True, but I think considering it "losing" is much more reasonable when almost every other game/app goes through their store. It's extremely unusual (to the point of being practically unheard of)...
Google aren't losing any money. They just won't be gaining it.
True, but I think considering it "losing" is much more reasonable when almost every other game/app goes through their store. It's extremely unusual (to the point of being practically unheard of) for such a popular app to avoid the app store.
The article mentions that there are countries where Google Play is unavailable. I did some quick research, but failed to find a list of these countries. I assume these countries have national app...
The article mentions that there are countries where Google Play is unavailable.
It may even surpass it, given the game’s popularity continues growing and the standalone download allows it to reach players in countries where Google Play isn’t available.
I did some quick research, but failed to find a list of these countries. I assume these countries have national app stores that cater to local users.
It's pretty common (and stupid) for people to say that falling short of potential revenue by X amount is the same as losing x amount. And the idea is that they lost the ability to get x amount.
It's pretty common (and stupid) for people to say that falling short of potential revenue by X amount is the same as losing x amount. And the idea is that they lost the ability to get x amount.
If more publishers start doing this, it will likely have consequences. Maybe Google will reduce the cut they take from app sales. Maybe they'll actually start vetting apps that are added to Play...
If more publishers start doing this, it will likely have consequences. Maybe Google will reduce the cut they take from app sales. Maybe they'll actually start vetting apps that are added to Play after the massive amount of imitation apps we'll likely see in the coming months. Maybe they'll even patch Android so it's no longer possible to sideload apps.
This seems most likely to me, at least without significant backlash from the community. It's easy to implement, costs them nothing, and can be rolled out easily under the guise of security.
Maybe they'll even patch Android so it's no longer possible to sideload apps.
This seems most likely to me, at least without significant backlash from the community. It's easy to implement, costs them nothing, and can be rolled out easily under the guise of security.
That was my first thought but I'm sure they would receive a lot of backlash on it. I'm an iOS user myself but one of the main things people talk about when they tell me Android is better is that...
That was my first thought but I'm sure they would receive a lot of backlash on it. I'm an iOS user myself but one of the main things people talk about when they tell me Android is better is that there aren't these kind of restrictions on their device and they can install whatever they like. I guess so long as they keep their devices easily rootable while making the default settings more secure, the type of people who enjoy that kind of freedom might not complain. Then again it's the internet so you know they will anyway.
True, but I think considering it "losing" is much more reasonable when almost every other game/app goes through their store. It's extremely unusual (to the point of being practically unheard of) for such a popular app to avoid the app store.
The article mentions that there are countries where Google Play is unavailable.
I did some quick research, but failed to find a list of these countries. I assume these countries have national app stores that cater to local users.
I read it as "lose (out on)" and just assume they shortened it because of headline limitations.
you may read it that way, but im sure there are lots of people who dont understand how google play works and may not read it that way
It's pretty common (and stupid) for people to say that falling short of potential revenue by X amount is the same as losing x amount. And the idea is that they lost the ability to get x amount.
If more publishers start doing this, it will likely have consequences. Maybe Google will reduce the cut they take from app sales. Maybe they'll actually start vetting apps that are added to Play after the massive amount of imitation apps we'll likely see in the coming months. Maybe they'll even patch Android so it's no longer possible to sideload apps.
This seems most likely to me, at least without significant backlash from the community. It's easy to implement, costs them nothing, and can be rolled out easily under the guise of security.
That was my first thought but I'm sure they would receive a lot of backlash on it. I'm an iOS user myself but one of the main things people talk about when they tell me Android is better is that there aren't these kind of restrictions on their device and they can install whatever they like. I guess so long as they keep their devices easily rootable while making the default settings more secure, the type of people who enjoy that kind of freedom might not complain. Then again it's the internet so you know they will anyway.