PetitPrince's recent activity

  1. Comment on Thoughts on Mulan (2020)? in ~movies

    PetitPrince
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    I didn't outright hated it but I had an iffy feeling. It was somewhat very... American ? Then I watched Accented Cinema take on it, and it made me realize what's wrong with it. It's not so much...

    I didn't outright hated it but I had an iffy feeling. It was somewhat very... American ?

    Then I watched Accented Cinema take on it, and it made me realize what's wrong with it. It's not so much the cinematography itself, but it's some key plot details that are perverted and make the film deliver a questionable message.

    I recommend watching the video, but for the sake of the discussion, let me parrot one of his grievance that resonates with me the most: In Mulan (1998), we see her succeed in a men's world by rejecting hypermasculinity and bringing her own flair into it. So she has wits, works hard, and everyone learn from each other (manly girl and girly men are not a ba thing, and gender is not a limiting factor).

    In Mulan (2020), she succeed in a men's world by... out-manning them. She's just better because she's special (she as chi you know). If you are not special (her sister) then too bad you get married by a matchmaker. Sorry, not everyone is special

    There's one last infuriating detail that he chose to finish his video with. The 2020 movies explicitly reference the OG poem by having Mulan see to rabbits running side by side. However the poem goes like "[...] but when two hares are running side by side, how can you tell the female from male?". How did they not interpret this as a message of equal opportunity?

    2 votes
  2. Comment on Ask Tildes: What alternative apps/webapps do you use to browse Reddit? in ~tech

    PetitPrince
    (edited )
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    On Android, I use relay for reddit, mostly for its ability to hide already read items. Not probably the best from a content-scrolling addiction point of view, but works for me. On desktop, it's...

    On Android, I use relay for reddit, mostly for its ability to hide already read items. Not probably the best from a content-scrolling addiction point of view, but works for me.

    On desktop, it's RES and old reddit all the way.

    3 votes
  3. Comment on What games have you been playing, and what's your opinion on them? in ~games

    PetitPrince
    (edited )
    Link
    I've finished The Procession to Calvary. It can be pitched as "What if we made a point and click game out of classical paintings?". It's fairly humorous, with a style reminiscent of Terry Gilliam...

    I've finished The Procession to Calvary. It can be pitched as "What if we made a point and click game out of classical paintings?". It's fairly humorous, with a style reminiscent of Terry Gilliam / Monty Python.

    And uh, that's it. It's not terribly good, but not terribly bad either. It's finished in two afternoons and is currently included with Game Pass. But it's a nice way to recontextualize old masters' paintings, and appreciate all the fine details present in them.

    3 votes
  4. Comment on The two types of gamers (honers vs. innovators) in ~games

  5. Comment on What delicious foods don't photograph well? in ~talk

    PetitPrince
    (edited )
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    There's a whole class of dishes that can be reduced down to "undefined brown goop" that are reminiscent of various stage of diarrhea (currys, butter chicken, some blended soups). I Unusual shapes...

    There's a whole class of dishes that can be reduced down to "undefined brown goop" that are reminiscent of various stage of diarrhea (currys, butter chicken, some blended soups).

    I Unusual shapes or texture generally elicit a negative reaction (see century eggs above, but also natto).

    However I think most dishes can made visually more appealing by choosing an appropriate soft lighting (for instance by placing your dish next to a window on an overcast day), and plating it nicely (have pretty dishes helps, and so is the unnecessary piece of herb on top of the dish ).

    With all that being said, and with the caveat that I personally don't like it (but I'm going by sheer popularity)...

    I will nominate the Filipino Balut. Because you'll need an epic amount of set dressing to make a partially developed chicken embryo look good (especially if it's on a late stage of development).

    7 votes
  6. Comment on What delicious foods don't photograph well? in ~talk

    PetitPrince
    Link Parent
    There's actually two subdiscipline depending on whether the picture is used in an advertisement setting or not. Some countries have legislation were the food depicted have to be edible. That...

    There's actually two subdiscipline depending on whether the picture is used in an advertisement setting or not. Some countries have legislation were the food depicted have to be edible.

    That doesn't mean that there's no "trick", for instance in an hamburger you may sear only one side of your steak, pipette your cheese and hand-place all of the sesame seeds...

    In TV and cinema, indeed you may need to replace food stuff with non edible alternative, because your ice cream will definitely melt after your fifth take.

