Saigot's recent activity

  1. Comment on Stadia is shutting down in ~games

    Saigot
    Link Parent
    Sort of. The controller worked with stadia via wifi. It has bluetooth as well, but It is only used for setting up the device, and can't currently be used for actual gaming (and I suspect it's not...

    Sort of. The controller worked with stadia via wifi. It has bluetooth as well, but It is only used for setting up the device, and can't currently be used for actual gaming (and I suspect it's not a good enough bluetooth module to support low latency gaming). So the controller functionally can only be used wired. I personally prefer using a wired controller, but I suspect most of the people who are likely to buy stadia do not.

    3 votes
  2. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Saigot
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    It took me 1500 hours but I finally 100% the binding of Isaac and I don't really know what to do anymore. Truly my favourite game of all time, I don't think it ever really felt like a slog. Been...

    It took me 1500 hours but I finally 100% the binding of Isaac and I don't really know what to do anymore. Truly my favourite game of all time, I don't think it ever really felt like a slog.

    Been trying to get into Noita, I've bounced off it a few times, I find the beginning to be too slow a start, the part of the game I enjoy, tinkering with cool wand builds doesn't really seem to take off until the 3rd level or so, and I'm not good enough to get there often (i think the furthest I've gotten is lvl5). I'm hoping something will click to make the early game more fun, because I really enjoyed the few runs where I've gone far.

    8 votes
  3. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Saigot
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    I've been playing indie game called dV: rings of Saturn. It's mechanically a combination of the classics asteroids and Lunar Lander, you are a miner mining and exploring the rings of saturn trying...

    I've been playing indie game called dV: rings of Saturn. It's mechanically a combination of the classics asteroids and Lunar Lander, you are a miner mining and exploring the rings of saturn trying to make a living. It has an (intentionally?) difficult control and UI scheme, that imo really helps you feel like you are actually piloting a space ship. It's a zen experience that rewards patience. It also is extremely customizable, there are endless sliders to tweak the behaviour of of the ship flying and there are many side-grades you can buy, including ones that change the UI layout.

    In a lot of ways it reminds me of elite dangerous, mechanically it's very different (2D vs 3D) but it has the same grindy, immersive, slow simulation feel.

    I would really like this game to get more attention, I think it's a real hidden gem. It's been getting extremely frequent updates and It has a free demo too!

    5 votes
  4. Comment on PC cases without transparent side panels in ~tech

    Saigot
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    I use the fractal r5 define for my media server. I bought it because it has far more harddrive bays (with easy swapping) than any other case I could find. It's really quiet and really stable (very...

    I use the fractal r5 define for my media server. I bought it because it has far more harddrive bays (with easy swapping) than any other case I could find. It's really quiet and really stable (very hard to tip over). I use it as a footrest and I cannot tell when it is powered on by sound alone (although that's without a GPU).

    Biggest downside is that the power button is on the top. I disabled it's functionality in bios after 1 too many unintentional server shutdowns. I can't say too much about the thermals, it's never been under much load.

    2 votes
  5. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Saigot
    (edited )
    Link Parent
    Yeah this game was really nice in the first couple hours. I was particularly impressed with the alert system which felt more realistic and fun than other stealth titles. The lore sucked me in and...

    Yeah this game was really nice in the first couple hours. I was particularly impressed with the alert system which felt more realistic and fun than other stealth titles. The lore sucked me in and the weapons felt good.

    However after the first loop or so I had all the most powerful guns and abilities and just sort of ran through the levels. I think it would have been better to lean into a more rogue-like direction and not have more weapon variety and no residium or whatever it's called, although that might be my bias for roguelikes. I agree there was a lot of filler near the end, where I would just jump into a level sprint to some location and read a text log to progress the game.

    The multiplayer was really bad. Bad connectivity and matchmaking issues, unfairly balanced, easily gameable (seriously if colt gets salty he can just quit and face no consequences, or he can turn invisible in a corner for 3 hours). It sold itself as more than just a 1 on 1 fight, but I never got much of a chance to really sabotage or be sabotaged, it was more just camp the thing you have to hack and then fight it out, which almost always devolved into a game of knifing each other in the back. They clearly put the single player experience first, which is a good call but makes the MP useless. Not worth losing the ability to pause over.

    The game felt kind unfinished? Not in a cyberpunk kinda way (although I had a number of annoying crashes) but more that it didn't feel like there was enough to shake the core gameplay loop up., and many aspects only seemed to get used once (e.g the power stuff felt under-used, and there's only one "class-pass" locked door that I encountered).

    Spoilers for the last scene of the game The game's ending was extremely unsatisfying. There were tonnes of unanswered questions and colt brushes them off saying he doesn't care. Then boom I shoot Julianna, jump off the cliff and the game just... ends. It made the rest of the game leading up to it seem worse.

