32 votes

Deimos Loading Screens mod for Fallout: New Vegas

15 comments

  1. [2]
    kfwyre
    Link
    RELATED: The Deimos mod is already installed on Tildes.

    RELATED: The Deimos mod is already installed on Tildes.

    40 votes
    1. JCPhoenix
      Link Parent
      Hell yeah, it's like we got early access.

      Hell yeah, it's like we got early access.

      10 votes
  2. hungariantoast
    Link
    Bunch of neat artwork that's worth sharing

    Bunch of neat artwork that's worth sharing

    7 votes
  3. [10]
    Venko
    Link
    These look absolutely fantastic. The only problem is that New Vegas loads too quickly after following the Viva New Vegas guide so you won't get to enjoy these.

    These look absolutely fantastic. The only problem is that New Vegas loads too quickly after following the Viva New Vegas guide so you won't get to enjoy these.

    5 votes
    1. [9]
      balooga
      Link Parent
      What’s the Viva New Vegas guide?

      What’s the Viva New Vegas guide?

      3 votes
      1. [8]
        Venko
        Link Parent
        It's a guide and mod-list for Fallout: New Vegas with very high technical standards. It's widely considered to be the way to setup New Vegas nowadays.

        It's a guide and mod-list for Fallout: New Vegas with very high technical standards. It's widely considered to be the way to setup New Vegas nowadays.

        9 votes
        1. [3]
          Wafik
          Link Parent
          Well shit, I know what I'm doing this weekend...

          Well shit, I know what I'm doing this weekend...

          4 votes
          1. okiyama
            Link Parent
            Consider take of two wastelands as well! I'm doing it now, 3 and NV glued together with a bunch of extra content

            Consider take of two wastelands as well! I'm doing it now, 3 and NV glued together with a bunch of extra content

            2 votes
        2. [3]
          sweenish
          Link Parent
          How does this compare to the mod that combines FO3 and NV?

          How does this compare to the mod that combines FO3 and NV?

          2 votes
          1. Venko
            Link Parent
            The guide and mod-list for A Tale of Two Wastelands is far smaller so you're sacrificing a lot of the new vegas extras. However I did notice that there's a second guide which builds upon the first...

            The guide and mod-list for A Tale of Two Wastelands is far smaller so you're sacrificing a lot of the new vegas extras.

            However I did notice that there's a second guide which builds upon the first one although I think this isn't from the same team. I have no experience with this so if you try it then please share your experience.

            3 votes
          2. Tmbreen
            Link Parent
            While Tale of Two Wastelands can be buggy, it's my preferred way to play either of the games now. The ability to hop back and forth (once you are able to get to the train) makes it perfect for me.

            While Tale of Two Wastelands can be buggy, it's my preferred way to play either of the games now. The ability to hop back and forth (once you are able to get to the train) makes it perfect for me.

            3 votes
        3. balooga
          (edited )
          Link Parent
          So I did dive into this over the weekend. I have F:NV Ultimate Edition from Steam (installed outside of the Program Files directory), and tried to follow the instructions exactly—with one...

          So I did dive into this over the weekend. I have F:NV Ultimate Edition from Steam (installed outside of the Program Files directory), and tried to follow the instructions exactly—with one substantial catch: I can't use Mod Organizer 2 because I'm running Windows 11 for ARM in a Parallels VM on a MacBook Pro. It's me, hi. I'm the problem.

          Anyway, Vortex runs great on this system and I've had a lot of luck using it before to mod F:NV so I dove into the VNV instructions and adapted them as best I could for that. I'm actually really pleased with the results so far! I haven't gotten far into the game but it's playable and looks pretty nice.

          There's only one major issue that I've encountered so far: problems with distant terrain geometry. The VNV LOD Guide is interesting and has a ton of good info. I followed those steps and used FNVLODGen to generate over 25k terrain LOD files, following the instructions in there. I did the object and tree LODs also, and loaded them as two new mods like the instructions say. It didn't seem to make any difference. Vortex indicated that it was installing and deploying all of the LODs but I don't know how to verify that; either the LODs themselves are bad or they're not getting loaded properly. I'm not sure how to troubleshoot from here. By any chance do you have any ideas about this?

          Edit: 40 minutes later and I figured it out. I had to regenerate my Objects LODs (not terrain) with the FNVLODGen Resources mod enabled. I had disabled it earlier because it includes a TTWLods.esp file that depends on Tale of Two Wastelands (which I'm not using). Vortex doesn't have a way to "hide" that file like MO2 does. I ended up just deleting the file after enabling the rest of the mod, and that fixed my LOD generation. Looks incredible now! And yes, it plays great in my ARM VM too, haha.

          2 votes
  4. FishFingus
    Link
    Now that's what I call multitalented!

    Now that's what I call multitalented!

    4 votes