gleamingyeets's recent activity

  1. Comment on Paul Reubens, Pee-wee Herman actor, dies at 70 after private bout with cancer in ~movies

    gleamingyeets
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    I live in San Antonio and have never seen a more hilarious parody of this damn city. I still quote the “basement in the Alamo” scene haha. Man this sucks.

    I live in San Antonio and have never seen a more hilarious parody of this damn city.

    I still quote the “basement in the Alamo” scene haha.

    Man this sucks.

    12 votes
  2. Comment on So I'm new-ish to cRPG's. I played the first four-ish hours of Baldur's Gate 3 Early Access. in ~games

    gleamingyeets
    Link Parent
    I really tried getting into DOS2 but I kept accidentally setting me and my team on fire. I only played about 5 hours, but I’m not kidding when I say every encounter ended with someone on my team...

    I really tried getting into DOS2 but I kept accidentally setting me and my team on fire. I only played about 5 hours, but I’m not kidding when I say every encounter ended with someone on my team on fire.

    The only other cRPG I played and enjoyed was Pillars of Eternity. Would you say BG3 is better than DOS2 so far? I want to play it, but I’m not sure if the genre is one I can get into despite being, on paper, everything I want in a game. I just feel like the mechanics are overwhelming and I have 0 experience with DND overall.

  3. Comment on Chuck E Cheese's grew into an enormous, world wide chain, but has since suffered two bankruptcies, fierce competition, and a decline in popularity. Let's explore its fascinating and turbulent history. in ~food

    gleamingyeets
    Link Parent
    To be fair, Pasqually is the name of their Drummer/Mascot created in the 70’s. I seriously don’t think they intentionally meant to mislead anyone, unlike some of the places in my area that...

    To be fair, Pasqually is the name of their Drummer/Mascot created in the 70’s.

    I seriously don’t think they intentionally meant to mislead anyone, unlike some of the places in my area that advertise a completely different restaraunt that sells wings, when it’s just a Chinese food place… and the wings suck

    3 votes
  4. Comment on What games have you been playing, and what's your opinion on them? in ~games

    gleamingyeets
    Link Parent
    Halls Of Torment is awesome, I’ve recently found a few games like that but you are right; it’s a genre so new I don’t think it has a proper name yet. I keep telling my friends about it but I can’t...

    Halls Of Torment is awesome, I’ve recently found a few games like that but you are right; it’s a genre so new I don’t think it has a proper name yet. I keep telling my friends about it but I can’t describe it, im like “It’s like a rougelike without dedicated stages?”, I really can’t describe it well lol

  5. Comment on Let's share some obscure forgotten tunes (<20K plays/views) in ~music

    gleamingyeets
    Link
    I used to like this band named ‘Society’s Plague’ a lot. I’m still surprised they never hit, especially in the era they were in https://youtu.be/IxvvlRYA8-Q

    I used to like this band named ‘Society’s Plague’ a lot. I’m still surprised they never hit, especially in the era they were in

    https://youtu.be/IxvvlRYA8-Q

  6. Comment on Looking for new punk rock or ska bands in ~music

    gleamingyeets
    Link
    I'm gonna plug my band, we're named 'gleaming streets', this is probs our most punk song: https://youtu.be/5jilux55-wE

    I'm gonna plug my band, we're named 'gleaming streets', this is probs our most punk song: https://youtu.be/5jilux55-wE

    3 votes
  7. Comment on Is Apple's "walled garden" as bad as it was when the first few iPhones came out? in ~tech

    gleamingyeets
    Link Parent
    You are 100% correct though, I can get behind why their transitions to different design philosophies is more advantageous and necessary in the long run. I just really wish that I didn't have to...

    You are 100% correct though, I can get behind why their transitions to different design philosophies is more advantageous and necessary in the long run. I just really wish that I didn't have to use a USB-A adapter for one of my two USB-C ports when I need it. I personally still use flashdrives and charging devices that use USB-A only and I only have two USB-C ports D; . I understand the design reasons though.

    Personally, I love USB-C wayyyy better anyways, but I still like having the option. Like, currently my 2019 Macbook is championing on, but I could really use with some upgraded RAM. Instead of just dropping a quick $200 for some extra RAM, I'd have to buy a whole new Macbook. Although, I've been meaning to anyways because the 2019 Macbook uses Intel chips and I've read the M1/M2 chips are monsters and really change up the performance.

