Kopper's recent activity

  1. Comment on V Rising 1.0 out now in ~games

    Kopper
    Link Parent
    The steady decline in Battlerite's playerbase has always been a tragedy. A real gem.

    The steady decline in Battlerite's playerbase has always been a tragedy. A real gem.

  2. Comment on Why Gen Z is quietly giving up in ~life

    Kopper
    Link Parent
    I'll actually take you one further than 68% of people being irrational. All people are irrational, 100%. Maybe not irrational about 100% of things, but absolutely 100% are irrational about some...

    I'll actually take you one further than 68% of people being irrational. All people are irrational, 100%. Maybe not irrational about 100% of things, but absolutely 100% are irrational about some things.

    13 votes
  3. Comment on Have you had a life-altering change in who you are? in ~talk

    Kopper
    Link Parent
    Pascal's Wager is I think the first official coinage of idea. It's something I struggled with too, but it really comes down to "you can't force yourself to genuinely believe something you don't...

    Pascal's Wager is I think the first official coinage of idea. It's something I struggled with too, but it really comes down to "you can't force yourself to genuinely believe something you don't genuinely believe." If you're only believing in god because of game theory it feels like it wouldn't really count anyways.

    4 votes
  4. Comment on What are you reading these days? in ~books

    Kopper
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    Picked up the Foundation series by Asimov again, I'm on to Second Foundation which is, funnily enough, the third book. The core concept of the series is that far into the galactic future, a...

    Picked up the Foundation series by Asimov again, I'm on to Second Foundation which is, funnily enough, the third book.

    The core concept of the series is that far into the galactic future, a brilliant scientist develops the perfect mathematical model to predict human behavior. It's so perfect, in fact, that he is able to predict the exact moment when civilization will fall and plunge the galaxy into another dark age. He develops a plan to avert the worst of the catastrophe but, because of the nature of predicting human behavior, the plan is immediately invalidated if people know what it is; they'd change their behavior and throw off the precision of the scientist's model.

    What I love about the series is that it takes place over the course of several hundred years, with a new cast of characters introduced with each timeskip, so you get to see the long-term ramifications of the long-dead scientist's actions and the things that do or don't go according to the plan.

    4 votes
  5. Comment on What's a game that you feel is almost great? in ~games

    Kopper
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    Deep Sky Derelict is one I played a few years back that I almost loved. You pick a team of three guys and explore abandoned spaceships for loot. The style, the vibes, and the mechanics were...

    Deep Sky Derelict is one I played a few years back that I almost loved. You pick a team of three guys and explore abandoned spaceships for loot. The style, the vibes, and the mechanics were amazing. But it was missing so many quality of life features and it had horrible balance. There's an absurd difficulty spike about halfway through which prevents you from really experimenting or exploring the mechanics. Some of the classes are objectively better than others and it begins to get difficult if you don't optimize correctly. It feels like you get punished for not picking the "meta" option.

    If the game just had a few balancing changes so that you could actually engage with it, I'd like it a lot more. I put around 30 hours into it and came out the other end disappointed because, not because it was technically bad, but because it was so close to being a perfect game for me and fell just short.

    3 votes
  6. Comment on The Abilene Paradox in ~life

    Kopper
    Link Parent
    In a perfectly logical sense, sure, but that doesn't always guarantee the best outcome. If my partner was sincerely excited to go see a new movie that I had no interest in, I'd go with them just...

    In a perfectly logical sense, sure, but that doesn't always guarantee the best outcome. If my partner was sincerely excited to go see a new movie that I had no interest in, I'd go with them just because it makes them happy. If I told them honestly that I didn't care about the movie but I'd still go with them just because they didn't want to go alone, that would obviously put a huge damper on the event for them.
    In both outcomes, I end up seeing a movie I don't care about so I'll have the same experience either way, but in one of the outcomes my partner has a better experience because I'm (dishonestly) expressing interest in what they want to do.
    On the other hand, if they suggested a movie because they thought that I would enjoy it (even though neither of us care about it), we'd fall into the Abeline situation.
    But that's just social gambling. You can't always choose the optimal outcome.

