13 votes

Tildes Minecraft Weekly

Server host: tildes.nore.gg (Running Java 26.1.2)
Verification site: https://tildes.nore.gg
BlueMap: https://tildes.nore.gg/map/
Patreon: https://www.patreon.com/TildesMC

Plugins and Data Packs Data Packs:
  • Age Lock [Vanilla Tweaks]
  • Armor Statues [Vanilla Tweaks]
  • Bat Membranes [Vanilla Tweaks]
  • Cauldron Concrete [Vanilla Tweaks]
  • Cauldron Mud [Vanilla Tweaks]
  • Custom Nether Portals [Vanilla Tweaks]
  • Husks Drop Sand [Vanilla Tweaks]
  • Mini Blocks [Vanilla Tweaks]
  • More Mob Heads [Vanilla Tweaks]
  • Nullscape - End terrain upgrade
  • Player Head Drops [Vanilla Tweaks]
  • Renewable Dragon Stuff
  • Silence Mobs [Vanilla Tweaks]
  • Terralith - Overworld terrain upgrade
  • Wandering Trades [Vanilla Tweaks]

Plugins:

  • BlueMap - Provides a live 3D rendering of the game world
  • Clickable Links - Makes http URLs in chat clickable (only for registered players)
  • CoreProtect - Records all block/container/mob changes (Anyone can look up changes with /co inspect)
  • DebugStick - Gives the ability to craft debug sticks in survival
  • DistantHorizons - Provides distant LOD map data to players running the client mod
  • EasyArmorStands - GUI for editing armor stands
  • GSit - Sit on stairs/slabs!
  • Hexnicks - Enables Tildes usernames to be displayed
  • hsrails - Allows for 4x speed rail travel
  • LuckPerms - Locks down unregistered users
  • Otherside - Fix for mob farms involving Nether portals
  • Rapid Leaf Decay - Increases the speed of leaf decay by 10x
  • WorldEdit - Used for occasional admin stuff
  • WorldGuard - Prevents unregistered users from changing anything in the world

The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.


We recommend you install our mod web-chat so that you can chat while in your web browser. It turns the server into an old-school chat room.

<- Previous Thread Next Thread ->

18 comments

  1. [5]
    TaylorSwiftsPickles
    Link
    A few people have recommended that we organise a PvP event on my base [while it's unfinished] because it looks and feels a lot like a map from an FPS game like CS:GO and CoD. What do the rest of...

    A few people have recommended that we organise a PvP event on my base [while it's unfinished] because it looks and feels a lot like a map from an FPS game like CS:GO and CoD. What do the rest of you think?

    7 votes
    1. GravySleeve
      Link Parent
      I'd be down for sure, I had to miss last season's PvP event cause of work.

      I'd be down for sure, I had to miss last season's PvP event cause of work.

      3 votes
    2. bo0tzz
      Link Parent
      I had to miss the last PvP event and I haven't played for ages, but I'd be down!

      I had to miss the last PvP event and I haven't played for ages, but I'd be down!

      2 votes
    3. IsildursBane
      Link Parent
      I would be interested in participating, but also my weekends for the next couple of weeks are quite full so sadly may not be able to join depending on the day

      I would be interested in participating, but also my weekends for the next couple of weeks are quite full so sadly may not be able to join depending on the day

      2 votes
  2. [4]
    TangibleLight
    (edited )
    Link
    I'm in the process of clearing out the water above the end portal room to make space for a slightly larger/taller footprint that more closely resembles the architecture of a typical cathedral....

    I'm in the process of clearing out the water above the end portal room to make space for a slightly larger/taller footprint that more closely resembles the architecture of a typical cathedral. (I'm using the layout of Amiens Cathedral as a reference.) Even with the larger footprint, it is not quite to scale. I did mock up a scale model in creative, and boy is it huge. I'm not doing that.

    The flooded cave above the portal room made placing the old ceiling tedious. Extending the height further would be a nightmare, so instead I am clearing out the water with gravel before proceeding.

    I've already dug out the new footprint and placed the column bases and some of the smaller walls. You can see what I'm planning to do with the sculk blocks behind the windows. Especially on the higher windows, it creates a nice "twinkling stars" effect in my creative build. I'm excited to get it put together.

    I am planning to lean into the ender color scheme, especially for the 'stained glass' windows. (Very glad I did not remove the portal frames!) I will not use stained glass, but instead bright blocks like end stone, birch, copper, prismarine, warped wood. I've already designed an eye of ender for one of the rose windows, but I haven't decided on designs for the other two rose windows yet. I'm thinking something to do with blaze for one, and something to do with shulkers for the other.

    6 votes
    1. IsildursBane
      Link Parent
      When I took a look at the end portal room a few months ago, I was quite impressed with it. Glad to hear you are continuing work on it. For stained glass, one trick I used heavily last season in my...

      When I took a look at the end portal room a few months ago, I was quite impressed with it. Glad to hear you are continuing work on it. For stained glass, one trick I used heavily last season in my citadel build was glazed terracotta with glow lichen. The one drawback of using glazed terracotta is that designs tend to prefer even numbers, so can be tricky to work into odd numbered builds

      5 votes
    2. [2]
      creesch
      Link Parent
      We also have some sponges floating around somewhere I believe. That might the process somewhat easier.

