TumblingTurquoise's recent activity

  1. Comment on How has inflation changed your quality of life? in ~finance

    TumblingTurquoise
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    Not much in a direct way, except for the higher grocery prices. But the overall uncertainty motivated me to save even more money than before. If I was previously saving only 20% of my income, for...

    Not much in a direct way, except for the higher grocery prices. But the overall uncertainty motivated me to save even more money than before. If I was previously saving only 20% of my income, for the past 2-3 months I have been saving 50%, or even more. I don’t eat out, buy things, my hobbies mostly involve the computer, and luckily I am healthy.

    Overall I can’t say that my quality of life has been seriously impacted, but that’s mostly because I try to be satisfied with little. I know that my partner was a bit frustrated with adjusting to a more frugal lifestyle, and would have had a different opinion than I some years ago.

    2 votes
  2. Comment on What are people's experiences with using Kagi? in ~tech

    TumblingTurquoise
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    Using it for about 2 years now. I love the ability to block/pin websites (and levels inbetween). I don’t think I can ever go back. The only downside is that I still have to tell people “I googled...

    Using it for about 2 years now. I love the ability to block/pin websites (and levels inbetween). I don’t think I can ever go back. The only downside is that I still have to tell people “I googled this and that” in order for them to understand what I’m saying.

    7 votes
  3. Comment on I think Anthropic and OpenAI have found product-market fit in ~tech

    TumblingTurquoise
    Link Parent
    If businesses don’t need labor & end up selling only to each other, then what are you & I going to eat? Are we both going to become teachers or healthcare professionals? What happens if I don’t...

    If businesses don’t need labor & end up selling only to each other, then what are you & I going to eat? Are we both going to become teachers or healthcare professionals? What happens if I don’t have any desire or inclination towards either of those professions?

    3 votes
  4. Comment on What are your personal crackpot conspiracy theories about the world right now? in ~talk

    TumblingTurquoise
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    The Blue Origin explosion is an awfully convenient opportunity for SpaceX. SpaceX’s biggest competitor just got put out of action for at least 15 months, while there is high demand for shipping...

    The Blue Origin explosion is an awfully convenient opportunity for SpaceX.

    SpaceX’s biggest competitor just got put out of action for at least 15 months, while there is high demand for shipping cargo to space (several NASA missions were pending the Blue Origin test), and just before the world’s biggest IPO…

    18 votes
  5. Comment on I think Anthropic and OpenAI have found product-market fit in ~tech

    TumblingTurquoise
    Link Parent
    I can’t tell, we have a couple thousand users, and I don’t have access to granular data. Suppose the developers still all become “10x engineers” (which I am skeptical of) - in that case the...

    I can’t tell, we have a couple thousand users, and I don’t have access to granular data. Suppose the developers still all become “10x engineers” (which I am skeptical of) - in that case the bottleneck simply shifts somewhere else. Project management, sales, design, testing, market research, HR, and on and on. There’s plenty of support functions.

    Fine, all of them become 10x. Then the bottleneck will be the customer, and who’s going to buy all this software? My expendable income did not 10x, and this is how it is for most of everyone. And even if it did, I for one am not terribly excited about paying for such software.

    Is it just going to be corporations paying each other then? Then I could argue that’s unsustainable from another point of view.

    6 votes
  6. Comment on I think Anthropic and OpenAI have found product-market fit in ~tech

    TumblingTurquoise
    Link Parent
    I am not a developer, and based on my experience so far: I’ll agree to disagree.

    I am not a developer, and based on my experience so far: I’ll agree to disagree.

    2 votes
  7. Comment on I think Anthropic and OpenAI have found product-market fit in ~tech

    TumblingTurquoise
    Link Parent
    Based on my company’s current usage, they’re projected to spend 50x my yearly gross salary on AI (and I’m paid very well) this year. Or 100x more junior employees’ doing the same job. We’ve only...

    Based on my company’s current usage, they’re projected to spend 50x my yearly gross salary on AI (and I’m paid very well) this year. Or 100x more junior employees’ doing the same job. We’ve only been using it short of three months.

    I can’t see how this is sustainable, considering that the prices hikes have only just begun. From where I’m sitting, I don’t see the return on investment. Frankly what I’m seeing instead are hits to morale, more frustrated & anxious colleagues, and lower overall productivity.