    4 votes
  7. Comment on Windows 11: The Ars Technica review in ~tech

    PetitPrince
    (edited )
    Link Parent
    Reading the review, the option is still there, but hidden in the "Show more option menu". There's also a linked blog post that explain the rationale behind those changes. But with all that... why...

    Sure, there are a lot of cluttered options, but if the option I need isn't there, then it's completely useless.

    Reading the review, the option is still there, but hidden in the "Show more option menu". There's also a linked blog post that explain the rationale behind those changes.

    But with all that... why can't we chose ourselves what to includes in the context menu ?

    5 votes
  8. Comment on Does the Internet feel American centric to you? in ~talk

    PetitPrince
    Link Parent
    Could you elaborate this bit? I am confused about the "mold" part. I feel that it's natural for someone to use its platform specificities (jargon, meme) . Being a regular on two old-time French...

    the way it "molds" into Reddit means that it generally feels like an american subreddit

    Could you elaborate this bit? I am confused about the "mold" part. I feel that it's natural for someone to use its platform specificities (jargon, meme) .

    Being a regular on two old-time French message boards (older than reddit, Facebook, Twitter ), I feel /r/France is different "because it's reddit" instead of "because it's americanised".

    About the literal translation :
    I feel its half about language pride, half about ironically use the platform jargon by nonsensically use a literal translation.

    Like "croix poteau" for cross post should be translated as "inter-publication" or something like dimilar, but "croix poteaux" is deliciously non-sensical (it's using both cross and post as the object instead of the adjective and verb).

    4 votes
  9. Comment on Cowboy Bebop Netflix opening credits in ~tv

    PetitPrince
    (edited )
    Link Parent
    Two words: Ruroni Kenshin. You've got 5 movies worth of excellent adaptations. It's not without flaws. Sometimes the plot feels is a bit rushed (because adapting whole arcs of a manga without cuts...

    so please let me know of any examples

    Two words: Ruroni Kenshin. You've got 5 movies worth of excellent adaptations.

    It's not without flaws. Sometimes the plot feels is a bit rushed (because adapting whole arcs of a manga without cuts isn't feasible ever), Kaoru was downgraded to be a damsel in distress while in the manga at least she could hold her own against secondary villains, and I'm not entirely convinced of he looks of Shishio (it's... too faithful).

    But as for the rest... it's really good.
    Everyone else looks stellar (how did they manage to get an Asian with redhead looks good I have no idea, and I am one) and so are the sets, and boy, did they nailed the fight choreography. It's kinetic and physical (they actually move around and use their environment instead of just flailing their sword around), and still highly readable. This is far from my favorite fight scene and it still kicks ass. It helps that the choreographer (Kenji Tanigaki) is a Hong-Kong regular and that Takeru Sato (Kenshin's actor) is an actual breakdancer and kempo practitioner.


    Also: Oldboy was originally a manga, and Edge of Tomorrow comes from a light novel.

    5 votes
  10. Comment on What is something you've changed your mind about recently? in ~talk

    PetitPrince
    Link Parent
    Learn Git Branching is my go-to tutorial for people learning git. It explains some basic and not so basic concept in a great visual way, while still having to type the actual git command.

    Learn Git Branching is my go-to tutorial for people learning git. It explains some basic and not so basic concept in a great visual way, while still having to type the actual git command.

    4 votes
  11. Comment on What to do with NFC tags in ~comp

    PetitPrince
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    Back in pre-COVID, pre-wireless headphones times I put a sticker in my old Prius so that my phone enabled the Bluetooth antenna (for handsfree calling) and launched Pocketcasts.

    Back in pre-COVID, pre-wireless headphones times I put a sticker in my old Prius so that my phone enabled the Bluetooth antenna (for handsfree calling) and launched Pocketcasts.

    6 votes
  12. Comment on The Matrix Resurrections – Official trailer 1 in ~movies

    PetitPrince
    Link Parent
    Having seen all the movies, this seems to be a plausible sequel following the events of 3.

    Having seen all the movies, this seems to be a plausible sequel following the events of 3.

    4 votes
  13. Comment on Hands-on with Facebook and Ray-Ban’s first pair of smart glasses in ~tech

    PetitPrince
    (edited )
    Link Parent
    If this was coming out of GoPro, I would have a much more positive reaction. Coming out of Facebook I can't help but think it's feeding a digital monster.

