ShamedSalmon's recent activity

  1. Comment on Looking for eclectic and little-known websites that bring joy in ~health.mental

  2. Comment on Looking for eclectic and little-known websites that bring joy in ~health.mental

    ShamedSalmon
    (edited )
    Link
    windows93.net - The OS of the future is here! fakenamegenerator.com - Fake name/identity generator. pointerpointer.com - You point; it points back. tired.com - Tired? Tell them why. fakeupdate.net...

    windows93.net - The OS of the future is here!

    fakenamegenerator.com - Fake name/identity generator.

    pointerpointer.com - You point; it points back.

    tired.com - Tired? Tell them why.

    fakeupdate.net - Press F11 to fool your boss for some downtime.

    corrupt-a-file.net - A free service!

    isitfridayyet.net - Is it Friday?

    isitchristmas.com - Is it Christmas?

    thisworddoesnotexist.com - Words that do not exist.

    zombo.com - The only limit is yourself.

    kagi.com/smallweb/ - Find random blog pages.

    15 votes
  3. Comment on Why am I the only person that loves the movie Sgt Peppers Lonely Hearts Club Band? It's got Beatles music, critique of capitalism, and literal Heartland values. in ~movies

    ShamedSalmon
    (edited )
    Link Parent
    It probably got panned by those critics because they got the Strawberry Fields treatment, being turned into another one of FVB's mindless groupies. Get back, Loretta! EDIT: At the very least, you...

    It probably got panned by those critics because they got the Strawberry Fields treatment, being turned into another one of FVB's mindless groupies.

    Get back, Loretta!

    EDIT: At the very least, you are not alone; there are a whopping two of us. :)

    1 vote
  4. Comment on Searching for replacement parts for an aging game console controller in ~games

    ShamedSalmon
    (edited )
    Link
    Thankfully, the JDM-055 is one of the more common specs of DS4 controllers. Not so thankfully, replacement boards seem to be $30+ across the board, from what I have seen. (Source: I use the exact...

    Thankfully, the JDM-055 is one of the more common specs of DS4 controllers. Not so thankfully, replacement boards seem to be $30+ across the board, from what I have seen. (Source: I use the exact same controller.)

    I know you tried Ebay already for the whole controller, but it also has has sellers with the board in-stock, such as here and here. It looks like it will be a bit of a wait on shipping, though, and you may want to look around and message some sellers to find out more about the boards before you buy.

    AliExpress has listings for JDM-055 boards as well, but it looks like they tend to be refurbs with varying quality, as noted in the comments of this listing, for example.

    Everywhere I have seen, the board and inner-frame appear to be separated and sold separately, I'm sorry to say. Hopefully somebody else has an idea as I assume you are trying to avoid more soldering. When the motors were yanked, did their solder pads tear off the board, requiring you to score the traces to reattach them?


    Just some food for thought, after you find a replacement board, if you would like to future-proof your device, you might consider removing the old potentiometer joysticks and soldering in some hall-effect ones. They do not suffer from stick-drift like pots do, but they may also feel slightly different when in-game, so you may want to read up on them. Food for thought, though! Here's a reddit thread detailing one user's experience, with further links to updates and a video on stick calibration.

    Oh, one more thing, if you are interested: you can swap the old USB micro-B connector for a USB-C with a replacement board. Another future-proofing idea if your connector starts to get flaky. The mechanical strength of USB-C is much better.

    6 votes
  5. Comment on Morrowind doesn't have any rivers in ~games

    ShamedSalmon
    Link Parent
    I don't know anything about that. I never even met Morrowind! Nosy fish, you are.

    I don't know anything about that. I never even met Morrowind! Nosy fish, you are.

    2 votes
  6. Comment on Morrowind doesn't have any rivers in ~games

    ShamedSalmon
    Link Parent
    I see it as an extension of the illiteracy surrounding the 36 Lessons: "If I can interpret what I see literally, it must mean the developers intended this, were stupid, or just plain liars." The...

    I see it as an extension of the illiteracy surrounding the 36 Lessons: "If I can interpret what I see literally, it must mean the developers intended this, were stupid, or just plain liars." The key to Morrowind's neo-gnostic point is that word and world are not truly separate, and the Matrix-truth about what you (the player who is Nerevar) see before you is actually just beneath the surface, right outside of the light.

