JesusShuttlesworth's recent activity

  1. Comment on On creation for creation's sake in ~talk

    JesusShuttlesworth
    Link Parent
    Sorry to hear about the layoff. Props to you for taking the leap into full time game dev... best of luck to you.

    Sorry to hear about the layoff. Props to you for taking the leap into full time game dev... best of luck to you.

    1 vote
  2. Comment on Game Development Career Advice in ~comp

    JesusShuttlesworth
    Link Parent
    Thank you for all of this. This is really interesting because the game I am working on, I plan to price around $4.99. Though I am not sure if the game is considered "small" at this point since I...

    Thank you for all of this.

    Personally I'm leaning towards small-to-medium sized games as I enjoy both making and playing them. I like the business model of sokpop collective, as a group of 4 devs they are able to release 1 small high-quality game per month, priced under $5.

    This is really interesting because the game I am working on, I plan to price around $4.99. Though I am not sure if the game is considered "small" at this point since I have been working on it for a rather long time...

    You could also look into licensing games to platforms like bigfishgames, I know a dev who's done really well doing this. I've licensed to another platform, coolmathgames.

    I never knew this was an option. How does this work? You just agree to let them have your game?

    1 vote
  3. Comment on On creation for creation's sake in ~talk

    JesusShuttlesworth
    Link Parent
    Taking a few steps in the right direction every day can lead you miles closer to achieving your ultimate goal. For me, I try my best to enjoy each small step along the way without getting too...

    I dunno, for me I think there's a divide between "small games can be fulfilling" and "I have an idea that means something to me, I want to make it happen" that I haven't learned how to cross. Maybe thinking of the smaller stuff as intermediate steps towards the larger project would help, but I can't help but become disinterested in the smaller stuff quickly... hence my post, haha.

    Taking a few steps in the right direction every day can lead you miles closer to achieving your ultimate goal. For me, I try my best to enjoy each small step along the way without getting too caught up in results. Gotta enjoy the process!

    How'd you stumble upon game development? You seem to be very passionate about it.

    It's funny you should ask. I am a programmer by trade, but I started making games 4 years ago inside another game called "Dreams" for ps4. I spent many hours of my life making games that no one played on a platform that ultimately ended up dying a tragic demise (RIP). As I made these games I often wondered if I was wasting my time since no one played them and the platform had no future. I even made a post just like yours, asking others if I should switch to another game engine to make more viable games.

    Ultimately, I did end up switching to godot but I don't regret a second I spent making games in Dreams because I learned so many valuable skills regarding game design, game logic, and how to make something fun. Most importantly though, Dreams taught me to love the process of creating, which I could have never learned anywhere else.

    Don't get me wrong, I still struggle to create, I struggle with motivation at times, but all of these are natural aspects of creating any form of art.

    2 votes
  4. Comment on Learning new programming languages with limited time: Rust, golang, or otherwise? in ~comp

    JesusShuttlesworth
    Link Parent
    Yeah I find that good rust resources are hard to come by. There are a couple of O'Reily books about it that might be worth checking out. Here is also a vid that was useful to me:...

    Yeah I find that good rust resources are hard to come by. There are a couple of O'Reily books about it that might be worth checking out.

    Here is also a vid that was useful to me: https://www.youtube.com/watch?v=s5S2Ed5T-dc

    3 votes
  5. Comment on On creation for creation's sake in ~talk

    JesusShuttlesworth
    Link Parent
    Hi fellow dev! I tried out your "Reincarnated As An Adorable Walking Rock In A Peaceful Gardening Sim Game". Very cool! Your art looks super nice.

    Hi fellow dev!

    I tried out your "Reincarnated As An Adorable Walking Rock In A Peaceful Gardening Sim Game". Very cool! Your art looks super nice.

    4 votes
  6. Comment on Learning new programming languages with limited time: Rust, golang, or otherwise? in ~comp

    JesusShuttlesworth
    Link
    Rust is like if python and C had a baby who grew up to be a genius. I have nothing bad to say about the language except having to wrap everything in Ok(). It has the most informative error...

    Rust is like if python and C had a baby who grew up to be a genius. I have nothing bad to say about the language except having to wrap everything in Ok(). It has the most informative error messages I have ever seen.

    I have not used go, so no comment there.

    19 votes
  7. Comment on On creation for creation's sake in ~talk

    JesusShuttlesworth
    Link
    A game need not be complicated, friend! You could do some small game jams. I can't recommend game development enough. It is so liberating. It is one of the few things that gives you total power....

    A game need not be complicated, friend! You could do some small game jams.

    I can't recommend game development enough. It is so liberating. It is one of the few things that gives you total power. You have the ability to create your own little world with whatever rules you want. In fact, you can do anything that you want to do and the only limitation is your own mind.

