drannex's recent activity

  1. Comment on Astropulse: Reincarnation | Reveal trailer in ~games

    drannex
    Link Parent
    They are going all in on this apparently - They appear to be fairly confident, so hopefully it turns out great, because the story looks and reads fantastic: IGN Note: Astropulse is an amazing...

    They are going all in on this apparently -

    Wang and the Imagendary team also plan short films, comic books, and graphic novels to flesh out the Astropulse universe. Astropulse: Reincarnation will be built using Unreal Engine 5, and we'll have more on it as development progresses.

    They appear to be fairly confident, so hopefully it turns out great, because the story looks and reads fantastic:

    Astropulse is an epic science fiction saga spanning billions of years, tracing the impact of a mysterious cosmic energy, known as Astropulse, that arrived on Earth via meteorite 250 million years ago. This force drastically altered Earth’s biological evolution, eventually triggering a global catastrophe that reshaped human civilization. Amidst this fractured world, new species and civilizations emerge, embroiled in a complex struggle for survival against eldritch entities. In this post-apocalyptic landscape, a young man and his loyal companions embark on a quest to defy their seemingly inescapable tragic destiny."

    IGN

    Note: Astropulse is an amazing name, really surprised there doesn't appear to be anything media related that has ever used it. SETI@home had a project with the name.

    1 vote
  2. Comment on Astropulse: Reincarnation | Reveal trailer in ~games

    drannex
    Link
    No gameplay trailer so incredibly cautious, but the CG for the video should absolutely be it's own movie. Seems very much inspired by HR Giger and Prometheus.

    No gameplay trailer so incredibly cautious, but the CG for the video should absolutely be it's own movie. Seems very much inspired by HR Giger and Prometheus.

    4 votes
  3. Comment on Looking for free or cheap places to learn some SQL and XML in ~tech

    drannex
    Link Parent
    For most modern applications they've finally moved on to better configuration languages, and that's coming from me - someone who actually enjoys working directly with XML more than JSON. But, yes,...

    For most modern applications they've finally moved on to better configuration languages, and that's coming from me - someone who actually enjoys working directly with XML more than JSON.

    But, yes, you're right there is a lot of weird legacy applications that rely on it, one of which is the entire banking industry, but they are always slow.

    2 votes
  4. Comment on Looking for free or cheap places to learn some SQL and XML in ~tech

    drannex
    Link
    This is the only answer you need: Codecademy, I have helped teach so many people (and myself!) through that service. Seriously, their SQL class (and HTML/Python/etc) are some of the best you could...

    This is the only answer you need: Codecademy, I have helped teach so many people (and myself!) through that service.

    Seriously, their SQL class (and HTML/Python/etc) are some of the best you could ever pay for, and it's free.

    For XML, not really needed these days, but if you know HTML, then you know XML, and if you don't know HTML, then check out the HTML track on that site and you'll know it!

    10 votes
  5. Comment on The Museum of Science and Industry abruptly closed for a day last week to allow it to move “military artifacts from archival storage” in ~humanities.history

    drannex
    Link
    This is such a painful remark because I hate that it's accurate. This article is less about the museum, and more about information transparency from 'public' institutions becoming more corporate...

    Giannoulias is old school, in that he still believes in an open democracy where information is freely shared.

    This is such a painful remark because I hate that it's accurate. This article is less about the museum, and more about information transparency from 'public' institutions becoming more corporate and more secretive because of it.

    20 votes
  6. Comment on Linux Distro Recommendations in ~comp

    drannex
    Link Parent
    Nearly a week in, this has been absolutely flawless. Far less fiddling with internal settings and reading documentation that just barely exists, it's all there and its smooth sailing once I...

    Nearly a week in, this has been absolutely flawless. Far less fiddling with internal settings and reading documentation that just barely exists, it's all there and its smooth sailing once I wrapped my head around the concept differences. Distrobox is amazing, and the speed + reliability of SilverBlue is really phenomenal, I had one critical failure and that totally on me. Rebasing is far too easy, switched to uBlue (Fed39 Kino-> Fed40 Kino-> Fed39 SB -> Fed39 uBlue -> Fed40 uBlue, and it just works) and that helped with a lot of things, and I might be mistaken, but FlatPaks are far more performant than I have ever had them working.

    It's just a smooth operation. Thanks for the two of you for finally getting me to try it all out.

    Note: I am staying away from toolbox because distrobox w/ AUR seems to just run a lot better (still can't get over that I can have the AUR on fedora, insane).

  7. Comment on Kagi recently changed their dark mode, fix inside in ~tech

    drannex
    Link Parent
    I also made some slight (personal) additions that you might be into: --search-result-title: #14a1f7; --primary-visited: #0d6499; --result-item-title-border: transparent;...