    If this was coming out of GoPro, I would have a much more positive reaction. Coming out of Facebook I can't help but think it's feeding a digital monster.

    4 votes
  14. Comment on Hands-on with Facebook and Ray-Ban’s first pair of smart glasses in ~tech

    PetitPrince
    Link Parent
    Perhaps it's a first step toward an AR glass? Get your cameraglass out first, see if you've got the manufacturing chain right, then add features and add ons, and then release your killer product.

    Perhaps it's a first step toward an AR glass? Get your cameraglass out first, see if you've got the manufacturing chain right, then add features and add ons, and then release your killer product.

  15. Comment on Tildes Game Review Journal - September 2021 in ~games

    PetitPrince
    (edited )
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    Project Wingman I got 90 hours out of Project Wingman (PW) and enjoyed most of them. I finished the campaign mode it in all available difficulties, and got all but two achievement completed. I...

    Project Wingman

    I got 90 hours out of Project Wingman (PW) and enjoyed most of them. I finished the campaign mode it in all available difficulties, and got all but two achievement completed. I think it's more than enough to give it a proper review. I still have the same opinion I had when it was released :

    Whoa, it's really really good.

    And more so when you learn it was built with tiny team. It's basically one guy doing the game proper (code, artwork) , one guy doing the plot and final guy doing on the music.

    Project Wingman (PW) is a love letter to the Ace Combat (AC) series and comparison between the two of them are inevitable. So as a reminder, AC is a game :

    • Where you fly realistic military fighters plane
    • With semi-arcade gameplay where you pitch/roll/yaw like on a simulator on one hand but have a bajillion ammo on the other hand
    • Set on some sort of alternate history setting (it's another planet than the Earth, but it's totally real-life fighter jets).
    • With a plot where the player begins as a noname and finish with a legendary status and whose moniker is feared across the battlefield
    • Where you end up with anime experimental plane and/or WMD
    • Where yo go through a tunnel with your plane at some point

    And PW checks all those marks with flying colours.

    The plot is that you play a mercenary looking for cash (this justify buying planes and certainly gives some AC0 flavor) , but you soon dive into the international Cascadian vs Pacific Federation conflict (the North American West Coast vs the rest of the Pacific Rim, two super-powers at war like in AC5). All of this takes place almost in our Earth, except it's long after a cataclysmic volcanic event that has reshaped most of the Earth and has spawn it's own era name ("After Calamity" or AC, because the game is not shy to be display its homage). At some point the Federation invades the Cascadian capital, but you will go back to it in later mission (hi AC6 !). There's of course less visual polish compared AC (remember: three peoples, not a whole company with dedicated cutscene team) so no portrait, no ridiculously stylish insigna and no semi-live action cutscenes. But the voiced briefings are there, and most of the plot and setting flavor is delivered through in-game voiced dialogue which range from serviceable to actually pretty good. The final duel is a bit rushed in its build-up, but still feels as bombastic as in any good AC.

    The gameplay is basically Ace Combat with modern niceties. That means, as mentioned before, that your controls are centered around the plane rather than centered on your camera. So to go right, you don't just press right on your joystick, but rather you must roll right first and then pitch "up". And this is really optimized for a gamepad (but you can remap the controls for a HOTAS if you are lucky to have one).

    The rest is arcady as hell, and that's fun. Nearly every plane has the same machine gun and standard missiles. The goal is to maneuver you plane long enough behind your enemies to lock your missiles and shoot them, with some special weapon to spice the combat, without forgetting that there's other planes targeting you. There's no need to manage fuel nor the human physiology. There's even a funny mention of the players exceptional tolerance toward G abuse were the copilot (well, the WSO - Weapon Specialist Officer) blacks out. And in that regard, having someone voiced else sharing the same cockpit as your is a first for AC. Her moniker is "Prez", and even if she's someone totally optional plot-wise, it's not hard to read stuff like "Prez best waifu" on reddit.

    Because licensing costs a lot of money, all the planes sounds like Chinese knock-off, but most of the classic planes are they. You have your American and Russian fighters, including all the most of the iconic ones (F-14, 18, 22, Mig-29, Su-27 and derivative, so on and so forth). Curiously, no A-10 (but a Su-25 with a ludicrous amount of air-to-ground missiles), and sadly no Euro delta wings either (byebye Mirage / Rafale / Typhoon / Grippen), with the elusive Avro Arrow instead. Oh and there's Harrier that can actually hover.

