Is this just my perception or does the PS5 (and Xbox Project Scarlett) have way less hype to them than previous major console generations? The Xbox One reveal was kinda huge back in the day, it...
Is this just my perception or does the PS5 (and Xbox Project Scarlett) have way less hype to them than previous major console generations? The Xbox One reveal was kinda huge back in the day, it totally dominated gaming news. The PS4 also had some major hype to it. Meanwhile, PS5 news reads like Intel bringing out a new processor generation or something. "Oh, we're releasing a new Playstation version, it loads stuff a bit faster".
What is there to say, really? Graphics might get a little better, but pushing the edge of fidelity a little further past what the common TV can show won't wow anyone.
What is there to say, really? Graphics might get a little better, but pushing the edge of fidelity a little further past what the common TV can show won't wow anyone.
It might be down to just how outdated and underpowered the 360 and ps3 were when they were discontinued. The Xbone and PS4 are still decently powerful and the Xbonex and PS4 pro leave even less...
It might be down to just how outdated and underpowered the 360 and ps3 were when they were discontinued. The Xbone and PS4 are still decently powerful and the Xbonex and PS4 pro leave even less room for improvement.
GamesIndustry.biz published an article about this today with some good thoughts: What's going on with PlayStation? A look at why Sony has so far taken an understated approach to heralding the...
Interesting that this piece puts so much emphasis on contrasting the PS5 reveal with Microsoft’s approach. Honestly, I don’t see it? The upcoming Xbox feels as much like a non-event as the PS5.
Interesting that this piece puts so much emphasis on contrasting the PS5 reveal with Microsoft’s approach. Honestly, I don’t see it? The upcoming Xbox feels as much like a non-event as the PS5.
Alternative source cause the Verge isn't that great of a website: https://www.wired.com/story/exclusive-playstation-5/ The most interesting thing is this: I was of course aware of the increase in...
But data adds up too. "If you look at a game like Marvel's Spider-Man," Cerny says, "there are some pieces of data duplicated 400 times on the hard drive." The SSD sweeps away the need for all that duping—so not only is its raw read speed dramatically faster than a hard drive, but it saves crucial space. How developers will take advantage of that space will likely differ; some may opt to build a larger or more detailed game world, others may be content to shrink the size of the games or patches. Either way, physical games for the PS5 will use 100GB optical disks, inserted into an optical drive that doubles as a 4K Bluray player.
I was of course aware of the increase in speed that an SSD brings, but I didn't know that it would also make the games smaller since the devs don't have to duplicate data.
That's honestly fascinating. I hadn't thought of that as an optimizing step, but now that they mention it I think it's very interesting. I wonder how organized the data reuse is.
That's honestly fascinating. I hadn't thought of that as an optimizing step, but now that they mention it I think it's very interesting. I wonder how organized the data reuse is.
I don't know much about how a hard drive reads data, but I assume it'll have to be organized in such a fashion that the HDD doesn't have to do much physical travel. Internally, a HDD looks very...
I don't know much about how a hard drive reads data, but I assume it'll have to be organized in such a fashion that the HDD doesn't have to do much physical travel. Internally, a HDD looks very much like a vynil player with a stack of disks, so dispersing the data for minimal travel is what they're probably doing. I'm sure they've automated the process by now.
As silly as it is, I never thought of it. I wonder if they have sections of the disk mapped for "common" objects, where for every mm of disk travel (or whatever) they store common assets.
As silly as it is, I never thought of it.
I wonder if they have sections of the disk mapped for "common" objects, where for every mm of disk travel (or whatever) they store common assets.
Note how they didn't elaborate on how the SSD would help save space. Their editors don't care about accuracy and they rarely actually question their sources to see if their claims are true. They...
Note how they didn't elaborate on how the SSD would help save space. Their editors don't care about accuracy and they rarely actually question their sources to see if their claims are true. They are quite simply a very low quality news source.
https://www.youtube.com/watch?v=M-2Scfj4FZk I cannot take any publication that releases a video like this and calls itself"journalists with a deep understanding of tech" seriously. People could've...
I cannot take any publication that releases a video like this and calls itself"journalists with a deep understanding of tech" seriously. People could've destroyed their own property if no one would've called them out on it. After the internet did, they pulled it, but gave non-apologies.
