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    1. Why Nintendo games never go down in price, according to Satoru Iwata

      In the book Ask Iwata, former Nintendo president Satoru Iwata is quoted as having said: After a piece of hardware is released, the price is gradually reduced for five years until demand has run...

      In the book Ask Iwata, former Nintendo president Satoru Iwata is quoted as having said:

      After a piece of hardware is released, the price is gradually reduced for five years until demand has run its course. But since the demand cycle never fails, why bother reducing the price this way? My personal take on the situation is that if you lower the price over time, the manufacturer is conditioning the customer to wait for a better deal, something I've always thought to be a strange approach. Of course, this doesn't mean that I'm against lowering prices entirely, but I've always wanted to avoid a situation where the first people to step up and support us feel punished for paying top dollar, grumbling, "I guess this is the price I pay for being first in line."

      What do you think of what he said here?

      50 votes
    2. Embracer Group acquires Gearbox Entertainment (Borderlands), Aspyr Media (Civilization VI), and Easybrain (mobile puzzle games)

      These are large acquisitions, but Embracer Group already owns a lot: The Group has an extensive catalogue of over 200 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders,...

      These are large acquisitions, but Embracer Group already owns a lot:

      The Group has an extensive catalogue of over 200 owned franchises, such as Saints Row, Goat Simulator, Dead Island, Darksiders, Metro, MX vs ATV, Kingdoms of Amalur, TimeSplitters, Satisfactory, Wreckfest, Insurgency and World War Z amongst many others.

      With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its six operative groups: THQ Nordic GmbH, Koch Media GmbH/Deep Silver, Coffee Stain AB, Amplifier Game Invest, Saber Interactive and DECA Games. The Group has 57 internal game development studios and is engaging more than 5,500 employees and contracted employers in more than 40 countries.

      Articles about each of the new acquisitions on GamesIndustry.biz:

      15 votes