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50 votes
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Sony’s confidential PlayStation secrets just spilled because of a Sharpie
49 votes -
FTC: Xbox-exclusive Starfield is “powerful evidence” against Activision deal
52 votes -
D&D lawsuit: The new TSR declares bankruptcy, pausing court case
14 votes -
Why Nintendo games never go down in price, according to Satoru Iwata
In the book Ask Iwata, former Nintendo president Satoru Iwata is quoted as having said: After a piece of hardware is released, the price is gradually reduced for five years until demand has run...
In the book Ask Iwata, former Nintendo president Satoru Iwata is quoted as having said:
After a piece of hardware is released, the price is gradually reduced for five years until demand has run its course. But since the demand cycle never fails, why bother reducing the price this way? My personal take on the situation is that if you lower the price over time, the manufacturer is conditioning the customer to wait for a better deal, something I've always thought to be a strange approach. Of course, this doesn't mean that I'm against lowering prices entirely, but I've always wanted to avoid a situation where the first people to step up and support us feel punished for paying top dollar, grumbling, "I guess this is the price I pay for being first in line."
What do you think of what he said here?
50 votes -
Microsoft has been temporarily restrained from buying Activision Blizzard, US judge rules
62 votes -
Nintendo's controversial Russian CEO no longer an official employee
7 votes -
Microsoft's $68.7bn (£55bn) deal to buy US video game company Activision Blizzard has been blocked in the UK by the Competition and Markets Authority
13 votes -
How Helsinki became the mobile gaming capital of the world
4 votes -
Gearbox has purchased the Risk of Rain IP from Hopoo Games
5 votes -
Rooster Teeth responds to ex-employee’s allegations of harassment, grueling hours, low pay and unpaid work
6 votes -
Stadia is shutting down
38 votes -
Netflix establishes an internal games studio in Helsinki, led by former Zynga GM Marko Lastikka
6 votes -
Embracer's Lars Wingefors has spoken to investors about Saints Row, admitting he had hoped the game would have received a 'greater reception'
5 votes -
Embracer Group, parent company for a vast and expanding roster of studios and publishers, goes on a spending spree buying up Middle-earth Enterprises and more
9 votes -
Inside the growing discontent behind Nintendo’s fun facade
10 votes -
Allegations of sexism, bullying, and burnout: Inside the Microsoft studio behind State Of Decay 3
4 votes -
Riot Games announces new equity investment in “Arcane” animation studio Fortiche Production
4 votes -
Google Stadia has reportedly been demoted
21 votes -
The New York Times buys Wordle
37 votes -
PlayStation has acquired Bungie for $3.6 billion
20 votes -
Microsoft to acquire Activision Blizzard for $68.7 billion USD
46 votes -
Calling the shot: The next five years at Riot Games
6 votes -
‘Ready Or Not’ dev splits with publisher Team17
9 votes -
Harmonix acquired by Epic Games
4 votes -
California lawsuit against PlayStation alleges gender discrimination
5 votes -
Bobby Kotick actually wrote Fran Townsend's deranged, company-wide email
17 votes -
Activision CEO Bobby Kotick knew for years about sexual-misconduct allegations at videogame giant
10 votes -
Pop star Zara Larsson says she's made a seven-figure sum by selling merchandise on the video game platform Roblox
9 votes -
Activision Blizzard settles with federal employment agency for $18 Million
14 votes -
Paradox Interactive CEO steps down over 'differing views on the company's strategy'
8 votes -
Curt Schilling’s failed game studio finally sends last paychecks
7 votes -
Diablo IV game director out at Blizzard
7 votes -
Blizzard turned game developers into rock stars. Misbehavior followed
11 votes -
Activision Blizzard are being sued by their investors now
9 votes -
How the founder’s toxic culture tore apart Fullbright, the studio behind Gone Home
11 votes -
New leadership at Blizzard
16 votes -
How Blizzard's reputation collapsed in just three years
15 votes -
Activision Blizzard hires union-busting firm as workers start to come together
25 votes -
Activision Blizzard employees are walking out in protest
16 votes -
Inside Blizzard developers’ infamous Bill ‘Cosby Suite’
15 votes -
Activision Blizzard sued by California over ‘frat boy’ culture
36 votes -
EVGA confirms it's replacing all its RTX 3090s killed by Amazon's New World MMO
6 votes -
Sega sued for ‘rigged’ arcade machine
7 votes -
An open letter to leadership at IGN, Ziff Davis, and J2 Global
9 votes -
Humble Bundle is removing the "choose where your money goes" sliders, intending to switch to a choice between giving 5% or 15% to charity
13 votes -
Epic Games paid developers about $11.7 million for the games they gave away for free on the Epic Store from December 2018 to September 2019
14 votes -
Microsoft reducing Windows store cut to just twelve percent
12 votes -
Epic Games has completed a $1 billion funding round at a $28.7 billion valuation, including another $200M investment from Sony
8 votes -
Epic CEO Tim Sweeney is very excited about the Epic Games Store losing a ton of money
7 votes