13 votes

Tildes Minecraft Survival Weekly

Server host: tildes.nore.gg (Running Java 1.21.1)
Dynmap: https://tildes.nore.gg
Playtime Tracker: https://tildes.nore.gg/playtimes.html
Tildes website extension (shows online status & location): Firefox (Desktop and Android) - Chrome
Verification site: https://verify.tildes.nore.gg
Patreon: https://www.patreon.com/TildesMC

Plugins and Data Packs Data Packs:
  • Terralith - Overworld terrain upgrade
  • Nullscape - End terrain upgrade
  • Armor Statues [Vanilla Tweaks]
  • Bat Membranes [Vanilla Tweaks]
  • Cauldron Concrete [Vanilla Tweaks]
  • Husks Drop Sand [Vanilla Tweaks]
  • Mini Blocks [Vanilla Tweaks]
  • More Mob Heads [Vanilla Tweaks]
  • Player Head Drops [Vanilla Tweaks]
  • Silence Mobs [Vanilla Tweaks]
  • Wandering Trades [Vanilla Tweaks]

Plugins:

  • Clickable Links - Makes http URLs in chat clickable (only for registered players)
  • CoreProtect - Records all block/container/mob changes (Anyone can look up changes with /co inspect)
  • Dynmap - Adds a live web map
  • EasyArmorStands - GUI for editing armor stands
  • Hexnicks - Enables Tildes usernames to be displayed
  • LuckPerms - Locks down unregistered users
  • Nerfstick - Allows survival use of the minecraft:debug_stick item (requires admin to spawn in)
  • Rapid Leaf Decay - Increases the speed of leaf decay by 10x
  • WorldEdit - Used for occasional admin stuff
  • WorldGuard - Prevents unregistered users from changing anything in the world

The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.

44 comments

  1. hamstergeddon
    Link
    I've been very distracted by life and work bullshit, plus Farming Simulator '25 the past week or two and haven't been on much lately. But I am now on a 6 day break from work (and it's accompanying...

    I've been very distracted by life and work bullshit, plus Farming Simulator '25 the past week or two and haven't been on much lately. But I am now on a 6 day break from work (and it's accompanying bullshit), and am hoping to have more time to hop on the server here and there!

    8 votes
  2. [12]
    creesch
    Link
    Screenshot time! The beacons have been lit!. The luminous concordat, don't pay attention to what is under the waves it is nothing Community storage is being overhauled, inputs have been blocked...

    Screenshot time!

    Other stuff:

    • Floors are still available for the tower challenge, some nice progress has been made as well. One floor seems to be filled with water, one floor has been placed oddly, one just got a nice balcony while a few others have been claimed.
    • If you are looking to find things on the server. Dynmap is the way to go, I wrote some instructions a while ago to make it easier to find stuff. If anything is missing on dynmap let me know in a comment here and I will add it!
    8 votes
    1. [10]
      IsildursBane
      Link Parent
      I quite like whoever built the beacon. I have not seen it in game yet, but it seems like a really solid spot for it

      I quite like whoever built the beacon. I have not seen it in game yet, but it seems like a really solid spot for it

      4 votes
      1. [9]
        creesch
        Link Parent
        Thanks! That was me actually, just an impulsive build when I noticed that there was nothing at that peak. I am actually thinking of creating a few more across various other mountain tops.

        Thanks! That was me actually, just an impulsive build when I noticed that there was nothing at that peak. I am actually thinking of creating a few more across various other mountain tops.

        5 votes
        1. teaearlgraycold
          (edited )
          Link Parent
          You can automatically light and extinguish blocks, right? Could be cool if there was a lever so that it could be toggled. Edit: I designed this in creative and it's not as cool because it doesn't...

          You can automatically light and extinguish blocks, right? Could be cool if there was a lever so that it could be toggled.

          Edit: I designed this in creative and it's not as cool because it doesn't use campfires and it needs some buffer around the fire to sheath the redstone.

          3 votes
        2. [7]
          hamstergeddon
          Link Parent
          Would be kind of neat to have a ton of beacons spanning the map. Space them so the light is visible between any two towers and then see how long it takes to send the lit-beacon signal across the map.

          Would be kind of neat to have a ton of beacons spanning the map. Space them so the light is visible between any two towers and then see how long it takes to send the lit-beacon signal across the map.

          3 votes
          1. [6]
            creesch
            Link Parent
            Would be really nice! The issue I am having is that I have no clue how far other people can see. It is an odd thing to consider for all builds, some builds look entirely different depending on the...

            Would be really nice! The issue I am having is that I have no clue how far other people can see. It is an odd thing to consider for all builds, some builds look entirely different depending on the sort of mods and shaders someone might have installed.

