an_angry_tiger's recent activity

  1. Comment on What's the Coronavirus like where you are? in ~talk

    an_angry_tiger
    Link Parent
    Also part of the Canada brigade, Toronto specific. Been a handful of cases nationwide, no deaths, for the most part doesn't seem to be a big thing. Panic buying hasn't seemed to set in, aside from...

    Also part of the Canada brigade, Toronto specific.

    Been a handful of cases nationwide, no deaths, for the most part doesn't seem to be a big thing. Panic buying hasn't seemed to set in, aside from masks (and maybe hand sanitizer?), which seem to have constrained supply now.

    Some businesses are enacting policies like "if you travel, work from home for 2 weeks after" just in case.

    The lack of cases is a bit strange come to think of it. We have a huge Chinese population, and flights flying to and from China and the adjacent regions daily (I think they've mostly been shut down now though), yet the virus seems have avoided us for the most part.

    3 votes
  2. Comment on Bethesda never understood Fallout in ~games

    an_angry_tiger
    Link Parent
    Star Wars was what I was originally thinking about when trying to come up with an example. Something like the the jedis wear in the prequels for example. In ANH Obi Wan and Luke wear desert garb,...

    Star Wars was what I was originally thinking about when trying to come up with an example. Something like the the jedis wear in the prequels for example. In ANH Obi Wan and Luke wear desert garb, because, you know, they live in the desert. By the time the prequels roll around, all jedis are wearing the same thing, they all dress like Obi Wan did in the desert, despite spending all of their time in an ivory tower on a planet covered in a metropolis.

    Do they all wear desert robes because it fits who the jedi are? Or because that's what the prominent Jedi at the start of the series happened to wear?

    6 votes
  3. Comment on Bethesda never understood Fallout in ~games

    an_angry_tiger
    Link
    This reminds me of a lot of franchises, especially when they hit a certain point of popularity and the resources used to create them increase. The first one or two entries make a lot of creative...

    This reminds me of a lot of franchises, especially when they hit a certain point of popularity and the resources used to create them increase. The first one or two entries make a lot of creative decisions on creating a setting and what would make sense in that setting, and the following entries re-use elements from the first entries not because they make sense, but because those elements are well known symbols of the franchise and are recognized far and wide. Eventually the symbols come to define the property more than their original use, whether it makes sense or not.

    21 votes
  4. Comment on Misteramazing Doesn't Understand Music Theory in ~music

    an_angry_tiger
    Link
    Who actually does understand music theory though? It's a patchwork of complicated concepts with confusing terminology developed over centuries.

    Who actually does understand music theory though? It's a patchwork of complicated concepts with confusing terminology developed over centuries.

    3 votes
  5. Comment on What are your unpopular game opinions? in ~games

    an_angry_tiger
    (edited )
    Link Parent
    I would say Dark Souls is a game with great storytelling using the medium's strengths. The story as told through cutscenes and narration/exposition is bare bones, but the lore of the world and the...

    I would say Dark Souls is a game with great storytelling using the medium's strengths. The story as told through cutscenes and narration/exposition is bare bones, but the lore of the world and the relationships between characters is fleshed out through things like item descriptions, level architecture, game art, map design, etc..

    The story itself (in all 3 games, plus the other Souls-adjacent games) is vague and removed from realism, as if it was an old oral legend passed down. Literal giants, animal-human hybrids, huge differences in scales between characters. Picking up on all of the fragments of the story and making a reading of it invites interpretations of what is happening without coming out and directly telling the player what is happening. At the same time you never get a definitive sense of exactly what is happening, only what you can piece together as the player, from the world around you, and from what other characters tell you.

    A random example of how people are interpreting the story: https://www.youtube.com/watch?v=GcGS3O27XYY

    edit: Also I just want to say, one of the reasons I really like the Souls series method of storytelling is because I am just sick.and.tired of the standard "use cutscenes like a movie to tell the story, have tedious gameplay to link cutscenes" style of storytelling that most games have. Most games also don't attempt more subtle and interesting storytelling devices than "tell the player exactly what is happening, maybe have one lame twist that you could never see coming, and also wear all of the character's character traits and overall arcs like a signboard".

    4 votes
  6. Comment on What creative projects have you been working on? in ~creative

    an_angry_tiger
    Link
    I took up painting in the last year or two, gouache and some acrylic too. Taking a drawing class too.

    I took up painting in the last year or two, gouache and some acrylic too. Taking a drawing class too.

    5 votes