I totally agree, but it is insanely impressive how much staying power Skyrim and friends has. I would never, ever, have bet that Skyrim could be profitably re-released this many times.
I totally agree, but it is insanely impressive how much staying power Skyrim and friends has. I would never, ever, have bet that Skyrim could be profitably re-released this many times.
None of their other games have really grabbed me like Skyrim did, but it still hasn’t let go. Though it’s not the perfect game, whatever that means, it’s one of the finest I’ve ever played. I keep...
None of their other games have really grabbed me like Skyrim did, but it still hasn’t let go. Though it’s not the perfect game, whatever that means, it’s one of the finest I’ve ever played. I keep coming back to it and it keeps surprising me. Just an absolute master class in environmental storytelling, world building, and power fantasy. IMHO it more than deserves every release it’s gotten.
Starfield curiously not on the list, I wonder why? Presumably something to do with performance, but that would also apply to Oblivion Remastered? Very interested to see benchmarks, provided...
Starfield curiously not on the list, I wonder why? Presumably something to do with performance, but that would also apply to Oblivion Remastered? Very interested to see benchmarks, provided they're not "cloud versions".
After seeing the announcement about Indy being ported, I'm inclined to believe pretty much anything can be ported to Switch 2 with enough compromises. Starfield is an odd case where even the PS5...
After seeing the announcement about Indy being ported, I'm inclined to believe pretty much anything can be ported to Switch 2 with enough compromises. Starfield is an odd case where even the PS5 version is taking until April 2026, so I suspect they just haven't put the resources on developing a Switch port yet.
or perhaps it just didn't sell that well because it isn't a very good game and they don't feel it makes sense to allocate resources to ports that won't sell well either. Being an MS exclusive I...
or perhaps it just didn't sell that well because it isn't a very good game and they don't feel it makes sense to allocate resources to ports that won't sell well either. Being an MS exclusive I have to imagine most people played it via gamepass, myself included, and didn't buy it. I'm certainly glad I didn't buy it. The game is completely soulless.
I think it gets more hate than it deserves, but I will say I didn't like the ending at all. The feel of the shooting mechanics is pretty nice, but not unrivaled. Some of the worlds are impressive,...
I think it gets more hate than it deserves, but I will say I didn't like the ending at all.
The feel of the shooting mechanics is pretty nice, but not unrivaled. Some of the worlds are impressive, but most of the uninhabited planets are dull (which some would argue matches real world space, but IMO it's supposed to be a game...). The story is overall okay, with some very cool moments of integrating real life NASA etc into sci-fi future. I liked the factions more than the main story. Parts of the gameplay feel like a Skyrim v2 reskin (spoilers if I go into much more detail).
I would get it on a steep sale, but that ending really soured me. If you're into playing games and are fine with never finishing them and can avoid the ending, you might have a better experience than I did. (Or maybe I'm just unfairly disinterested in the ending and others liked it.)
I didn't hate starfield overall. The ending, and the actual main quest itself, were desperately bad. So much so that I'm never going to replay it. The ship building was compromised, there were...
I didn't hate starfield overall. The ending, and the actual main quest itself, were desperately bad. So much so that I'm never going to replay it.
The ship building was compromised, there were open cups hanging out on picnic tables on every airless moon, base building was terrible. So many loading screens.
Overall the graphics and look of the thing were fine. Good even. The faction quests were pretty good - easily the best part of the game I thought. I enjoyed hanging out in Neon.
But that main quest is so utterly, utterly dreck that I won't bring myself to ever replay it. Though I am still glad I went through it once, doing all I wanted to.
I've replayed Skyrim, Oblivion, FO4 and FO NV many times. Starfield nah.
I don't think it's a bad game. But yes, simply follow the money. Skyrim is basically the closest competitor to GTA in terms of cultural impact and sheer sales as a third party studio's game, and...
I don't think it's a bad game. But yes, simply follow the money. Skyrim is basically the closest competitor to GTA in terms of cultural impact and sheer sales as a third party studio's game, and it's probably getting close to 70 million sales in 2026 (I think the last figure was 60m in late 2023?). It's a very justifiable port job whenever something new comes up.
Starfield is a new IP with an inherently less interesting premise (I love space, but a non space opera setting is much harder to pull off for the theme) and didn't seem to sell the way Microsoft or Bethesda wanted it to. It will probably still be supported due to historical trends, but it's not going to be ported day 1 to everything under the sun.
Starfield has mich more intense requirements than the Oblivion remaster, which is mostly an optimization issue. Though my computer with a 6800xt, 32gb of ram and an AMD 9300x3d had no issues with...
