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27 votes
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The OneXSugar asks: what if Nintendo Switch could transform into Nintendo DS?
9 votes -
Xbox's new hardware plans begin with a gaming handheld in 2025
26 votes -
An update from Nintendo (Nintendo Switch 2 announcement)
62 votes -
Nintendo Switch release reactions
Just for fun, given that we're probably on the eve of the announcement of the announcement of the Switch 2, a look back on some of the online reactions when the first Switch was first detailed,...
Just for fun, given that we're probably on the eve of the announcement of the announcement of the Switch 2, a look back on some of the online reactions when the first Switch was first detailed, pricing and all.
First, we have this (in)famous neogaf thread.
I don't see that happening. With that price, that paywall and that game line up, I see it below 40M after 5 years. Maybe even below 30M units.
With that price point and lineup? Fuck no.
Eventually if they drop the price big and have a lineup worth a shit maybe they can recover. Maybe. But starting off this bad doesn't inspire me with confidence.
On Reddit, the reception was equally as negative in volume, but the tenor was more reserved
Watched the presentation and was surprised at how little they did to promote the value of purchasing the Switch at $300.
Of course, fans will buy it at any price, but many consumers are gonna see two confirmed launch titles, a paid online service from a company with no proven record in that regard, and Nintendo's history of lackluster third party support and sparse releases. Consumers are liable to perceive better value in Sony's or Microsoft's offerings.
What large games they did show (Zelda, Mario, Xenoblade 2, etc.) looked good, but really not digging the console itself currently. Not a good value proposition.
EDIT: The more I try to inform myself, the uglier this whole situation looks. This console just doesn't look good.
The games from in-house Nintendo look fantastic, it contrasts so starkly with what I posted above. I don't get it. Hardware and all such related services are not their thing at all, not even remotely.
Some opinion pieces as well
The Nintendo Switch is going to be a flop.
Sorry, but it’s true, and what’s ridiculous about the whole thing is that it’s a result of Nintendo making exactly the same mistakes that turned the Wii U into a disaster – an astonishing lack of games and a price that’s too high – £280 – given said astonishing lack of games.
28 votes -
Patent filed by Nintendo for novel input method involving Switch 2 Joycon
26 votes -
SteamOS expands beyond Steam Deck
60 votes -
WiFi Game Boy cartridge, and streaming GTA5 to a Game Boy
11 votes -
Sony is reportedly working on a PS5 portable
23 votes -
raylib v5.5
9 votes -
Framework portable handheld case (Beth Deck) by Beth Le
34 votes -
PS4 turned into handheld console
16 votes -
Steam Deck shipping to Australia this November
32 votes -
Playdate pizza cover available for a limited time for $29
29 votes -
Steam Deck question: how good is the warranty, really?
I'm a new Deck owner, recieved unit in May and played sparingly for the past 2ish months. Overall really liking it, gushed about it everywhere to everyone, and big fan of Valve. But two days ago,...
I'm a new Deck owner, recieved unit in May and played sparingly for the past 2ish months.
Overall really liking it, gushed about it everywhere to everyone, and big fan of Valve. But two days ago, one of the Deck shoulder buttons stopped working suddenly. Reached out to steam and they're having me send it in, which is what I would expect. But the way they phrased it kind of souring my initial high of owning the Deck:
Based on the information you have provided, we believe it is unlikely that the current issue reflects a problem with this device as it was delivered to you. It may instead be related to your particular use of the product. Regardless, we would like to offer complimentary service as a gesture of goodwill.
So it's one of those kinds of warranty that excludes regular use? Is this one rep just awkwardly placing blame on me or is that their overall vibe? In contast, I have PS1, PS2, xBox original/360 controllers that still have all the shoulder buttons functioning normally, along with super old PSPs, DS, DS Lites, 3DS, Switch'es and none of them have failed aside from the infamous Switch drifts. Nintendo, for their part, fixed the drifts without implying it was my fault.
Anyone else dealt with Valve customer service and warranty?
20 votes -
FUEL: I shouldn't be able to play this game
I recently had a hankering to return to one of my all-time favorite games: FUEL. I couldn't stop thinking: how cool would it be if I could revisit the game from the comfort of my Steam Deck? That...