    This may be deep-lore, but the land in its current state is supposed to be the result of the Six Realities which simultaneously happened, hence the intentional discrepancies in the texts you find. Rather than pick an ending from Daggerfall to use as canon, the writers opted to make the dilemma itself an aspect of the mythos. They developed it into the notion that every time they come up with a new god (i.e. every time someone apotheotizes), the ouroboros of spacetime is severed and relinked to reflect the new reality of that person's pre-existing deification, e.g. the Red Moment of the Tribunal, the Warp in the West of Talos, etc. The Mundus never really functioned under the physics or definitions of real life.

    Morrowind itself exists to be at odds with Summerset, Veloth exists to be at odds with Trinimac, Nerevar exists to be at odds with Dagoth Ur—it's all a continuation of the circumstances which lead to Nirn in the first place: the conflict between Auri-El and Lorkhan, who are manifestations of Anui-El and Sithis, who are the personified reflections of Anu and Padomay—stasis and change, the two principles of Mundus' reality. They are the word-made-life out of The Elder Scrolls' oldest religious text: The Light And The Dark.

    All other aspects of the universe exist as arbitrary aids in contemplating and sorting that conflict, brushstrokes on a canvas of a world that exists between the game's medium (stasis) and it's player-observer (change).

    Okay, needless sermon over. lol



    In truth, this video is a fun bit of nerdiness and I really like how excited this person gets about rivers and waters in games. Does anyone who played Halo back in the day remember Frank O'Connor's Bungie Weekly Updates regarding Halo 3? I was so impressed with Far Cry's water shaders and physics, but I did not have a computer capable of running it for a long time. Reading his posts about Bungie's development of their water engine got me pretty excited to play with something similar (but better).

    2006-11-10 (bottom section)
    2006-12-22 (second paragraph)
    2007-01-19 (fourth paragraph)
    2007-02-23 (below screenshot)
    2007-03-02 (second section)
    2007-03-09 (first two paragraphs)
    2007-03-16 (second section)
    2007-03-23 (second section)
    2007-06-15 (first section)
    2007-08-10 (Q&A below comic scans)

    For how impressive Far Cry looked, it's waterways did not push you along the way that, say, Zelda 64's did. Seeing Halo pull off impressive shader effects and physics objects which not only floated, but moved with a virtual current are the kinds of details I love about certain games.

    13 votes
  7. Comment on Calls from the Depths in ~creative

    ShamedSalmon
    (edited )
    Link
    Hey, great work! We always need more poetry on here. I hope you don't mind, but I tried my hand at restructuring your text body a little bit: Click to Expand Calls from the Depths The sky...

    Hey, great work! We always need more poetry on here. I hope you don't mind, but I tried my hand at restructuring your text body a little bit:

    Click to Expand
    Calls from the Depths

    The sky unravels,
      thick with ash,
    A choking breath,
      a world's last grasp.
    The trees, once proud,
      now twist and writhe,
    Their shadows stretch,
      and darkness thrives.

    The wind hums low,
      an ancient curse,
    A whispered doom,
      rehearsed, rehearsed.
    It claws the earth,
      it bends the bone,
    And leaves the living
      cold, alone.

    Yet deep beneath
      the fractured stone,
    Where roots have bled
      and seeds have grown,
    A pulse remains,
      defying fate,
    A quiet spark,
      through dark, awaits.

    Its wings beat soft
      against the gloom,
    A fragile light
      within the tomb.
    Though darkness reigns,
      it does not see

    The dawn will come.
      It always frees.

    If you're interested in tinkering with your post, what I did was I placed two   (em-spaces) at the beginning of every other line. I maintained your pattern of four general stanzas, but broke them up into eight lines each, except for keeping the break at the last two lines as you had.

    EDIT: Corrected a little mistake.

    3 votes
  8. Comment on Let Halo end in ~games

    ShamedSalmon
    Link Parent
    Agreed! Halo 4 also had a brief but decent exchange when Chief has to leave Dr. Tillson and deal with the assault on the Composer facility. Video Link Doing another Halo is like doing another Star...

    Agreed! Halo 4 also had a brief but decent exchange when Chief has to leave Dr. Tillson and deal with the assault on the Composer facility.