    I also made some slight (personal) additions that you might be into:

      --search-result-title: #14a1f7;
      --primary-visited: #0d6499;
      --result-item-title-border: transparent;
      --result-item-title-border_hover: transparent;
      --search-result-title-hover: #0d6499;
    

    You can throw those at the bottom of :root { ... } div. Gives it a nice blue title and removes that border under link titles.

    6 votes
  8. Comment on Linux Distro Recommendations in ~comp

    drannex
    Link Parent
    I was looking at uBlues offerings, seems they did a lot of the same thing I've been trying to get some things working! I'll likely end up rebasing over to them. Distrobox is absolutely fantastic,...

    I was looking at uBlues offerings, seems they did a lot of the same thing I've been trying to get some things working! I'll likely end up rebasing over to them.

    Distrobox is absolutely fantastic, makes so much sense.

  9. Kagi recently changed their dark mode, fix inside

    Since I know quite a few tilderinos use Kagi (far higher percentage than the standard population) I figured this might interest some of you. Kagi pushed out a new Dark theme that is not dark. It's...

    Since I know quite a few tilderinos use Kagi (far higher percentage than the standard population) I figured this might interest some of you.

    Kagi pushed out a new Dark theme that is not dark. It's possibly even worse than Googles non-dark official Dark mode.

    Here is a CSS fix you can throw in your custom css section in settings that I whipped up for some people in the Discord, should be useful.

        :root {  
      --custom-bg-color: #090c10;
    
      --search-result-gap: 20px;
      --search-result-gap-mobile: 10px;
      --app-bg: var(--custom-bg-color);
      --search-result-title: #fff;
      --primary-visited: #aaa;
      /*! --quick-search-bg: #000; */
      --color-search-input: var(--custom-bg-color);
      --result-item-title-border: rgba(255,255,255,0.25);
      --search-result-date-bg: rgba(255,255,255,0.15);
    }
    
    .__sri-time {
      font-size: 12px;
      border-radius: 2px;
      margin-right: 3px
    }
    
    .__sri-desc {
      padding-top: 3px;
    }
    
    .__sri-title {
      margin-bottom: 5px;
    }
    
    .__sri-url .__sri_url_path_box {
      margin-top: 0px;
    }
    
    @media screen and (max-width: 1300px) {
      .search-result, .sri-group {
        padding-top: 0px !important;
        padding-bottom: 0px !important;
        margin-bottom: var(--search-result-gap-mobile) !important;
      }
    }  
    

    This fixes the colors, padding, and some other general weirdness they introduced. They also don't follow their own variable specs so I introduced two new ones in there so you can modify to your liking (namely padding between links on mobile and desktop).

    26 votes
  10. Comment on Linux Distro Recommendations in ~comp

    drannex
    (edited )
    Link Parent
    Never assumed it was ChatGPT, great write up! Right after I commented I decided "why not? I have a NixOS config waiting for me if I return". I switched over to Silverblue, and I have to say it's...

    Never assumed it was ChatGPT, great write up!

    Right after I commented I decided "why not? I have a NixOS config waiting for me if I return". I switched over to Silverblue, and I have to say it's been great. Appears to be a lot more stable than NixOS in terms of just working right.

    I've been exploring toolbox and distrobox, seeing how they fare. I am kind of surprised I had never installed distrobox inside of Nix before, this is absolutely amazing. Not having to deal with Nixpkgs is amazing (hate the Nixpkgs setup, everything is a merge request on git? really? and packaging is a nightmare). Really loving that I am on Fedora, but can install any application that's available on Debian, or my favorite, the AUR, over on Arch. It just works.

    Some things I've found have to be installed directly on the image as a layered application, not a big deal since most of my applications live in either the Arch distrobox, or as a flatpak.

    Quick note for anyone that I found on a blurb on a random post: If you use rpm-ostree install ____ -A (the -A being important) you will be able to install most applications without having to a full reboot, or even a logout/in. It just runs.

    Once I spend some more time on Silverblue, I'll probably do a proper writeup but so far this has been much easier to wrap my head around than Nix (but even then, a Nix+Distrobox would be an insane combination, but I am comfortable so far here. It's just smoother.).

    Some things could be better explained imo on the official documentation, but even in this very different type of Immutable OS, I am sure that immutable operating systems will be the future going forward.

    Edit: I am also really digging that the OS configuration on Silverblue is written by the OS, not the user. A lot of the issues with NixOS is that their custom configuration language is strange and lackluster, and a lot of the problems arises from human configuring. Knowing that my configs are saved to a config file written by the OS automatically for later re-use/deployment is really nice.

  11. Comment on Amid marijuana legalization, a civic problem lingers: that smell in ~life

    drannex
    Link Parent
    Same for Arkansas. Absolutely dreadful law to consider the entirety of an edible to be the effective weight of cannabis.

    Same for Arkansas. Absolutely dreadful law to consider the entirety of an edible to be the effective weight of cannabis.

