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What group is most appropriate for talking about game development?
~games would seem to be more about gaming rather than development. I can see ~comp being the better option but it seems to be more about programming in general. There's also ~hobbies, which is perhaps the best place when talking about amateur stuff which can include game development, but not necessarily.
I'm mostly curious to see if there is a community of game developers here
Agreed, ~comp is probably more appropriate for topics on the technical end of things, but ~games for general discussion of game mechanics and such.
Eventually we can probably find ways to have kind of "cross-over" topics, but I think the tagging system would work not bad for that anyway, if there's a general "gamedev" or "game development" tag that's on topics in both.
In that case it seems like sticking to ~games with the gamedev tag is the best option for now, unless it's a technical question
I think ~games is the best fit for now. It would be great if we were able to have more than one parent for subgroups.
Economics is not one of the humanities, which are: history, linguistics, theology, philosophy, and the arts (the arts are covered by ~creative).
It's a social science (as opposed to a natural science). There isn't a group for that yet; it would be either a sub-group of ~science (~science.social), or its own parent-level group (~socialscience), depending how Deimos decides to create it when the time comes.
Which is probably pretty freaking hard in practice. Because then two wildly different groups with a common subgroup, could have a very different community, which could then clash.
I'd argue that since we have tags, everything about games and it's development could be under ~games. The ~ can act as a broader category than, say, a subreddit or something like that, and tags can help focus the interests. Being able to sub or create lists or tags would be a great addition then (might already be there, I've just started here :P)