    Dr. Tillson: "I'll, uh— ...make sure the nukes are primed so you can... detonate them remotely. Maybe next time you rescue us... you can give us more time to pack?"

    Master Chief: "...Next time."

    Video Link


    Doing another Halo is like doing another Star Wars; we can see how it can be done with the likes of Rogue One, but the more involved Disney becomes, the more likely the project is going to turn out like The Last Jedi, with every exec needing to leave their mark on the confused results.

    Without that degree of separation that Bungie was contractually afforded by a desperate Microsoft in late 2000, I'm hard pressed to think of a way that developers could have enough resources to even do the likes of another ODST, let alone anything more ambitious. Instead, we get these flittering moments that make you go, "if only they could do more of that..."

    Fed-up Gamers: "Halo, it's finished."

    Microsoft: "I think we're just getting started..."

    5 votes
  9. Comment on Let Halo end in ~games

    ShamedSalmon
    Link
    There's something ironic about the drone of a corporate hivemind being compelled to churn out soulless projects for the sake of a covenant made with investors that attempts to cover up an apparent...

    There's something ironic about the drone of a corporate hivemind being compelled to churn out soulless projects for the sake of a covenant made with investors that attempts to cover up an apparent inability to understand the artistic goals of an IP's long-gone predecessors...

    Recommissioning the devs was a radical step, but recent events have made it abundantly clear that the leads can no longer guarantee our brand's safety.

    19 votes
  10. Comment on Can you help me figure out why my VM is growing? in ~tech

    ShamedSalmon
    Link Parent
    Not a computer expert here, so bear with me. If I understand you correctly, you want to thin out the disk image, right? I've never used UTM but it looks like it's both a fork of and frontend for...

    Not a computer expert here, so bear with me.

    If I understand you correctly, you want to thin out the disk image, right? I've never used UTM but it looks like it's both a fork of and frontend for QEMU that leverages the built-in hypervisor. Does that sound right? My first dumb question is have you followed their recommendation here?

    EDIT: It's exactly what @overbyte suggests :)



    If I had to guess, the .utm is a NeXT/macOS "bundle", e.g. a folder object that contains the contents of your virtual machine, including the .qcow2 disk image. My next suggestion would be that if the GUI for the UTM vmm is not providing a way to slim your images, you could try doing so manually with the qemu-img utility. It's part of the QEMU package. A little cumbersome, for sure, so doublecheck that it's not already available somewhere within the UTM.app bundle (e.g. UTM.app/Contents/MacOS or UTM.app/Contents/Resources or somewhere else).

    There's two parts to this method, filling the guest disk with zeroes, then shrinking it from the host.

    Within the Debian guest, zero-fill the disk using dd, like so:

    dd if=/dev/zero of=/var/tmp/zero.file bs=1048576; rm /var/tmp/zero.file; shutdown -h now
    

    Then, from the host, copy the .qcow2 image into a new sparse image, like so:

    qemu-img convert -O qcow2 /path/to/Debian.utm/path/to/original_disk_image.qcow2 /path/to/Debian.utm/path/to/sparse_disk_image.qcow2
    

    Then either modify your configuration to test the new sparse image, or simply rename the new image to the old one.

    (If you are able to build or track down a copy of virt-sparsify that could run on the macOS host, you would be able to skip the zero-fill step in the guest, but I couldn't find a package or build script for it anywhere. It's uaually a part of libguestfs-tools, if you want to look as well.)



    I do pretty much the same thing in VMware to shrink disks for guests that don't support resizing (such as OS X 10.4) by running dd in the guest as above and then from the host, punching out the zeroes with:

    vmkfstools -K /path/to/my_fussy_legacy_image.vmdk
    

    Hopefully this can help in some way!

    2 votes
  11. Comment on USA folks, don't forget to register to vote in ~society

  12. Comment on I now think a heretical form of Christianity might be true in ~humanities

    ShamedSalmon
    Link Parent
    I must say, the biggest bamboozle in any game I have ever played was failing to give that cheese sandwich to the dog. The books are great fun but if you're not up for a read and have not heard the...

    I must say, the biggest bamboozle in any game I have ever played was failing to give that cheese sandwich to the dog.

    The books are great fun but if you're not up for a read and have not heard the original radio series (eps. 1-12), it's what I grew up with and I highly recommend it!