I recently had a hankering to return to one of my all-time favorite games: FUEL. I couldn't stop thinking: how cool would it be if I could revisit the game from the comfort of my Steam Deck?
That was my dream, but a few problems stood in the way:
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FUEL was released in 2009 and was delisted from Steam in 2013. (Thankfully, I have a copy of it in my library, but we're talking about an installation build that is over a decade out-of-date at this point.)
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FUEL still has Securom DRM.
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FUEL still requires Games for Windows Live, which was also shut down in 2013.
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FUEL is pretty mediocre unless you install the REFUELED mod.
So, I sat down with my Steam Deck and a hope and a prayer that maybe, somehow, I could get this game working?
Hurdle 1 wasn't even a hurdle. Proton is so damn good now. The game installed and ran flawlessly. I honestly never should have second-guessed it in the first place!
Hurdle 2 was also, surprisingly, a non-issue. Either the Securom servers are somehow still live and actually checked my CD key, or the dialog box lied to me as part of an offline fallback and told me I was cleared anyway (I'm thinking this is more likely?). Either way, I was happy.
Hurdle 3 was the first actual block. The game crashes when trying to pull up GFWL, which is pretty much what I expected -- the service has been down for over a decade now. Thankfully, there's an unexpectedly easy fix. Xliveless is a DLL that bypasses GFWL and lets the game boot (and save) without it.
Hurdle 4 isn't really a hurdle per se, but that's only because the Steam Deck lets you boot into Desktop Mode and get fully under the hood. I downloaded the mod, dumped the files in the installation folder, ran the mod manager through Protontricks, and then set up all of my mod choices. I then jumped back into game mode, and the game is flawlessly running -- mods and all.
I should also mention that I did all of this on-device. I didn't need to break out a mouse and a keyboard or transfer files from my desktop or anything. From the first install of the game to running it fully modded took me maybe ten minutes total? It was amazingly quick, and most of that time was me searching up information or waiting for the Deck to boot over and back between Desktop and Game Mode.
I realize that, in the grand scheme of game tinkering, this doesn't sound like a whole lot, but that's honestly the point. The fact that this comes across as sort of mundane and uneventful is, paradoxically, what makes it noteworthy. If we're keeping score here, I am:
- playing a 2009 Windows game,
- that was delisted in 2013,
- on a Linux handheld device in 2024.
I also:
- somehow passed the game's decade-old DRM check,
- bypassed the game's second DRM system that has been officially shut down for over a decade,
- modded the game in literal seconds,
- and did all that using only a controller -- while lying on my couch.
From a zoomed out perspective, I shouldn't be able to play this game. FUEL should be dead and buried -- nothing more than a fond memory for me. Even if I turn the dial a little more towards optimism, it really shouldn't be this easy to get up and running. I thought I was going to spend hours trying to get it going, with no guarantee that it ever would. Instead I was driving around its world in mere minutes.
I'm literally holding FUEL and its massive open-world in my hands, fifteen years after its release, on an operating system it's not supposed to run on, and on a device nobody could have even imagined was possible when the game released.
We really are living in the future. I remain in absolute awe of and incredibly grateful for all the work that people do to make stuff like this possible.
38 votes -
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TETRIS for Sharp Electronic Notebook (1989)
8 votes -
The Steam Deck now has over 5,000 Verified games
According to SteamDB, at the time of this posting: There are 5,006 Verified games. There are 10,240 Playable games. I thought this was a noteworthy milestone worth sharing -- The Little Linux...
According to SteamDB, at the time of this posting:
- There are 5,006 Verified games.
- There are 10,240 Playable games.
I thought this was a noteworthy milestone worth sharing -- The Little Linux Handheld That Could now has a definitive library of >15,000 games!
(The actual library size is significantly larger when you consider how many games run on it that don't yet have a rating, and even that's saying nothing of non-Steam games and things like ROMs as well).