    I think maybe they are saving stuff for DLC? that's the only way it makes sense.

    for me the game is a 6/10. Now that I've finished it I don't see myself ever going back. I have high hopes for a deathloop 2 though, the series (if it becomes one) has real potential.

    6 votes
  6. Comment on What to do with NFC tags in ~comp

    Saigot
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    Scan to silence your alarm in order to force you out of bed in the morning.

    Scan to silence your alarm in order to force you out of bed in the morning.

    5 votes
  7. Comment on What is something you've changed your mind about recently? in ~talk

    Saigot
    Link Parent
    Personally I think the official git manual is the best way. Reading the book cover to cover or least the first couple chapters (ch9 and 10 in particular aren't very useful for users) is extremely...

    Personally I think the official git manual is the best way. Reading the book cover to cover or least the first couple chapters (ch9 and 10 in particular aren't very useful for users) is extremely useful. It may not be the fastest way but it's very obtainable and very thorough.

    I read it over 4 months during my (very boring) first internship and while I don't remember every detail it has been extremely helpful.

    https://git-scm.com/book/en/v2

    5 votes
  8. Comment on Video game giant EA steering players into loot-box option in popular soccer game, insider says in ~games

    Saigot
    Link Parent
    I think we need some sort of tiered system ideally. In a game like Counter Strike, the loot boxes are sold and traded really openly, you get a ~$1 crate which you open with a ~$5 key for the...

    I think we need some sort of tiered system ideally.

    In a game like Counter Strike, the loot boxes are sold and traded really openly, you get a ~$1 crate which you open with a ~$5 key for the chance of either a 30c item or a $500+ item., all but the cheapest items are impossible to get without spending money. These items are also gambled by 3rd party sites based on the results of the pro league, it is transparently sports gambling. I've seen very young people in game with inventories worth 4digits at least. I see no difference between this and traditional gambling and it should be regulated exactly like gambling, it is appalling that it is allowed to continue and I'm surprised at how little flak Valve gets for it.

    Overwatch on the other hand has no way to trade or sell any part of it. you can only buy the boxes from overwatch, directly (no fake currency or key system). Every item is obtainable through play, and in my experience the vast majority of players seem to have most of the items they want through play. There's a theoretical max amount of money you could put into the game, and I think it's very telling that overwatch has had to have multiple revenue generating streams (a sanctioned pro league, the base cost of the game and non-gambling based cosmetics for sale) whereas CS was able to go free to play. I think this sort of thing shouldn't be completely regulation free, but it's a very different thing to the above with very different addictive properties and I think they can be somewhat less regulated.

    I'm not really sure exactly what those regulations should be, and I think most politicians are even less likely to be able to understand the problem properly, so it's probably going to have to be an all or nothing type of thing, but I think it's at least discuss the idea.

  9. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Saigot
    Link Parent
    I'm a long time Isaac fan and yeah I feel like many of the problems with Afterbirth have been remedied, and the game has been made significantly longer. I feel like when I'm losing it's much more...

    I'm a long time Isaac fan and yeah I feel like many of the problems with Afterbirth have been remedied, and the game has been made significantly longer. I feel like when I'm losing it's much more because of bad skills or bad decision and almost never bad luck. the game is also practically twice as big as afterbirth, with a significant difficulty increase near the end game content to keep me busy. Most refreshing of all is that I feel like every game mechanic is worth using a substantial amount of the time. It's going to keep me busy for a very very long time that's for sure.

    2 votes
  10. Comment on How do you choose a desktop wallpaper? in ~talk

    Saigot
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    Whenever I see an appropriately big wallpaper I like I add it to a folder that I have cycling always. I have 113 currently. I try to choose ones that have something interesting to say about them,...

    Whenever I see an appropriately big wallpaper I like I add it to a folder that I have cycling always. I have 113 currently. I try to choose ones that have something interesting to say about them, art from a game/TV show I liked, interesting moments in history/science/math. it can be a good conversation starter.

    2 votes
  11. Comment on <deleted topic> in ~books

    Saigot
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    The Martian by Andy Weir was really comforting read when the isolation was getting to me. It reminded me of how much worse it can be, and the importance of being goal oriented at a time like this.

    The Martian by Andy Weir was really comforting read when the isolation was getting to me. It reminded me of how much worse it can be, and the importance of being goal oriented at a time like this.

    4 votes
  12. Comment on Any fans of regular non-smart watches? in ~hobbies

    Saigot
    Link Parent
    It sounds like you might like a hybrid watch. They have the mechanics of a regular watch but with the tech of a smart watch (minus the screen) and a much longer battery life.

    It sounds like you might like a hybrid watch. They have the mechanics of a regular watch but with the tech of a smart watch (minus the screen) and a much longer battery life.

