Reapy's recent activity

  1. Comment on Steam Next Fest 2025 - February 24 to March 3 in ~games

    Reapy
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    I really enjoyed this one too. I am a huge snow runners fan, though I will say that I haven't finished many of the maps in snow runners as they do start to feel tedious after a while. I just like...

    I really enjoyed this one too. I am a huge snow runners fan, though I will say that I haven't finished many of the maps in snow runners as they do start to feel tedious after a while. I just like how different a game it feels from anything else out there.

    I had SOME hesitation on first load into the game. No fuel felt like something less to manage. In snowrunners you'd have to manage how you are using awd or diff lock to preserve fuel mileage, and I liked the having to create support fuel drops around maps, especially ones with no gas stations on it. I liked the thought of dynamic 'missions' as you run out of fuel with a cargo load etc. But the more I thought about it, in snowrunners I would so stuff like go to trailer drop offs, get a new tanker, fill up, trade it off for the flatbed. I also didn't finish a lot of maps that were low fuel at all, as in practice, doing all that stuff started to get very tedious and didn't offer a lot of gameplay. With it out of your mind in roadcraft I was like, hrm, I miss thinking about it but I am feeling happier to not worry about it. One of those things that in my head seems to add a lot but once it's gone I don't miss it, so really good decision.

    Another thing I was thinking about was missing truck attachments. I really did enjoy slapping different parts on the truck to customize it for the current mission to do. And this became another HOWEVER, in practice, you'd pick the most stable high HP truck that could carry your needed attachment and just take that. It was often a game of figuring out that your truck you were driving is to tippy with whatever crane you might have put on it and you can't use them together. I also imagine from a design point of view this was a nightmare to balance out the physics of different trucks to support all the different configurations.

    So this was another in the end, I think this is the right design choice, now instead of the same truck and different attachments, they can have more different trucks that support different missions instead, and I think it'll get you into more trucks and have more variety without the system.

    Controls felt pretty good, I like the changes to the winching system, where you right-click and aim at distinct winch points rather than playing spider man barreling down the road too fast to keep on balance. Crane commands feel much better, they are stronger on the controller, but mouse was pretty good after a little practice not making idle movements. I think they could make a touch of improvement there by letting you rotate and go up/down with engaging the mouse movement for crane arm, maybe. Overall a good feel to it.

    This game looks to have a stronger emphasis on using more varied trucks and doing more 'stuff' with the trucks. Building the road was very fun, drop sand with a dump truck, flatten sand with plow, drop asphalt with asphalt layer, steamroll to finish off the road. Laying down cable with a huge cable machine that leaves a nice lump behind it for where the cable is.

    The ability to build bridges and roads feels like it will be really fun and while I was like oh no fuel logistics, I think it's more fun to cut down trees and make your own roads and bridges for logistics instead.

    Snowrunners still exists with a ton of DLC and looks and plays great, so I really that this game has a new direction and feels like it will fit nicely alongside snowrunners. I think that I will get a lot more done in this game when I end up getting it than I did in snowrunners as well.

    For networking, I had no problem for a 2 or 3 hour session with just one other person once we were connected. I had to reset my game when we first started to detect one another, but was fine after that. Feels very similar to how snowrunners was, I know people had major issues at 3 to 4 players in that, but I was always good with 2 player co op on it.

    3 votes
  2. Comment on Single most useful program you daily use? in ~tech

    Reapy
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    I don't mind the essay! I feel the same way when I find the right piece of software that really scratches and itch I didn't even know. I've been using it a bit over the last few days and the...

    I don't mind the essay! I feel the same way when I find the right piece of software that really scratches and itch I didn't even know. I've been using it a bit over the last few days and the 'without friction' part is exactly what sells it. Just a blank page you can type on, easy format access, and honestly I don't always recall all markdown so just /h pick header 1 and things like that really make it so smooth to edit.

    I've been moving some stuff over and didn't realize how bad my scattering of .txt files on my computers really are. I also have lost a lot of information that would easily have gone into silverbullet, but would not typically want to put into a text file. I installed a program 'hoarder' to try out a bit ago and while it is a nice bookmarking program, just bookmarking things with tags doesn't help me with anything. Turns out when I am actually going to bookmark something it's typically having to do with researching or learning about a topic, and honestly it is much better to just create a silverbullet page and throw the links on there along with the information pulled off the link.

