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    1. What's a good and/or competitive video game that does not require quick aiming, a lot of actions per minute, or precise motor skills?

      Playing World of Warcraft Classic WOLTK, I realize that dungeon instances are the best part of the game for me. I love the holy trinity, and how everyone has a specific role to play and contribute...

      Playing World of Warcraft Classic WOLTK, I realize that dungeon instances are the best part of the game for me. I love the holy trinity, and how everyone has a specific role to play and contribute to the group. But the thing is, WoW is just not that hard. As a level 30 healer, I'm going through the motions and being complimented on my heals, but I could do it with very-low effort and only partially awake. And according to other players, that won't change until I get to raiding, and maybe not even then. PvP is a possibility, but I'd like to explore games that focus on the matches without all else that comes with an MMO.

      The problem is, when I think of the kind of equivalent outside the MMORPG sphere, MOBAs are what first come to mind. But LoL, Dota, etc, are not easy games for an older gentleman to pick up. I don't wanna play anything that relies on quick reflexes because I simply have none. And a game like Starcraft, on the competitive level, also relies on high APM as far as I know.

      So maybe this game doesn't exist, but I'd love to play something that allows me to be in a group with a defined role that requires some degree of coordination (and a social aspect) but is neither an FPS nor a stressful high-octane game for people in their 20s with a lot of brain energy to burn.

      10 votes
    2. Happy Birthday to the Steam Deck!

      It has been one year since the Steam Deck officially launched. At the time: you had to wait a long time, months even, to be able to get the hardware the number of supported games was low the...

      It has been one year since the Steam Deck officially launched.

      At the time:

      • you had to wait a long time, months even, to be able to get the hardware
      • the number of supported games was low
      • the software was still highly buggy and rough around the edges

      Currently:

      • it is available on-demand, though unfortunately not for all countries
      • there are nearly 3,000 Verified and 5,000 Playable games on the device (with many more unconfirmed titles that work anyway)
      • the software is much more mature and a healthy ecosystem of third-party applications and support has sprung up

      For those here who have Steam Decks, let us know your thoughts on the device, this past year, and the future to come.

      Happy Birthday, Steam Deck!

      23 votes
    3. What’s the genre name for “Vampire Survivors-like”?

      This type of game seems to be the new hotness right now, and there are now enough that I feel like they’ll need their own genre identifier. Is there a broadly accepted one? If so, is it good? And,...

      This type of game seems to be the new hotness right now, and there are now enough that I feel like they’ll need their own genre identifier.

      Is there a broadly accepted one? If so, is it good?

      And, if not, what do you think games of that type should be called?

      I’ve see a few suggestions here and there, but none of them have felt right to me. I’m interested in almost theorycrafting the optimal genre identifier (in the vein of “procedural death labyrinth”). What are the unifying traits of games of these types, how do we best identify them without simply stringing together other genres (e.g. “reverse bullet hell idle action roguelike”), and what can we use that has “stickiness” as a term?

      10 votes
    4. The Last of Us Part II discussion - Slowpoke edition

      Because of my need for content, and HBO's The Last of Us releasing only an episode per week, I decided to watch a play through of TLoU 2. I played through TLoU 1 years ago but didn't want to buy a...

      Because of my need for content, and HBO's The Last of Us releasing only an episode per week, I decided to watch a play through of TLoU 2. I played through TLoU 1 years ago but didn't want to buy a whole console just for one game.

      Honestly I can't understand the amount of hate I've heard in online discussions. Part 2 drags on at times but overall I'm impressed with the narrative. Part 1 was a hard act to follow and part 2 did better than I'd expect for a sequel. I saw that Tildes had a discussion or two about this game around when it came out. Now that it's been a few years, how do you all feel? And related - how do you think the show will handle the story in season 2?

      3 votes