I have to say, even though I enjoyed the podcast I did not like the animated series. I think the issue is that in the actual dnd podcast, it’s a mix of role play dialogue and meta talk between the...
I have to say, even though I enjoyed the podcast I did not like the animated series. I think the issue is that in the actual dnd podcast, it’s a mix of role play dialogue and meta talk between the players. If it’s just the character dialogue… they’re kinda all obnoxious? It’s like non-stop snarky comments. It makes senses in the podcast because it’s snarky comments interspersed with a lot of talk between the players as people.
I was the complete opposite actually. Despite having played in a 5e campaign for several years the CR podcast just couldn't hold my attention beyond an episode or two, yet I loved the first two...
I was the complete opposite actually. Despite having played in a 5e campaign for several years the CR podcast just couldn't hold my attention beyond an episode or two, yet I loved the first two seasons of the show largely due to more focused pacing that format brings. Plus excellent animation and absolutely hilarious throughout.
Eh i found it fine, but I also went in with that expectation. In general not all the humor works for me, but "bunch of jackasses" is kinda why I think Crit Roll took off. They could be serious...
Eh i found it fine, but I also went in with that expectation. In general not all the humor works for me, but "bunch of jackasses" is kinda why I think Crit Roll took off. They could be serious when needed, but showed that it's fine to treat your average game just like every other get together with your friends and goof off.
That said, having it be vaaaaaaaaaastly shorter than crit roll helped me get through it.
I like both. The podcast can drag because of the over the table chatter, yes-anding each other, and rules errors or misplays. The last point is unfair of me, that's what happens in D&D, but when...
I like both. The podcast can drag because of the over the table chatter, yes-anding each other, and rules errors or misplays. The last point is unfair of me, that's what happens in D&D, but when I'm sitting on my couch watching and I'm not under the pressure they are, it can pull me out.
I like the show because it's a nice way to see the whole story again in a more abridged medium. I also really like to see how epic the combat is reimagined and I think they really nailed the art style.
Edit: also forgot to mention, season 3 of the animated series dropped today!
The new third season of the show is, once again, a great watch. Especially so when you've seen the original streams. But my god does this series need some time to breathe. Every season has felt as...
The new third season of the show is, once again, a great watch. Especially so when you've seen the original streams.
But my god does this series need some time to breathe. Every season has felt as if the pacing is far too tight. I've read arguments this is because of the amount of information that needs to be condensed, or how it's dozens of hours of content pressed into twenty minutes, but I'd like to counter that this is squarely an editing issue.
They're actually doing a good job translating the comprehensive lexicon, far more than I expected. But if every episode had at least a minute or two longer runtime and just let the scenes linger on some story beat climaxes, even just for a few seconds, it would allow the viewer the time to take it all in. Because it is a lot, but it's also racing past it without giving you the time to process it. I've seen the entire campaign and I'm still reeling, I can't imagine how much this is to process if someone goes into this blind.
I'm loving it because the package is good, but the pacing needs some work. Although infrequent, season two had some episodes where they figured this out. I hope they can get that back.
Regardless, this is critique because I want it to be better. I'd still recommend it to anyone.
I love the Vox Machina animated series so much, it's so much fun! The characters are so hilarious and endearing. I wish the DnD film could have had this level of adult humor too (though I...
I love the Vox Machina animated series so much, it's so much fun! The characters are so hilarious and endearing. I wish the DnD film could have had this level of adult humor too (though I understand why it didn't)
I have to say, even though I enjoyed the podcast I did not like the animated series. I think the issue is that in the actual dnd podcast, it’s a mix of role play dialogue and meta talk between the players. If it’s just the character dialogue… they’re kinda all obnoxious? It’s like non-stop snarky comments. It makes senses in the podcast because it’s snarky comments interspersed with a lot of talk between the players as people.
I was the complete opposite actually. Despite having played in a 5e campaign for several years the CR podcast just couldn't hold my attention beyond an episode or two, yet I loved the first two seasons of the show largely due to more focused pacing that format brings. Plus excellent animation and absolutely hilarious throughout.
Eh i found it fine, but I also went in with that expectation. In general not all the humor works for me, but "bunch of jackasses" is kinda why I think Crit Roll took off. They could be serious when needed, but showed that it's fine to treat your average game just like every other get together with your friends and goof off.
That said, having it be vaaaaaaaaaastly shorter than crit roll helped me get through it.
I like both. The podcast can drag because of the over the table chatter, yes-anding each other, and rules errors or misplays. The last point is unfair of me, that's what happens in D&D, but when I'm sitting on my couch watching and I'm not under the pressure they are, it can pull me out.
I like the show because it's a nice way to see the whole story again in a more abridged medium. I also really like to see how epic the combat is reimagined and I think they really nailed the art style.
Edit: also forgot to mention, season 3 of the animated series dropped today!
The new third season of the show is, once again, a great watch. Especially so when you've seen the original streams.
But my god does this series need some time to breathe. Every season has felt as if the pacing is far too tight. I've read arguments this is because of the amount of information that needs to be condensed, or how it's dozens of hours of content pressed into twenty minutes, but I'd like to counter that this is squarely an editing issue.
They're actually doing a good job translating the comprehensive lexicon, far more than I expected. But if every episode had at least a minute or two longer runtime and just let the scenes linger on some story beat climaxes, even just for a few seconds, it would allow the viewer the time to take it all in. Because it is a lot, but it's also racing past it without giving you the time to process it. I've seen the entire campaign and I'm still reeling, I can't imagine how much this is to process if someone goes into this blind.
I'm loving it because the package is good, but the pacing needs some work. Although infrequent, season two had some episodes where they figured this out. I hope they can get that back.
Regardless, this is critique because I want it to be better. I'd still recommend it to anyone.
I love the Vox Machina animated series so much, it's so much fun! The characters are so hilarious and endearing. I wish the DnD film could have had this level of adult humor too (though I understand why it didn't)