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14 votes
-
Big Ambitions | 1.0 release date announcement trailer – 28th August 2026
5 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
22 votes -
Save Point: A game deal roundup for the week of August 16
Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...
Add awesome game deals to this topic as they come up over the course of the week!
Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”
Rules:
- No grey market sales
- No affiliate links
If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.
All previous Save Point topics
If you don’t want to see threads in this series, add
save pointto your personal tag filters.3 votes -
What game are you terrible at?
And why is/n't it your fault?
39 votes -
Magnus Carlsen has retained his Esports World Cup title after a dominant victory over Denis Lazavik
8 votes -
Over 1000 games on GOG lack updates, languages, and additional content
28 votes -
Sandustry | Launch trailer
9 votes -
Epic Games Store will support Linux "soon"
35 votes -
Tildes Minecraft Weekly - Season ending on Sunday August 30th!
Server host: tildes.nore.gg (Running Java 26.2) Verification site: https://tildes.nore.gg BlueMap: https://tildes.nore.gg/map/ Patreon: https://www.patreon.com/TildesMC Plugins and Data Packs Data...
Server host:
tildes.nore.gg(Running Java 26.2)
Verification site: https://tildes.nore.gg
BlueMap: https://tildes.nore.gg/map/
Patreon: https://www.patreon.com/TildesMCPlugins and Data Packs
Data Packs:- Age Lock [Vanilla Tweaks]
- Armor Statues [Vanilla Tweaks]
- Bat Membranes [Vanilla Tweaks]
- Cauldron Concrete [Vanilla Tweaks]
- Cauldron Mud [Vanilla Tweaks]
- Custom Nether Portals [Vanilla Tweaks]
- Husks Drop Sand [Vanilla Tweaks]
- Mini Blocks [Vanilla Tweaks]
- More Mob Heads [Vanilla Tweaks]
- Nullscape - End terrain upgrade
- Player Head Drops [Vanilla Tweaks]
- Renewable Dragon Stuff
- Silence Mobs [Vanilla Tweaks]
- Terralith - Overworld terrain upgrade
- Wandering Trades [Vanilla Tweaks]
Plugins:
- BlueMap - Provides a live 3D rendering of the game world
- Clickable Links - Makes http URLs in chat clickable (only for registered players)
- CoreProtect - Records all block/container/mob changes (Anyone can look up changes with
/co inspect) - DebugStick - Gives the ability to craft debug sticks in survival
- EasyArmorStands - GUI for editing armor stands
- GSit - Sit on stairs/slabs!
- Hexnicks - Enables Tildes usernames to be displayed
- hsrails - Allows for 4x speed rail travel
- LuckPerms - Locks down unregistered users
- Otherside - Fix for mob farms involving Nether portals
- Rapid Leaf Decay - Increases the speed of leaf decay by 10x
- WorldEdit - Used for occasional admin stuff
- WorldGuard - Prevents unregistered users from changing anything in the world
The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.
We recommend you install our mod web-chat so that you can chat while in your web browser. It turns the server into an old-school chat room.
<- Previous Thread
26 votes -
Suggestions for a LAN party
Hello fellow tildeans, I’m looking for suggestions for 7 player lan games that will run on a combination of steam decks and Mac books. I was thinking of retro games because I feel like there’s...
Hello fellow tildeans,
I’m looking for suggestions for 7 player lan games that will run on a combination of steam decks and Mac books. I was thinking of retro games because I feel like there’s more compatibility for macOS but would like to field suggestions from fellow nerds on Tildes.
Thanks!
Preferences are probably shooting games but are open to other kinds~26 votes -
Xodus · Bringing Xbox PC games to Linux and macOS
18 votes -
D6 TTRPG suggestions
I have a group of work friends where we were playing D&D 5e (pretty infrequently) for a year and a half. We've been on a long hiatus from TTRPGs since last year after a couple problems with the...
I have a group of work friends where we were playing D&D 5e (pretty infrequently) for a year and a half. We've been on a long hiatus from TTRPGs since last year after a couple problems with the game came to surface that some of them didn't like. One of which is the 5e gameplay. Out of the 3 players, none had any hands on play experience with any TTRPG. I had extensive experience with 5e so naturally I was the GM and it was the simplest way to jump in a play with my solid grasp of the rules. One player in particular did not have experience with games (table top or video games) beyond a few simple card games and classic games like chess and was more there to be happy to socialize and have fun with a story. She had a lot of trouble grasping the rules and feeling comfortable with polyhedral dice sets. The other issue was mainly the infrequency of playing and the players remembering the story and previous sessions, so that isn't really related to the system.
