20 votes

The offbeat, wonderful Keita Takahashi, creator of Katamari

3 comments

  1. [2]
    EgoEimi
    Link
    ✨💝This NYT article is gift-linked, so there's no paywall.💝✨ Okay, the actual NYT headline is "He Created the Katamari Games, but They’re Rolling On Without Him" but I think this article is much...

    ✨💝This NYT article is gift-linked, so there's no paywall.💝✨

    Okay, the actual NYT headline is "He Created the Katamari Games, but They’re Rolling On Without Him" but I think this article is much more than that. It really shows Mr. Takahashi as this marvelously offbeat artist who has gone against the grain since university.

    Takahashi, 48, never intended to become a game designer; he originally trained as a sculptor at Musashino Art University in Tokyo. However, the young artist became disillusioned as classmates disposed of their creations after each assignment. “I realized that making art was not exactly useful,” he said.

    That is why when a professor asked him to create a goat sculpture, he decided to turn the animal into a flower pot that drained excess water from its udders.

    The seed for the idea of Katamari:

    Takahashi joined what was then Namco as an artist in 1999 despite being cut in an interview round with the company’s executives; a colleague from the selection process persuaded the bosses to take a chance. That was how most of his career there went: by the skin of his teeth.

    Corporate leaders opted not to develop an early idea from Takahashi, one in which a small prince could hijack humans by connecting a steering wheel to their heads and driving them around like cars. But during a work commute, he thought about something spinning and collecting things, gradually growing bigger.

    He also tried his hand at designing... playgrounds!

    But by 2009, Takahashi announced he was leaving video games, saying he would help design a playground in England.

    Be sure to check out the playground idea sketches in the article. 🙂

    Last month, the publisher Annapurna Interactive released a preview for Takahashi’s upcoming game, to a T, which features a teenage boy who appears to be stuck in a T-pose, his arms outstretched like a familiar video game glitch. The boy needs the help of a fluffy dog to complete basic tasks such as brushing his teeth while he learns to embrace his mysterious condition.

    “I know our lives are not so fun. They are boring. We do the same things over and over,” Takahashi said. “But we should be celebrating the good things in life. Then we can become better people. That’s my thing right now.”

    10 votes
    1. CptBluebear
      Link Parent
      I think your title is great. He's nuts in all the good ways. His spiral slide is awe inspiring. Katamari is a one of a kind trip that is something of a singular phenomenon. Thanks for sharing the...

      I think your title is great.

      He's nuts in all the good ways. His spiral slide is awe inspiring.

      Katamari is a one of a kind trip that is something of a singular phenomenon.

      Thanks for sharing the article, I enjoyed it a lot even though it makes me a little sad he isn't reaping the rewards of his strange ideas.

      4 votes
  2. Sodliddesu
    Link
    First off, Love the Katamari games. Second, I'm now intrigued by the idea of doughnut slides... I wonder what'd take to see one in real life. Thirdly, I loved this article. It's not really a 'new'...

    First off, Love the Katamari games.

    Second, I'm now intrigued by the idea of doughnut slides... I wonder what'd take to see one in real life.

    Thirdly, I loved this article. It's not really a 'new' insight into the industry for someone who follows that wreck but it's also saddening to see how many times he's been kicked down. Granted, just like Suda51, he's a name that I keep an eye on and already interested in To a T.

    5 votes
  3. [2]
    Goblin
    Link
    I can't believe Slack originally started out as a messaging app for an in-game browser game he was involved with. This was a good read!

    I can't believe Slack originally started out as a messaging app for an in-game browser game he was involved with. This was a good read!

    2 votes