            If I take DH distances it is easy :P I do have a few places in mind where I do want to place beacons though.

            3 votes
            1. [2]
              IsildursBane
              Link Parent
              Even if the logical places are too far away to be viewed without DH, you could put signage to direct people to the next one. Then it could be used as an in game navigation system without using coords

              Even if the logical places are too far away to be viewed without DH, you could put signage to direct people to the next one. Then it could be used as an in game navigation system without using coords

              1 vote
              1. creesch
                Link Parent
                I'll take that in consideration... I might do something with maps inside each tower. There is enough empty space so that might be a neat way to do it.

                I'll take that in consideration... I might do something with maps inside each tower. There is enough empty space so that might be a neat way to do it.

                2 votes
            2. [3]
              TaylorSwiftsPickles
              Link Parent
              It should normally be the maximum server render distance, which Tea knows

              It should normally be the maximum server render distance, which Tea knows

              1 vote
              1. [2]
                teaearlgraycold
                Link Parent
                15 chunks

                15 chunks

                2 votes
                1. IsildursBane
                  Link Parent
                  So towers can be 240 blocks if you want to see the next one from the first. Or depending on how chunks are counted (j0hn recently looked into this) 464 or 480 blocks apart if you want to be able...

                  So towers can be 240 blocks if you want to see the next one from the first. Or depending on how chunks are counted (j0hn recently looked into this) 464 or 480 blocks apart if you want to be able to see both from the middle

    2. Mendanbar
      Link Parent
      ... And Rohan will answer! <cue epic theme/> (I got chills :D)

      The beacons have been lit!.

      ... And Rohan will answer! <cue epic theme/>
      (I got chills :D)

      3 votes
  3. [2]
    creesch
    Link
    @eyechoirs, just giving you a ping as we were talking about you on the server. Hope you are doing okay :)

    @eyechoirs, just giving you a ping as we were talking about you on the server. Hope you are doing okay :)

    7 votes
    1. GravySleeve
      Link Parent
      Yeah, I've been wondering about @eyechoirs for a while now. They finished the arena and then shortly after stopped coming on the server. Haven't seen any activity on their tildes account either...

      Yeah, I've been wondering about @eyechoirs for a while now. They finished the arena and then shortly after stopped coming on the server. Haven't seen any activity on their tildes account either last I checked.

      2 votes
  4. IsildursBane
    Link
    Good news, after reducing my render distance, particles, smooth lighting, and installing Sodium and Lithium, I can get MC to run relatively smoothly on my wife's laptop. I am hoping later this...

    Good news, after reducing my render distance, particles, smooth lighting, and installing Sodium and Lithium, I can get MC to run relatively smoothly on my wife's laptop. I am hoping later this week I will have enough time to get a good chunk of the community storage back and working

    6 votes
  5. [5]
    Mendanbar
    Link
    Naughty children beware! For in the ice cave, there lurks a Krampus!

    Naughty children beware!

    For in the ice cave, there lurks a Krampus!

    5 votes
    1. [3]
      GravySleeve
      Link Parent
      Ha! Very nice! That isn't the spot I had in mind, but that's a perfectly good spot for him as well! I was originally gonna put a grinch in the other mountain, so maybe I'll still do that!

      Ha! Very nice! That isn't the spot I had in mind, but that's a perfectly good spot for him as well! I was originally gonna put a grinch in the other mountain, so maybe I'll still do that!

      2 votes
      1. [2]
        Mendanbar
        Link Parent
        Yeah I looked at the other spot but I couldn't quite get my build to fit the way I liked. I did end up having to block off the roof of the larger cavern underneath, so the ceiling in that space...

        Yeah I looked at the other spot but I couldn't quite get my build to fit the way I liked. I did end up having to block off the roof of the larger cavern underneath, so the ceiling in that space might need some polish if you want to use it for anything.

        2 votes
        1. GravySleeve
          Link Parent
          I went and took a look in game and he looks great! I'll definitely need to go in and light up the area below though. Mob city down there.

          I went and took a look in game and he looks great! I'll definitely need to go in and light up the area below though. Mob city down there.

          1 vote
  6. [5]
    TaylorSwiftsPickles
    Link
    For your convenience, I completely filled the old moss farm's bone meal chest with bone blocks. I was sporadically AFK there in the last couple of days, so I thought I might as well completely max...

    For your convenience, I completely filled the old moss farm's bone meal chest with bone blocks. I was sporadically AFK there in the last couple of days, so I thought I might as well completely max it out.

    4 votes
    1. [4]
      teaearlgraycold
      Link Parent
      Maybe now @j0hn1215 won’t need to build his auto-boner.