Having said all of that, several months later that less familiar with games player came to me and said one of her main issues was she would get stressed when told to roll, then blanking on which dice is which and what she is rolling for. She thinks a big fix to this is playing a game "like" D&D 5e with story and socializing (a TTRPG), but with "normal" dice (D6's). Until then I had given up on the idea of a TTRPG with them but that reinvigorated me. I wanted to find a game that is D6's only, with simple enough rules for those inexperienced, but preferably with some numbers, crunch, and customizable characters to satisfy those with more gaming experience. Do any come to mind as favorites of yours that you'd suggest?
TL;DR suggest your favorite D6 only games. Preferably simple on the surface for the inexperienced, but enough numbers and customizable characters underneath to satisfy more experienced gamers.
21 votes -
Game review - Dwarves: Glory, Death, and Loot [Autobattler]
3 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
19 votes -
Control Resonant | Exclusive Metro Fault mission gameplay
10 votes -
Save Point: A game deal roundup for the week of August 9
Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...
Add awesome game deals to this topic as they come up over the course of the week!
Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”
Rules:
- No grey market sales
- No affiliate links
If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.
All previous Save Point topics
If you don’t want to see threads in this series, add
save pointto your personal tag filters.4 votes -
Jewelrift | Official game trailer
5 votes -
Wreckfest 2 | Official trailer
9 votes -
Defective D&D magic items
A while back I had an idea for some D&D magic items that were, in a shop keep's words, "Greatly discounted due to minor defects". The general idea was that these items would be a gamble to use...
A while back I had an idea for some D&D magic items that were, in a shop keep's words, "Greatly discounted due to minor defects". The general idea was that these items would be a gamble to use each time, sometimes offering great benefits, sometimes offering catastrophic backfires, but all at a greatly discounted price any adventurer could afford. With my most recent addition (the Potion of Prior Authorization), it occurred to me that it could be fun to share my list here, for feedback and other potential additions to it. My hope is that the next time it's my turn to run a campaign, I can offer these items to my players.
Weapons and Armor
Broken Throwing Axe of Recall
Weapon (Handaxe), Uncommon
A heavy, pitted handaxe wrapped in frayed leather straps.
- The Gamble: You can throw this axe at a target within range (20/60 ft). Immediately after the attack resolves (hit or miss), roll a d6:
- 1–3 (The Pull): The axe locks in space and violently pulls you to its location, leaving you landing adjacent to the axe (or target) and knocking you prone if you travel more than 15 feet.
- 4–6 (The Return): The axe flies straight back into your open hand.
Shield of "Tag, You're It"
Armor (Shield), Rare
A beautifully polished steel shield painted with a vibrant red-and-white bullseye.
- The Gamble: Grants +2 AC. When a ranged attack misses you, you can use your Reaction to attempt to deflect the projectile. Roll a d4:
- 1: The projectile is redirected directly at you, automatically hitting for normal damage.
- 2–3 (Random Target): The projectile is redirected at a random creature within 15 feet (excluding you). Roll randomly among all valid creatures in range (friends, foes, or innocent bystanders). The original attacker makes a new attack roll against that target's AC.
- 4: You perfectly direct the projectile back at the original attacker, dealing maximum weapon damage on a hit.
Dagger of the Overzealous Assassin
Weapon (Dagger), Rare (Requires Attunement)
A sleek, razor-sharp obsidian dagger that whispers encouraging murder tips to its wielder.
- The Gamble: When you hit a creature with an attack using this dagger, you can declare an Overzealous Strike to deal maximum weapon damage plus an extra 3d6 Necrotic damage.
- The Catch: The dagger demands follow-through. Immediately after resolving the attack, you must use your reaction to move adjacent to the next closest creature (friend, foe, or bystander) and make a melee attack against them. If no other creature is within reach, you must stab yourself.
