Timasomo 2022: Showcase Thread
Timasomo 2022 is now officially complete! Participants will be posting their creations and efforts in this thread as a showcase! Comments and feedback from the wider community are both welcome and encouraged! Let these creators know what an awesome job they've done!
Creators: In posting your showcase:
- Give your project a title, and use the
#markdown to make it stand out in the showcase thread!
- Link to your project in whatever way works best for your project.
- Give a "creator statement" that contextualizes what your project is.
- Add anything else you consider relevant! The showcase is yours!
- If you need examples, take a look at last year’s showcase.
- Treat this thread like a walk through an art gallery or a museum where you get to see different works on display.
- Comments do NOT have to be in-depth -- it is okay to just affirm that you like/love/appreciate something! (In other threads these might be considered noise, but here they are directly validating the sustained creative efforts of another community member!).
- Make sure any feedback you give is constructive.
Camping Hammer build process, showcase and test
I didn't have time to make any rear-face features although I did get some good suggestions. There were a couple of things I'd have done differently or re-done if I'd had time but overall I'm definitely happy enough with it to put it into the camping bag for next summer. Also I got to buy some tools and use my new milling machine which was really the point of this...
ALSO WITH ADDED LASERS
Dibs on the metal band name.
Looks great Mat!
Incredible job, mat. I'm always impressed with your works.
The video of your process is awesome, and the shot at the end where you pan across the finished hammer is spectacular. The polished shine on the head is so good!
At the beginning of the video, as I was watching metal shavings go everywhere, all I could think about was how much clean-up you had to do. Was it difficult to deal with all of that?
Thanks! It was really fun to make and if it wasn't for you organising TiMaSoMo this hammer wouldn't exist, so also thanks for that.
And yeah, the chips can get... well, everywhere. I have a brush and I have a vacuum and while I quite often leave the place in quite a mess, I do try to set aside the first fifteen minutes of any day for cleaning and tidying - if I don't do that I end up drowning in dust and chips fairly quickly!
This was aluminium but the other day I was milling some stainless steel and the chips coming off that were sharper and had more momentum and worst of all, were really hot. I should have got a jacket but instead I got a load of tiny burns on my forearms..
Still Unfinished Shield
This is more of an update than a showcase since I intend to finish this project and make a separate post at that time. I forgot in my calculations of whether or not I would finish that my in-laws were coming to town, and that the time would change so that I wouldn't have light to work outside after work, and then I went ahead and bought Victoria 3 to distract myself even more. However, I got the green half the way I want, and learned a lot about how best to use the acrylic on this kind of surface, which you can see here.
I normally link to Beehaw down here, but there wasn't anything posted on the showcase thread over there, despite some early activity. The community there is a bit small still, but if you like Tildes and are interested in trying out a federated community I would say it is a good one!
The streak continues, Gyrfalcon! For those not aware, Gyrfalcon is the only person in the entire world who has submitted work to every Timasomo showcase. That’s four years in a row!
I’m excited to see what this looks like once it’s done.
Also, I’m sorry the Beehaw showcase didn’t pan out, but good on you for trying. Hopefully as that community builds there will be more interest and participants in the future. I’m honored that you wanted to take this concept to a new community and hope for the best there in the future.
I had a lot of fun making this! I’ve dabbled in crochet a few times in my life, but this is the biggest item I’ve ever made. The others have only been hats or scarves. It worked up at just the right pace, I learned a few things, and overall I’m pleased with how it turned out. I went with a bamboo/cotton blend for the yarn, so it’s pretty light and airy. Perfect for spring or early fall.
Bonus round: 𝑻𝑰𝑴𝑨𝑺𝑶𝑴𝑶 𝑫𝑶𝑮 𝑺𝑾𝑬𝑨𝑻𝑬𝑹
This went super quick! My littlest dog has almost no hair on her neck/chest/tummy, so she needs to wear clothes when it starts getting cold out. I think I messed up joining the body to the collar, but I was able to modify as I went, and it seems to fit her ok. We debuted the matching garb at my birthday party yesterday. :)
Happy birthday! Looks great, hope it keeps you and the dog(s) warm!
This is lovely! It's such a good shape, I particularly like the sleeves. And a really nice yellow too.