    All in all it's a great program, and I'm also using tailscale to get to it everywhere right now as well. I haven't gone fully into it because I haven't set up proper backups yet on the server (something I bought just a few months ago to keep building onto) and don't want to put all the eggs in one basket, though my backups over my whole life has been basically multiple random hard drives and some important stuff in cloud, so really not much more risk if I think about it.

    But yes, all in all great program and thank you so much for writing about it and sharing it!

    2 votes
  3. Comment on Single most useful program you daily use? in ~tech

    Reapy
    Link Parent
    Silverbullet looks really cool, just threw it up on my server and going to give it a whirl. I maybe grew up before notetaking apps were a thing so I never understood how people used them and they...

    Silverbullet looks really cool, just threw it up on my server and going to give it a whirl. I maybe grew up before notetaking apps were a thing so I never understood how people used them and they always felt incredibly overcomplicated to set up and use. I've always been fine with a text file somewhere and todo style. It's also pretty rare that I want to take elaborate notes on anything that I will need to keep in the long run so I'll forget how to use the note taking apps as well. Silverbullet seems to fit this perfect gap where you can just use it as a markdown editor and be fine with it but seems to support a good variety of scripting and linking of things as it grows and you get more familiar with it. Thank you for sharing, hopefully I can fit this into my day to day!

  4. Comment on Single most useful program you daily use? in ~tech

    Reapy
    Link Parent
    I did start with Run and was enjoying it, but then later saw some comments threads that flow launcher was snappier with some more features, but that was a few years back now, so the feature...

    I did start with Run and was enjoying it, but then later saw some comments threads that flow launcher was snappier with some more features, but that was a few years back now, so the feature set/performance may have improved in Run. I ended up sticking with flow launcher because I liked the UI better, and it felt snappier and more responsive at the time. It may be that run is a lot better now though. Can't go wrong with trying them both out and seeing what you like!

    1 vote
  5. Comment on Single most useful program you daily use? in ~tech

    Reapy
    Link Parent
    Flow Launcher is also great, I like it a bit better than powertoys run, it also integrates with Everything search, though I tend to just use it to launch everything.

    Flow Launcher is also great, I like it a bit better than powertoys run, it also integrates with Everything search, though I tend to just use it to launch everything.

    1 vote
  6. Comment on Single most useful program you daily use? in ~tech

    Reapy
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    Everything along with flow launcher have been my most used programs since discovery, I can't use a windows machine without them now.

    Everything along with flow launcher have been my most used programs since discovery, I can't use a windows machine without them now.

    3 votes
  7. Comment on Should I self-host my blog? in ~tech

    Reapy
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    It's one of the great losses of the Internet over time. Years ago it was just amazing to put a server and host to the world from your PC, it felt amazing to be able to do it. There were bad actors...

    It's one of the great losses of the Internet over time. Years ago it was just amazing to put a server and host to the world from your PC, it felt amazing to be able to do it. There were bad actors then, sure, but just not at the volume and sophistication we have today. Now, the Internet feels hostile, and it's only with great consideration we can open our networks to outside traffic.

    3 votes
  8. Comment on Do you think stressful games are kind of bad for your health? in ~games

    Reapy
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    I just wanted to add in that I've really moved away from online games with other people and spend most of my time with a friend while we go through various games, usually spending the most time in...

    I just wanted to add in that I've really moved away from online games with other people and spend most of my time with a friend while we go through various games, usually spending the most time in games like 7 days to die, factorio/satisfactory, or path of exile. Basically, where we can take on stuff together without much hassle.

    I still really enjoy playing against other people, but the modern landscape of gaming for, well, a really long time now, has introduced the need for teammates in almost every style of game. No matter how old I get nor how much I tell myself the healthy viewpoint, when a teammate starts talking at me for any misplays/errors or even is just flat wrong about what is going on and yelling, it sits with me after the game, and it's really hard for me to relax and let go. If the shit talker is on the other side, I just either just ignore them or chin kill them if it's a game I'm good at, and it negates the talking rattling around in my head, but will still affect me after I'm done, just not as deeply.

    So similarly when I'm stressed out after a game is put away, the game hasn't fulfilled the objective of making me have a good time, so I find myself less willing to click an icon to play it and risk having to let things rattle around in my head.