    Same as you though, I'd really only consider an Apple product for a laptop. I used a really nice ASUS laptop for a while though, but I have never heard of a Framework laptop. I'll definitely check them out because they sound nice if you can be on the fence between that and a Macbook

    1 vote
  8. Comment on Is Apple's "walled garden" as bad as it was when the first few iPhones came out? in ~tech

    gleamingyeets
    Link Parent
    It's just annoying not being able to clear a notification, that's it. Also, I used Reaper on my Macbook lol, I used to use Logic Pro X on my first Macbook but I like Reaper better because it's...

    It's just annoying not being able to clear a notification, that's it.

    Also, I used Reaper on my Macbook lol, I used to use Logic Pro X on my first Macbook but I like Reaper better because it's easier to use (Weird, I know). I did use Reaper on my ASUS Laptop, and it did run smoother on there. I only got an Apple because I thought I was going to go back to college and wanted it for coding, but I ended up skipping out on college and just had a Macbook from it. The one I'm using from 2019 is still going pretty strong though, I'm glad to have a good Windows PC and a good Macbook. I'm going to keep it this way, I don't have any true problems with Apple, I'm just contributing to the conversation haha

    2 votes
  9. Comment on Is Apple's "walled garden" as bad as it was when the first few iPhones came out? in ~tech

    gleamingyeets
    Link
    Apple has annoying features and limitations that are more minor inconveniences than deal-breakers IMO. One of the ones that comes to mind for me is, on my iPhone I'll get an annoying notification...

    Apple has annoying features and limitations that are more minor inconveniences than deal-breakers IMO.

    One of the ones that comes to mind for me is, on my iPhone I'll get an annoying notification to upgrade my iCloud storage that I can't dismiss. I literally can not tell Apple "No, I don't want to pay $0.99 to upgrade my iCloud storage", because the notification will continue to there until you either delete some of the 5 free gigs they give you or you upgrade. I choose not to upgrade because the storage on my phone is perfectly fine and I don't really have any data loss concerns.

    The fact that I can't use the full 5 gigs without being ushered into a paid tier and not being able to disable the notification is annoying, but I just cleared a gig or two and it went away.

    That's just off the top of my head though. I don't like that Apple got rid of USB-A ports on their Macbooks, seems extremely unnecessary but people will justify it for some reason. When my Airpods connect to my macbook, they sometimes connect at full volume so whatever I was listening to will suddenly blare in my ears. Sometimes, when I'm using my Airpods on my macbook, my phone alarm will go off and my Airpods will decide to connect to my phone and blast the alarm directly into my ears at full volume.

    That last point was my fault because I had the settings configured to connect with whatever is making current sound or whatever, but EVEN AFTER editing the settings, this still happens for different devices. Whatever, guess I'm okay with my alarm not blasting in my ears.

    It seems like every other day, Apple is asking me to perform a system update for apps I don't care about. The updates on all my computer Apple devices are pretty frequent, which is good because at least I know they're constantly updating but also, sometimes I'll leave updates pendingfor a while because they're so frequent.

    If you want to upgrade the RAM or SSD, or pretty much anything for newer Mac models, good luck. They literally made it impossible to upgrade your own device, you are forced to have your specs permanently created when you purchase your Macbook. This is a problem with modern Apple devices, because back in 2014 when I got my first Macbook, I could freely upgrade whatever I wanted. Not anymore, if my battery even dies or something, I will practically need to get it repaired by Apple themselves because the steps to do it on a modern Macbook are so convoluted and purposely difficult that it's genuinely hard to do yourself. Compared to my first 2014 Macbook where I just needed some dedicated tools and a little patience.

    It's just these little things that add-up. I don't know why Apple chooses to make things less consumer friendly over the years to where you're forced to do things -their- way or you can't do it. I'm typing this on a Macbook, though, and as much as I find Apples decisions annoying, they are still great for music production and productivity reasons like that. They also just look fancy as hell.

    I do own a PC but really only use it for gaming (Since Mac's don't really do gaming), otherwise I do everything on my Apple devices.