    15 votes
  8. Comment on Asteroid Drift - help me playtest my first serious game! in ~games

    TumblingTurquoise
    Link Parent
    Thanks for taking the time to play it & give feedback. I have to admit that I didn’t think at all about implementing “realistic” drifting. The goalpost I kept in mind was my (fuzzy) memory of the...

    Thanks for taking the time to play it & give feedback. I have to admit that I didn’t think at all about implementing “realistic” drifting. The goalpost I kept in mind was my (fuzzy) memory of the drifting mechanic in Race Driver GRID, and Need For Speed Pro Street. So I am curious (genuinely) about what made you expect a realistic implementation of drifting?

    Instead, maybe have the ship bounce off the asteroids, which breaks the current combo like in Forza Horizon.

    This, and your DMC-like scoring system are good suggestions & something I also have in mind. Right now I’m trying to gauge if this is a fun loop for anyone, before sinking even more time into the project.

    Though I would add that, the drifting multiplier is higher based on how many asteroids you’re drifting near. Which should make the guns more useful than you described.

    Again, thanks for taking the time to help out!

    1 vote
  9. Comment on Asteroid Drift - help me playtest my first serious game! in ~games

    TumblingTurquoise
    (edited )
    Link
    I've been learning game dev lately, and I decided to make “clones" of old games, as I’ve heard being recommended. I started with a clone of the classic arcade game Asteroids, but while working on...

    I've been learning game dev lately, and I decided to make “clones" of old games, as I’ve heard being recommended. I started with a clone of the classic arcade game Asteroids, but while working on it I started having more and more ideas that were, frankly, more interesting than the original gameplay. To me at least.

    I've been working on this every day for the past three weeks or so, and it's finally in a shape where all of my main ideas are implemented. As I've read online, this is a good time to start gathering feedback - which means playtesting. So, here I am!
    This project has grown in scope quite a bit compared to what I initially set out to do, and it is by far the most complex and well designed project (that is, compared to previous games) I have made so far.

    The concept: Asteroids, but with drifting. The goal is getting a high score, by drifting. Drifting closer to the asteroids results in even more points! You can drift by going fast and turning, or by tapping the break while moving. Keep your drifts going for as long as possible, by controlling your angle & velocity. The prototype is fully playable in the browser on itch.

    It would be very helpful if you gave it a try, and shared some of your feedback with me! You can use this anonymous survey on Google Forms to share your thoughts with me. Or just write them here.

    Thanks in advance!

    EDIT: perhaps I should clarify what kind of feedback I’m looking for. Since this is a prototype, there is a lot of stuff that’s missing. Such as a game menu, loss state, sounds, etc. I am mainly interested in: are you having fun with the game loop, as it is? Which means: the ship’s controls, the drifting mechanic, and the scoring system.

    2 votes
  10. Comment on ‘The Mandalorian and Grogu’ reviews mixed: “Boring and lifeless” vs. “best Star Wars in years” in ~movies

    TumblingTurquoise
    Link Parent
    While it’s a cool story (what are the odds that Disney caused the Covid-19 pandemic? I wouldn’t be surprised), I just really, really, seriously doubt this statement. There’s no way whoever came up...

    So to put it simply, no the character wasn't originally created to sell toys, but Disney sure as hell milked it after the fact.

    While it’s a cool story (what are the odds that Disney caused the Covid-19 pandemic? I wouldn’t be surprised), I just really, really, seriously doubt this statement. There’s no way whoever came up with the character did not have the profit motive in mind.

    I’ve been to Disneyland, I’m intimate with Disney’s way of squeezing every drop of blood from anything they touch. I can never believe that this corporation does anything for anything other than profit.

  11. Comment on ‘The Mandalorian and Grogu’ reviews mixed: “Boring and lifeless” vs. “best Star Wars in years” in ~movies

    TumblingTurquoise
    Link Parent
    They didn’t squander it, the point of the character was to sell toys, LEGOs, stickers, etc. and I think they managed to take advantage of that to the fullest extent possible.

    They had a perfect concept on their hands and squandered it

    They didn’t squander it, the point of the character was to sell toys, LEGOs, stickers, etc. and I think they managed to take advantage of that to the fullest extent possible.

    23 votes
  12. Comment on NASA still maintains some of the Voyager spacecraft code in a 1970s-era programming language that almost nobody on Earth fully understands anymore in ~space

    TumblingTurquoise
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    Noise & offtopic: If the headline is inaccurate by their own admission, then why keep the headline as it is? For clickbait & getting eyeballs in front of ads? I find it hard to engage with...