    Even in the absence of someone being a bad teammate, it also can be frustrating because it becomes hard for me to identify if I misplayed, my teammate misplayed, or we didn't play well together, or the other side is laying better as a team, or an individual is better etc. Generally it is hard for my brain to figure out what needs to change to improve in the team format due to a lot happening at once. In a 1v1 game, I can look at my opponent's moves and my moves and figure out what is going on and what to work on. It's really how I love gaming best where I am basically labbing myself into getting better at my own pace and each day I log on, it's something to goof around and figure out new things about the game or how I play. In a team game it is much harder to do this and hard to justify intention losses given out while just figuring something out for a week or so. For myself, I don't care if I chain die while figure out if a move or character is any good in any situation, but with a teammate, I would feel bad not trying my best for them too.

    All in all, I just can't find many games that fit my desire for online opponents, so I generally don't play them much anymore, despite not actually disliking them or really being worried about dying too much. I even remember way back in the day playing subspace where I spent a reset cycle trying to get to 1000 deaths. I remember during that time I learned a lot about the game and it made me a better player after I was done. Turns out there are some skills to getting people to rapidly kill you and that when you posture up in people's faces they all react differently, and some people would even not shoot at you due to passive playing, so I'd have to basically manipulate my ship's body language to look hostile while giving wide open shots and keeping my energy low.

    Ending this out with my blanket advice that if something is causing you to not feel great while doing it, stop doing the thing, even if you want to be doing it. If you can't alter the way you think about it and not get overly stressed out or angry, it's best to find something else or some other type of game to play that will leave you less upset at the end of the day.

    2 votes
  9. Comment on Do you think stressful games are kind of bad for your health? in ~games

    Reapy
    Link Parent
    I've had a similar experience with games that might stress me out. I was really excited to play the resident evil 2 remake as I had fond memories of playing the original with my best friend in his...

    I've had a similar experience with games that might stress me out. I was really excited to play the resident evil 2 remake as I had fond memories of playing the original with my best friend in his basement and getting freaked out together. Turns out me playing alone in my 40s at night with the door shut and better graphics was making me feel super anxious so I had to just stop playing despite loving the update and what they did with the game.

    In terms of stopping via speed demands, as someone who also used to go hard on games in my youth, and sometimes play games with my kids, i realize how easy speed is for them and for me speed takes a great amount of effort to call up when it used to just be there for free. I can compensate with prediction and the like, but there is just no longer a raw ability to move fast with no effort, so I find games demanding that level of speed/flow no longer a fun way to spend my time.

    That said I feel like a lot of game design short of multiplayer has moved away from hyperactivity in favor of timing (dark souls etc) so that's been working out, even something like sekiero which might feel fast still has distinct timing windows rather than 'as fast as possible', which is great.

    1 vote
  10. Comment on I hate 2FA in ~tech

    Reapy
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    I have my 2fa in my 1password. As people said, you have all the eggs in one basket I guess, but I'm hedging that against due to ease of use I'm more likely to randomize passwords and use 2fa which...

    I have my 2fa in my 1password. As people said, you have all the eggs in one basket I guess, but I'm hedging that against due to ease of use I'm more likely to randomize passwords and use 2fa which ultimately is better than having to password reuse or use variations as that is easily guessed once one of your passwords is leaked, which is more likely to happen. So with it in 1password it is just 2 clicks or even no clicks at all with last update. It just passwords then fills 2fa and you are in, very easy.

    4 votes
  11. Comment on Merry Christmas, people of Tildes in ~talk

    Reapy
    Link Parent
    You said exactly what I wanted to post, Merry Christmas and happy holidays all!

    You said exactly what I wanted to post, Merry Christmas and happy holidays all!

    3 votes
  12. Comment on You make friends *HERE*?! in ~tildes

    Reapy
    Link Parent
    I disagree on that , at least the numbers. Having had a good amount of online friends over the years (much less now truthfully) I have gotten a lot from knowing people well online. In my teens it...

    I disagree on that , at least the numbers. Having had a good amount of online friends over the years (much less now truthfully) I have gotten a lot from knowing people well online. In my teens it was only text, yet the people I hung with were a lifeline when I felt I had no friends. One of them, 30 years later , who I've only met irl once, is who I game with almost nightly and one of my longest friends. We use discord now and talk, but even then with enough time you can catch 'body language' over text. The cadence of responses, words used etc all paint a picture of the person's mood like body language would.

    In college i had larger online friend groups and I recall getting a some rushes of social excitement when we used to hang in irc for a night just being goofy and making fun , same feeling I'd have after leaving an irl party.

    The trick is the communication must be real time , two or more people commiting time to one another and engaging through some medium.

    Granted it's been a long while now since I've engaged on online life beyond one or two people, but when i do meet someone new it's been asynchronous messaging, which can be a rush, but isn't tht same thing and I haven't made a new friend in a long while, though the issue might just be me not having time to do so.