Helm of the Backseat Driver
Wondrous Item, Uncommon (Requires Attunement)
A sturdy iron helmet imbued with the spirit of a long-dead, incredibly critical dwarf adventurer named Barnaby.
- The Gamble: While worn, the helm grants a +2 bonus to AC and Advantage on Initiative rolls (as Barnaby yells warning signs).
- The Catch: You have Disadvantage on Stealth checks and Concentration checks. Barnaby never stops giving loud tactical feedback ("Watch the flank! No, your OTHER left!"). If you ignore his advice during combat, Barnaby pouts: the AC bonus drops to +0 until the start of your next turn.
Wands, Rings & Cloaks
Wand of Aggressive Empathy
Wand, Rare (Requires Attunement by a Spellcaster)
A twisted birch wand that vibrates with intense emotional resonance. Has 3 charges (regains 1d3 charges at dawn).
- The Gamble: When casting a healing spell through the wand, spend 1 charge. The target receives maximum possible healing for that spell slot.
- The Catch: The exact amount of HP restored is instantly dealt as Psychic Damage to a random creature within 50 feet (ally, enemy, or bystander--excluding the target and caster) as they are overwhelmed by the target's previous pain.
Cloak of Screaming Invisibility
Wondrous Item, Very Rare
A magnificent crimson velvet cloak that smells faintly of throat lozenges.
- The Gamble: You build up an "invisibility bank" by screaming at the absolute top of your lungs. For every 1 second (or 1 full round) you spend screaming out loud, you gain 10 seconds (or 10 rounds / 1 minute) of total Invisibility.
- Attacking or casting spells does not break this invisibility.
- The Catch: The screaming can be heard up to 300 feet away, instantly alerting the entire area to your presence before you go stealthy. While screaming to store up time, you cannot make Stealth checks or cast spells with Verbal (V) components.
Ring of the Overconfident Gambler
Ring, Rare
A flashy gold band set with a single spinning die where the gem should be.
- The Gamble: Before rolling a d20 for an Attack, Ability Check, or Save, you can call out a range of 3 numbers (e.g., "14, 15, or 16!").
- If the die lands on ANY of your called numbers: It counts as an automatic Natural 20 (Critical Hit / Highest Success).
- If it lands on ANY other number: It counts as an automatic Natural 1 (Critical Fail).
Ring of the Dramatic Entrance
Ring, Uncommon
A flashy ring adorned with a polished ruby that sparkles a bit too brightly under ambient light.
- The Gamble: Whenever you enter a room or combat encounter, you can trigger a flash mob of illusionary fanfare (pyrotechnics, trumpet blasts, and a choir shouting your name). Roll a d6:
- 1–3 (The Hecklers): The illusion fails embarrassingly--a lone slide whistle plays as a phantom crowd boos. You take 1d4 Psychic damage and have Disadvantage on your first attack or initiative check.
- 4–6 (Main Character Energy): All enemies within 30 feet who can see or hear you must succeed on a DC 13 Wisdom save or be Stunned until the start of their next turn out of sheer awe.
Footwear & Accessories
Boots of the Nudist's Escape
Wondrous Item, Uncommon
Light leather boots with wing patterns stitched on the sides.
- The Gamble: Allows the wearer to cast Misty Step up to 2 times per day as a bonus action.
- The Catch: The teleportation magic only transports organic material and the boots themselves. Every stitch of clothing, set of armor, backpack, weapon, and gold purse stays behind in a tidy, disappointed pile right where you were standing.
Boots of Unpredictable Friction
Wondrous Item, Uncommon
Boots made of polished glass soles that constantly alter their texture.
- The Gamble: As a bonus action, click your heels together to cast Expeditious Retreat (allowing you to Dash as a bonus action).
- The Catch: When the spell ends, roll a d20:
- Even: The soles become hyper-adhesive. Your movement speed drops to 0 until the end of your next turn.
- Odd: The soles lose all friction. You immediately slide 15 feet in a random direction and fall Prone.
Bag of Withholding
Wondrous Item, Uncommon
Acts like a standard Bag of Holding, but suffers from severe separation anxiety.
- The Gamble: Reaching in to grab an item requires an action and a DC 12 check:
- Strength (Athletics): Ripping the item out by force.
- Charisma (Persuasion): Coaxing the bag into letting go.