    7 votes
  10. Comment on FFXVI review in ~games

    gleamingyeets
    Link Parent
    Thank you! My experience with FF is really limited. I've played FFXIV longer than any of the rest, and it's only because I was trying out new MMO's. It was pretty good, but I don't like monthly...

    Thank you!

    My experience with FF is really limited. I've played FFXIV longer than any of the rest, and it's only because I was trying out new MMO's. It was pretty good, but I don't like monthly subscriptions. I think I got about 20 hours into that one but will probably go back to it eventually.

    I've also played FFXII for about 10 hours this year. I know, I'm late to that party but I actually found it pretty good from what I played. Of course, it's pretty dated compared to what we have now but that's not the games fault. I liked progression system, I don't remember what it's called but you would spend points to obtain new gear/spells/items and you can build your characters that way. I thought gambits were pretty interesting too, but I don't have an overall solid opinion on this game because I played so little of it and was really only playing it to make sure the PS2 I bought worked. I'll probably end up going back and finishing it when I get my CRT TV set up.

    I started FFXI recently with advise from this forum, but I have only gotten a couple of hours in. Same with the XII remake, I played an hour or so. Overall, I didn't grow up with the franchise and haven't gotten deep into any besides XVI, so I'm not able to say whether the games are good/bad (to me).

    As for RPG's, this is my favorite genre so I'm usually playing one. I've played all sorts but my favorites are probably Dark Souls 1/2/3, Diablo 2/3, Fallout 3/NV, Dragons Dogma, Pillars of Eternity, Bloodborne, Kingdom Come: Deliverance, Path of Exile... and of course, Elden Ring, Skyrim & The Witcher 2/3. I really like RPG's where you can custom build out your character over the game and get insanely powerful with your own customizable stats.

    I also like turn-based RPGS like the older Pokemon games and the Persona series. I've been meaning to try out Octopath Traveler but haven't gotten around to it. These aren't my preferred RPG's though, I like ARPG's overall

    1 vote
  11. Comment on FFXVI review in ~games

    gleamingyeets
    Link Parent
    I honestly can’t recall any side missions that were filler, they all seemed to have a genuine interaction with them. I also liked how they weren’t overly long, you can do 3 in about 10-15 minutes...

    I honestly can’t recall any side missions that were filler, they all seemed to have a genuine interaction with them. I also liked how they weren’t overly long, you can do 3 in about 10-15 minutes and they designed them in a way where you can occasionally do 2 at a time since they’re on the same path.

    I liked them a lot. Most of the rewards were the story/world building for me, the mats and whatnot weren’t what drove me to complete them

    2 votes
  12. FFXVI review

    Hey everyone. I just beat FFXVI and wanted to share my thoughts in case anyone was thinking of getting the game, or if anyone wants to have a good discussion about the game. I tried to make it as...

    Hey everyone. I just beat FFXVI and wanted to share my thoughts in case anyone was thinking of getting the game, or if anyone wants to have a good discussion about the game. I tried to make it as spoiler-free as possible, but please do be advised that this could end up accidentally spoiling certain story elements.

    Please note, these are just my opinions. I haven't really played any other FF games, so I'm only comparing this one on it's own merits. Please, if you disagree with something, don't lash out at me. I'm just a dude posting this for good fun and have 0 accolades on why I'm qualified to review anything lol

    Also, if you're reading this and have a gaming recommendation for me, I am 100% open to it. I've been looking for some new games to play, so if you think of one I might enjoy while reading this, please let me know.

    Pros:

    • Graphics: This game looks amazing. There were times where I would just walk through locations and really appreciate how everything looked. I don’t do this often in video games, so it’s nice to see a world that felt genuinely awesome to appreciate and admire. You can tell a lot of work went into building these towns/locations, aside from some of the later areas.


    • Combat: The combat in this game is great, addicting fun. I know this is a point of contention for fans of previous FF games and how this is a definite departure from the turn-based style, but some of the best moments I had were chaining combos and getting staggers quick. Towards the end of the game, I was able to bring down some of the mini-bosses extremely quickly and it never got old to pull off. I see people saying things like “You just press square the entire time and win” which I don’t agree with at all. If that’s how one chooses to play the game, then you’re actively not engaging with the combat mechanics and that’s on you. The combat can be complex with different abilities interacting with each other to obtain massive damage, that's what I like in a game.