    In summary, you should totally give game dev a try. I think it will bring a lot of good thoughts to your heart.

    8 votes
  8. Comment on Game Development Career Advice in ~comp

    JesusShuttlesworth
    Link Parent
    That's awesome! Thanks for sharing. I will check it out.

    That's awesome! Thanks for sharing. I will check it out.

    1 vote
  9. Comment on Game Development Career Advice in ~comp

    JesusShuttlesworth
    Link Parent
    I can appreciate that advice! I am not sure it is super relevant to me because I feel like I am a decent developer. I have been making games for about 4 years now. Working on my current project...

    I can appreciate that advice! I am not sure it is super relevant to me because I feel like I am a decent developer. I have been making games for about 4 years now. Working on my current project for ~8 months. So no issues actually making games. On the other hand... I do feel like I have completely failed at the business side of things as none of my games have been successful :*(.

    1 vote
  10. Comment on Game Development Career Advice in ~comp

    JesusShuttlesworth
    Link Parent
    Thanks for sharing your experience. I am surprised to hear that this isn't true. Honestly, I worry that taking a job like this would change game dev from my passion to just my job... Did you...

    Thanks for sharing your experience.

    I had been fully fooled into thinking all game dev jobs were impossibly competitive, but that is absolutely false for engineering.

    I am surprised to hear that this isn't true.

    So if you want to pick up some experience in the industry and build up your savings before trying solo game dev, the door is far from closed on getting in as a software engineer - it will just be a pay cut from many other industries.

    Honestly, I worry that taking a job like this would change game dev from my passion to just my job... Did you experience this at all?

    2 votes
  11. Comment on Game Development Career Advice in ~comp

    JesusShuttlesworth
    Link Parent
    Hello fellow dreamer! This is really the stage I'm at too. I am not seriously considering quitting my day job at the moment and probably will never be at that stage, but man it sure would be cool....

    Hello fellow dreamer!

    although I'm more at the point of "wow that would be neat if i could make it happen" rather than seriously considering it, because I'm worried about a major paycut.

    This is really the stage I'm at too. I am not seriously considering quitting my day job at the moment and probably will never be at that stage, but man it sure would be cool.

    I think you need to decide exactly what aspect of development you want to focus on. Game designer != game programmer, etc.

    This is an interesting point. Currently I do everything except the artwork...

    The main advice I see is "Just make games", which has become my personal goal. You can't really be a game developer if you don't make games haha

    This is really true and advice I should probably focus on. Just create for the sake of creating.

  12. Game Development Career Advice

    Hi, I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it. I'm currently working as a software...

    Hi,

    I'm curious if anyone in this group has achieved success in game development, whether that's carving out a career or earning any amount of income from it.

    I'm currently working as a software developer, but my passion lies in game development. I'm all too aware that achieving any measure of success in this field is next to impossible. Hence, I'm reaching out here, hoping to gather insights and advice from those who have walked this path in the past, or those who are currently walking alongside/behind me.

    One of my specific questions is about the types of games I should focus on creating. Specifically, I've heard differing opinions on whether it's more advantageous to develop a series of small games with advertisements for mobile platforms or to invest in larger, premium games for platforms like Steam. Can anyone share their insights or experiences regarding this dilemma? Is there a clear advantage to one approach over the other?

    Currently I am using godot to make a larger scale game, but I am considering switching to defold and making smaller scale games with ads.

    I saw some folks here discuss making games for the playdate. How much should one consider targeting niche platforms like this? Some of the users I saw discuss this seem to have had good success.

    Some general questions: How did you break into game dev? What were you doing before? Do you see game dev as a viable career, only as a source of side income, or is it just a hobby?

    Any guidance or experiences you can share would be greatly appreciated.

    17 votes
  13. Comment on US jobs growth of 353,000 far outstrips estimates in ~finance

    JesusShuttlesworth
    Link Parent
    Yeah this market makes me wish I had studied nursing or something... at the time tech was as closed to a sure thing as you could get, but I suppose that might be why we are in this situation.

    Yeah this market makes me wish I had studied nursing or something... at the time tech was as closed to a sure thing as you could get, but I suppose that might be why we are in this situation.

    2 votes
  14. Comment on Japan to introduce six-month residency visa for 'digital nomads' in ~travel

    JesusShuttlesworth
    Link
    In another life I would be all over this but alas, obligations have me chained to America :(

    In another life I would be all over this but alas, obligations have me chained to America :(

    6 votes
  15. Comment on What are your predictions for 2024? in ~talk

    JesusShuttlesworth
    (edited )
    Link Parent
    I think a lot of people were dooming prior to the 2020 election (including myself) and saying that Biden couldn't beat an incumbent president. People thought Biden would lose the swing states (he...