    But ultimately my point is I do agree it's less online, but not really so low as 30 percent. A friend is a friend and having a friend to help and to help you is precious, no matter the medium of communication.

    5 votes
  13. Comment on What are your Christmas movies? in ~movies

    Reapy
    Link Parent
    This is my family's go to movie also and the one we start off the season watching every time, also the on in the background while wrapping. I feel like it so perfectly captures my childhood in so...

    This is my family's go to movie also and the one we start off the season watching every time, also the on in the background while wrapping. I feel like it so perfectly captures my childhood in so many scenes is probably why it grabs me. When the in laws arrive, 'Folks! Folks!", this was walking into my grandmother's house every year, just an overwhelming amount of adults pinching and grabbing at me and being loud the same way.

    But just so many funny little scenes and lines are so iconic, "I DON'T KNOW, MARGO", 'shitters full', "The BLESSING!", "My tree!", "SQUIRRRRLLLL!!!". My wife and I (and now our kids) quote it all the time. There are also a bunch of visual gags and things that I missed out on, it took me like 20 years to notice when they are shopping for eddie's gifts and clark puts some lightbulbs on the cart and then eddie immediately throws a giant thing of dog chow on top of it, stuff like that.

    I wonder if though as our kids get older they will settle on another movie as the life it parodies is much different from the one in that movie. I feel like a lot of parents that are older go for the older movies like christmas story and the like because it's more reflective of life back when they were children.

    3 votes
  14. Comment on What’s your “I didn’t know I needed that” item? in ~life

    Reapy
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    I think good gifts are things people might use but cannot justify the cost. A good example is that self heating coffee mug that has an app to set the temp. Someone at my office has it from a gift...

    I think good gifts are things people might use but cannot justify the cost. A good example is that self heating coffee mug that has an app to set the temp. Someone at my office has it from a gift and they said it's amazing, but is way overpriced.

    For odds and ends I am going for a slim wallet from the thread I saw here a while back as I needed an update. I am also perpetually short on cloths as I don't normally think about it myself, so those are always great gifts.

    Another nice near addition we for was a hot water boiler, its 3 liter and keeps water at near boiling temp which is amazing for tea, just dispense and go. It's been a real nice qol upgrade having it.

    10 votes
  15. Comment on Favorite quick play tabletop game recommendations in ~games.tabletop

    Reapy
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    Survive, escape from Atlantis was always a win with people of all ages. Back in the day we had regular game nights and often planned for bigger, complex games. However, we often ended up pulling...

    Survive, escape from Atlantis was always a win with people of all ages. Back in the day we had regular game nights and often planned for bigger, complex games. However, we often ended up pulling our survive at the end of mose game nights just because it was quick (30 min), fun, and different everytime.

    The theme is people escaping a sinking island. Every round you take a tile off anywhere on the hex map, move your guys towards and on boats to get to the edge for safety, then take control of sharks, whales, or sea monsters to try to take out other players people. Which one you get to control is based on a dice roll and they all interact with the boats or people differently.

    The beauty is when someone is about to dump off their guys on an island but all 3 other players get lucky and roll the same monster and decide to go after that specific boat. Or sometimes you have multiple players people in your boat and watch as someone decides to suicide or right onto a sea monster.

    It's a simple and seriously fun game with a great theme that never seemed to not be a blast, highly recommend it.

    1 vote
  16. Comment on Humble Choice - December 2024 in ~games

    Reapy
    Link Parent
    I didn't play myself but a friend I have who is more into strategy games (I don't play them as much as I used to) really enjoyed old world. If anything I am a big supporter of Soren Johnson and...

    I didn't play myself but a friend I have who is more into strategy games (I don't play them as much as I used to) really enjoyed old world. If anything I am a big supporter of Soren Johnson and love his podcast where he talks with other game designers (designer notes). Given his work on civ 3, off world trading companyc etc, I'd say it's pretty safe to assume the game will play well and be an interesting take on the civ formula. I know they have kept working and adding more content so hopefully it would be in a more farther along than when you last tried it.

    2 votes
  17. Comment on Is anyone planning to play Path of Exile 2? in ~games

    Reapy
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    Very pumpped for it. I'm a casual fan of poe but it is still one of my most played games on steam and one of the games I've spent the most on. I first played free 2 play through the campaign and...