- The Outcome:
- Success: You pull the item out cleanly.
- Failure: The bag snaps shut, dealing Bludgeoning Damage. It refuses to open for anyone until the start of your next turn.
Mirror of Honest Feedback
Wondrous Item, Rare
A handheld silver mirror that speaks in an insufferably smug voice.
- The Gamble: As an action, hold the mirror up to an enemy within 30 feet to deliver a devastating personal critique. The target makes a DC 14 Charisma Save:
- Failure: Target takes 4d6 Psychic damage and is Frightened of you for 1 minute as its self-esteem crumbles.
- Success: The mirror turns to you instead, roasting your life choices. You take 2d6 Psychic damage and have Disadvantage on your next attack roll.
Feather of Uncontrolled Flight
Wondrous Item, Uncommon
A bright peacock feather that twitches nervously when held.
- The Gamble: As an action, hold the feather above your head to gain a Fly Speed of 60 ft for 1 minute (no concentration required).
- The Catch: You can only fly in a straight line at full speed each turn. You cannot stop midway unless you hit a solid object (taking 1d6 Bludgeoning damage per 10 feet traveled). Changing direction requires your action and a DC 13 Strength (Athletics) check to manually shift your momentum.
Consumables & Scrolls
Potion of Prior Authorization
Potion, Uncommon
A colorless liquid that, for unknown reasons, appears jet black when inside of any container. Has a surprisingly bitter taste.- The Gamble: As an action, you drink this potion to submit a preemptive claim for emergency medical coverage. The coverage remains active for 1 hour. If you are reduced to 0 Hit Points while the claim is active, you do not immediately fall unconscious; instead, you immediately roll a d20 to process your claim:
- 1 (Claim Denied -- Pre-Existing Condition): Your claim is flatly rejected. You fall unconscious as normal and immediately suffer 1 automatic Death Saving Throw failure due to processing delays.
- 2–10 (Claim Denied -- Out-of-Network): Your claim is denied on the grounds that the damage type, enemy, or environment was non-covered or out-of-network. Nothing happens, and you fall unconscious at 0 HP as normal.
- 11–19 (Claim Approved -- Subject to Deductible): Your claim is approved! You immediately regain 50% of your maximum Hit Points. However, to cover your deductible, you instantly lose gold equal to Your Character Level multiplied by 10 (or your highest remaining spell slot if you are broke).
- 20 (In-Network Miracle): Fully covered with zero copay. You immediately regain 50% of your maximum Hit Points and gain Advantage on your next roll out of sheer bureaucratic relief.
- The Fine Print: If you have taken damage from the same type of creature earlier in the day, the DM may rule the damage a "pre-existing condition," imposing Disadvantage on your claim roll.
Potion of Delayed Reparations
Potion, Uncommon
A bright pink, fizzy liquid that tastes like strawberry soda and impending doom.
- The Gamble: Drinking this potion instantly heals you for 4d8+4 HP.
- The Catch: At a time to be determined by the DM, between now and 1d4 hours later, a spectral glowing fist materializes out of thin air and punches you square in the jaw. You take 2d8 Bludgeoning Damage, and must pass a DC 12 Constitution Save or be stunned for 1 round.
Potion of Schrödinger’s Healing
Potion, Rare
A murky gray liquid locked inside a completely opaque lead flask.
- The Gamble: Upon drinking, the DM rolls 4d4 for healing, but does not reveal the total to you. Your HP on your character sheet does not change.
- The Outcome: The healing exists in quantum superposition. The exact moment you take damage that would drop you to 0 HP, the potion's health retroactively triggers 1 microsecond before damage is applied, potentially saving your life (or leaving you dead if the roll was too low).
Scroll of Almost Fireball
Scroll, Uncommon
A scorched leather parchment that smells faintly of sugar and lemon juice.
- The Gamble: Casts a 3rd-level Fireball spell (20 foot radius, range 150 ft).
- The Catch: Instead of fire, the point of impact explodes with billions of aggressive Fire Ants.
- Creatures in the area take 8d6 Piercing/Acid Damage (Halved on DC 14 Dexterity save).
- The area becomes Difficult Terrain for 1 minute. Anyone starting their turn in the zone takes 2d6 Acid damage and must pass a DC 12 Constitution save or suffer Disadvantage on attack rolls due to ants crawling in their clothing.