    I think a lot of people were dooming prior to the 2020 election (including myself) and saying that Biden couldn't beat an incumbent president. People thought Biden would lose the swing states (he didn't). People said that two democrats couldn't win in Georgia (both did). It was well known that Trump had a plan to overthrow democracy in 2020 (which failed). People predicted that the dems would lose the house and Senate by a landslide in the mid terms (they didn't). Even recently, a lot of people were dooming about the election in Poland and look at what happened there.

    People forget that good things can happen too. Too many believe that a Trump dictatorship is inevitable but that is a dangerous defeatist belief. I may be naive, but I choose to believe in the American people. I will be out there doing my part and I believe that we shall overcome.

    4 votes
  16. Comment on What are your predictions for 2024? in ~talk

    JesusShuttlesworth
    Link Parent
    Big doomer energy on the US politics side. Praying that you’re wrong.

    Big doomer energy on the US politics side. Praying that you’re wrong.

    5 votes
  17. Comment on T minus Zero, or releasing a game on Steam in ~games

    JesusShuttlesworth
    (edited )
    Link
    Hello fellow game dev! Very nice write up. I actually just signed up for a steam page for my game and I’m in the process of waiting for approval. I have a few questions if you don’t mind: When did...

    Hello fellow game dev!

    Very nice write up. I actually just signed up for a steam page for my game and I’m in the process of waiting for approval. I have a few questions if you don’t mind:

    When did you create the steam page in relation to when you released the game? I’ve heard that it is important to create the steam page early in order to get as many wish lists as possible.

    How have you been marketing your game? I regularly post on /r/Godot but that is about it.

    How did you determine your price point?

    How did you determine required specs?

    How are sales going? So far I’ve made -$160 (yep that is a negative sign) on my game so I’m curious how I compare to other indie devs.

    Feel free to skip any questions you don’t want to answer. Thanks for your input and good luck!

    5 votes
  18. Comment on President John F. Kennedy's "Peace Speech" in ~humanities.history

    JesusShuttlesworth
    Link
    One of my favorite speeches ever given and very applicable to our time. My favorite excerpt: Full transcript:...

    One of my favorite speeches ever given and very applicable to our time.

    My favorite excerpt:

    First: Let us examine our attitude toward peace itself. Too many of us think it is impossible. Too many think it unreal. But that is a dangerous, defeatist belief. It leads to the conclusion that war is inevitable--that mankind is doomed--that we are gripped by forces we cannot control.

    We need not accept that view. Our problems are manmade--therefore, they can be solved by man. And man can be as big as he wants. No problem of human destiny is beyond human beings. Man's reason and spirit have often solved the seemingly unsolvable--and we believe they can do it again.

    I am not referring to the absolute, infinite concept of peace and good will of which some fantasies and fanatics dream. I do not deny the value of hopes and dreams but we merely invite discouragement and incredulity by making that our only and immediate goal.

    Let us focus instead on a more practical, more attainable peace-- based not on a sudden revolution in human nature but on a gradual evolution in human institutions--on a series of concrete actions and effective agreements which are in the interest of all concerned. There is no single, simple key to this peace--no grand or magic formula to be adopted by one or two powers. Genuine peace must be the product of many nations, the sum of many acts. It must be dynamic, not static, changing to meet the challenge of each new generation. For peace is a process--a way of solving problems.

    With such a peace, there will still be quarrels and conflicting interests, as there are within families and nations. World peace, like community peace, does not require that each man love his neighbor--it requires only that they live together in mutual tolerance, submitting their disputes to a just and peaceful settlement. And history teaches us that enmities between nations, as between individuals, do not last forever. However fixed our likes and dislikes may seem, the tide of time and events will often bring surprising changes in the relations between nations and neighbors.

    So let us persevere. Peace need not be impracticable, and war need not be inevitable. By defining our goal more clearly, by making it seem more manageable and less remote, we can help all peoples to see it, to draw hope from it, and to move irresistibly toward it.

    Full transcript: https://www.jfklibrary.org/archives/other-resources/john-f-kennedy-speeches/american-university-19630610

    4 votes
  19. Comment on What caused you to change your mind about something significant? in ~talk

    JesusShuttlesworth
    Link Parent
    Direct quote 1: Direct quote 2: Direct quote 3:

    Direct quote 1:

    So mRNA by itself - not a problem. LNP by itself - not a problem. Virus with spike protein - dangerous. mRNA + LNP + spike protein - potentially way more dangerous.

    Direct quote 2:

    mRNA tech + LNP tech + Covid spike protein - potentially dangerous and might lead to unintended side effects

    Direct quote 3:

    Yes, now I admit I used the word "dangerous" wrongly. It should've been "potentially dangerous".

    2 votes