    There's some other changes to the AC formula that I find very welcoming:

    • You can now chose and customize your load-out instead of just choosing one special weapon. And loading the same special weapon several time is cumulative. The first time you max-out the multi-missiles slot it's quite neat. This is fresh and brings some welcome diversity in the early game.
    • In AC7 (and also 6 ? I never played it sadly) all planes can make high-G turns (even the A10). Here it's something that the player have to choose. It's either flares or supermaneuverability, but not both. It's a welcome gameplay trade-off but also a good hint about the plane's role (this one is a dogfighter, this other one is a gunboat).
    • There's an audible feedback when a given weapon has reloaded.
    • Machine guns are way more effective than in AC, incentivizing dogfighting instead of missile spam.
    • Giant planes are a common occurrence and are a valid target to your multi-missile, or even a well placed bomb.

    One thing PW could improve is mission variety. In AC you get from time to time some environmental challenge or timed escort, but here's it's mostly dogfights and objective destruction. I really like dogfighting so it's not a problem (shoutout to mission 11, which is a pure fanservice goodness), but I wouldn't blame you being weary destroying stuff again and again.

    Speaking of weary things, bosses in PW are fairer than in AC: there's no plot armor and (after a patch) the life bars are clearly displayed, and every stuff a boss can do you'll be eventually also be able to do.

    Next to the campaign there's a rogue-lite mode called Conquest. It's pretty meh.

    It's like Risk of Rain where there's a growing difficulty gauge with increasingly difficult ennemies, and you go from randomly generated missions to randomly generated missions, gaining money along the way to spend on planes and/or wingmen. The missions are mostly "destroy stuff", with sometimes some ground objects (not enough and/or not enough concentration to warrant some air-to-ground missiles or bomb) and sometimes boss squadrons. It's repetitive as hell, but it's not necessarily my main gripe.

    I feel the lack of a good sense of progression is what harms this mode the most. The plane unlock are permanent instead of per run, so there's a definite incentive to grind the mode and get the experimental endgame plane with the Macross missile barage weapon. You can also buy some wingmen and capital airship, but they quickly become just good enough as canon fodder and enemy bait.

    In Risk of Rain you have this constant risk-reward race where you could gain some meaningful powerups if you took your time to thoroughly explore a given level. Here in PW it's just grind until you get the best plane, then try your best no to crash onto a capital airship while applying hit and run tactics. I hope there's some balance batch in the future.

    There's no good AC without good soundtrack and iconic music. AC4 had Agnus Dei, Unsung War in AC5 made you learn your squadron name, you danced with the Spanish guitar in Zero in AC0 (my fave) , Liberation of Gracemaria made you patriotic in AC6 and Daredevil was an AI-crushing banger in AC7.

    For PW, you have Kings and I am happy to report that it's at the very least on par with the other ones. Hats off to Jose Pavli, he nailed the whole soundtrack. I look forward listening to some more of his composition.

    Finally let's talk VR. I don't know how they got the time to put it it, but there's fully functional, just-play-the-regular-game VR mode. Like many cockpit games it's an "additive" experience rather than an "exclusive" one, meaning you have the unique VR point of view but the gameplay stays the same. No motion gaming or fiddling with the cockpit contols then; you have to play with your regular gamepad and immersion may be lessened a bit for it. That said, tracking some targets by just moving your head is really something. It's such a simple thing but it makes you instantly more spatially aware. I wasn't motion sick even when doing crazy loops, flips and misc maneuver , but be wary that I do have my VR legs (only some very particular motion can make me sick).

    If Ace Combat or Star Wars Squadron is your type of game, or if you want to explore one of those forgotten niche of gaming, I cannot recommend Project Wingman enough. For 20-something eurobucks, it's value proposition is crazy high.

    4 votes
  16. Comment on If you had the means to build a website, then what would it be? in ~tech

    PetitPrince
    Link
    A Start to Crate database, with perhaps different way to prove the StC time (screenshot, video, ... basically it's a niche speedrun category).

    A Start to Crate database, with perhaps different way to prove the StC time (screenshot, video, ... basically it's a niche speedrun category).