Scroll of Summon Bear (Subjective)
Scroll, Uncommon
A scroll bearing a crude drawing of a furry creature. The definition of "Bear" is left up to cosmic interpretation.
- The Gamble: You cast the scroll to summon a creature for 1 hour. Roll a d4:
- The Ursine: A standard, extremely territorial Polar Bear. It attacks the nearest creature every turn (friend or foe).
- The Huntsman: A large, hairy, and very flamboyant Human Barbarian named Barry appears. He speaks with a booming voice, has a glorious handlebar mustache, gives great fashion advice. Barry wields a great axe (1d12 damage). He will defend you as long as you regularly compliment his mustache.
- The Softie: A tiny, mundane Koala. It has 3 HP and 0 attacks. Whoever carries it gains Advantage on Wisdom saves and immunity to being Frightened because it is absurdly calming to hold.
- The Drop Bear: A carnivorous Koala lands on the head of your target, dealing 3d6 Slashing Damage and blinding them until they spend an action to pull it off.
47 votes - The Gamble: You can throw this axe at a target within range (20/60 ft). Immediately after the attack resolves (hit or miss), roll a d6:
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Craft - A new AI powered TTRPG engine in open beta
19 votes -
Dark Sun and World of Warcraft in DnD
8 votes -
Humble Choice - August 2026
August 2026's Humble Choice is now available with the following eight Steam games. Steam Page OpenCritic Steam Recent/All Operating Systems Steam Deck ProtonDB Like a Dragon: Infinite Wealth 90 88...
August 2026's Humble Choice is now available with the following eight Steam games.
Steam Page OpenCritic Steam Recent/All Operating Systems Steam Deck ProtonDB Like a Dragon: Infinite Wealth 90 88 / 91 Win ✅ Verified 🎖️ Platinum Dead Cells + The Bad Seed DLC 89 95 / 96 Win, Mac, Linux ✅ Verified ✅ Native Teenage Mutant Ninja Turtles: Shredder's Revenge - Ultimate Edition 87 89 / 96 Win, Linux ✅ Verified ✅ Native Decktamer -- 88 / 85 Win 🟨 Playable ⬜ Silver Conquest Dark -- 78 / 90 Win 🟨 Playable 🎖️ Platinum Gatekeeper -- 78 / 85 Win ✅ Verified 🎖️ Platinum Pile Up! -- -- / 74 Win 🟨 Playable 🎖️ Platinum Dark Envoy 65 -- / 69 Win ✅ Verified ⬜ Silver Does anyone have experience with any of the games and, if so, would you recommend them? Is there anything in here that you're particularly excited to play?
14 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
27 votes -
Games at the press of a button: The Rip-O-Bot (1989)
12 votes -
Game review - Vruknavar, local brawler to play with friends [free]
4 votes -
Save Point: A game deal roundup for the week of August 2
Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...
Add awesome game deals to this topic as they come up over the course of the week!
Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”
Rules:
- No grey market sales
- No affiliate links
If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.
All previous Save Point topics
If you don’t want to see threads in this series, add
save pointto your personal tag filters.8 votes -
Hand-Drawn Game Guides: Illustrated guides and maps for retro video games
7 votes -
CGA-2026-08 🗡️🛡️❤️🔺 INSERT CARTRIDGE 🟢 The Legend of Zelda: A Link to the Past
Introduction The Legend of Zelda series celebrated its 40th anniversary this year, and A Link to the Past will have its 35th later this year. So cast your mind back and let me set the mood....
Introduction
The Legend of Zelda series celebrated its 40th anniversary this year, and A Link to the Past will have its 35th later this year.
So cast your mind back and let me set the mood. Picture this: the year is 1992 and you're a middle school kid who has saved up enough chore and birthday money to finally get your first new game for the SNES (the one you worked so many chores to save up for when your parents finally allowed you to have a console like the other kids you were so envious of.) You've beaten the Super Mario World game your SNES came with and you're definitely ready for something else.
You're sitting in the back seat of the car as your mother drives you home from the store, holding the box for A Link to the Past in your little hands. You open it up and find a cartridge (of course!). You carefully set that aside.