    2 votes
  12. Comment on Linux Distro Recommendations in ~comp

    drannex
    Link Parent
    Quick question to you and @knocklessmonster: I am a NixOS user, who has always gone back to Fedora for stability. While I have had a fine time with NixOS, it's absolutely dreadful with its error...

    Quick question to you and @knocklessmonster:

    I am a NixOS user, who has always gone back to Fedora for stability. While I have had a fine time with NixOS, it's absolutely dreadful with its error codes and seems to randomly fail without warning (many times, on startup). I've been interested in Kionite, but haven't found anyone that has properly explained the difference between stock Fedora, versus the Atomic Lineup, and the similarities/differences to NixOS.

    Note: I've been a primary Linux distrohopper for the past 15 years, so I'm not new if that makes it any better for explanations? I realize I could just drop in, and likely will, but I just got this config for Nix all nice and shiny, so figured I would tag into this conversation.

    2 votes
  13. Comment on The Assist - Thoughts on AI coding assistants in ~comp

    drannex
    Link Parent
    This is one of my biggest issues with AI code, and why I don't particularly allow it at my company, it's one thing for someone to comment "# Snagged this from StackOverflow: [[LINK]]" for some...

    When a human writes code, we have the original programmer to vouch for their code, plus another person to review and double-check their work.

    This is one of my biggest issues with AI code, and why I don't particularly allow it at my company, it's one thing for someone to comment "# Snagged this from StackOverflow: [[LINK]]" for some basic niceties of understanding, but with generated code you have no one to fall back on to debug or understand why something was written that way. Sure, it's on the fault of the primary programmer to audit the code, but it's not the same level of trust. Perhaps the code generated is safer, or more practical, but I like to see the thought process of the human in the machine.

    4 votes
  14. Comment on The Assist - Thoughts on AI coding assistants in ~comp

    drannex
    Link
    Not directly related to the post, but I have always said that code is just the English language with some new grammar rules. When I first started to realize that when I was ~10 it drastically...

    Code is actually really efficient, relative to human language. It's extremely dense, expressive and specific. Compare the amount of time taken to write out:

    For each element in the field array, we need to emit a debug log entry explaining what element we're working on. Then, examine the type property on the element. If it's "bool", then we want to add the element to the array of Boolean fields, otherwise, add it to the array of non-Boolean fields. In either case, emit a debug log entry saying what we did.

    versus:

    for (const field of fieldArray) {
     logger.debug('processing field', field)
     if (field.type === 'bool') {
       booleanFields.push(field)
      logger.debug('field is Boolean')
     } else {
       nonBooleanFields.push(field)
       logger.debug('field is not Boolean')
     }
    }
    

    Not directly related to the post, but I have always said that code is just the English language with some updated new grammar rules. When I first started to realize that when I was ~10 it drastically changed how I looked at and understood code, and has helped many other people when I am teaching them to code at any age. It unlocks something to being able to understand it, and this section of the post will really help me exemplify that to others in the future.

    2 votes
  15. Comment on Beastie Boys paid for Donna Lee Parsons gender-affirming surgery in ~lgbt

    drannex
    Link
    That is so insanely cool of them.

    Donna Lee Parsons isn’t particularly well-known in hardcore/punk circles, but she should be. She played a pivotal role in rock history.

    Before she transitioned, she founded Rat Cage Records, a record label that released the Beastie Boys’ first two EPs; she signed them at their very first show. Twenty years later, after Parsons came out as trans and the band’s meteoric rise to fame, the artists quietly paid for Parson’s gender affirmation surgery.

    According to member Adam Horovitz, since the men knew she wouldn’t accept the money if she saw it as a charitable act, they claimed they owed her royalties from their EP Polly Wog Stew.

    That is so insanely cool of them.

    21 votes
  16. Comment on What's a game that you feel is almost great? in ~games

    drannex
    Link Parent
    Spiders is absolutely one of my favorite developers, and the fact that they are one of the last remaining players who designed their own internal engine really makes it even better (and man, was...

    Spiders is absolutely one of my favorite developers, and the fact that they are one of the last remaining players who designed their own internal engine really makes it even better (and man, was Steelrising absolutely beautiful). This is sort of why you can just feel when a game is made by Spiders, especially through the level design.

    Their world building is great, absent perhaps Steelrising, which was absolutely just a combat mechanics test. Great game, but sorely lacking in story.

    Greedfall on the other hand, beautiful game and story, but repetitive (less in world, more to do with assets, oh and "A bit of my poison on my blade..."). I guess I'll add GreedFall to the list of games that could be so great. Looking forward to the pre-sequel. GreedFall took from Technomancer liberally, both in foundational story and situations, a bit in combat, and design. They also both dealt with colonialism in their own way.

    IMO they do Bioware better than Bioware ever did, if they had the funding and scale of Bioware.

    1 vote