    1 vote
  17. Comment on Another Game of Thrones hot take in ~tv

    PetitPrince
    Link Parent
    Not TV, but Star Wars Episode 9 come into mind. 7 was OK and set up some basic door to explore (who's Rey, the stormtrooper POV, ...). Episode 8 was flawed both as a film and as Star Wars entry...

    I can't remember the last time so much potential was farted away in such a short time

    Not TV, but Star Wars Episode 9 come into mind. 7 was OK and set up some basic door to explore (who's Rey, the stormtrooper POV, ...). Episode 8 was flawed both as a film and as Star Wars entry but had some interesting ideas (Bury the past ! You just need to give people hope !). Episode 9 a theme park rollercoaster i.e. it's an adrenaline ride were you go from A to B to C with some pretty sights but it's ultimately shallow because you don't even have time to contemplate what's in front of you.

    4 votes
  18. Comment on A practical take on Steam Deck performance (but really just general observations intended for Reddit hype) in ~games

    PetitPrince
    Link
    Your post would benefit from some formatting. Mind if I improve it ? You can copy/paste the markdown in your own post (removing the details tag of course). I put your two lists into a table, added...
    • Exemplary

    Your post would benefit from some formatting. Mind if I improve it ? You can copy/paste the markdown in your own post (removing the details tag of course). I put your two lists into a table, added headers, and converted your footnotes (sidenotes ?) into daggers.

    Steam Deck AMD Ryzen 7 4800U
    7nm TSMC process 7nm TSMC process
    AMD Zen 2 CPU AMD Zen 2 CPU
    4 cores / 8 threads 8 cores / 16 threads
    2.4GHz base clock / 3.5GHz turbo 1.8GHz base clock / 4.2GHz turbo
    unspecified L3 cache (4~8 MB) 8 MB L3 cache
    AMD RDNA 2 GPU AMD Radeon RX Vega 8
    8 CUs 8 CUs
    1-1.6GHz up to 1.75GHz
    4-15 Watts 15 Watts (10-25W and up to ~48 total system in some laptop benchmarks)
    16GB LPDDR5 5500MHz LPDDR4 4266MHz
    128-bit memory bus width (32-bit quad channel) † 64-bit memory bus width (32-bit dual channel)
    40Whr battery (2-8 hrs gameplay) †† /

    † shared between CPU and GPU; exact memory access scheme unspecified
    †† ~2.5 hrs at rated 15W APU power draw; also consider SSD, screen, controls, WiFi, etc.

    7nm process

    This APU is probably on the exact same TSMC process node as the Ryzen 7 4800U.

    CPU cores

    Half the cores; worse multithreading performance. More power for the GPU†.

    † power management features probably do this in practice.

    Overall this shouldn't matter much. Maybe impacts people who compress game files or want to use the Steam Deck for things other than gaming.

    CPU clock speeds

    A somewhat low max boost. Probably from power and thermal considerations. Is it the sustained max boost? With just the CPU? How about max GPU? Can it clock higher when docked?

    A surprisingly high minimum clock. I hope it can clock lower than 2.4GHz.

    Overall, this is subject to power and thermal limitations and management. Needs to be tested by a trusted third party. I am hopeful that as a handheld PC, we can adjust clocks and boosting behavior. These behaviors may be different on Linux compared to Windows.

    CPU cache

    Unspecified, I expect 8MB from AMD but we could see 4-6 as a cost and power saving measure.

    GPU

    Docked performance will likely be held back by the 8 CUs.

    The clock speeds look good, about what was expected. Same goes for sustained boost as for the CPU boost.

    By implementing the Radeon RX Vega 8 on 7nm, the process improvement gains have already been realized. Additionally, I speculate that AMD has had ample opportunity for some under the hood improvements to the aging microarchitecture. Some benchmarks found it to be 30-40% faster than an RX Vega 10 (a larger GPU) on the older process node. However, the clock speeds were twice as high compared to the RX Vega 10. Consider also that the 15W laptop was pulling ~48 watts.

    Since it becomes difficult for me to speculate on GPU microarchitectural improvements, I will consider the APU's 8 CU RDNA 2 GPU to have comparable performance to the Ryzen 7 4800U's Radeon RX Vega 8.

    This is mostly for convenience. It may be realistic to expect somewhat lower performance because the handheld Steam Deck APU is unlikely to be allowed to pull more than 20~25 watts. More on this in the battery life section.