    4 votes
  13. Comment on Are there any viable alternatives for Facebook? in ~tech

    Saigot
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    Facebook is a very early social media, I don't think it has the same focus that modern social media has. It's a lot of different things to different people. For me and people in my circles...

    Facebook is a very early social media, I don't think it has the same focus that modern social media has. It's a lot of different things to different people. For me and people in my circles facebook functions as an address book and a Lowest common denominator chat client (large group chats where no one is close enough to be on the same messaging platform). Right now the newest post on my facebook feed is 4 days old simply because the people in my social group very rarely want every single person they know to know any particular thing, the intersection of things I'm happy for my friends, old highschool acquaintances, work and family to all know is astonishingly small. In short the purpose of the platform for me comes entirely from it's ubiquity, for anything specific there are specific social media platforms that are better.

    However to others Facebook is a games platform, or a political platform, or for hobbiest groups. If facebook is ever going to die (and I believe it is well on it's way to that) it will be death by a thousand cuts, as users replace different aspects of facebook with a different platforms. The use of facebook as a public photo album has already been mostly consumed by intagram, and the days of short "whats on my mind" posts have mostly migrated to twitter. I believe going forward we will see other parts of facebook entirely die in favour of more focused social media.

    Gone are the days of a single monolithic social media, now we each subscribe to many social medias that cater to our specific use cases, I don't think any social media is even trying to do that anymore.

    4 votes
  14. Comment on Cyberpunk 2077 epileptic PSA in ~games

    Saigot
    Link Parent
    Fortunately it appears to be fixed now.

    Fortunately it appears to be fixed now.

    2 votes
  15. Comment on Cyberpunk 2077: What do you think? in ~games

    Saigot
    (edited )
    Link
    I'm about 5hrs in, 1 story mission and 3 side quests in basically, so I don't think I've really explored the mechanics much at all. I'm running on pc with 5700xt. Buggy-ness wise I'm pleasently...

    I'm about 5hrs in, 1 story mission and 3 side quests in basically, so I don't think I've really explored the mechanics much at all. I'm running on pc with 5700xt.

    Buggy-ness wise I'm pleasently surprised. There's a few of the usual open world snafus (corpses behaving weird, multiple people in one chair) but nothing that took me away from the experience. There's also the annoyance of occasionally while using ctrl to crouch the game will detect I'm not crouching anymore and trigger all the alarms, this is annoying but not too common. I did however run into 3 full system crashes at seemingly random, but they went away when I updated to the latest drivers. I was expecting a LOT worse.

    Performance wise I'm also somewhat impressed, I'm running on ultra ( minus motion blur) at 1440p 1080p (ops, i guess it's less great, still good enough for me though Update2: I am now running at 1440p and getting a solid 60fps) and managing a decent 70fps, although I may need to lower it a bit in the later levels I suspect this is pretty great.

    Gameplay wise it seems rather generic open world afair. I enjoy the guns being a little more rpg-esk than the likes of GTA and the melee system seems a little more interesting than press click repeatedly that Skyrim and the like have. It's still rather shallow and focuses more on empowering the player than providing a challenge or encouraging creativity. I think I'd sum it up as the better parts of the systems of fallout, GTA and Skyrim. It's adequate but nothing revolutionary.

    story seems boring so far, but I am very very very early on in it so I don't think it's fair to judge yet. having finished the game the story is great

    Overall it's a slightly better than average for the bland, but pleasent experiences I've come to expect from AAA games. No where close to a goty for me, (for that outerwilds takes the cake)

    3 votes
  16. Comment on How Nintendo has hurt the Smash community in ~games

    Saigot
    Link Parent
    I don't think Nintendo wants to have eSports on its platform. Nintendo seems to want to be family friendly, kid oriented and accessible to people of all skill levels. eSports is perceived to be...

    I don't think Nintendo wants to have eSports on its platform. Nintendo seems to want to be family friendly, kid oriented and accessible to people of all skill levels. eSports is perceived to be contrary to those ideals, and alienating to their base. They want to distance themselves from the Gamerâ„¢ culture as much as possible.

    I think this is a misstep by them by I am also completely unsurprised.

    3 votes
  17. Comment on 2020 US Presidential Election Day - Discussion Thread in ~misc

    Saigot
    Link Parent
    No 538 gave Biden a 29% chance of winning a blowout (defined as double digit margins), you can see it's one of their highlights of their forecast here. Look at the chart I just shared again you...

    Are we just going to ignore that the vast majority of the simulations are showing an utter landslide?

    No 538 gave Biden a 29% chance of winning a blowout (defined as double digit margins), you can see it's one of their highlights of their forecast here. Look at the chart I just shared again you can see the biggest hump, the one that is most likely, was at around 413 electoral votes, a blowout. however, recall that the area under the graph represents the probability that any of those events take place. Which has a higher probability, the area between 200 and 350, or the area between 350 and 500?