Next up, there's a detailed manual, because of course nearly all games back then came with some kind of little manual of some kind, or at the very least an instruction pamphlet. You read it cover to cover, because you're that kind of kid.
In the box you also find a little hint pamphlet sealed shut with a bit of adhesive. Tempting, but you want to challenge yourself to get as far as you can before peeking. (You give in a few days later.)
Finally, the ride back from the mall is done and you race downstairs to the den, pop the cartridge into the top of your SNES, and turn everything on. You're greeted with a Triforce in 3D that spins and assembles itself (3D on a console? Witchcraft!), while a short harp arpeggio plays:
Doodloodlooodloodloodloodloodloodl do do do do do Do!
Then the title screen, a sword drop, and a pictaresque castle, moat, and mountains behind them while a fanfare plays:
Bumpa deeee! duhduhdudludlut deeee! duhduhdudludlut deeee! Dee DEE DELAAAAH!!
A moment later, the intro prologue begins giving the back story as tense chords play. Then, the now-famous fairy fountain theme plays as you name your game save ("Link", of course!) and so the game begins. The mood is set as you step outside your house into a storm with a layer of splashing rain, flickering lightning (Wow! Amazing graphics!), crashing thunder and a reprise of the tense music. You binge through the first dungeon or two that day.
It's nearly summer, but school isn't done yet. So each day as soon as you get home from middle school, you can't wait to race down to the shade and the cool relief of the basement den to conquer the next dungeon, get the cool new piece of equipment and see what new areas of the game it opens. (Homework? Homework can wait!) That's the rhythm: one day, one dungeon, just an hour or two a day, until you get to the end.
That's how I first played it and why this game is so special to me. :-)
For First Time Players
Don't be afraid to check the manual and hint book that I linked above. Yes, they spoil things a bit, especially the hint book. But the game shipped with them and they were part of the original experience. And if you pace yourself to one dungeon a day, you should easily get through the game by mid-month. It's not a terribly long game, all told.
Here are a few general, minimal-spoiler hints of my own...
- Throw pots at enemies whenever you can; they are way stronger than the sword early on.
- Positioning is important for sword play! The sword swings in an arc in front and to one side, and you want to try to position yourself so that the arc hits the enemy but they can't hit you easily. For fighting soldiers, consider your handedness and theirs.
- Try the magic powder on unkillable enemies.
- Try jumping into large urns where possible.
- Not all bombable walls require bombs. The ones with a complete arch-shaped crack around them can be opened without spending anything.
- Check behind waterfalls.
- Try throwing things into ponds.
- Pay close attention to discrepancies between the two main maps.
- Potions start to beat fairies in the later game, since you'll have more health than a single fairy can restore.
- The suggested dungeon order in the mid-late game is optional. You can do a few of them in arbitrary order, and this can be advantageous. (One of the hardest puzzles in the game is trivialized if you have the item from the "next" dungeon.)
I think you're in for a treat, and I look forward to hearing your experience with the game, as seen fresh through 2026 eyes.
For Experienced Players
There's a popular randomizer for the game, complete with a Reddit community.. I've never tried it before, but as I've played the vanilla game many times, CGA seems like a fun excuse to finally try the randomizer.
I'll be using this seed if you'd like to join me on it. It uses the "Beginner" preset which seems a good place to start with the randomizer, but with the "Hints" turned on (which I understand means that the telepathic tiles in the dungeons are changed to tell you where some things are). I'm eager to see what insanity the chaos produces.
The Legend of Zelda: A Link to the Past
Versions:
- Super NES (1991/1992): The original!
- Game Boy Advance (2002): A rerelease as part of the The Legend of Zelda: A Link to the Past and Four Swords. I've never played this version, but there's a list of differences here.
Platforms: Super NES, Game Boy Advance, Wii, Wii U, New 3DS, Switch, Super NES Classic Edition
Genre(s): Action-adventure, RPG, Puzzle
Stores: Free under the Nintendo Classics library if you have a Nintendo Switch Online or Nintendo Switch 2 Online subscription.
Game Setup
The main purpose of this topic is to get people up and running with the game. As such, it's recommended that you:
- Share which version of the game you're playing
- Share what hardware you're playing it on
- Share if there are any tools/mods that you recommend
- Share anything you think is important for people to know before they start the game
- Ask questions if you need help
Another purpose of this topic is to revisit the game and its time period:
- Do you have any memories or associations with this game itself?