    By far the most significant improvements from the RDNA 2 GPU, in my mind, stem from the latest GPU features; modern video decoding, Vulkan features, mesh shading, and more. Also, being the same microarchitecture that console developers will be targeting.

    Feel free to substitute your own speculative performance, but please don't let hype bias your expectations, and be careful when seeking out benchmarks.

    APU power draw

    4 watts is pretty clearly the minimum idling draw seen in windows laptops with Zen 2 CPUs.

    Unfortunately this is high compared to ARM CPUs. It may also be subject to the level of optimizations done on the firmware and the custom Linux distribution. People willing to roll their own might be able to get this lower? It would require getting your hands dirty, and don't bank on it. I'll be happy if Valve actually gets idling consistently down to 4 watts.

    As for 15 watts, it is pretty clear that commonly shared expectations of the hardware are not tailored for this rated power draw. People are expecting performance that comes with 40-80 watts. I expect the APU to draw as high as 20~25 watts in certain circumstances, but this is speculation, and cannot be verified until Steam Decks are in the hands of trusted third party reviewers such as Gamer's Nexus.

    And make no mistake, drawing anything over 15 watts in the APU will have battery life implications, which I will cover later.

    RAM

    If there is anything I am allowing to build my expectations, it is probably this. To my knowledge, we haven't much seen LPDDR5 in devices yet, so there is some novelty and some unknowns.

    Compared to DDR4/LPDDR4, even this reduced speed (saving more power btw) LPDDR5 memory will be faster, finally reaching something similar to dedicated GDDR memory speeds on older budget discrete mobile graphics cards. It has plenty of new power saving features, and should generally draw less power anyway.

    But let me be clear on what it isn't; it is not GDDR5, and it is not GDDR6 as seen in the Xbox Series X or S. Please do not confuse these. I have seen people refer to it as all kinds of things. IT IS NOT GDDR, IT IS NOT LPDDR4, IT IS NOT LPDDR6.

    Okay. With that out of the way, the other half of this that has me tentatively hopeful is the listed 128-bit quad channel memory. I am not qualified to speak on the nature of memory accesses and on memory channels, but generally, this should be responsible for the memory bus bandwidth to approach that of budget discrete graphics cards.

    Hopefully this improves the GPU performance significantly.

    Also, while I initially assumed 16 GB of RAM was such overkill for the target resolutions that it could only be to pander to the PC gaming crowd which would identify the gratuitous RAM with a premium product, I speculate it was just a byproduct of having four memory packages for quad channel. I'm guessing the smallest packages LPDDR5 came in was 4 GB. Anyway, I might be wrong on this account, and it doesn't much matter; there is more than enough RAM, faster I believe than any older APU already on the market (we aren't counting the consoles okay), and it should save power all the while.

    Considering people would still be buying the Steam Deck regardless, I say well done Valve, even if it was required to hit performance targets or actually a financial boon behind the curtain.

    Storage

    At first I was upset the base model was eMMC rather than an NVMe SSD, given how cheap 64/128 GB SSDs are in bulk. On second consideration, it makes a lot of sense.

    I speculate that at best, the base model has an extremely narrow profit margin. Even a cheap SSD might eat into that. But even more, eMMC should be more than enough for anyone intending to use the Steam Deck primarily for 2D games and emulation, which is historically a staple segment of the handheld market. These are the games that will also be happy on a microSD.

    In this way, there is some product segmentation for the mid and high tier models, which are making money on the storage.

    I personally have placed a reservation for the base model, although I intend to upgrade the storage myself. However, it is difficult to obtain benchmarks of power draw for m.2 SSDs of this size beyond "less than bigger NVMe drives because fewer chips and no DDR4 cache probably", so it might not be an advisable tradeoff to anyone but the budget conscious and those seeking a full 1TB fast NVMe storage.

    Speaking of power, my limited findings are suggesting ~3.5W power draw from appropriate m.2 NVMe SSDs, meaning the eMMC model may also deliver the best battery life (even before accounting for less demanding titles). That is probably the listed 8 hours.

    Keep in mind I don't know much about the power draw of eMMC, and the power management differences between eMMC and NVMe.