    Very pumpped for it. I'm a casual fan of poe but it is still one of my most played games on steam and one of the games I've spent the most on. I first played free 2 play through the campaign and felt no remorse buying stash tabs. Since then, I've only participate in 4 or 5 leagues over the years but love the depth and design of poe. I love the company and their philosophy of development and sales,its why it was an easy choice for the 60 dollar supporter pack for poe 2.

    My biggest gripe with poe was trading, and the currency exchange made it much easier to manage this last league. I wish they would go all the way with trading items too.

    Poe 2 seems to have a philosophy of reducing friction with their systems and make it easier to expiriment with skills and combinations, no more penalty when you swap out gems to see if they are good or not, no need to trade for high level gems. More crafting currency, and more deterministic methods for decent gear (like last epoch which is good). I have a feeling they are only giving you the friction as you push for what would be the 30+ div items in poe 1 now and that seems great to me. I often wanted to engage with crafting and other systems in poe but the cost was too great for the rewards. I have hope in poe 2 when you hit endgame it's a trip to the currency tab and not the auction house.

    4 votes
  18. Comment on Book recommendation request: Fantasy book about university similar to The Name of the Wind? in ~books

    Reapy
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    Adding in that I really enjoyed the scholomance, it was quite the page turner! I don't know that I enjoyed the later books as much, still good, but once the discovery is finished, it's hard to...

    Adding in that I really enjoyed the scholomance, it was quite the page turner! I don't know that I enjoyed the later books as much, still good, but once the discovery is finished, it's hard to top, so I don't blame the author there. However the first biok is a+ and would highly reccomend for fans of magic schools!

    2 votes
  19. Comment on Valve is possibly making a Steam Controller 2 and a ‘Roy’ for its Deckard in ~games

    Reapy
    Link Parent
    I've enjoyed the 8bitdo ultimate for my pc. It's a nice controller with a hall effects stick that is holding up well and looks good sitting in the little cradle under the monitor. I've been...

    I've enjoyed the 8bitdo ultimate for my pc. It's a nice controller with a hall effects stick that is holding up well and looks good sitting in the little cradle under the monitor.

    I've been through a lot of controllers and post Xbox 360 they all have had issues. My son finally killed my old 360 controller just last year, they lasted a looooong time. I replaced it with another 8bitdo that is holding up well. I've smashed through two shoulder buttons on both xbox1 and an Xbox elite controllers, and I'm pretty light in the pressure so just made cheap now a days. Don't get me started on how bad the elite was, huge waste of money. And the switch joycons and elite controllers wrestling with stick drift.

    I don't know how my old controllers held up so well through the years when it all just turned on a dime and the new stuff from the console makers has not been worth it at all like they forgot how to make good hardware.

    5 votes
  20. Comment on Satisfactory tips and tricks? in ~games

    Reapy
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    My friend and I have been doing the same thing for years, we have revisited both factorio and satisfactory over the years and both are excellent games. Space age expansion in factorio is amazing...

    My friend and I have been doing the same thing for years, we have revisited both factorio and satisfactory over the years and both are excellent games. Space age expansion in factorio is amazing and I highly suggest you and your friend rotate it in.

    On to satisfactory, what is great about it is you can play at your own pace and what you feel like that night, more factories, expanding resource income, exploring, moving a base around, or just making things look nice, so the biggest tip is to make sure to do what you want that night and don't feel pressured to get things all tied down or untangled.

    Lots of good tips already, one thing that took me years to find out is that you should definitely play the game near the end of the year, it has some stuff for you to do!

    With the planning in satisfactory it's nice to remember that resources come out at an unlimited rate, and you can increase that rate later on with better miners and power slugs. So when planning things out, you can dedicated mines to specific build plans. In the mid game you can look at several resources you might need for a product and see you have mines for both around, check out the max rates, then build to what you have available.

    For later game resources and pushing through, don't underestimate just making an assembler hooked up to nothing and hand crafting or hand placing in boxes the ingredients for it. The amount needed to unlock stuff isn't usually too big and you can get away with unlocking tech you'll use in factories this way rather than feeling the need to have it all hooked up to your supply chain.

    In the awesome shop, the walls with conveyor holes, the wall conveys, and wall power outlets are amazing pickups that make factory design much more neat and tidy and should be early pickups.

    Can't think of too much more to add in as i'm currently deep in factorio right now so my memory is fading, but still both games are great (dyson sphere too) and each have their strengths despite being very similar. Anyway enjoy satisfactory, it is a game you can keep coming back to again and again.

    1 vote