5 votes

Epic Games reportedly pivoting to “AI first” game development model

1 comment

  1. kacey
    Link
    Figured this would be more appropriate for ~tech, since it's less about games, and more about AI. Also, before you read through my highlighted snippets, please remember that editorial input...

    Figured this would be more appropriate for ~tech, since it's less about games, and more about AI.

    Also, before you read through my highlighted snippets, please remember that editorial input necessarily creates bias. I am not an impartial, unemotional thinking machine. I am, of course, a dog sitting at a desk using BTT (bark-to-text) input. So the things I find salient to an article tell a story of my personal interests and opinions. Please read the article, in other words; this should not be seen as a summary XD

    Epic Games is shifting to an “AI first” development strategy for its collaboration with the Walt Disney Company, letting AI models write all the code and guide all the artwork for an upcoming shooter.
    [...]
    Human developers will be tasked with managing and guiding code and art assets generated by models such as Anthropic’s Claude, according to internal Epic employee messages viewed by Bloomberg. That means “no more hand-written code” and art assets “generated with full AI workflows,” according to the report.
    [...]
    “We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration,” Epic CEO Tim Sweeney wrote on social media shortly after the Bloomberg story was posted. “The aim isn’t to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.”
    [...]
    [...] In an interview with IGN in June, Sweeney saw the technology resulting in games with “the possibility of infinite dialogue with a really simple setup for creators,” leading to situations where “small teams will be able to create games with immense amounts of characters and immense and interactive worlds.”
    [...]
    Epic laid off over 1,000 employees in March, citing a “downturn in Fortnite engagement” as the main reason behind the move. Months later, Fortnite Senior External Development Manager Stephanie Arnette said that “I know everyone’s biggest fear is, ‘Oh my god, AI is going to take all our jobs.’ That’s not our goal. The goal is to make us more efficient.”

    2 votes