I'm not surprised, seeing as how last time developers were saying they were cutting it pretty close. It sucks to hear because I'm pretty sure these guys have been crunching hard to get this game...
I'm not surprised, seeing as how last time developers were saying they were cutting it pretty close.
It sucks to hear because I'm pretty sure these guys have been crunching hard to get this game ready when it clearly wasn't.
I just wish the two people in this letter would keep their mouths shut and work on it at a decent, suitable (read: non crunch) pace until the game is actually nearly ready, and then make announcements etc.
Yeah, totally agree that they should chill to prevent burning out their devs. I'd imagine this letter is coming out to preempt the hype from getting out of hand in the next couple months where...
Yeah, totally agree that they should chill to prevent burning out their devs. I'd imagine this letter is coming out to preempt the hype from getting out of hand in the next couple months where they'd have a better sense of when it'll be done.
An extra month seems pretty reasonable for an extension, though I'll admit I'm not a developer so I have no idea how long QA takes. It'll still make it in time for christmas sales so that should keep shareholders happy too.
I’m sure they’re all motivated on their own but I wish they’d go easy on themselves. I’m going to play this when it comes out, whether that’s this fall or next fall. No one needs a game that isn’t...
I’m sure they’re all motivated on their own but I wish they’d go easy on themselves. I’m going to play this when it comes out, whether that’s this fall or next fall. No one needs a game that isn’t out yet.
I was talking about this with a friend and we both kind of agreed that something about the tone of CDPR’s public announcements rubs us the wrong way, but for different reasons. My friend finds...
I was talking about this with a friend and we both kind of agreed that something about the tone of CDPR’s public announcements rubs us the wrong way, but for different reasons. My friend finds them sanctimonious, like “We must delay the game because we care so much about releasing great games. We’re so committed to quality [implied: unlike all those other shit developers]. We, your benevolent gaming overlords only ever care about you and not our bottom line.”
I, on the other hand, am put off by what seems like a weird sort of obsequiousness. The tone here seems so sniveling to me like, “Please don’t hate us! We love you! We would do anything for you!” It makes me feel like “Guys, it’s just a game. Chill the fuck out.”
I think what both of us were picking up on is some sort of underlying sense of manipulativenees. All corporate PR is manipulative on some level, but it’s not generally so “we’re on the side of justice, we’re cool!”
When companies feeds us PR talk we criticize their lack of substance. When they try to communicate like human beings, we accuse them of insincerity. When they ship half broke products, we laugh at...
Exemplary
When companies feeds us PR talk we criticize their lack of substance. When they try to communicate like human beings, we accuse them of insincerity. When they ship half broke products, we laugh at their incompetence. When they keep us in the dark about setbacks, we become conspiracy theorists. When they apologize for actual setbacks, we find them weak and pathetic.
I read the statement, and I think it’s a good one. Maybe they’re being sincere. It is possible.
Well obviously it is PR speak, but if CDPR is gonna make a business out of treating the customer right, why would I complain. It wouldn't work for many other game publishers too, it only works for...
Well obviously it is PR speak, but if CDPR is gonna make a business out of treating the customer right, why would I complain. It wouldn't work for many other game publishers too, it only works for CDPR, because they earned their reputation the hard way.
I'm not surprised, seeing as how last time developers were saying they were cutting it pretty close.
It sucks to hear because I'm pretty sure these guys have been crunching hard to get this game ready when it clearly wasn't.
I just wish the two people in this letter would keep their mouths shut and work on it at a decent, suitable (read: non crunch) pace until the game is actually nearly ready, and then make announcements etc.
Yeah, totally agree that they should chill to prevent burning out their devs. I'd imagine this letter is coming out to preempt the hype from getting out of hand in the next couple months where they'd have a better sense of when it'll be done.
An extra month seems pretty reasonable for an extension, though I'll admit I'm not a developer so I have no idea how long QA takes. It'll still make it in time for christmas sales so that should keep shareholders happy too.
I’m sure they’re all motivated on their own but I wish they’d go easy on themselves. I’m going to play this when it comes out, whether that’s this fall or next fall. No one needs a game that isn’t out yet.
I was talking about this with a friend and we both kind of agreed that something about the tone of CDPR’s public announcements rubs us the wrong way, but for different reasons. My friend finds them sanctimonious, like “We must delay the game because we care so much about releasing great games. We’re so committed to quality [implied: unlike all those other shit developers]. We, your benevolent gaming overlords only ever care about you and not our bottom line.”
I, on the other hand, am put off by what seems like a weird sort of obsequiousness. The tone here seems so sniveling to me like, “Please don’t hate us! We love you! We would do anything for you!” It makes me feel like “Guys, it’s just a game. Chill the fuck out.”
I think what both of us were picking up on is some sort of underlying sense of manipulativenees. All corporate PR is manipulative on some level, but it’s not generally so “we’re on the side of justice, we’re cool!”
When companies feeds us PR talk we criticize their lack of substance. When they try to communicate like human beings, we accuse them of insincerity. When they ship half broke products, we laugh at their incompetence. When they keep us in the dark about setbacks, we become conspiracy theorists. When they apologize for actual setbacks, we find them weak and pathetic.
I read the statement, and I think it’s a good one. Maybe they’re being sincere. It is possible.
Well obviously it is PR speak, but if CDPR is gonna make a business out of treating the customer right, why would I complain. It wouldn't work for many other game publishers too, it only works for CDPR, because they earned their reputation the hard way.
I’d like to point out that PR is a valuable asset and not intrinsically harmful.
Factorio moved their release date up to avoid a conflict with Cyberpunk 2077. I wonder if they'll consider moving it back now.