The main thing I'm excited for, as a mainly PC gamer, is that hardware raytracing. Raytracing just improves pretty much every game I've seen use it thus far. And getting that massive push from...
The main thing I'm excited for, as a mainly PC gamer, is that hardware raytracing. Raytracing just improves pretty much every game I've seen use it thus far. And getting that massive push from consoles for raytracing adaptation should help expand the market greatly.
It's interesting to me that ray tracing is finally starting to gain traction. Personally, I wasn't sure it ever would. The technology has been around for decades, but until recently, was way too...
It's interesting to me that ray tracing is finally starting to gain traction. Personally, I wasn't sure it ever would.
The technology has been around for decades, but until recently, was way too resource consumptive for any practical gaming experience.
Because of that, for years I thought that by the time hardware was ready for it, someone would have figured out a better approach. That seemed to be the opinion of a lot of naysayers anyways. After a while it kind of fell off my radar, and I stopped even wondering how far away it was.
All that said, it will definitely be interesting to see where this goes, and how much we can do with fully unleashed ray tracing.
I don't think this generation should exist. There's not enough of a technological gap. Things will be just a little sharp, and VR is miles away from being a major player. I wanna be WOWED....
I don't think this generation should exist. There's not enough of a technological gap. Things will be just a little sharp, and VR is miles away from being a major player. I wanna be WOWED.
Besides, most people can't tell the difference from 1080p to 4k, let alone 4k to 8k. And who has enough living room space for 8k to make a difference anyway?
Sony and Microsoft should just make a deal to launch their new consoles in 2025.
I'm joking, of course. Capitalism doesn't work that way. We'll all happily give our precious $399 or whatever for a 5% better experience.
Could you expand on why you think this? I'll admit that I haven't owned a TV since 480p was the standard, but the difference between a 1080p and 4k computer monitor is so utterly staggering that I...
Besides, most people can't tell the difference from 1080p to 4k
Could you expand on why you think this? I'll admit that I haven't owned a TV since 480p was the standard, but the difference between a 1080p and 4k computer monitor is so utterly staggering that I find it really hard to believe that most people wouldn't notice the difference in a TV.
Because of the distance most people game or watch TV from, 1080p vs 4k makes minimal difference. I actually tested this using a PS4 Pro with Horizon Zero Dawn (which supports HDR). Yes, every...
Because of the distance most people game or watch TV from, 1080p vs 4k makes minimal difference. I actually tested this using a PS4 Pro with Horizon Zero Dawn (which supports HDR). Yes, every option where very well researched to get everything 4k had to offer.
I literally couldn't tell the difference.
Indirectly, 4k will make for smoother edges, but that's about it.
But If you sit very close to the monitor or TV and/or is a sucker for near-perfect font rendering, 4k might make a difference.
Isn't that what they were promising on the PS4 as well? I never saw any games that took advantage of it.
Sony will also let developers break up the installation of their games — say, by installing just the multiplayer components or just the single-player campaign — on the PS5.
Isn't that what they were promising on the PS4 as well? I never saw any games that took advantage of it.
Virtually every PS4 game Ive played that has both a single player campaign and a mutliplayer component has allowed me to install a smaller base game that only opens the campaign up, while giving...
Virtually every PS4 game Ive played that has both a single player campaign and a mutliplayer component has allowed me to install a smaller base game that only opens the campaign up, while giving me an update package with the multiplayer component. Granted, I don't have a ton of games.
Is this just my perception or does the PS5 (and Xbox Project Scarlett) have way less hype to them than previous major console generations? The Xbox One reveal was kinda huge back in the day, it totally dominated gaming news. The PS4 also had some major hype to it. Meanwhile, PS5 news reads like Intel bringing out a new processor generation or something. "Oh, we're releasing a new Playstation version, it loads stuff a bit faster".
What is there to say, really? Graphics might get a little better, but pushing the edge of fidelity a little further past what the common TV can show won't wow anyone.
It might be down to just how outdated and underpowered the 360 and ps3 were when they were discontinued. The Xbone and PS4 are still decently powerful and the Xbonex and PS4 pro leave even less room for improvement.