    One last thing; Microsoft promised optimized games for the Series S that would have reduced asset sizes for the reduced storage. A promise it appears they haven't been able to deliver on. However, this is a very good idea and I would be THRILLED if Valve was able to wrangle a user selection of asset quality when downloading games. Some PC games have higher quality assets as DLC, and generally as a handheld PC we have some ability to do this manually. Compressing game files might also be an avenue?

    Battery life

    Everyone looks for different things in a product. So far I've tried to provide a relatively practical, unbiased take on the Steam Deck's listed specs, leaving it up to readers to decide what they care about.

    But if you saw the Steam Deck and a short battery life never once crossed your mind, it probably isn't a concern for you. I don't know what your usecase is; maybe permanently docked, perhaps just keeping it around the house. It doesn't really matter, and I think the Steam Deck is a particularly solid value for you in particular.

    It is pretty easy to do a battery life calculation. So everyone should do so with their own speculations on the total system power draw, when gaming, idling, etc. Things to account for are the APU, screen, WiFi, SSD, RAM, and so on.

    I figure something like 1.5 < x < 2.5 hours for full fat gaming. I probably should have watched the video (holy cow can you believe I'm going to post this whole essay without watching the video!?) but I believe 6 hours 30 fps was thrown around, so that should be the upper limit possible for general gaming and optimized titles. I'm pretty confident the 8 hours is a best case scenario only on the eMMC model running 2D or generally less demanding games.

    The math here is simple so make up your own mind!

    Lastly, with a PC we have some wiggle room to optimize settings and we can also destroy battery life I'm sure. So remember, frame limits are your friend on a 60 hz screen, and on mobile devices in general. Also, reducing settings possibly. It really goes against my nature as a PC gamer though, considering I play Skyrim with an ENB on a GTX 660M. At a stuttery 10~15 fps. Yeah, sometimes a stable 30 fps is the way to go, but I'm a hypocrite who just can't wait to run 1080p and downscale to remove jaggies!

    Weight

    I wasn't sure if I should include this, as I am skipping other things like the microSD card slot (other than that I genuinely would have preferred a regular SD card slot so I could emulate having game cartridges; actually, I need to look up splitting game files across onboard and removable storage).

    Still, it deserves a mention; I have no clue if it will be too heavy for me. I suspect going from the Switch to the Steck will be frustrating, although some have pointed out that the placement of buttons and joysticks will make it easier to rest it while playing. Also I'mma just call it the Steck from now on, my apologies.

    Overall, it looks bulky and heavy and might be a pain to tote around. But modding makes this worth it for me personally.

    Actual Performance Numbers Please, or APNP

    I am now realizing this is way too long, and I'm spiraling out of control; there's no way I can edit all this! How long has it been since I've slept? Did I eat yet today? I will be downvoted to Oblivion for posting something this unwieldy and unreadable!

    Oh well. Before I loose consciousness, I pretty much expect 1280x800 30fps on all titles. Doesn't that seem too low? But there are overheads that go into running unoptimized PC ports of games on Linux, and frankly while Proton does great things, I'm mostly familiar with it on a desktop. What is the experience with a power budget? The Radeon RX 8 struggles with 1080p on some titles; will the Steck be able to hit 1080p 30fps on all titles, let alone 60fps?

    Anyway, I've made my base expectations. I personally anticipate for 1280x800 60fps for all titles, albiet at a limited battery life, but I don't think we can take it for granted. Docked performance, remains to be seen. 1080p 30fps seems realistic. Basically my clunky 11lb gaming laptop from 2012 with the GTX 660M, but with waaay more RAM and a tenth of the power draw. In a handheld.

    Freesync

    I don't think the display supports freesync or, as I've seen some people say, Valve would advertise that. Seems strange given the market, and if expertly implemented could potentially let the display downclock way down when appropriate. To tired to check, but possibly could be implemented down the line? That means NOT a feature, unless it is on the box when you are paying BTW.

    Wow, I Can't Believe FlippantGod Won't Shut Up

    The price is right, folks, but please don't pretend that this will double as a serious VR rig. That isn't the sort of thing you speculate on before a console is even released and benchmarked by trusted third parties.

    What do y'all think of my expectations? Too low? Too high? Any interesting morsels I may have missed? And lastly, will Reddit eat me alive if I post this there? Willing to take any and all criticisms when I wake up! And hey, if someone high up on the Tildes social ladder wants to tag this "Steck", I will forever be in your debt. I am much too scared to do so myself.

    10 votes