    PS: Sorry everyone for going a bit off-topic!

    3 votes
  13. Comment on I now think a heretical form of Christianity might be true in ~humanities

    ShamedSalmon
    Link Parent
    Well, before the Magratheans were commissioned by mice to construct the Earth, I suppose there were no humans to ponder the origins of the Universe, but it's creation has nonetheless made a lot of...

    Well, before the Magratheans were commissioned by mice to construct the Earth, I suppose there were no humans to ponder the origins of the Universe, but it's creation has nonetheless made a lot of people very angry and has been widely regarded as a bad move.

    While many races believe that it was created by some sort of god, it's worth mentioning that the Jatravartid people of Viltvodle 6 firmly believe that the entire Universe was, in fact, sneezed out of the nose of a being called the Great Green Arkleseizure. Thus, they live in perpetual fear of a time they call "The Coming of the Great White Handkerchief." However, this theory is not widely accepted outside of Viltvodle 6.

    5 votes
  14. Comment on You can learn Lord of the Rings’ Elvish — just not Tolkien's version in ~humanities.languages

    ShamedSalmon
    Link
    This is only tangentially related, but on the subject of Elvish conlangs, you can also learn The Elder Scrolls III: Morrowind's Elvish — just not Bethesda's version. While there are bits and...

    This is only tangentially related, but on the subject of Elvish conlangs, you can also learn The Elder Scrolls III: Morrowind's Elvish — just not Bethesda's version.

    While there are bits and pieces of the Dark Elf language of Dunmeris found throughout several games, there doesn't appear to be a complete language from any official corporate source.

    However, some 18~19 years ago, during the birth of Tamriel Rebuilt, a user named Majra constructed a language that would be used in any number of the ambitious mod's books and quests.

    More recently, the Skywind project has adopted Dunmeris for its various needs, such as it's moody soundtrack (performed by the talented Liz Katrin).

    For the last decade, a play-by-post roleplaying group has continued to extend the language of Dunmeris to better suit players and their diverse projects.

    Here is a language example:

    The Old Pilgrim's Oath Ald Gahduhnavenshik
    I believe in ALMSIVI, Triune Grace:
      AYEM AE SEHTI AE VEHK
    Who walked the earth,
      defeated the Dunmer's greatest enemies,
      and achieved divine substance.

    They drove out the Sharmat
      and maintain the peace of Morrowind.
    They guard and counsel their followers,
      punish sin and error, and share their bounty,
      according to our needs.

    I believe in the Ancestors,
      the Host of Saints, the Temple,
    And in duty to faith, family, masters
      and all that is good.

    The ending of the words, ALMSIVI.
    Os nulfi gher ASV, Cahnavri Indkhes:
      AYEM AE SEHTI AE VEHK
    Ku'or khosi'ath as malath,
      jigde'ath as gah'moljuhn am Dunmer,
      en veyse'ath panthi'muhr.

    Asuhn arche'ath wah as Sharmat
      en manise as flur jibu Morrowind.
    Ashun freda et shoresha asuhm eremnesig,
      fergha demyr en kiohr en devo asuhm di'otunar,
      lakor edur iam ur'ish.

    Os nulfi gher as Caard,
      as Kivri Burkhanmer, en as Daenthi,
    en gher opulidi de nulfyr, ruhnmer, gahariihn
      en hadik ist edur juli.

    As dimihn am as lehjii, ASV.

    Thank you, J.R.R. Tolkien! Without your interest in conlangs, we would probably not have immersive projects such as these.

    19 votes
  15. Comment on What are your ten favourite movies of all time? in ~movies

    ShamedSalmon
    Link Parent
    I have seen the Redux, yes. It's tough, because I am one of those fans who did not like the French Plantation sequence. I get some of the arguments for it in pointing to some of the "whys" of the...

    I have seen the Redux, yes. It's tough, because I am one of those fans who did not like the French Plantation sequence. I get some of the arguments for it in pointing to some of the "whys" of the Vietnam conflict, as Willard's conversation with de Marais is a very politically meaningful scene, and his fling with Sarrault somewhat represents American collusion with the French in carelessly creating the then-present situation. However, my criticism is just the same as many others in that I felt that this detracted from the pace of the film's otherwise increasing ominousness. My outlook may not be the most fair, though, as I was already a little familiar with the Indochina War just after WWII so the expository aspect of this scene didn't really work for me either, given that I already had the context. So I an appreciate the ways that other viewers who do not have this context might benefit from the scenes.