GamesIndustry.biz published an article about this today with some good thoughts: What's going on with PlayStation? A look at why Sony has so far taken an understated approach to heralding the arrival of the next generation
Interesting that this piece puts so much emphasis on contrasting the PS5 reveal with Microsoft’s approach. Honestly, I don’t see it? The upcoming Xbox feels as much like a non-event as the PS5.
Alternative source cause the Verge isn't that great of a website: https://www.wired.com/story/exclusive-playstation-5/
The most interesting thing is this:
I was of course aware of the increase in speed that an SSD brings, but I didn't know that it would also make the games smaller since the devs don't have to duplicate data.
That's honestly fascinating. I hadn't thought of that as an optimizing step, but now that they mention it I think it's very interesting. I wonder how organized the data reuse is.
I don't know much about how a hard drive reads data, but I assume it'll have to be organized in such a fashion that the HDD doesn't have to do much physical travel. Internally, a HDD looks very much like a vynil player with a stack of disks, so dispersing the data for minimal travel is what they're probably doing. I'm sure they've automated the process by now.
As silly as it is, I never thought of it.
I wonder if they have sections of the disk mapped for "common" objects, where for every mm of disk travel (or whatever) they store common assets.
Why are they bad? I haven’t heard anything bad about them.
Note how they didn't elaborate on how the SSD would help save space. Their editors don't care about accuracy and they rarely actually question their sources to see if their claims are true. They are quite simply a very low quality news source.
https://www.youtube.com/watch?v=M-2Scfj4FZk
I cannot take any publication that releases a video like this and calls itself"journalists with a deep understanding of tech" seriously. People could've destroyed their own property if no one would've called them out on it. After the internet did, they pulled it, but gave non-apologies.
The main thing I'm excited for, as a mainly PC gamer, is that hardware raytracing. Raytracing just improves pretty much every game I've seen use it thus far. And getting that massive push from consoles for raytracing adaptation should help expand the market greatly.
It's interesting to me that ray tracing is finally starting to gain traction. Personally, I wasn't sure it ever would.
The technology has been around for decades, but until recently, was way too resource consumptive for any practical gaming experience.
Because of that, for years I thought that by the time hardware was ready for it, someone would have figured out a better approach. That seemed to be the opinion of a lot of naysayers anyways. After a while it kind of fell off my radar, and I stopped even wondering how far away it was.
All that said, it will definitely be interesting to see where this goes, and how much we can do with fully unleashed ray tracing.
I don't think this generation should exist. There's not enough of a technological gap. Things will be just a little sharp, and VR is miles away from being a major player. I wanna be WOWED.
Besides, most people can't tell the difference from 1080p to 4k, let alone 4k to 8k. And who has enough living room space for 8k to make a difference anyway?
Sony and Microsoft should just make a deal to launch their new consoles in 2025.
I'm joking, of course. Capitalism doesn't work that way. We'll all happily give our precious $399 or whatever for a 5% better experience.
Could you expand on why you think this? I'll admit that I haven't owned a TV since 480p was the standard, but the difference between a 1080p and 4k computer monitor is so utterly staggering that I find it really hard to believe that most people wouldn't notice the difference in a TV.
Because of the distance most people game or watch TV from, 1080p vs 4k makes minimal difference. I actually tested this using a PS4 Pro with Horizon Zero Dawn (which supports HDR). Yes, every option where very well researched to get everything 4k had to offer.
I literally couldn't tell the difference.
Indirectly, 4k will make for smoother edges, but that's about it.
But If you sit very close to the monitor or TV and/or is a sucker for near-perfect font rendering, 4k might make a difference.
Also watch this video.
Isn't that what they were promising on the PS4 as well? I never saw any games that took advantage of it.
Virtually every PS4 game Ive played that has both a single player campaign and a mutliplayer component has allowed me to install a smaller base game that only opens the campaign up, while giving me an update package with the multiplayer component. Granted, I don't have a ton of games.
Same for me, usually you can start playing while it's still downloading although you sometimes are limited to the tutorial level
Holiday 2020? Can I assume that means Christmas 2020? Being as there are lots of holidays in 2020.
Holidays usually mean the time around Christmas.