𝑻𝑰𝑴𝑨𝑺𝑶𝑴𝑶 𝑺𝑾𝑬𝑨𝑻𝑬𝑹 is everything I hoped it would be and more! I love it!
The color looks great (and matches your walls!). The silhouette is simple and elegant, and I love the slightly oversize sleeves. It looks like such a good combination of comfy and chic!
Also your dog in her sweater is the cutest thing ever I cannot stress how adorable she is oh my god so cuuuute.
Awesome work, and the happiest of belated birthdays to you, autumn!
ULTRA INSTINCT NINJA MASTER of the Dark Forest
It's a game (not really sure to be honest in which genre it would belong), where you fight enemies in short 10 second long battles, automatically defeating them if you survive the 10 seconds. Therefore your only goal is to survive their attacks, blocking somewhat similarly to how Mount and Blade works. It is quite short, but it also includes an "endless" mode where you can try to go for a high score.
I created this game during Ludum Dare 51 (a game jam, it was created in 48 hours), so it wasn't specifically for Timasomo, but it's a something I made this month so I figured I'll include it.
Solitary Journey into the Dark Forest
A very short "adventure"/walking simulator game made in Bitsy.
Created for the 0 hour game jam (a game jam that takes place in the the daylight saving time shift -- in the one hour between 2am and 2am).
Solitary Departure from the Dark Forest
This kind of stretches the definition of game.
I created the game last weekend in about 2 hours (really sorry about the aliasing and sorting graphics issues, I was too lazy to try figure it out), plus another ~2 hours for the song.
I am actually quite happy with what I made this year for Timasomo. The LD game has been just great, I am really proud of it. It also got amazing ratings at LD. I'd love to explore similar mechanics I used in the game even more, because I think it has potential. The 0h game jam game is another stream of thoughts/garbage, so it just isn't much. It is cool to make another one of those though -- it is also really cool to come back to games like this after some time and see what garbage I made, to be honest it isn't really a game for others, mostly just for me. And the third one isn't really a game. I quite like the song I made for it, but it also is quite selfish. I might put it up onto my youtube later as another Ginsasan Bidewa song (same as the songs I made 2 years ago for Timasomo).
I really wanted to make something bigger, but I really am too busy now. I hope I'll have more time next year. It would be so cool to be able to work on one game for a full month, I think that's enough time to make something still small but very nicely polished, and maybe even put it up on steam for a few dollars.
Thank you for hosting this kfwyre, really enjoy doing this every year!
Thanks for the kind words, Tygrak. Also, instead of making just ONE game, you made THREE! Incredible.
ULTRA INSTINCT NINJA MASTER was fun, and there's definitely a solid idea there that could be expanded on. Meanwhile, your two Dark Forest games feel like solid followups to your submission last year.
I tried starting gamedev for Timasomo but wasn't able to complete what I wanted, but I plan on coming back to it during my summer break when I can really devote my full time and effort to learning it. Seeing projects like yours is very inspiring to me. I think it's nothing short of incredible that you made a game in an hour! I hope to eventually be competent enough with gamedev tools to be able to do something similar.
Thank you for sharing your talent with us.
Not sure if it's a well-established mechanics (in Mount and Blade?) but the idea of spatially representing some combination of temporal distance between the inputs you want to hit was a cool concept, kudos on the first one! Did you do the art for it?
Yep yep, I made the art and everything else in the game during the 48 hours :).
Re-Nav is a WebExtension that allows you to create custom redirects for any website of your choice. Born out of a dissatisfaction with user-hostile websites like Twitter, that essentially lock you out of their website unless you create an account, to instead redirect me to something like Nitter, an alternative frontend for Twitter that doesn't require an account to just browse.
If you'd like to try it out, the website has links to Mozilla Addons, Chrome Web Store and Microsoft Edge stores.
Here's a handy link to the roll call post if you want to read up on the weekly progress I made. Each subsequent update also has a link to the next one at the bottom.
This is such a great project which is going to make my life a tiny, but significant, amount better almost every single day. Thanks!
Works like a charm, Bauke! Great work.
One minor hiccup I ran into was that I originally set up hostname > simple because that was the default, and it didn't work. I had to change it to hostname > hostname. I don't really understand the difference between hostname and simple, so I could see that being an obstacle for less techy users (I'm sure it's obvious for anyone in the know).