    Except they're wrong about Georgia, North Carolina, Florida, and Pennsylvania

    Georgia, Pennsylvania and NC are still very much in play.

    along with races much closer in other states than predicted.

    The votes have not finished counting yet.

    11 votes
  18. Comment on 2020 US Presidential Election Day - Discussion Thread in ~misc

    Saigot
    Link Parent
    I take issue with your first point. Just because it is likely that Biden will win does not mean it is likely that Biden will win by a large margin. The current result seems right in line with...

    I take issue with your first point. Just because it is likely that Biden will win does not mean it is likely that Biden will win by a large margin. The current result seems right in line with 538's predictions, the only surprise for 538 was Florida which was a tight race to begin with but also has a large impact on the winner. I don't know about the rest of American coverage but a tight election that hinged on pennsylvania is what 538 and my local (Canadian) media predicted.

    There are of course pundits on all sides who say stupid things, they are the ones who are really useless.

    13 votes
  19. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Saigot
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    I've been playing Cultist Simulator the most. It's an interesting game, but it has some rough edges. It uses a card like model, but I wouldn't really call it a card game. The aim of the game is to...

    I've been playing Cultist Simulator the most. It's an interesting game, but it has some rough edges. It uses a card like model, but I wouldn't really call it a card game. The aim of the game is to reach enlightenment while staying alive, happy and avoiding the police. Each card has traits and then you have verbs which act depending on the traits put into it and take a certain amount of time to do the thing, while many cards have cooldowns after which they disappear or transform. For instance the work verb can take a heart (your life basically) and give you a bit of money and put the card on cool down, or you could put in a reason and find an office job.

    I really like the core gameplay loop, gathering resources and avoiding the police is fun, and for a game entirely in cards its quite immersive. However there are also parts that are very long grinds and many of the components of those grinds are only around for a limited time. It can be very frustrating to be part way through a bunch of combining only to discover you don't have the last part you need to do something meaningful with it and all your work is wasted, especially so when that component is actually easy to obtain but your verb is being used for something else. The game doesn't often tell you what the consequences of combing things is, which i think was an intentional decision to mimic the mystery of the occult but it can be a little frustrating. I was happier when I started using the wiki, although I try not to lean on it too much and I recommend anyone who tries it waits at least a few games before getting out the wiki. It's a game that really got deep into my brain and gave me a bit of tetris-effect, I started thinking about real life stuff in terms of cards and cooldowns.

    The game also loads you up with trash cards (for instance many actions create "Mystique" which keeps the cops investigating for you longer but otherwise doesn't do much) and because the cards expire they can't be stacked. Which means everytime I do something that generates a trash card I have to manuyally move it over to the edge of the screen and deal with all the clutter.

    Overall I would recommend the game.

    I also played Reign in which you play as a line of kings making binary decisions to keep 4 aspects of your kingdom from getting too high or low. It's a super cheap game and well worth it, if a bit shallow, it has lots of fun events though. Well worth it.

    Lastly I played Bullets per Minute. This is a rhythm FPS rogue-lite. it's as if you took Crypt of the Necrodancer and made it a FPS, you have to shoot and reload and dodge in time to the music. There's not many tracks but they are all pretty great songs. The visuals are a little annoying, everything is very high contrast and monochromatic. this made it hard for me to see see objects of interest, there have been countless times when I've accidentally ignored a chest because I just didn't see it. The game has a weird difficulty, I was going to say it was punishingly hard, but I just played a run where I got the right combination of items and the game was almost too easy. Before that run I never got further than the second level, but with that combo I went right to the end immediately and didn't really struggle. That was on easy so who knows about hard mode ;). Also the item descriptions are extremely cryptic and even after picking it up it is hard to figure out what they actually do. I think the game suffers from having too much "true" randomness, on some runs I've literally cleared every room on the floor and not gotten a single coin or key, but in the run I just won the first thing I got was a skeleton key and I finished the first level with 20+ coins. I enjoy it, will continue playing and don't regret buying it but it doesn't have much staying power.

    3 votes
  20. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Saigot
    Link Parent
    I did the opposite a few times before sticking with etg. BOI has, imo far more impactful items and upgrades, they change the way the game is played much more dramatically than etg. Boi is a game...

    I did the opposite a few times before sticking with etg. BOI has, imo far more impactful items and upgrades, they change the way the game is played much more dramatically than etg. Boi is a game about playing the odds and strategizing with a vaneer of bullet hell over top. You have to grow your build in sync with the dramatic increase in difficulty (if you never beat mom then you didn't really get far enough to see the exponential growth), sure your skill at the game provides a baseline to play against, but it's your decisions about what rooms to explore, which treasure rooms to explore and which items to leave behind that really make the difference. Etg is much more of a bullet hell, it has a much more linear difficulty curve and power curve, and much more about individual skill and reaction time.

    6 votes