    • Story: The story of this game is phenomenal and I was engaged most of the way through. I’ll have some of my thoughts on story-beats below because there were times where this game dragged on, but the overall concept of a nation at war with each other and essentially starting your own faction from the ground-up is a lot of fun. About 50% of the way through, you’ll unlock a mechanic that allows you to see how all the factions have been interacting with each other, what wars were started and why those wars were happening throughout the entirety of timeline of the game. I spent a solid hour reading everything in these menus because I was intrigued by the complexity of everything and how it all tied into other events, and how sometimes your main characters crew were beyond detached from what was going on in the main world to achieve an ultimate goal. It’s really awesome to see what other antagonist are doing despite your current story beat being involved with something else at that moment, and I wish more games would incorporate this because it really works to make it feel like the game doesn’t revolve around you but that you are apart of an overall story.

    Cons:


    • Eikon battles: For those not in the know, you’ll occasionally transform into a giant beast (Eikon) named Ifrit and take on other giant beasts (Eikons) throughout the story. At first, these were really fun to play and were truly spectacular to watch but as the story goes on, the fights get less and less engaging. In these parts of the game, you really can just press square and win. Aside from dodging, there is practically no complexity or strategy to these fights. There really isn’t strategy with the main combat either but at least with the main combat, you can pull off insane combos. As Ifrit though? Forget about it. The best combo you can do is ‘Square, Square, Square, Square, Triangle’. You do get 2 abilities as the story goes on, but they’re really nothing special. I actually started to play these section how I play Diablo; outheal the damage. I just used the one combo and healed 2-3 times per fight, while closing the distance as much as possible. I guess this is a valid strategy but I can’t imagine this is how the devs wanted these parts to play out.


    • Quicktime events: I think QTE’s should stay in the 360/PS3 generation. I haven’t seen a current Gen game utilize QTE’s, let alone utilize them as many times as FFXVI did and it’s these dated mechanics that are definitely contributing to others saying the game feels outdated. There are multiple times where you’ll go up to a door click ‘X’ and it will be like ‘Now hold R2’. This happens a lot in the game. It happens so often that I’m not convinced at all that it has anything to do with enhancing the gameplay and was made simply to show off the Dualsense controls because, whilst I don’t like the QTE, the Dualsense will give this haptic feedback during these parts. I can’t really explain it, but it does occasionally work well enough to be immersive. The other QTE events are during Eikon battles, and they’re literally just ‘Press X’ and ‘Press R2’ in an extremely generous amount of time. There’s also another QTE even where you just mash square endlessly until you win, which reminds me of mini games in Mario Party 1… on the Nintendo 64 nearly 30 years ago. It’s just an outdated design IMO and I would have rather just watched cutscenes than occasionally press a button. I will say though, there was one QTE which I laughed at. There’s a scene where the MC is coming to grips with an important story-beat and the QTE literally says “Press L3 & R3 to accept the truth”. This gave me giant “Press F for respects” vibes, and I don’t know whether they meant for this to be hilarious but it was. This is the only QTE event I thought was good.


    • 70% fun, 30% drag: I found the first 70% of this game to be an insanely good experience. Truly next-gen and one of the best action games I have played. The story was engaging, the combat was really fun and the character/world building peaks about here. Afterwards though, not so much. It goes from being a story about conflict between nations but once that resolves, it’s a story about killing God. From here, I really couldn’t care less about the happenings. The people you’re built to dislike from the beginning have resolved story arcs, they introduce new antagonists that aren’t super interesting and it’s just an overall slog the last 30%. Also, that’s a specific percentage, but when I found myself wanting the story to wrap up, it was right at the 70% mark. From what I’ve read/watched about the FF series, it seems like a few of the games have this inevitable drop-off and can get pretty convoluted, but what I can say is… that first 70% was some of the best gaming I’ve had in a while. The last 30%, not so much.
 The ending of the game was great though and I hope that we get a continuance of this story later on.