69 votes -
Ghost of Tsushima's Steam Deck performance is fantastic so far - first impressions
19 votes -
Nintendo pre-announces a Switch 2 announcement is coming… eventually
25 votes -
"We never really thought anyone was going to make a Playdate game"
21 votes -
PortMaster: a simple GUI tool designed to facilitate the downloading and installation of game ports for Linux handheld devices
3 votes -
PlayStation Portal sales continue to impress despite skepticism
22 votes -
Rumor: Insider claims Xbox handheld under development
28 votes -
Playtron: the startup hoping to Steam Deck-ify the world
20 votes -
Nintendo is telling game publishers Switch 2 will be delayed [until early 2025]
25 votes -
The Playdate handheld console is now in stock and available in twenty-two additional countries
32 votes -
73% of the top 1000 games on Steam run on the Steam Deck
48 votes -
Why more PC gaming handhelds should ditch Windows for SteamOS
21 votes -
Steam Deck OLED - A thought and some feelings
I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got. TL;DR: OLED is the definitive...
I guess this is just a thing I like to do lol. I got an OLED Steam Deck and have been playing around with it for about a week, so I wanted to share what all I got.
TL;DR: OLED is the definitive version of this product. If you're at all interested, whether or not budget is a concern this model is worth looking at, especially if you can actually get your hands on one to try for a bit. Words aren't quite what they need to be to get across how it looks and feels.
The long of it:
Valve wasn't kidding about stuff like a little performance improvement and better battery life. It feels like someone took the LCD deck and made a checklist of every single thing that could be improved, and then did it. The result is just about the best refresh of a product I've ever seen.
The screen is the most obvious upgrade and it really is great to look at. It is a big jump to go from an LCD at 60hz, to OLED at 90hz with HDR available. As great as VibrantDeck is, no amount of color fuckery can really reproduce what is happening when you have these features. For games that support HDR, it can feel like you've actually made an upgrade, because of how differently it can handle things like bright flashes of light and particle effects on top of the color differences. The refresh rate is tied to the frame limiter by default, so when you drop the frame limit the refresh rate tends to stay double whatever that is. 40fps/80hz feels better than 40/40 to me, like stuttering just isn't as bothersome.
Be aware it's on developers to implement HDR, which means sometimes you run into a game with a shitty implementation. FFVII R comes to mind. Just know that if you run across a game where this feature seems to make the game look terrible, it's not the device doing it.
The improvements to the battery do mean something like a ~40% increase. Games like Armored Core VI and Elden Ring tended to last about 1.5-2 hours on the LCD model, on OLED it's more like 2.5-3, and this is the sweet spot imo. Rare that I'm gonna sit down and play for that long in the first place, so having this much power available means being able to play here and there with much less concern. Games that already played well in a low power state just get that much more time. One thing to know if you're coming from an LCD - it doesn't save your power profiles. Input profiles yes (if you saved them), but power settings need to be redone game-to-game.
The device itself is a little lighter, and it feels like it sits in my hands a little better. The difference is minute, but noticeable, and nice. All of the buttons feel good, the sticks have slightly more resistance to them, and the trackpads are much nicer to use. In particular, the way you click the trackpads is more forgiving by default, so while it is a little easier to mis-click it feels more like using a "real" trackpad. The deck in general is the only device I find doesn't really aggravate my carpal tunnel, and the OLED model keeps that up.
On the software side there isn't really a difference - SteamOS is more or less exactly the same with a few OLED-specific settings. Most of your info gets saved and loaded up when you log in. Cloud saves are one piece of course, but too, any controller profiles you saved will come back, and the SD card can just be freely transferred/there isn't really any setup to it. From boot to play I mostly just waited on the game to download - setting up the device was as simple as waiting for it to do an update, then log in, and that's it. It doesn't pester you to register for anything/no ads.
Things like sleep/wake and transitioning to desktop mode are faster and more consistent. Pretty regularly, my LCD model would fail to sleep/wake correctly - I'd put it to sleep and upon waking it, it would reboot. Inconsistent but often enough to get annoyed with. With the OLED model, i notice this doesn't happen as often. It still does, but much less frequently. The improvements to the trackpads means I use desktop mode more often, it feels much nicer to navigate. All of the stuff I had before was simple to install and restore - emudeck, decky, cryoutilities all installed without any issues and worked fine after I moved over all my stuff from the first deck. Haven't hit any issues with decky plugins either.
Even the carrying case got a pass. It's been redesigned a little, with an extra velcro fastener bit and tighter mold inside, black instead of white.
