Pack-ratting in video games: How can developers encourage or discourage players from hoarding? Article 4014 words 7 votes
Rethinking the meaning of success through the stories of Phil Campbell, co-founder of Quantic Dream and former creative director on major franchises like Tomb Raider Article 9194 words, published Jan 15 2020 4 votes
The story of how Microsoft's Kinect grew from a skunkworks motion-controller project into a company-wide effort with massive resources, and was eventually abandoned Article 9700 words 6 votes
Sixteen significant gaming industry figures talk about some of the major trends and changes in gaming over the last decade Article 5415 words, published Dec 19 2019 10 votes
Amid accusations of harassment and bad business practices, Ben Judd has resigned or been removed from his positions as CEO of Dangen, VP of DDM Japan, and more Article 3165 words 4 votes
Inspired by Wikipedia and its predecessors, a new genre is emerging at the crossroads of interactive fiction and alternate reality games Article 3000 words, published Dec 13 2019 8 votes
Death Stranding: Hideo Kojima’s latest release is strange, celebrated by critics, and highlights how hard it is for any video game to achieve mainstream legitimacy without a vast budget Article 3242 words 5 votes
Digital Foundry's Google Stadia tech review: The best game streaming yet, but far from ready Article 3120 words 8 votes
Magic: the Gathering - Unveiling the Mystery Booster set ~games.tabletop card games Article 3960 words, published Oct 30 2019 4 votes
Untitled Goose Game is a funny video game about an asshole goose. Its power is in its simplicity. Article 4283 words, published Oct 10 2019 7 votes
The Washington Post is the latest mainstream media outlet to dedicate resources to covering games. Past efforts at other publications have failed—why is this time going to be different? Article 6223 words, published Oct 25 2019 10 votes
Designing River City Girls' approachable, challenging brawling Article 3088 words, published Oct 11 2019 4 votes
Amnesia: The Dark Descent released nine years ago - lessons about designing horror games from Frictional's creative director Article 3626 words 7 votes
The Biblioteca de Marvila library in Lisbon helped rejuvenate a neglected neighborhood through embracing and encouraging gaming Article 3860 words 7 votes
Alexis Kennedy of Weather Factory (formerly Failbetter) responds to the abuse allegations made toward him three weeks ago Article 3332 words 13 votes
As game budgets balloon, indie devs learn to work smarter - The creators behind Outer Wilds, Observation, and Void Bastards on getting more for less Article 3208 words, published Aug 23 2019 3 votes
Waterskiing and running for my life with Joel Jewett, founder of Neversoft and the guy behind Tony Hawk’s Pro Skater Article 6015 words, published Aug 21 2019 2 votes
The eighteen-month fence hop, the six-day chair, and the difficulties of getting small details right in video games Article 3785 words, published Aug 7 2019 8 votes
Director's Cut Part 1 - Destiny 2's game director on where the game has been over the last few months and where it's heading next Article 4024 words 3 votes
Activision Blizzard has moved billions of dollars of profit into tax havens and is under investigation by multiple international tax authorities Article 3006 words 22 votes
The JRPG Startup Cost, Part II - An analysis of how long it takes to reach various gameplay milestones in classic JRPGs Article 9389 words 9 votes
Destiny 2's switch to free-to-play and new Shadowkeep expansion have been delayed to October 1 (previously September 17) Article 346 words 5 votes
The near impossible twenty-year journey to translate Fire Emblem: Thracia 776 Article 4416 words 6 votes
Tax Watch UK report: Grand Theft Auto developer Rockstar has paid no UK corporate tax in ten years and claimed £42m in subsidies Article 3376 words, published Jul 26 2019 6 votes
David Sirlin's new fighting game Fantasy Strike released today - this is his summary of its notable features and innovations Article 5138 words 9 votes
The board game of the alpha nerds. Before Risk, before Dungeons & Dragons, before Magic: The Gathering, there was Diplomacy. ~games.tabletop board games Article 6211 words, published Jun 18 2014 15 votes
The bizarre, true story of Metal Gear Solid’s English translation Article 3865 words, published Jul 18 2019 14 votes
How artificial intelligence will revolutionize the way video games are developed and played Article 3781 words, published Mar 6 2019 8 votes
One week with the Valve Index: A VR game-changer with a few question marks Article 889 words 10 votes
Minecraft Earth goes a step beyond Pokémon Go to cover the world in blocks Article 3003 words 13 votes