    Random Thoughts:


    • Side-quests: I’ve seen people saying the side-quests are generic MMO like side-quests and I flat out disagree. First off, I think the only reason anyone is making the MMO comparison is because the same team that made FFXIV (an MMO) created this game, so it’s low hanging fruit and easy to criticize without putting in any effort. The side quests are not any different from any other RPG game I’ve played. Most side quests in most RPGS boil down to “Talk to this person, go kill this thing, come back and get a reward”. I have played very few RPG’s that didn’t have these as a majority of their side quests. Even something as recently as Diablo 4 has primarily only these types of side quests. I don’t understand why people give FFXVI so much flack, but I just don’t agree. The side quests are more about world-building and getting to know what your average person existing in this world deals with. You’ll learn backstory about your companions you wouldn’t know otherwise, get various upgrades/mementos and really get to know the world you are playing the game in. I’m not saying that some of these side quests aren’t just “Go talk to this person, then talk to this person and win”, because there are some that are really that simple, and if that’s not your thing then that’s okay, but I seriously don’t understand why people are giving this game flack for doing the same things that every RPG has done before. Just seems unfair IMO.


    • RPG Mechanics: This game should have either added more RPG mechanics, or leaned into the action style and got rid of them entirely. There is no point in leveling up in this game. You don’t get rewarded for leveling up. It happens automatically and you don’t get to distribute any skill-points or anything like that. You literally don’t get anything but new weapon unlocks and an increasing number. I have never played a more shallow RPG. You get Ability Points which can increase your Eikon powers, but somewhere down the line, you just start stockpiling these because you have nowhere to spend them. Sure, you can unlock more abilities and increase those powers, but why would you do that? This game has obvious skills that are significantly stronger than other skills, so why would you use those other skills? I’m sure if I experimented around, I can find some great ways the skills I never used can interact with each other, but why would I when the ones I use now are already doing massive damage? IMO, they should have just leaned into the action gameplay and did away with the RPG mechanics. I know this is FF and FF is an RPG series, but the RPG mechanics are insultingly bad in this game and I can see why FF take offense to it. I do, and I’ve never extensively played any of the others. They could have at least added damage modifiers, resistances, etc that you can spend Ability Points on. By the end of the game, I had 8000 unspent Ability Points because there was just nowhere to spend them once you've got your play style.

    Overall, I'd give the first 70% a 9/10 and the last 30% a 7.5/10.

    14 votes
  13. Comment on ‘Indiana Jones’ & The Box Office of Doom: Why ‘Dial of Destiny’ at $60M opening isn’t setting records for franchise finale in ~movies

    gleamingyeets
    Link Parent
    I was so shocked when I accidentally stumbled upon an Internet forum where people were discussing advertising on Reddit. They were saying things like “make sure your ads are covered up as a...

    I was so shocked when I accidentally stumbled upon an Internet forum where people were discussing advertising on Reddit.

    They were saying things like “make sure your ads are covered up as a comment in a discussion”

    And

    “Leave a link to your product in your comment without bringing too much attention to it, and make sure it’s apart of the discussion at hand because Reddit users hate being advertised to”

    It really made me question how many people do this

    18 votes
  14. Comment on Songs/albums that remind you of someone you lost in ~music

    gleamingyeets
    Link
    I have three, Green Day - Time of Your Life: I played this one at my cousins funeral and now the song is permanently associated with that event for me and my family. I can’t listen to it regularly...

    I have three,

    Green Day - Time of Your Life: I played this one at my cousins funeral and now the song is permanently associated with that event for me and my family. I can’t listen to it regularly anymore, but I’ve contemplated getting licensing rights and releasing my version. My uncle (cousins father) says mine is better anyways :P

    Stone Sour - Through Glass: Again, another one that reminds me of my cousin. This was like, the only song he knew how to play on guitar competently. It’s extremely simple but he was really proud to play it, and now I have to change the channel anytime the song comes on. I’ve busted out this song at a few open-mics before though, I find it easier to play these songs rather than listen to them for some reason.

    Gone Away - The Offspring: Obvious example, I listened to this song a lot to cope with people who’ve left us behind. Just a general good grieving song about how I’d trade places if I could.