    In our reading of the record, parts of this are accurate. Parts are not. The underlying problem is real, and more specific than the headline suggests.
    […]
    This is the real version of the story. Not that the code is unreadable, but that the institutional memory around the code is fragmentary, and the conditions that produced the engineers who built it cannot be reproduced.

    Noise & offtopic: If the headline is inaccurate by their own admission, then why keep the headline as it is? For clickbait & getting eyeballs in front of ads? I find it hard to engage with articles who make such an initial impression.

    27 votes
  13. Comment on Vaping DMT in ~talk

    TumblingTurquoise
    Link Parent
    If you’re not going for the full dose, it’s really not worth it. DMT is not like shrooms or LSD, where you can get some amount of enjoyment/recreation on small doses. It will simply make you feel off.

    If you’re not going for the full dose, it’s really not worth it. DMT is not like shrooms or LSD, where you can get some amount of enjoyment/recreation on small doses. It will simply make you feel off.

    5 votes
  14. Comment on What games have you been playing, and what's your opinion on them? in ~games

    TumblingTurquoise
    Link
    I have recently finished the first three Metal Gear Solid games, and while waiting for MGS4 to release in August, I decided to try out another game series known for its “wackiness”. So I gave...

    I have recently finished the first three Metal Gear Solid games, and while waiting for MGS4 to release in August, I decided to try out another game series known for its “wackiness”.

    So I gave Yakuza 0 Director’s Cut a try. Judging by the reviews & online discourse, the game seemed like the greatest thing since sliced bread. However, I fell off about 5 hours into it. I might get some hate from the fans, but it overall struck me as a very lazy game.

    After seeing the animations & UI, I thought this is a remake of a game from the early-mid 2000s. Imagine my surprise when I learned it’s an enhanced version of a 2015 game. The camera & controls overall felt awful, the meat of the game is very repetitive, and actual gameplay is too sparse for my taste.

    About 10% of my time was spent engaging with the gameplay itself, 50% watching cutscenes and/or dialogues, and 40% reading text in non-voiced dialogues.

    Still, the game, story & characters have their charm, so I tried to persevere. The breaking point however was when Goro was introduced, and I saw that everything I already went through once started to repeat. Old men showing up for fighting tutorials, similar story beats.

    And that’s the point where I gave it up. Now I’m searching for something else that can help fill out the hole left by MGS.

  15. Comment on According to a poll, Finns now trust the US as little as Russia and China and overall social trust is on the decline in ~society

    TumblingTurquoise
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    I am a pretty average European, and this very accurately articulates how I feel about the US nowadays.

    Even after this president, I'd remain deeply suspicious of any society or government framework that allows someone like him to take the reigns and sow that much chaos without any recourse for the majority of the populace that doesn't support him, and even worse, of a society where he still enjoys so much popular support.

    I am a pretty average European, and this very accurately articulates how I feel about the US nowadays.

    7 votes
  16. Comment on Listen to the music... and find the title of the movie in less than sixty seconds in ~movies

    TumblingTurquoise
    Link
    Cool game, though the leaderboard doesn’t seem to work properly. There’s also a lack of input validation for it, leading to some… Problematic entries.

    Cool game, though the leaderboard doesn’t seem to work properly. There’s also a lack of input validation for it, leading to some… Problematic entries.

    1 vote
  17. Comment on Game testers wanted for science fiction game in ~games

    TumblingTurquoise
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    I will help you out, but it’s better if you also clarify what kind of feedback you are not looking for, if applicable.

    I will help you out, but it’s better if you also clarify what kind of feedback you are not looking for, if applicable.

    7 votes
  18. Comment on Color game — how well can you remember colors? | Dialed in ~games

    TumblingTurquoise
    Link Parent
    43.48; I was honestly expecting a better performance, since I have experience with several visual arts, and I love visual media overall :( But the one thing I haven’t really practiced extensively...

    43.48; I was honestly expecting a better performance, since I have experience with several visual arts, and I love visual media overall :(

    But the one thing I haven’t really practiced extensively is color mixing, so I shouldn’t be surprised.

  19. Comment on The secretive company filling video game sites with gambling and AI in ~games

    TumblingTurquoise
    Link Parent
    If you are a bad actor, you never know the places where your social engineering target is hanging out in.

    If you are a bad actor, you never know the places where your social engineering target is hanging out in.

    13 votes