This is the worst episode yet. The writing is really tanking. Why would Mando stick around to help the village immediately after saying he didn't want the attention they'd get from fighting a...
This is the worst episode yet. The writing is really tanking. Why would Mando stick around to help the village immediately after saying he didn't want the attention they'd get from fighting a walker? Then a few weeks later he again realizes they've blown their cover and need to move on.
The training and fighting sequences were disappointing. The walker that can supposedly take out entire units of trained fighters was unable to directly hit any of the farmers that had been lined up like targets.
What I find annoying is that it felt rushed, yet they still choose to conform the show to the lengths defined by ad-driven television. Why can't the episodes run a full hour, or even 50minutes?...
What I find annoying is that it felt rushed, yet they still choose to conform the show to the lengths defined by ad-driven television. Why can't the episodes run a full hour, or even 50minutes? Why only 40minutes? Even just 5-10 more minutes could have loosened things up a bit and made it all feel a bit less dense/rushed.
I know they have been talking about this show being a Disney+ exclusive for a long time, but likely during production they decided they wanted the option to run it on one of their channels at a...
I know they have been talking about this show being a Disney+ exclusive for a long time, but likely during production they decided they wanted the option to run it on one of their channels at a later point.
They are going to have to unchip that baby at some point, or give a good enough reason why they can't. Otherwise, okay episode, kinda curious if the villager woman is coming back since it's kind...
They are going to have to unchip that baby at some point, or give a good enough reason why they can't. Otherwise, okay episode, kinda curious if the villager woman is coming back since it's kind of curious that she clearly has some experience with blasters, but given no runway to follow.
Also, it's incredible how you can dust off some Western tropes, put space paint on it, and suddenly it's the best new thing around.
I think it's more likely that Cara Dune is coming back, since she was in a lot of the promotional material. Switch out Western for fantasy and that's Star Wars in a nutshell.
I think it's more likely that Cara Dune is coming back, since she was in a lot of the promotional material.
Also, it's incredible how you can dust off some Western tropes, put space paint on it, and suddenly it's the best new thing around.
Switch out Western for fantasy and that's Star Wars in a nutshell.
Wasn't talking about Cara, she's obviously coming back. I'm more interested in the love interest, Omera, since she didn't really have that much of a story behind her but was set up as having seen...
Wasn't talking about Cara, she's obviously coming back. I'm more interested in the love interest, Omera, since she didn't really have that much of a story behind her but was set up as having seen action in the past, and also settling down with a child. Maybe she was just a foil, but I think they were hinting at something.
Also, only real difference between Fantasy and Westerns is that Fantasy heroes have too much name and Western ones don't have enough.
Given the "chain code" jargon in the first episode, I believe that the tracking fob is calibrated to the target's biometric data and that it only works at short range.
Given the "chain code" jargon in the first episode, I believe that the tracking fob is calibrated to the target's biometric data and that it only works at short range.
This was a bit weird. The whole episode felt very self-contained, very classic TV, like a 90s Star Trek episode almost? The weird space tribe ("floppy blue fish are our identity!") didn't help....
This was a bit weird. The whole episode felt very self-contained, very classic TV, like a 90s Star Trek episode almost? The weird space tribe ("floppy blue fish are our identity!") didn't help. Also the acting seemed kinda awful throughout.
I guess keeping it oldschool is the show's thing but they might have gone a little too far. I'm a bit worried now that they're already looking for ways to stretch it out, especially since it's only 9 episodes this season.
This is the worst episode yet. The writing is really tanking. Why would Mando stick around to help the village immediately after saying he didn't want the attention they'd get from fighting a walker? Then a few weeks later he again realizes they've blown their cover and need to move on.
The training and fighting sequences were disappointing. The walker that can supposedly take out entire units of trained fighters was unable to directly hit any of the farmers that had been lined up like targets.
It's reminiscent of Seven Samurai and s02e17 of the Clone Wars. Beautiful episode. Maybe my favorite so far.
The training montage felt rushed to the point of sillyness, but what can you do in a half-hour episode?
What I find annoying is that it felt rushed, yet they still choose to conform the show to the lengths defined by ad-driven television. Why can't the episodes run a full hour, or even 50minutes? Why only 40minutes? Even just 5-10 more minutes could have loosened things up a bit and made it all feel a bit less dense/rushed.
I know they have been talking about this show being a Disney+ exclusive for a long time, but likely during production they decided they wanted the option to run it on one of their channels at a later point.
They are going to have to unchip that baby at some point, or give a good enough reason why they can't. Otherwise, okay episode, kinda curious if the villager woman is coming back since it's kind of curious that she clearly has some experience with blasters, but given no runway to follow.
Also, it's incredible how you can dust off some Western tropes, put space paint on it, and suddenly it's the best new thing around.
I think it's more likely that Cara Dune is coming back, since she was in a lot of the promotional material.
Switch out Western for fantasy and that's Star Wars in a nutshell.
Wasn't talking about Cara, she's obviously coming back. I'm more interested in the love interest, Omera, since she didn't really have that much of a story behind her but was set up as having seen action in the past, and also settling down with a child. Maybe she was just a foil, but I think they were hinting at something.
Also, only real difference between Fantasy and Westerns is that Fantasy heroes have too much name and Western ones don't have enough.
Given the "chain code" jargon in the first episode, I believe that the tracking fob is calibrated to the target's biometric data and that it only works at short range.
Didn't the empire loyalists specifically say that they don't have a chain code for baby yoda yet the fob worked.
I got the impression that the Client had the full chain code but refused to reveal it. You could be right though.
Maybe we just fundamentally like strong silent types who save the day, but can also be taught empathy through a surrogate?
I mean, it fits nicely into both what men are taught to do by society and what women want men to actually be.
cough, coughMagnificent Sevencough,cough
cough Fistful of Dollars cough
Magnificent Seven - 1960
Seven Samurai - 1954
This was a bit weird. The whole episode felt very self-contained, very classic TV, like a 90s Star Trek episode almost? The weird space tribe ("floppy blue fish are our identity!") didn't help. Also the acting seemed kinda awful throughout.
I guess keeping it oldschool is the show's thing but they might have gone a little too far. I'm a bit worried now that they're already looking for ways to stretch it out, especially since it's only 9 episodes this season.
More like farscape without soul.