I posted the link to the SteamDeckHQ article that will do a better job at explaining what it is and what it does, but the official release video is here:...
Frame Generation is a tool that can artificially double the framerate of your game by creating fake frames to make it appear smoother.
I posted the link to the SteamDeckHQ article that will do a better job at explaining what it is and what it does, but the official release video is here: https://www.youtube.com/watch?v=dmnEOZg7bKE
You need to purchase the Lossless Scaling tool on Steam, and install Decky Loader* on your Steam Deck. The announcement video explains the process pretty well.
In practice, this is a great way to go from e.g. 45fps to 60, or 60 to 90 if you own an OLED model. And since some games allow you to cap the framerate, it also has the nice side-effects of reducing fan noise and battery use. If you really don't care about input latency (e.g. turn-based games), you can multiply the framerate up to 4x.
I've tested it on these games, from a base 40-45fps:
The Division 2: runs great, input latency can be noticeable when using a sniper. Some visual artifacts on the edge of the screen when running.
Diablo IV (through battle.net): visual artifacts around the character and small UI elements.
Deep Rock Galactic Survivor: allowed me to disable image scaling, no noticeable visual artifacts. Overall excellent.
ARC Raiders: adds a terrible input latency, even the menus are barely usable.
It's not a miracle solution, but technically impressive with the right games.
*: Decky Loader is only usable with Steam Deck stable updates, not beta.
Having followed this plugin from the beginning, I can offer a short list of games that to my eye work especially well with it. All of these should be set to run at a locked 30fps, that you do 2x...
Having followed this plugin from the beginning, I can offer a short list of games that to my eye work especially well with it.
All of these should be set to run at a locked 30fps, that you do 2x with the plugin to reach 60. Use the steam menu to disable the frame limit and set your refresh rate to match. If you see a lot of shimmering, try upping the refresh rate to 90. It won't look quite as smooth but still smoother than a locked 30. If you're having trouble reaching 60, try setting a 1600mhz limit on your GPU. Lowering Flow Scale in the plugin can get you a little more performance too.
Slightly shrinking the deadzones on your sticks might help you out as well if you're particularly bothered by latency. It obviously doesn't mean anything directly, but the faster response might help you adjust.
IMO, 3x and 4x look and play like shit with everything, I don't recommend those at all.
Here's what I got:
Armored Core VI
Monster Hunter World
Monster Hunter Rise
Mount & Blade 2: Bannerlord
Diablo 2 Resurrected
Mechwarrior 5: Mercenaries
STALKER Anomaly
Cyberpunk 2077
These games in particular I think look great with the plugin. By targeting a locked 30fps, you can increase graphical fidelity/resolution a bit and come out with a smooth experience that looks nicer. Where possible, enforce the fps limit in the game instead of through the plugin or the steam menu. Helps keep latency manageable. There will always be a degree of shimmering, but with things set up the right way it's so minimal it shouldn't bother you, if you notice it at all. Occasionally you might catch some weirdness when you swing the camera around quickly, but it's so quick you probably won't care. You can use the plugin on pretty much everything, including non steam games and emulators. Emulators can be a bit tricky, might take some extra fiddling.
You can also combine it with Decky Framegen, a plugin that implements Optiscaler in place of DLSS (I think that's how to sum that up). I wouldn't recommend layering frame generation because latency will go wild most of the time, but optiscaler lets you have more options for upscaling with (usually) better results than what's available in the game.
Overall I've been super impressed with how good the plugin is. It depends on the game a bit how it will run and whether it will be OK to look at, but for the most part it legit feels like free performance with no major downside. If you're already accustomed to playing games at 30 and 40 fps, you're probably gonna be a-ok.
I posted the link to the SteamDeckHQ article that will do a better job at explaining what it is and what it does, but the official release video is here: https://www.youtube.com/watch?v=dmnEOZg7bKE
You need to purchase the Lossless Scaling tool on Steam, and install Decky Loader* on your Steam Deck. The announcement video explains the process pretty well.
In practice, this is a great way to go from e.g. 45fps to 60, or 60 to 90 if you own an OLED model. And since some games allow you to cap the framerate, it also has the nice side-effects of reducing fan noise and battery use. If you really don't care about input latency (e.g. turn-based games), you can multiply the framerate up to 4x.
I've tested it on these games, from a base 40-45fps:
It's not a miracle solution, but technically impressive with the right games.
*: Decky Loader is only usable with Steam Deck stable updates, not beta.
Having followed this plugin from the beginning, I can offer a short list of games that to my eye work especially well with it.
All of these should be set to run at a locked 30fps, that you do 2x with the plugin to reach 60. Use the steam menu to disable the frame limit and set your refresh rate to match. If you see a lot of shimmering, try upping the refresh rate to 90. It won't look quite as smooth but still smoother than a locked 30. If you're having trouble reaching 60, try setting a 1600mhz limit on your GPU. Lowering Flow Scale in the plugin can get you a little more performance too.
Slightly shrinking the deadzones on your sticks might help you out as well if you're particularly bothered by latency. It obviously doesn't mean anything directly, but the faster response might help you adjust.
IMO, 3x and 4x look and play like shit with everything, I don't recommend those at all.
Here's what I got:
Armored Core VI
Monster Hunter World
Monster Hunter Rise
Mount & Blade 2: Bannerlord
Diablo 2 Resurrected
Mechwarrior 5: Mercenaries
STALKER Anomaly
Cyberpunk 2077
These games in particular I think look great with the plugin. By targeting a locked 30fps, you can increase graphical fidelity/resolution a bit and come out with a smooth experience that looks nicer. Where possible, enforce the fps limit in the game instead of through the plugin or the steam menu. Helps keep latency manageable. There will always be a degree of shimmering, but with things set up the right way it's so minimal it shouldn't bother you, if you notice it at all. Occasionally you might catch some weirdness when you swing the camera around quickly, but it's so quick you probably won't care. You can use the plugin on pretty much everything, including non steam games and emulators. Emulators can be a bit tricky, might take some extra fiddling.
You can also combine it with Decky Framegen, a plugin that implements Optiscaler in place of DLSS (I think that's how to sum that up). I wouldn't recommend layering frame generation because latency will go wild most of the time, but optiscaler lets you have more options for upscaling with (usually) better results than what's available in the game.
Overall I've been super impressed with how good the plugin is. It depends on the game a bit how it will run and whether it will be OK to look at, but for the most part it legit feels like free performance with no major downside. If you're already accustomed to playing games at 30 and 40 fps, you're probably gonna be a-ok.