There's an especially important bit here: Sales are actually going up for W3, and that's without the Switch port, because it isn't even out yet. Considering the quality of the games and their...
There's an especially important bit here:
Indeed, the publisher sold more copies of The Witcher 3 in 1st half of 2019 than the same time frame in 2018.
Sales are actually going up for W3, and that's without the Switch port, because it isn't even out yet. Considering the quality of the games and their non-predatory business practices (even if they supposedly aren't a much better workplace than the rest of the industry), I wish them all the success.
Are there any explanations given for its long-tail of support? Is it just a slow drip of word of mouth? Are they having it on deep deep discount? Are people buying multiple copies for various...
Are there any explanations given for its long-tail of support? Is it just a slow drip of word of mouth? Are they having it on deep deep discount? Are people buying multiple copies for various platforms (and the marketing for each new port functionally markets the game across ALL platforms that it already exists on)?
Entirely anecdotal, but I only bought it earlier this year - I was well aware it was out and very well regarded right from the start, but I've got far less time to spend gaming than I used to and...
Entirely anecdotal, but I only bought it earlier this year - I was well aware it was out and very well regarded right from the start, but I've got far less time to spend gaming than I used to and a Steam library with an embarrassing number of unplayed games waiting already, so there was no difference for me to just wait for a super cheap bundle in one of the sales.
There's an especially important bit here:
Sales are actually going up for W3, and that's without the Switch port, because it isn't even out yet. Considering the quality of the games and their non-predatory business practices (even if they supposedly aren't a much better workplace than the rest of the industry), I wish them all the success.
Are there any explanations given for its long-tail of support? Is it just a slow drip of word of mouth? Are they having it on deep deep discount? Are people buying multiple copies for various platforms (and the marketing for each new port functionally markets the game across ALL platforms that it already exists on)?
Entirely anecdotal, but I only bought it earlier this year - I was well aware it was out and very well regarded right from the start, but I've got far less time to spend gaming than I used to and a Steam library with an embarrassing number of unplayed games waiting already, so there was no difference for me to just wait for a super cheap bundle in one of the sales.