Blizzard has suspended or closed over 74,000 accounts in the last month, as bots have upended the game's economy Article 678 words 9 votes
The board game that turns feminism into a joke: I played Ms. Monopoly so that you don’t have to ~games.tabletop board games Article 1237 words 12 votes
World of Warcraft's game director Ion Hazzikostas on how the game's culture has evolved with the internet Article 707 words 6 votes
The stockbrokers of Magic: The Gathering play for keeps ~games.tabletop card games Article 7186 words 7 votes
The "Nintendo PlayStation" prototype was purchased at auction for $300,000 by Greg McLemore, founder of Pets.com who now runs the International Arcade Museum Article 482 words 10 votes
Dungeons & Dragons has made a surprising return to mainstream culture ~games.tabletop dungeons and dragons Article 1664 words, published Nov 13 2019 21 votes
Introducing Launcher, a new section covering video games and e-sports from The Washington Post Article 453 words 7 votes
Use big government to fight horrible monsters with Delta Green ~games.tabletop Article 875 words 4 votes
Monopoly censors Manneken Pis on Brussels edition box ~games.tabletop board games Article 154 words 7 votes
Football Manager incorporates various Brexit-related issues into its 2019 version Article 1015 words 8 votes
Should board gamers play the roles of racists, slavers and nazis? ~games.tabletop board games Article 2159 words 7 votes
A schoolteacher created Candy Land, which celebrates its 70th anniversary this year, for quarantined children in polio wards ~games.tabletop board games Article 2268 words 8 votes
The friends who have been playing the same game of Dungeons & Dragons for thirty years ~games.tabletop dungeons and dragons Article 1779 words 10 votes
The saga of "Star Citizen," a video game that raised $300 million—but may never be ready to play Article 3492 words 19 votes
"Making video games is not a dream job": "The workers behind hits like Fortnite and Call of Duty need unions to protect them from exploitation" Article 1048 words, published Apr 4 2019 10 votes
You can never go home to GeoCities again - The new video games Hypnospace and Wrong Box offer up complicated nostalgia for the internet of yesterday Article 1523 words, published Mar 31 2019 4 votes
How the West was digitized - The making of Rockstar Games’ Red Dead Redemption 2 Article 3991 words 4 votes
Ted Dabney, a founder of Atari and a creator of Pong, dies at 81 Article 1283 words, published May 31 2018 6 votes