Transferring my information was about as easy as you could do. There are several options - I mostly used KDE connect, but there's also Warpinator, and a deck plugin called DeckMTP that can let you do a direct USB connection. Literally just copy/paste, once I installed all the stuff I had before I could just drop in the old device's things and be good to go. One thing to be aware of, is that for games which don't support Steam Cloud, you need to copy their save data over. That's gonna mostly be in a folder in /steamapps called CompatData. Takes a little doing but it's not hard to figure out. The hardest thing to set up was STALKER Anomaly, and all that was was about a five step process of clicking things in Wine. By the way, if you make a custom controller profile for a non-steam game, when you add that game to the library make sure it has the same name as before and your controller profile will be saved!
Overall I'm impressed to the point I intend to hold off buying any more PC hardware until a Deck 2 appears. If that product gets the same kind of attention this one did there's no doubt in my mind it will be fantastic. Considering too, the ability to dock and use peripherals, I think I'd feel safe recommending an OLED steam deck as a replacement for a gaming machine + non-work computer to just about anybody. $399 as a base price for PC Gaming is fucking awesome, and $549 for this improved model, at least I feel is very much worth it. $150 for an OLED screen, more storage, bigger battery is not bad. The deck is a hugely popular product, which means you get the added benefit of folks constantly tinkering and messing with stuff to make it work, on top of the odd developer specifically targeting it (such as in Cyberpunk, or how Bannerlord reworked its control scheme). Those kinds of communities exist around other devices, but not nearly to the same extent, and they'll die fast as those products come and go.
So that's what I got. I hope this was informative and helpful. If you have any questions I'm happy to answer as best I can. I'm super happy with the deck as a product, it feels a lot like getting to see what it looks like when someone goes the distance and throws their full weight behind this kind of product.
Edit: I don't know how well this will come through looking on different screens, but here are a few screenshots from AC VI and Morrowind that made use of HDR. Even if it doesn't come through - if you've never owned a deck and were considering one, yeah stuff can look this good on it! It's amazing.
51 votes -
Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?
As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and I’m so excited for it to...
As title says, once Valve announced the OLED deck, I saw the refurbished originals go on a deep discount and figured it was time to buy in. So I ordered a refurb 512GB and I’m so excited for it to arrive! Been in a gaming rut for a long time now and, having never been a PC gamer, I’m look forward to checking out a bunch of games I’ve never played before.
What tips do you have for a first time Deck owner?
Any essential games I should be sure to get?
And finally, is it possible to get games I own on the Epic Games Store (I collected all their free games over the years) or Xbox Game Pass PC games on my Steam Deck?
44 votes -
Steam Deck users, has anyone found a compact docking setup?
I live in a pretty compact house, and have my work office upstairs in a corner of one of my kids bedrooms. Obviously, gaming in there after they are asleep is a no go! Our one tv is usually given...
I live in a pretty compact house, and have my work office upstairs in a corner of one of my kids bedrooms.
Obviously, gaming in there after they are asleep is a no go! Our one tv is usually given over to my wife on evenings I break out the Steam Deck - which has been my first foray back into gaming since having kids and I'm thoroughly enjoying it.
However, I'm interested if anyone has found a neat solution to use it in e.g. desktop mode without a conventional monitor or TV to dock with, that I could break out quickly on a breakfast bar and then stow easily.
I'm envisaging some kinda of Frankensteined cheap laptop shell housing to contain the screen and keyboard-
Steam Deck -> USB C Dock -> HDMI out to laptop screen and USB out to keyboard.
Anyone familiar with something resembling this kind of setup, or something similar?
19 votes -
Introducing Steam Deck OLED - November 16
61 votes -
What do we know about the Switch 2’s hardware power?
17 votes -
CNC machining a wooden Game Boy
13 votes -
Nintendo files patent for magnetic anti-drift joysticks, similar to "Hall Effect" sticks
21 votes -
PlayStation’s first Remote Play dedicated device, PlayStation Portal remote player, to launch later this year at $199.99 USD
19 votes -
Leaked images reveal Lenovo’s Steam Deck competitor with a hint of the Switch
39 votes -
What are the best portable retro consoles under 120 US dollars?
The idea is to get a console to play raging in complexity from the NES, SNES, up to Nintendo DS and PSP. Anything above that is not a priority or a necessity. But it would be nice to have a screen...
The idea is to get a console to play raging in complexity from the NES, SNES, up to Nintendo DS and PSP. Anything above that is not a priority or a necessity. But it would be nice to have a screen large enough to handle DS games in some form. Can I find anything decent in that price range?