    Though, my idea for a perfect cut might be the Redux version, but without the second Playboy Bunnies scene (fraternizing in the Huey) and without the French Plantation sequence. I rather liked the theft of Kilgore's surfboard as character development among the patrol boat crew, as well as the extra bits we get in Kurtz' camp such as the time magazine scene which further amplified the sense of time and psychology of Kurtz' torture and general power. All four of these are otherwise absent in the Theatrical version. Oh, and yeah, Hearts of Darkness is a great documentary! I definitely have a copy somewhere around here.



    So, the U.S. Theatrical version of Blade Runner was already lacking a few scenes from the International version as it was avoiding any restrictions on its rating or release in the States (but nothing that affected the story, just some violence). However, it wasn't until the release of the Director's Cut, ten years later, that the Unicorn Dream, the monologue removals, and the ambiguous ending came into play (but still no International scenes). When it would come on TV in the 90s~00s, it was often a tossup as to which version you were going to get. In talking to people who had seen the film, many of us had different takes because of seeing different versions.

    It's interesting how elements from all of them went on to inform 2049. I think it's only in the Theatrical version that it's mentioned that Rachel has an uninhibited lifespan, as it's during the "Happy Ending" sequence monologue where Deckard mentions it. Whereas it's the Director's and Final Cuts that feature hints about Deckard being a replicant.

    Regardless, the Final Cut is my preference as well. I think a perfect cut of the film would be the Final Cut, but the intro card is replaced with the Dictionary Intro from the Workprint Cut:

    REPLICANT   \rep'-li-cant\   n.   See also ROBOT (antique):
      ANDROID (obsolete): NEXUS (generic): Synthetic human
      with paraphysical capabilities, having skin/flesh culture.
      Also: Rep, skin job (slang): Off-world uses: Combat,
      high risk industrial, deep-space probe. On-world use prohibited.
      Specifications and quantities—information classified.

     New American Dictionary
     Copyright © 2016

    It goes from the title card, to that above, to "Los Angeles, November 2019", and then that opening shot of the city with its flaming smokestacks. I always thought the Dictionary Intro worked best in grounding the imagination in that universe, rather than spelling it out. And yeah, Blade Runner is one of those very few films where I personally did not like the Theatrical version more.

    1 vote
  16. Comment on Meditation and mindfulness have a dark side that we don't talk about in ~health.mental

    ShamedSalmon
    Link Parent
    You are very welcome, and thank you for bringing these points up to begin with. It's great advice!

    You are very welcome, and thank you for bringing these points up to begin with. It's great advice!

    3 votes
  17. Comment on What game do you consider an unconventional masterpiece? in ~games

    ShamedSalmon
    Link Parent
    Love for the sacred land of Veloth is most holy and orthodox, muthsera. Wealth beyond measure.

    which many people may disagree about

    Love for the sacred land of Veloth is most holy and orthodox, muthsera. Wealth beyond measure.

    4 votes
  18. Comment on What are your ten favourite movies of all time? in ~movies

    ShamedSalmon
    Link Parent
    It's a great thing to get to wander down so many fun paths. :D

    It's a great thing to get to wander down so many fun paths. :D

    2 votes
  19. Comment on What are your ten favourite movies of all time? in ~movies

    ShamedSalmon
    Link Parent
    Oh yeah, I am totally lying; I still love Kevin Bacon in The River Wild. The guy's got range! And yup, Strathairn's in that one. Plus, you are absolutely right about Streep! I can't help but think...

    Oh yeah, I am totally lying; I still love Kevin Bacon in The River Wild. The guy's got range! And yup, Strathairn's in that one. Plus, you are absolutely right about Streep! I can't help but think of this Michael Scott quote:

    I am by far the most qualified person they're interviewing. Jim and Karen are here, which is cute. They're like kid actors tagging along with Daddy on the big audition, hoping to be discovered.

    Except Daddy is the best actor around; Daddy is Meryl Streep.

  20. Comment on What are your ten favourite movies of all time? in ~movies