    8 votes
  7. Comment on 100,000 years and counting – how do we tell future generations about highly radioactive nuclear waste repositories? in ~enviro

    Kopper
    Link Parent
    Except that humans are fascinated by hidden treasure. The more you try to discourage looters, the more that looters assume there's something worth dying for inside. It kind of loops back around on...

    Except that humans are fascinated by hidden treasure. The more you try to discourage looters, the more that looters assume there's something worth dying for inside. It kind of loops back around on itself in that sense.

    12 votes
  8. Comment on 100,000 years and counting – how do we tell future generations about highly radioactive nuclear waste repositories? in ~enviro

    Kopper
    Link Parent
    Every few weeks like clockwork, "Don't change color, kitty" pops into my head.

    Every few weeks like clockwork, "Don't change color, kitty" pops into my head.

    7 votes
  9. Comment on TRAPPIST-1 caught stripping atmosphere of possibly habitable exoplanet in ~space

    Kopper
    Link
    It would be wild for humanity to eventually reach that planet only to find we were a few millennia late of witnessing life on it.

    It would be wild for humanity to eventually reach that planet only to find we were a few millennia late of witnessing life on it.

    7 votes
  10. Comment on Quinns Quest reviews: The Wildsea in ~games.tabletop

    Kopper
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    Honestly, getting the Wildsea book was worth it just for the art alone. The game is so refreshing and novel in the scene.

    Honestly, getting the Wildsea book was worth it just for the art alone. The game is so refreshing and novel in the scene.

    1 vote
  11. Comment on Which characters have the best bows? in ~anime

    Kopper
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    I'd like to submit Chika Fujiwara's from Love is War for consideration, purely for its unique placement.

    I'd like to submit Chika Fujiwara's from Love is War for consideration, purely for its unique placement.

    10 votes
  12. Comment on "The Algorithm" does not exist in ~comp

    Kopper
    Link Parent
    No, no, you see. It's an apparatus. Totally different.

    No, no, you see. It's an apparatus. Totally different.

    4 votes
  13. Comment on Any good PC games that are inherently slow or cooldown-based? in ~games

    Kopper
    Link Parent
    Into the Breach is perfect for what they're looking for. Hits all the boxes.

    Into the Breach is perfect for what they're looking for. Hits all the boxes.

  14. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Kopper
    Link
    I started Dune: Spice Wars now that it's finally out of early access and I'm honestly a bit disappointed in it. It feels like a combination of the Dune 2000 RTS shell but with the added social and...

    I started Dune: Spice Wars now that it's finally out of early access and I'm honestly a bit disappointed in it. It feels like a combination of the Dune 2000 RTS shell but with the added social and political mechanics from the Galactic Civilization series. I appreciated them trying to represent the political intrigue of Dune but it came off seeming more like artificial complexity. Additionally, the difficulty settings are exclusively numerical and don't change the computer's AI at all so your only option for variety is to give your opponent bonus resources to start.
    It did inspire me to dig up Dune 2000 again and that definitely holds up. You can find abandonware downloads of it pretty easily nowadays.

    1 vote
  15. Comment on What games have you been playing, and what's your opinion on them? in ~games

    Kopper
    Link Parent
    I'd also recommend the first Divinity: Original Sin. The plot's a lot lighter than DOS2 and BG3 and has a fair dose more whimsy. The game itself can definitely be a little janky at times. I...

    I'd also recommend the first Divinity: Original Sin. The plot's a lot lighter than DOS2 and BG3 and has a fair dose more whimsy. The game itself can definitely be a little janky at times.
    I wouldn't recommend going any farther back than the original Original Sin, I've tried a few of the older entries and they lack the same feel that made the latter ones popular.

    1 vote
  16. Comment on What are you reading these days? in ~books

    Kopper
    Link Parent
    Have you read any other books by him? I just picked up City of Stairs from the same author but haven't started it yet.

    Have you read any other books by him? I just picked up City of Stairs from the same author but haven't started it yet.