14 votes

Mewgenics | Review trailer

3 comments

  1. [2]
    0xSim
    Link
    So, anyone is playing this game? The Binding of Isaac is probably the game I'd choose if I had to play a single game until I die, and it looks like Mewgenics is going to be at least as good... But...

    So, anyone is playing this game?

    The Binding of Isaac is probably the game I'd choose if I had to play a single game until I die, and it looks like Mewgenics is going to be at least as good... But I'm usually not a fan of tactical games.

    1 vote
    1. Chemslayer
      Link Parent
      I am! I'm in a similar boat with you re:Isaac, by far my favorite Rogue like of all time, and only prudence is keeping me from immediately naming it my favorite game overall (I'd have to at least...

      I am! I'm in a similar boat with you re:Isaac, by far my favorite Rogue like of all time, and only prudence is keeping me from immediately naming it my favorite game overall (I'd have to at least give a few other games consideration).

      I've only played about 2 hours so far. I got it essentially because of my overflowing goodwill from Isaac. So far it's been really fun. I appreciate that (so far at least) it's meta-progression mirrors Isaac style, in that new unlocks are variety and mechanics, rather than "You are now 0.5% better at collecting Blue Spirit Dust" that seems to be the defacto way to do rogue likes nowadays (some do it well, most just feel like an arbitrary grind).

      The humor is McMillan: lots of poop and immature humor, and these cats are NOT treated with care or respect (there hasn't been any cat gore or anything like that so far, but there's references to mistreatment of all kinds). I've actually enjoyed the writing so far, but I do think he excels most when he speaks least (eg Isaac has extremely minimal dialogue/writing, and let the environments and designs speak). Shout-out to the soundtrack, which is dumb as hell, featuring many custom songs about cats and environments sung earnestly and accompanied with good beats, I love them.

      The gameplay has been fun so far. You make a party of 4 cats, assign them classes, and go room by room doing fights or events. I haven't had a ton of time to explore yet, but the gameplay seems solid, and I feel the interplay between cat abilities, classes, and items strikes a good balance between giving you options without being overwhelming. It helps that the stats are pretty simple, makes it easy to decide what goes where.

      The meta-game of getting new cats, and breeding them, I've only just scratched the surface. I've already caught on to the idea of "keep good cats to breed, get rid of sucky cats", but beyond that I haven't grasped it too much. I can already see a future unlock described as "help with breeding", so maybe there'll be a more legible interface for managing genetics to be unlocked soon.

      Overall, highly enjoyed. I don't see myself crossing 1000+ hours like I have with Isaac, but who knows!

  2. pekt
    Link
    It's cool to see this finally released after it's been talked about for so long. I played a lot of Binding of Isaac years ago, and thought this would for sure be a day 1 buy for me when if came...

    It's cool to see this finally released after it's been talked about for so long. I played a lot of Binding of Isaac years ago, and thought this would for sure be a day 1 buy for me when if came out. I'd be happy if I got it as a gift, but with how little time I spend on games now I don't think I'll end up buying this myself in the foreseeable future.

    I'm curious how good this is, the videos that were posted of the gameplay looked interesting.