13 votes

What group is most appropriate for talking about game development?

Tags: gamedev

~games would seem to be more about gaming rather than development. I can see ~comp being the better option but it seems to be more about programming in general. There's also ~hobbies, which is perhaps the best place when talking about amateur stuff which can include game development, but not necessarily.

I'm mostly curious to see if there is a community of game developers here

7 comments

  1. [3]
    Comment deleted by author
    Link
    1. [2]
      Deimos
      Link Parent
      Agreed, ~comp is probably more appropriate for topics on the technical end of things, but ~games for general discussion of game mechanics and such. Eventually we can probably find ways to have...

      Agreed, ~comp is probably more appropriate for topics on the technical end of things, but ~games for general discussion of game mechanics and such.

      Eventually we can probably find ways to have kind of "cross-over" topics, but I think the tagging system would work not bad for that anyway, if there's a general "gamedev" or "game development" tag that's on topics in both.

      10 votes
      1. Zeph
        Link Parent
        In that case it seems like sticking to ~games with the gamedev tag is the best option for now, unless it's a technical question

        In that case it seems like sticking to ~games with the gamedev tag is the best option for now, unless it's a technical question

        2 votes
  2. [4]
    Akronymus
    Link
    I think ~games is the best fit for now. It would be great if we were able to have more than one parent for subgroups.

    I think ~games is the best fit for now. It would be great if we were able to have more than one parent for subgroups.

    4 votes
    1. [3]
      spit-evil-olive-tips
      Link Parent
      Yep, I was thinking the same thing when posting an economics article and wondering if it should go in ~humanities or ~science. Having the economics group be a child of both would split the baby...

      It would be great if we were able to have more than one parent for subgroups.

      Yep, I was thinking the same thing when posting an economics article and wondering if it should go in ~humanities or ~science. Having the economics group be a child of both would split the baby nicely.

      1. Algernon_Asimov
        Link Parent
        Economics is not one of the humanities, which are: history, linguistics, theology, philosophy, and the arts (the arts are covered by ~creative). It's a social science (as opposed to a natural...

        I was thinking the same thing when posting an economics article and wondering if it should go in ~humanities or ~science.

        Economics is not one of the humanities, which are: history, linguistics, theology, philosophy, and the arts (the arts are covered by ~creative).

        It's a social science (as opposed to a natural science). There isn't a group for that yet; it would be either a sub-group of ~science (~science.social), or its own parent-level group (~socialscience), depending how Deimos decides to create it when the time comes.

        2 votes
      2. Akronymus
        Link Parent
        Which is probably pretty freaking hard in practice. Because then two wildly different groups with a common subgroup, could have a very different community, which could then clash.

        Which is probably pretty freaking hard in practice. Because then two wildly different groups with a common subgroup, could have a very different community, which could then clash.

  3. Synth
    Link
    I'd argue that since we have tags, everything about games and it's development could be under ~games. The ~ can act as a broader category than, say, a subreddit or something like that, and tags...

    I'd argue that since we have tags, everything about games and it's development could be under ~games. The ~ can act as a broader category than, say, a subreddit or something like that, and tags can help focus the interests. Being able to sub or create lists or tags would be a great addition then (might already be there, I've just started here :P)

    3 votes