Personally I prefer no loot boxes and some form of currency gained through activities to be spent on items you want, but at the very least providing transparency is a good thing.
Personally I prefer no loot boxes and some form of currency gained through activities to be spent on items you want, but at the very least providing transparency is a good thing.
So you get an asterisk, some fine print disclaimer telling you that the odds of getting what you want are like 2%, thankyouverymuch, and nobody will read it. All of this is theatrics because...
Nintendo, Microsoft, and Sony will start requiring new and updated games that sell randomized loot boxes on their consoles to reveal the relative odds of getting individual in-game items through those loot boxes.
So you get an asterisk, some fine print disclaimer telling you that the odds of getting what you want are like 2%, thankyouverymuch, and nobody will read it.
All of this is theatrics because they're running scared. This is a signal to investigators that they're "doing something", which, in this case, is really nothing.
I don't see a reason not to ban loot boxes in games altogether. It's legalized gambling. It also forces other publishers to play along to compete with "free*" as well as pleasing shareholders. It makes games worse, it transfers money for no real benefit to society and it gets kids hooked on gambling.
Personally I prefer no loot boxes and some form of currency gained through activities to be spent on items you want, but at the very least providing transparency is a good thing.
So you get an asterisk, some fine print disclaimer telling you that the odds of getting what you want are like 2%, thankyouverymuch, and nobody will read it.
All of this is theatrics because they're running scared. This is a signal to investigators that they're "doing something", which, in this case, is really nothing.
I don't see a reason not to ban loot boxes in games altogether. It's legalized gambling. It also forces other publishers to play along to compete with "free*" as well as pleasing shareholders. It makes games worse, it transfers money for no real benefit to society and it gets kids hooked on gambling.