      We also have some sponges floating around somewhere I believe. That might the process somewhat easier.

      3 votes
      1. IsildursBane
        Link Parent
        Yeah, I did have them, but I was done with them so put them back earlier today

        Yeah, I did have them, but I was done with them so put them back earlier today

        2 votes
  3. ogre
    Link
    It has been quite some time since my last login. And the sage is still there! Blessed be this month of pride!

    It has been quite some time since my last login. And the sage is still there! Blessed be this month of pride!

    5 votes
  4. Mendanbar
    Link
    Update on the City of Pitch Since last update I finalized a couple more interiors: Brewery I'm getting more comfortable decorating with each build. For this one, I wanted it to have brewing...

    Update on the City of Pitch

    Since last update I finalized a couple more interiors:

    Brewery

    I'm getting more comfortable decorating with each build. For this one, I wanted it to have brewing stands, but also resemble a winery or brewery for beer, so I added some big barrels. Then I made a cozy upstairs for the brewmasters.

    Textiles

    For this one I finally got to make use of the baby mobs. Can you spot it?. I've also been getting more comfortable with the debug stick and custom heads. The textile expert's living quarters make much more use of color.

    Still outstanding

    I have quite a few empty buildings left. Some of the interiors I have planned:

    • I need a place for my fletcher to work. I'm thinking about making an indoor archery range that resembles a gun club/shooting range.
    • I have an area set aside for a sort of farmer's market. I plan to put in some little market stalls etc
    • @teaearlgraycold suggested that I need some way to turn off most of the city lights, and @GravySleeve and I brainstormed a bit about how I could make random "lights out" events that spawn creakings. I've started trying to figure out how I can make that happen.

    Previous update

    4 votes
  5. [3]
    IsildursBane
    Link
    Does anyone have a surplus of red sand? I have been commissioned to build a bridge in Poland, and am wanting to use red sandstone for it. @j0hn1215, I know you have been terraforming in a mesa...

    Does anyone have a surplus of red sand? I have been commissioned to build a bridge in Poland, and am wanting to use red sandstone for it. @j0hn1215, I know you have been terraforming in a mesa biome, so potentially you have some you do not plan to use?

    3 votes
    1. [2]
      j0hn1215
      Link Parent
      I don't have a ton of red sand on hand, actually. However, I do have plans to remove much of the red sand to the south of my current builds. If you want to dig it, you're welcome to it! I'll try...

      I don't have a ton of red sand on hand, actually. However, I do have plans to remove much of the red sand to the south of my current builds. If you want to dig it, you're welcome to it! I'll try to get on later today and scope some strip-mine-able red beaches!

      1 vote
      1. IsildursBane
        Link Parent
        I will be willing to do some digging for you. Not sure how much I will be able to play over the next couple of days so no rush on immediately marking it out

        I will be willing to do some digging for you. Not sure how much I will be able to play over the next couple of days so no rush on immediately marking it out

        1 vote
  6. GravySleeve
    (edited )
    Link
    Update on The Horizon Engine Another week, another new building. I borrowed @Mendanbar's idea of using a working conveyor belt in my incinerator building. I also added two "atmospheric condensers"...

    Update on The Horizon Engine

    Another week, another new building. I borrowed @Mendanbar's idea of using a working conveyor belt in my incinerator building.

    I also added two "atmospheric condensers" as a way for the city to collect water.

    Then I decided to make a second market stall to fill out a little more space.

    My in game map is starting to look a bit like a circuit board which is a neat coincidence.

    I also finally decided on a way for non-flyers to access the city from the overworld. The city is dumping excess water* out of the sewer down to the ground below. There's a bubble column to ride up into the sewer system and then a ladder to the city streets. Maybe I'll think of something more glamorous in the future, but for now this will have to do. No picture, it's a column of water coming out of a tube. *filtered and sanitized water, we are environmentally conscious at The Horizon Engine.

    Next up is a medical facility for the city.

    Edit: Just took this night shot of my city from a distance. It's coming together.

    2 votes
  7. [3]
    GravySleeve
    Link
    Hey @TaylorSwiftsPickles! Where you at? I need my favorite afk'er to keep the bee farm active for me! :D @j0hn1215 You're a very very close second! :D

    Hey @TaylorSwiftsPickles! Where you at? I need my favorite afk'er to keep the bee farm active for me! :D

    @j0hn1215 You're a very very close second! :D

    1. [2]
      IsildursBane
      Link Parent
      If you need beeswax, I currently have close to a shulker with me out at Poland that I need no where near that much

      If you need beeswax, I currently have close to a shulker with me out at Poland that I need no where near that much

      1 vote
      1. GravySleeve
        Link Parent
        It's all good, I ended up just throwing down a couple enderpearls to chunk load the bee farm while I did other things. By the time I gathered everything else there was enough for my needs. Thanks...

        It's all good, I ended up just throwing down a couple enderpearls to chunk load the bee farm while I did other things. By the time I gathered everything else there was enough for my needs. Thanks though, I'll keep that in mind if I need more in the future.

        3 votes