No, just a meta account. The easiest way to make one is linking an existing facebook account, but you can also make a standalone meta account with an email address and a password, and you can even...
No, just a meta account. The easiest way to make one is linking an existing facebook account, but you can also make a standalone meta account with an email address and a password, and you can even un-link a facebook account from a meta account that was created with one. Mostly I think because they were in danger of getting in trouble with regulatory agencies over people losing their Quest/Oculus libraries after getting banned from Facebook, but I'll take it.
One thing that would deeply increase the value for me would be adding Google Play Services and allowing access to other streaming services apps outside of Netflix and YouTube. But as far as...
One thing that would deeply increase the value for me would be adding Google Play Services and allowing access to other streaming services apps outside of Netflix and YouTube. But as far as Horizon OS, I hope it's better supported than Daydream VR was with it's one partner headset and three some years of support.
I didn’t think Meta owned Oculus at that point. It seems strange that they are suggesting there was a Microsoft/Meta partnership at some point. EDIT: @DefiantEmbassy pointed out that...
Microsoft once attempted to turn Windows into an operating system for VR headsets, too, with its Windows Mixed Reality initiative, but also hedged its bets by supporting Meta’s first Oculus Rift. Meta’s headset originally came with an Xbox gamepad when it launched in 2016. and it soon gained the ability to stream Xbox One games. At the time, Microsoft suggested it would only create its own VR headset if it had “something unique to add.”
I didn’t think Meta owned Oculus at that point. It seems strange that they are suggesting there was a Microsoft/Meta partnership at some point.
EDIT: @DefiantEmbassy pointed out that Facebook(Meta) bought Oculus in 2014, so I was incorrect with my assumption.
I wonder if added affordances for non-Facebook hardware might introduce some seams to better pry the OS apart with and enable better/more complete “de-facebooking” and potentially addition of...
I wonder if added affordances for non-Facebook hardware might introduce some seams to better pry the OS apart with and enable better/more complete “de-facebooking” and potentially addition of native support for tethered SteamVR.
I have a Quest 2 that gets a lot of use but would prefer to run something akin to a VR analogue of LineageOS on it to be rid of Facebook’s telemetry and such. I don’t even care if that means it stops getting updates since it’s only ever used for PCVR.
I have an Oculus Go with an explicitly unlockable Bootloader and contributed to the Magisk build for it, so if you know anyone with the know how to make a Lineage VR ROM, let me know.
I have an Oculus Go with an explicitly unlockable Bootloader and contributed to the Magisk build for it, so if you know anyone with the know how to make a Lineage VR ROM, let me know.
Hard to oversell how little I personally want a Meta made anything. Does the OS still require a Facebook account when licensed?
No, just a meta account. The easiest way to make one is linking an existing facebook account, but you can also make a standalone meta account with an email address and a password, and you can even un-link a facebook account from a meta account that was created with one. Mostly I think because they were in danger of getting in trouble with regulatory agencies over people losing their Quest/Oculus libraries after getting banned from Facebook, but I'll take it.
One thing that would deeply increase the value for me would be adding Google Play Services and allowing access to other streaming services apps outside of Netflix and YouTube. But as far as Horizon OS, I hope it's better supported than Daydream VR was with it's one partner headset and three some years of support.
I didn’t think Meta owned Oculus at that point. It seems strange that they are suggesting there was a Microsoft/Meta partnership at some point.
EDIT: @DefiantEmbassy pointed out that Facebook(Meta) bought Oculus in 2014, so I was incorrect with my assumption.
There was a Microsoft/Oculus partnership though.
That’s true. It just bothers me that they portrayed it as a headset that Meta created when they were not in charge of Oculus back then.
Meta acquired Oculus in 2014 0, with the first commercial release of Oculus being under Meta. The article is fine.
Oops thanks for correcting me
I wonder if added affordances for non-Facebook hardware might introduce some seams to better pry the OS apart with and enable better/more complete “de-facebooking” and potentially addition of native support for tethered SteamVR.
I have a Quest 2 that gets a lot of use but would prefer to run something akin to a VR analogue of LineageOS on it to be rid of Facebook’s telemetry and such. I don’t even care if that means it stops getting updates since it’s only ever used for PCVR.
I have an Oculus Go with an explicitly unlockable Bootloader and contributed to the Magisk build for it, so if you know anyone with the know how to make a Lineage VR ROM, let me know.