Thanks :)
24 votes -
The fifteen greatest Nintendo DS games of all time
36 votes -
Steam Deck hits over 10,000 verified and playable games
98 votes -
Fire Emblem (GBA) coming to Nintendo Switch Online Expansion Pass on 6/23
11 votes -
Diablo IV works on the Steam Deck
Just tested it myself. Here’s the process that worked for me, in case anyone else needs a guide. No guarantees, of course, but hopefully it works for others too: From Desktop Mode Download the...
Just tested it myself. Here’s the process that worked for me, in case anyone else needs a guide. No guarantees, of course, but hopefully it works for others too:
From Desktop Mode
Download the Battle.net installer
Add the installer as a non-Steam game
Change the installer settings in Steam to run with Proton Experimental
Run the installer
(tip: to make it easy to find the launcher in the next step, you can change the install path to be in your downloads folder instead of deep in the Proton path)Once installed, exit the installer
Add the installedBattle.net Launcher.exe
as a non-Steam game
Change the launcher settings in Steam to run it with Proton Experimental
Run the launcher
Log in
Install Diablo IV
(tip: uncheck the high res textures option which is on by default to save yourself about 40 GB of space)
Close launcher
(tip: if D4 is the only Bnet game you’re planning on playing, you can rename the launcher in Steam toDiablo IV
)From Gaming Mode
Launch the launcher
Click the Play button on Diablo IV
Enjoy!
Other Tips
During installation or the game, whenever you need a keyboard, press
STEAM + X
to call it up.Occasionally, during installation or in the Launcher in game mode, my trackpad input would get wonky or stop responding. When this happens, hold the
STEAM
button down while using the trackpads, and they should work again.Beyond that, the game automatically worked from me. It loaded low graphics settings (which are perfect for the Deck) and recognized my controller. It even opens with some accessibility settings before you start playing that lets you scale the font size up too, which makes it easier to read on the small screen.
I can’t say much about how the game actually plays as I really just did this to test if it works. I’ll be putting in my first actual time with the game tomorrow.
34 votes -
McDonald's releases new game for old console: Grimace's Birthday, on Game Boy Color
26 votes -
I spent three weeks trying to port Super Auto Pets to the Gameboy Advance
10 votes -
Steam Deck or ASUS ROG Ally?
I'm interested in buying one of the new PC gaming handhelds, and I'm torn. If I went for the Steam Deck I'd be buying the 512GB version, so the price difference between it and the ASUS is only...
I'm interested in buying one of the new PC gaming handhelds, and I'm torn. If I went for the Steam Deck I'd be buying the 512GB version, so the price difference between it and the ASUS is only about £50/£100 more. The ASUS seems to do a lot better in benchmarks, has a nicer screen, and comes with Windows 11. I love Linux but there's several games I'd want to play on it that the anti cheat just won't work with Linux. I know you can dual boot the Steam Deck, so that could also be an option. The main thing that is making the decision more difficult is that the Steam Deck has touchpads, and the ASUS apparantly has inferior thumbsticks and D-pad. But then again the ASUS is sleeker and lighter, so potentially more portable? Sorry for the ramble, I just wanted to express my thoughts so far, and hear what you all think. Help me decide!
35 votes -
Traumatarium - A new dungeon crawler RPG for the Nintendo Game Boy with killer black-metal graphics
8 votes -
The top 100 games played on the Steam Deck
7 votes -
The forgotten portable NES
4 votes -
Happy Birthday to the Steam Deck!
It has been one year since the Steam Deck officially launched. At the time: you had to wait a long time, months even, to be able to get the hardware the number of supported games was low the...
It has been one year since the Steam Deck officially launched.
At the time:
- you had to wait a long time, months even, to be able to get the hardware
- the number of supported games was low
- the software was still highly buggy and rough around the edges
Currently:
- it is available on-demand, though unfortunately not for all countries
- there are nearly 3,000 Verified and 5,000 Playable games on the device (with many more unconfirmed titles that work anyway)
- the software is much more mature and a healthy ecosystem of third-party applications and support has sprung up
For those here who have Steam Decks, let us know your thoughts on the device, this past year, and the future to come.
Happy Birthday, Steam Deck!
23 votes