- What about its system or era?
- What aspects of retro gaming were common at the time?
- What other games from the same time period are you familiar with?
- What are you expecting from this game in particular?
Finally, this topic is the beginning discussion for people starting to play it:
- Post updates sharing your thoughts as you play.
- Ask for help if you get stuck.
- Offer help to others.
It is recommended that you reply to your own posts if you are making consecutive updates so that they are in the same thread.
Important
-
Any links to the game should be legal distributions of the game only. Please do NOT link to any unauthorized copies.
-
Put any spoilers in a dropdown block. Copy/paste the block below if needed.
<details> <summary>Spoilers</summary> Spoiler text goes here. </details>
FAQ
What is CGA?
Colossal Game Adventure (CGA) is Tildes' retro video game club.
Each month we will play a different retro game/games, discuss our thoughts, and bask in the glorious digital experiences of yesteryear!
Colossal Game Adventure is a reference to Colossal Cave Adventure. It's one of the most influential games of all time, one of the first text-based interactive games, and one of the first games to be shared online.
What do we want to do with this group? Play influential games; interact with each other through text; and share the love for retro games online!
It also abbreviates to CGA (because we love chunky pixel art), and its name communicates the Colossal amount of fun and excitement that we have with retro video Games in our shared Adventure of playing them together.
Do I have to sign up?
No. Participation is open to all.
There is a Notification List that will get pinged each time a new topic goes up. If you would like to join that list, please PM u/kfwyre.
Are there restrictions on what/how to play?
Each month will have a focus game or games that will guide our discussions. Beyond that, there are no restrictions. The philosophy of CGA is to play in a way that works for you!
This means:
- Choose whichever version of the game you want.
- You can use cheats, save states, mods, etc.
- You can watch a streamer or longplay instead of playing it.
If you have already played a game and want a different experience:
- Try a randomizer or challenge run.
- Play a different version of it.
- Play a related game (sequel, spiritual successor, something inspired by it, etc.)
There is no wrong way to participate in CGA, and every different way someone participates will make for more interesting discussions.
What is the schedule?
Each month the Insert Cartidge topic will be posted on the 1st, while the Remove Cartridge topic will be posted on the 28th.
Nomination and voting topics will happen in March and September (every 6 months).
Schedules are also posted then.
All CGA topics are available using the
colossal game adventuretag.What do Insert and Remove Cartridge mean?
Inserting and removing cartridges are our retro metaphor for starting and stopping a given game or games.
The Insert Cartridge topic happens at the beginning of the month and is primarily about getting the game up and running.
The Remove Cartridge topic happens toward the end of the month and is primarily about people reflecting on the game now that they've played it.
There are no hard restrictions on what has to go in either topic, and each can be used to discuss the game, post updates, ask questions, etc.
27 votes -
Game Industry Hardship Fund bundle
16 votes -
Dark Sun, Star Wars, and more classic settings return to D&D
12 votes -
Exploring the mind bending simplicity of Baba Is You
33 votes -
Game Pass was supposed to save Xbox – instead, it’s killing the company
28 votes -
CGA-2026-07 🕹️🔥⚔️ REMOVE CARTRIDGE ⏏️ Lufia II: Rise of the Sinistrals
Well, the time is about up for this month's CGA, so I hope everyone that gave Lufia II a shot enjoyed it and defeated the Sinstrals forever. JK, it's a prequel, we know they came back :) Please...
Well, the time is about up for this month's CGA, so I hope everyone that gave Lufia II a shot enjoyed it and defeated the Sinstrals forever. JK, it's a prequel, we know they came back :)
Please feel free to talk freely about the game in the comments and let everyone know how far you got, what you liked, and what you didn't.
I was able to finish the game and I beat the ancient cave (my true goal) on my second attempt. Did anyone else give the ancient cave a try?
Our next host is u/Boojum with the amazing game The Legend of Zelda: A Link to the Past. I'm super excited about this one, even though I've played it a dozen times, as it is my favorite Zelda game.