    Great topic with your post, got me in my feels over here. I’ll check out your band

    1 vote
  15. Comment on Thoughts on Final Fantasy 16 in ~games

    gleamingyeets
    Link Parent
    I've been meaning to play the older ones, I'll give em a try eventually! I don't have anything against them or anything, I just never really got around to playing them D;

    I've been meaning to play the older ones, I'll give em a try eventually! I don't have anything against them or anything, I just never really got around to playing them D;

    1 vote
  16. Comment on Thoughts on Final Fantasy 16 in ~games

    gleamingyeets
    Link Parent
    I'm sorry but I completely disagree. The side-quests are on par with every RPG I've ever played. You talk to someone, they ask you to do something, you go do it and get a reward. I don't...

    I'm sorry but I completely disagree. The side-quests are on par with every RPG I've ever played. You talk to someone, they ask you to do something, you go do it and get a reward. I don't understand how FFXVI is different from any of the other ones.

    Combat is as simple or as complex as you want it to be. You can chain multiple abilities together to create insane combos that are really fun to pull off. In FFXII, you press some buttons to attack and occasionally use some magic in between. Not very complex either.

    Inventory in every FF has been simple, and so has itemization and travel. I've only really played FFXII and FFXIV, and this game does not do anything different from those two in regards to itemization/travel. Granted, I didn't play either very long so maybe they got way more complex many hours down the line?

    It's definitely valid to be disappointed at the departure but all the criticisms I see aimed at this game could easily be applied to every other mainline game in the franchise.

    8 votes
  17. Comment on Thoughts on Final Fantasy 16 in ~games

    gleamingyeets
    Link
    Damn I didn’t realize so many people disliked this game already. I personally love it and can’t wait to get back to it. Aside from FFXIV, I have no attachment to the series and have zero...

    Damn I didn’t realize so many people disliked this game already.

    I personally love it and can’t wait to get back to it. Aside from FFXIV, I have no attachment to the series and have zero expectations for this game so I don’t have a means to compare it to anything. I didn’t play any of the previous FF’s for any extended period, maybe I got like, 10 hours in FFXII?

    I also have never played DMC or Bayonetta, so I really don’t have a comparison from that angle either.

    I see a ton of people saying it’s not a FF game and that they didn’t want to play “FFXVI DMC6”, but I guess I just got lucky in that I haven’t really played either franchise.

    With that being said, I freaking love the game. The story is good, the combat is fun to play and I love the visuals. I only picked it up because my PS5 has been collecting dust, and I agree that the RPG elements are non-existent, but I don’t know. I find the game extremely enjoyable as it is, I don’t understand the people saying it’s a bad game

    15 votes
  18. Comment on What, in your opinion, are the best true wireless earbuds for the price? in ~tech

    gleamingyeets
    Link Parent
    Yep, this. The Airpods Pro are the only ones I'd use, the base model fall out too easily... I don't even know what they were thinking with that design, the original iPod headphones they were...

    Yep, this. The Airpods Pro are the only ones I'd use, the base model fall out too easily... I don't even know what they were thinking with that design, the original iPod headphones they were mimicking were also not very comfortable either

    2 votes
  19. Comment on What, in your opinion, are the best true wireless earbuds for the price? in ~tech

    gleamingyeets
    Link
    Honestly, I can't use anything else after using Airpods. I had the Pros and Pro 2's and they're both phenomenal, especially if you have other Apple Devices. I'm usually not one to shill major...

    Honestly, I can't use anything else after using Airpods. I had the Pros and Pro 2's and they're both phenomenal, especially if you have other Apple Devices.

    I'm usually not one to shill major corps products, but if you're looking to get good quality ear buds, you can't go wrong with either models of the Airpods. The Pro 2's don't differ much from the Pro 1's IMO, and they were giving away the Pro 1's with certain iPhone/Mac purchases at some point so a lot of people are selling theirs for brand-new on eBay for way less than the retail amount. I'd definitely recommend those, especially if you're looking for longevity

    13 votes
  20. Comment on When Texas punk band Butthole Surfers finally scored a hit, their fans never forgave them in ~music

    gleamingyeets
    Link
    Sounds like the San Antonio music scene. Any band that even has a remote chance of making it out of here gets torn to shreds by their “fans” and other musicians here lol

    Sounds like the San Antonio music scene. Any band that even has a remote chance of making it out of here gets torn to shreds by their “fans” and other musicians here lol

    1 vote