Starfield has mich more intense requirements than the Oblivion remaster, which is mostly an optimization issue.
Though my computer with a 6800xt, 32gb of ram and an AMD 9300x3d had no issues with the remaster, and runs Starfield better than any review I've seen using Proton and no tweaks, my experience woth both differing significantly from actual supported platforms (Windows/consoles).
So, I was disappointed in the Direct and Microsoft overall. But, Bethesda putting Indiana Jones on a physical cart and not a Game Key Card is a really nice touch. It will be one of the games we...
So, I was disappointed in the Direct and Microsoft overall. But, Bethesda putting Indiana Jones on a physical cart and not a Game Key Card is a really nice touch. It will be one of the games we buy for our household this year.
Oh boy more re-releases of Bethesda games. yippee...
I totally agree, but it is insanely impressive how much staying power Skyrim and friends has. I would never, ever, have bet that Skyrim could be profitably re-released this many times.
None of their other games have really grabbed me like Skyrim did, but it still hasn’t let go. Though it’s not the perfect game, whatever that means, it’s one of the finest I’ve ever played. I keep coming back to it and it keeps surprising me. Just an absolute master class in environmental storytelling, world building, and power fantasy. IMHO it more than deserves every release it’s gotten.
Please stop trying to convince me to sacrifice more of my life to that game. 😭
Starfield curiously not on the list, I wonder why? Presumably something to do with performance, but that would also apply to Oblivion Remastered? Very interested to see benchmarks, provided they're not "cloud versions".
After seeing the announcement about Indy being ported, I'm inclined to believe pretty much anything can be ported to Switch 2 with enough compromises. Starfield is an odd case where even the PS5 version is taking until April 2026, so I suspect they just haven't put the resources on developing a Switch port yet.
I thought that was because it’s a Microsoft timed exclusive, not because it’s taking them longer to figure out the PS5 port.
or perhaps it just didn't sell that well because it isn't a very good game and they don't feel it makes sense to allocate resources to ports that won't sell well either. Being an MS exclusive I have to imagine most people played it via gamepass, myself included, and didn't buy it. I'm certainly glad I didn't buy it. The game is completely soulless.
I think it gets more hate than it deserves, but I will say I didn't like the ending at all.
The feel of the shooting mechanics is pretty nice, but not unrivaled. Some of the worlds are impressive, but most of the uninhabited planets are dull (which some would argue matches real world space, but IMO it's supposed to be a game...). The story is overall okay, with some very cool moments of integrating real life NASA etc into sci-fi future. I liked the factions more than the main story. Parts of the gameplay feel like a Skyrim v2 reskin (spoilers if I go into much more detail).
I would get it on a steep sale, but that ending really soured me. If you're into playing games and are fine with never finishing them and can avoid the ending, you might have a better experience than I did. (Or maybe I'm just unfairly disinterested in the ending and others liked it.)
I didn't hate starfield overall. The ending, and the actual main quest itself, were desperately bad. So much so that I'm never going to replay it.
The ship building was compromised, there were open cups hanging out on picnic tables on every airless moon, base building was terrible. So many loading screens.
Overall the graphics and look of the thing were fine. Good even. The faction quests were pretty good - easily the best part of the game I thought. I enjoyed hanging out in Neon.
But that main quest is so utterly, utterly dreck that I won't bring myself to ever replay it. Though I am still glad I went through it once, doing all I wanted to.
I've replayed Skyrim, Oblivion, FO4 and FO NV many times. Starfield nah.
I don't think it's a bad game. But yes, simply follow the money. Skyrim is basically the closest competitor to GTA in terms of cultural impact and sheer sales as a third party studio's game, and it's probably getting close to 70 million sales in 2026 (I think the last figure was 60m in late 2023?). It's a very justifiable port job whenever something new comes up.
Starfield is a new IP with an inherently less interesting premise (I love space, but a non space opera setting is much harder to pull off for the theme) and didn't seem to sell the way Microsoft or Bethesda wanted it to. It will probably still be supported due to historical trends, but it's not going to be ported day 1 to everything under the sun.
Starfield has mich more intense requirements than the Oblivion remaster, which is mostly an optimization issue.
Though my computer with a 6800xt, 32gb of ram and an AMD 9300x3d had no issues with the remaster, and runs Starfield better than any review I've seen using Proton and no tweaks, my experience woth both differing significantly from actual supported platforms (Windows/consoles).
So, I was disappointed in the Direct and Microsoft overall. But, Bethesda putting Indiana Jones on a physical cart and not a Game Key Card is a really nice touch. It will be one of the games we buy for our household this year.
This could have just been an email. Or even a tweet.
I guess New Vegas is too risque to port?