-
47 votes
-
Did you know the top brass at ARMA and DayZ studio Bohemia Interactive bought a 'disinformation outlet' in 2023?
24 votes -
Alan Wake 2 has now passed 2m sales and has finally started making a profit – Control 2 will enter full production at the end of this month
26 votes -
Entertainment Software Association unveils iicon, game-changing thought leader summit to harness the power of interactive entertainment and shape the future of business and culture
2 votes -
Paradox Interactive announces a binding agreement to acquire developer Haemimont Games, which will become a wholly owned subsidiary
14 votes -
Electronic Arts slashes BioWare after ‘Dragon Age’ sales miss
26 votes -
GodisaGeek staff quits following ex-priest owner’s Nazi salute
34 votes -
The making of Minecraft
9 votes -
100 Slaps: The breaking news the games industry ignored in 2024
9 votes -
GOG reportedly suffering from staff turnover and poor management: “Current business model is likely running out of steam”
64 votes -
Sony is in talks to buy media powerhouse Kadokawa
23 votes -
Thunderful Games announce 100 layoffs and cancel projects – say they'll publish more games by other studios, but fewer of their own
5 votes -
Embracer has entered a $1.2 billion agreement to divest mobile developer Easybrain to digital entertainment firm Miniclip
10 votes -
Supercell acquires Space Ape – the Finnish mobile studio had already been a majority investor since 2017
4 votes -
Scientists and archivists worry Epic Games' control of the 3D model market will 'destroy' cultural heritage
35 votes -
Sony closes Concord studio and permanently shuts down the game
45 votes -
Hazelight Studios has announced that It Takes Two has sold over twenty million copies – Josef Fares teases next project
15 votes -
Riot lays off more League of Legends developers while promising to increase team size
11 votes -
Nintendo goes after the YouTube channel RetroGameCorps and many others
34 votes -
Paradox must refocus to rebuild trust and survive, bosses say, after Life By You cancellation
28 votes -
Roblox: Inflated key metrics for Wall Street and a pedophile hellscape for kids
24 votes -
Saudi Arabia considering increasing its 8.58% stake in Nintendo
19 votes -
Ubisoft needs the next ‘Assassin’s Creed’ to be a hit
14 votes -
Cards Against Humanity sues SpaceX, alleges “invasion” of land on US/Mexico border
114 votes -
Inside Annapurna Interactive's mass walkout: Internal politics, the surprise Remedy Entertainment deal, and why it all happened
50 votes -
Annapurna video-game team resigns, leaving partners scrambling
45 votes -
Starbreeze Studios has announced major changes to Payday 3's creative leadership team – continues to struggle against its decade-old predecessor
9 votes -
Microsoft lays off another 650 staff from its video game workforce
21 votes -
Helldivers 2 support studio Toadman Interactive to shut offices in Sweden and Norway – some positions at developer's Berlin office also at risk
14 votes -
Valve handbook for new employees — first edition
38 votes -
Krafton acquires Tango Gameworks and Hi-Fi Rush IP from Xbox
21 votes -
Meta closes down first-party Quest studio Ready at Dawn Studios
15 votes -
Humble Games responds and confirms that whilst it is restructuring, it is not shutting down
49 votes -
The final level: Farewell from Game Informer
33 votes -
GameStop kills Game Informer magazine and takes website offline
11 votes -
Why is it so expensive to make games in the United States?
14 votes -
Studios can 'suffer' on the stock market: Hitman dev IO Interactive says independence brought stability
21 votes -
The magic of tabletop crowdfunding is dying
18 votes -
Valve runs its massive PC gaming ecosystem with only about 350 employees
56 votes -
Pieces Interactive, the Embracer-owned studio behind the recent Alone in the Dark remake, has seemingly shut down
7 votes -
Steam Business Update - Update on the Steam Platform, features, and global trends
32 votes -
Embracer cut ties with more than 4,500 employees and cancelled eighty projects, reducing its headcount by 27% in twelve months
28 votes -
IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more
38 votes -
‘Grand Theft Auto 6’ sets fall 2025 release as Take-Two posts $2.9 billion quarterly loss
23 votes -
EA is looking at putting in-game ads in AAA games — 'We'll be very thoughtful as we move into that,' says CEO
48 votes -
Microsoft's decision to close down Tango Gameworks, Arkane Austin and other game studios is largely motivated by the desire to keep IPs, and ensuring the studios can't work for Microsoft's competition
29 votes -
Unity appoints former EA and Zynga executive Matthew Bromberg as its new CEO
26 votes -
Take-Two publishes WARN notice about seventy layoffs and studio closure in Seattle, possibly affecting Kerbal Space Program 2 developers Intercept Games
Take-Two posted a legally-required notice that it is laying off 70 workers and closing a studio in Seattle. This is part of mass layoffs announced across Take-Two. This has also been mentioned by...
Take-Two posted a legally-required notice that it is laying off 70 workers and closing a studio in Seattle. This is part of mass layoffs announced across Take-Two. This has also been mentioned by Games Industry.biz, although without much more details than what I have here (at time of writing).
The only Take-Two studio in Seattle is Intercept Games, who have been making Kerbal Space Program 2. We also know that Intercept had about 65-70 people working there (half of which were on KSP2, half of which were on an unannounced project).
Various KSP2 devs have also posted on social media that they have been impacted by layoffs (not sure about the rules re: linking social media profiles, so I'll hold off).
We may or may not have more news in the coming days. It's hard times in the industry right now, and my heart goes out for everyone affected.
EDIT: From Game Developer:
When approached for comment by Game Developer, Take-Two wouldn't confirm whether Intercept Games has been impacted by the cuts–despite multiple Kerbal Space Program developers indicating they recently left the studio, with one expressly stating they were "laid off." A company spokesperson did, however, explain that its Private Division publishing label will continue to support Kerbal Space Program 2.
...
When pushed again on the current status of Intercept Games, Take-Two told Game Developer it has "nothing further to note."
31 votes -
Swedish gaming conglomerate Embracer Group announced plans on Monday to split itself into three distinct games and entertainment companies
24 votes -
Open source Minecraft mod platform Modrinth goes indie, returns funds to investors
31 votes