18 votes -
GOG confirm they are working towards GOG Galaxy on Linux
79 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
26 votes -
Mojang has updated the system requirements for Minecraft: Java Edition, raising recommended system memory from 4GB to 16GB
34 votes -
40 Players, 3 Traitors - A Battlestar Galactica megagame
20 votes -
BELTRUNNER (and a new way to make games)
21 votes -
I finally finished my mobile party game
26 votes -
What pre-NES games do you still recommend today?
Either because the game itself is still good, or because you think it's able to be appreciated for more historical/didactic reasons (e.g. Game X is the origin for a certain trope). Or any other...
Either because the game itself is still good, or because you think it's able to be appreciated for more historical/didactic reasons (e.g. Game X is the origin for a certain trope).
Or any other reason really -- you're not limited to the two.
Importantly, why do you recommend them? What appeal do they have to modern audiences?
The reason I'm saying "pre-NES" (Nintendo Entertainment System) is simply because I imagine that a good number of us here started gaming with the NES and don't have as much of a pulse on what came before it. I imagine even more of us started gaming well after the NES and would appreciate insight into that period of gaming history.
31 votes -
Save Point: A game deal roundup for the week of July 26
Add awesome game deals to this topic as they come up over the course of the week! Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle...
Add awesome game deals to this topic as they come up over the course of the week!
Alternately, ask about a given game deal if you want the community’s opinions: e.g. “What games from this bundle are most worth my attention?”
Rules:
- No grey market sales
- No affiliate links
If posting a sale, it is strongly encouraged that you share why you think the available game/games are worthwhile.
All previous Save Point topics
If you don’t want to see threads in this series, add
save pointto your personal tag filters.7 votes -
Final Fantasy XIV: Evercold | Extended teaser trailer
15 votes -
Broken Reality 2000 | Release trailer
5 votes -
Pepsiman Recompiled Webport
19 votes -
Tildes Minecraft Weekly
Server host: tildes.nore.gg (Running Java 26.2) Verification site: https://tildes.nore.gg BlueMap: https://tildes.nore.gg/map/ Patreon: https://www.patreon.com/TildesMC Plugins and Data Packs Data...
Server host:
tildes.nore.gg(Running Java 26.2)
Verification site: https://tildes.nore.gg
BlueMap: https://tildes.nore.gg/map/
Patreon: https://www.patreon.com/TildesMCPlugins and Data Packs
Data Packs:- Age Lock [Vanilla Tweaks]
- Armor Statues [Vanilla Tweaks]
- Bat Membranes [Vanilla Tweaks]
- Cauldron Concrete [Vanilla Tweaks]
- Cauldron Mud [Vanilla Tweaks]
- Custom Nether Portals [Vanilla Tweaks]
- Husks Drop Sand [Vanilla Tweaks]
- Mini Blocks [Vanilla Tweaks]
- More Mob Heads [Vanilla Tweaks]
- Nullscape - End terrain upgrade
- Player Head Drops [Vanilla Tweaks]
- Renewable Dragon Stuff
- Silence Mobs [Vanilla Tweaks]
- Terralith - Overworld terrain upgrade
- Wandering Trades [Vanilla Tweaks]
Plugins:
- BlueMap - Provides a live 3D rendering of the game world
- Clickable Links - Makes http URLs in chat clickable (only for registered players)
- CoreProtect - Records all block/container/mob changes (Anyone can look up changes with
/co inspect) - DebugStick - Gives the ability to craft debug sticks in survival
- EasyArmorStands - GUI for editing armor stands
- GSit - Sit on stairs/slabs!
- Hexnicks - Enables Tildes usernames to be displayed
- hsrails - Allows for 4x speed rail travel
- LuckPerms - Locks down unregistered users
- Otherside - Fix for mob farms involving Nether portals
- Rapid Leaf Decay - Increases the speed of leaf decay by 10x
- WorldEdit - Used for occasional admin stuff
- WorldGuard - Prevents unregistered users from changing anything in the world
The server operates on a soft whitelist. Anyone can log in and walk around, but you need a Tildes account to gain build access.
We recommend you install our mod web-chat so that you can chat while in your web browser. It turns the server into an old-school chat room.
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17 votes -
Valve give Steam Wishlist and Steam Gifts a major needed upgrade
36 votes -
Introducing XBOX backward compatibility on PC
33 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
25 votes -
Building an Arch Linux aarch64 port for Holo Core
9 votes