      Maybe now @j0hn1215 won’t need to build his auto-boner.

      3 votes
      1. j0hn1215
        Link Parent
        The auto-bone-r shall rise! (With the kelp farm having filled the big furnace, additional kelp gets composted. I have almost a double chest of bone, but I've been manually compressing it. But the...

        The auto-bone-r shall rise!
        (With the kelp farm having filled the big furnace, additional kelp gets composted. I have almost a double chest of bone, but I've been manually compressing it. But the auto-bone-r shall automate the process once the factory has been fully converted)

        4 votes
      2. [2]
        creesch
        Link Parent
        Never enough bones! Though with the dedicated bonemeal farm mendanbar made a few weeks ago and the bonemeal generation done by the iron farm we shouldn't come short.

        Never enough bones! Though with the dedicated bonemeal farm mendanbar made a few weeks ago and the bonemeal generation done by the iron farm we shouldn't come short.

        2 votes
  7. [4]
    teaearlgraycold
    Link
    How would people feel about upgrading to 1.21.3? Paper is finally stable for that version. Are the mods you all use updated?

    How would people feel about upgrading to 1.21.3? Paper is finally stable for that version. Are the mods you all use updated?

    3 votes
    1. creesch
      Link Parent
      I am fairly sure DH has not been updated yet with 1.21.3 support and a few other mods have not been updated yet as well. I can double check later today which of my mods can update.

      I am fairly sure DH has not been updated yet with 1.21.3 support and a few other mods have not been updated yet as well.

      I can double check later today which of my mods can update.

      7 votes
    2. creesch
      Link Parent
      Just double checked, at least for me the following mods have not been updated yet: Distant Horizons, not sure how close they are to release. I saw on their discord talk about things being more...

      Just double checked, at least for me the following mods have not been updated yet:

      • Distant Horizons, not sure how close they are to release. I saw on their discord talk about things being more stable now so fingers crossed? To me DH has become a core part of my gameplay experience.
      • ModernFix, not sure if and when there will be a 1.21.3 release. Not essential
      • Enhanced Block Entities, no clue if a 1.21.3 version is in the making.

      So, it is mostly DH that makes me say that I'd like to wait for a little longer.

      5 votes
    3. IsildursBane
      Link Parent
      I believe the Pale Gardens update got announced for next week. If mods are not currently done for 1.21.3 my guess is those mods will skip it

      I believe the Pale Gardens update got announced for next week. If mods are not currently done for 1.21.3 my guess is those mods will skip it

      1 vote
  8. [4]
    creesch
    Link
    @GravySleeve just took a test ride on the renewed elevator, and it works really well! The only thing is that I got stuck at the top, I ran into that before myself when I made the ice road. You...

    @GravySleeve just took a test ride on the renewed elevator, and it works really well! The only thing is that I got stuck at the top, I ran into that before myself when I made the ice road. You want the water to be one block up.

    3 votes
    1. [3]
      GravySleeve
      Link Parent
      Yeah I made one of the elevators too tall, should be an easy fix but haven't got back over there yet. Got distracted by another project, Snowflakes!

      Yeah I made one of the elevators too tall, should be an easy fix but haven't got back over there yet. Got distracted by another project, Snowflakes!

      2 votes
      1. [2]
        TaylorSwiftsPickles
        Link Parent
        Did a few test drives in the ice circuit today. Looks really cool, makes me feel like Max Verstappen, but also I noticed three things: It's possible to fall [mostly outside the circuit] while...

        Did a few test drives in the ice circuit today. Looks really cool, makes me feel like Max Verstappen, but also I noticed three things:

        • It's possible to fall [mostly outside the circuit] while going down the tower. It requires the right timing to do so, but it's possible!

        • It's actually possible to get stuck on the top elevator without being able to move forward, because for some reason the game didn't push you "up and forward" when you climbed it. So you have to break your boat to continue, or wait several seconds until it teleports you higher

        • I consistently get a little damage when going through the little tunnel

        2 votes
        1. GravySleeve
          Link Parent
          Yeah, still got a few bits of polish to do for sure. I did try to make it so you couldn't fall of the spire, but I too have found a few cases where it's still possible. I might widen the little...

          Yeah, still got a few bits of polish to do for sure. I did try to make it so you couldn't fall of the spire, but I too have found a few cases where it's still possible.

          I might widen the little tunnel, it's a bit trickier to navigate than I'd like. I'll be sure there's two blocks of vertical space through the whole thing when it's done.

          2 votes
  9. [4]
    IsildursBane
    Link
    I have been making good progress on the Community Storage overhaul, so thought I would provide an update. Bulk storage section is nearly complete. I am just finishing up the water stream, and then...