Now I want to know what other redirects I can add in. I've added in your two examples for nitter and r.nf, but what else is good? Are there any other neat frontends I should know about? A Tildes frontend that's pink and green and uses Comic Sans? No? That's not a thing? Bummer. It doesn't matter if they're reasonable or even good -- I just like the idea of maximizing the extension's usage!
Also, you should 100% post this as a standalone entry to ~tech or ~comp, wherever it best fits. This tool has a ton of utility, and I think it deserves a bigger audience.
PrivacyTools lists a few more:
This is perfect! Thanks, cfabbro.
Thanks for all the kind words (you too @mat)!
Yeah, I couldn't really come up with a good name for the simple redirect. In short what it does is it always redirects to that specific URL. With hostname, it only replaces the hostname/the domain. I think what I may do is make the default redirect hostname -> hostname.
The past week I've had a lot of plans stewing in my brain to improve things, but I'm gonna take my time to fully work everything out. Slow and steady wins the race. :D
Bibliogram (an Instagram frontend) was one I was going to add but unfortunately it was recently discontinued.
I also posted a topic in ~tech. :)
I am super late on this, and didn't bother mastering everything right just to get it out. I had a wedding, a new nephew born, my dad in town and then, frankly, didn't feel compelled to finish.
Here's the link to the tracks I got done.
I think there's room for a Lessons Learned section:
The good: I got some tracks I liked at the time finished.
The bad: They aren't particularly interesting. I prefer to sort of "generate" ideas, but this was pretty constrained. I tried to build everything out of textured ostinatos, and don't quite feel it worked out into something interesting. I've fallen into this lazy composition style where I try to let things "develop," sort of by adding as little as possible and relying on timing rather than anything else, but learned I need to develop these skills again. I feel like I sort of lost m personal sense of style at some point.
What I would do differently? Not have family in the way, I guess? It was refreshing to have a deadline, even if I sped past it, but I'm happy I did it. I wish it was more inspired, but it's a result of when I wrote it, which I think is interesting.
Timasomo is a collection of loose guidelines rather than strict rules, so no worries on being "late". I'm thrilled you got some tracks done!
I like the feel and texture of these. They remind me of tracks from the Hotline Miami soundtrack. I also like your composition technique of just sort of slowly changing patterns over time rather than making abrupt shifts. Kelly Lee Owens's Inner Song was one of my favorite albums when it came out in part because much of it followed that same structural style. It's very fluid and contiguous. Good to put on and just sort of zone out to, or have on in the background (like I'm doing with your tracks right now!).
I was trying to hold myself to it, but am stoked I got two tracks done. I gave up at 3 because I wanted to do some microtonal acidy thing, but it fell over just as a bunch of other stuff happened.
That's actually how I try to make my music work anymore, even with my mentioned issues with the process, because half of the process is me vibing with what I'm building out. I'm happy that it's being enjoyed as intended. I almost pulled the plug on it, but that was the standard insecure musician stuff where we all wonder if we're good enough, so I wound up rendering and uploading everything.
I checked out a bit of Inner Song as I was writing this comment, and I'll be listening to it for sure.
Can anyone else get that soundcloud link to play anything? The icon loading symbol just keep spinning for me and nothing happens. And below that it says "This playlist has no tracks". :(
It turns out that you can have private tracks on a public playlist. I'd intended to just lock it down to share here, but changed my mind, but didn't make the tracks public or something.
It's fixed now, thanks. Great tracks, BTW. I like how oldschool they sound. The second one legit sounds like something I might have heard in the psy-trance or chillout room at a rave in the 90s. ;)
Oddly, the whole thing was largely influenced by Luke Vibert's GRIT. The first track uses a 303 VST I'd just bought at a steep discount. I like the comparison, because a lot of the stuff I listen to is that sort of stripped down, more ambient music.
A month later, and I published my little webpage of links! It didn't take long to do, so I probably could have finished it for Timasomo? If I hadn't been too tired.
I've got a fair bit of things I want to edit, but it's nice to have it up there. Maybe next year I'll do a project in the allotted time, but if not, I'm okay working on crip time.
This is cute and cozy! I love it.
Thank you! ^_^