    I have been making good progress on the Community Storage overhaul, so thought I would provide an update.

    1. Bulk storage section is nearly complete. I am just finishing up the water stream, and then all that is left on that side is to set filters and finish loading the system with shulker boxes.
    2. I have created the bulk storage close to double the size needed for initial plan. So we have room to add more materials to bulk storage if we see fit.
    3. The bulk storage requires a lot of shulkers to prime the system. I have it about half-primed, and it took three stacks of shulker boxes (6 stacks of shells). If someone has a good stockpile of shulkers, I would appreciate a donation. Also, with doing bulk storage in shulker boxes, it may be a good idea to revisit the conversation of doing a new shulker farm.
    4. I am doing pretty good on materials except for redstone. I am probably just going to take a large chunk from the witch farm. If someone wants to help out with supplies, I would recommend AFKing at the witch farm. On other redstone components, I have been doing pretty good with just crafting extra when needed.
    5. The other material I will probably start running low on is chests, so having more wood would be beneficial. I can also just use the tree farm at some point in the near future when I do run out.
    6. I am hoping the other side of the storage system will go quicker. It has a better tutorial for me to follow, so I will probably go layer by layer on all modules at the same time.
    7. The multi-item storage side will also have room to expand. I am approaching this project with the idea that it is easier to create more than we need now, rather than have someone try and figure out how to make more modules down the road
    3 votes
    1. j0hn1215
      Link Parent
      I can put in some time at the witch farm, and also some time at the bamboo farm for chests (36 bamboo make 1 chest!). And I can farm some more shulker shells once a new farm is up, and I promise...

      I can put in some time at the witch farm, and also some time at the bamboo farm for chests (36 bamboo make 1 chest!).

      And I can farm some more shulker shells once a new farm is up, and I promise that my safety bunker won't provide a nucleation point for shulkers to teleport to!

      3 votes
    2. [2]
      creesch
      Link Parent
      At minty's place there also is a witch farm with several double chests of redstone block stacks. I fixed the witch stone farm as well and it is quickly filling up.

      At minty's place there also is a witch farm with several double chests of redstone block stacks. I fixed the witch stone farm as well and it is quickly filling up.

      1. IsildursBane
        Link Parent
        I was able to get enough redstone from the stockpile that was sitting at the witch farm already. I hopefully have enough redstone to finish the project now

        I was able to get enough redstone from the stockpile that was sitting at the witch farm already. I hopefully have enough redstone to finish the project now

  10. [4]
    j0hn1215
    Link
    Time for another round of: Good News/Bad News Good news: The witch farm has about 60 stacks of blocks of redstone! Bad news: the witch farm seems to be broken, and no longer produces anything. I...

    Time for another round of:
    Good News/Bad News

    Good news: The witch farm has about 60 stacks of blocks of redstone!

    Bad news: the witch farm seems to be broken, and no longer produces anything. I afk'd at it last night, but no items were generated (except maybe one redstone dust??). Down at the platform, I didn't see any witches spawning, but I have no idea why that would be. Try unloading and loading the chunks, re-logging, but neither seemed to have an effect.
    So, unless it's fixed, that's all the redstone we have for a while....

    In other AFK news, the bamboo farm attached to the comm. farms smelter wasn't producing anything because the minecart meant to pick up dropped bamboo had stalled on the track and wasn't moving. A little push got it working again, and bamboo is again flowing. I think with a crafter or two attached, it could make an abundance of chests without having to actively use the tree farm!

    3 votes
    1. [2]
      creesch
      (edited )
      Link Parent
      Good news everyone!, it isn't broken! At least witches do spawn, I checked with freecam while standing in the AFK spot. I'll see if something in the pipeline is blocked. Edit: I think they might...

      Good news everyone!, it isn't broken!

      At least witches do spawn, I checked with freecam while standing in the AFK spot. I'll see if something in the pipeline is blocked.

      Edit: I think they might not be killed anymore or the goods are not transported up. Still need to better look into the mechanics.

      Edit2: Found the issue, a quartz block was preventing the witches from walking into the killing area. @Gravysleeve, any reasons that block was placed there 44 days ago?

      1. GravySleeve
        Link Parent
        Oops! I blocked it to kill witches when I was making the haunted house. I needed witch heads! My bad!

        Oops! I blocked it to kill witches when I was making the haunted house. I needed witch heads! My bad!

  11. [2]
    GravySleeve
    Link
    Hey @teaearlgraycold, I think I've found another victim of fire spread. 672, -499!

    Hey @teaearlgraycold, I think I've found another victim of fire spread. 672, -499!

    1 vote