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What programming/technical projects have you been working on?
This is a recurring post to discuss programming or other technical projects that we've been working on. Tell us about one of your recent projects, either at work or personal projects. What's interesting about it? Are you having trouble with anything?
I've been interested in the IndieWeb as a broad topic for a while. More recently, I've become interested in the Micropub standard.
The basic concept is that you can have any number of servers that follow the standard, and any number of clients. In theory, any client should be able to work with any server.
You write your blog posts, or other types of content (see microformats), and the server will then integrate with whatever backend it's been setup for to publish your content. A pretty typical backend is writing plain text markdown and then having a static sit generator run to generate your new web page.
There's plenty of implementations out there, but I've been infatuated with Gleam lately, so I've started writing my own server using that. I'll share the project once it's at the MVP stage.
Speaking of Gleam, I'm very excited to be attending their first ever annual conference in a couple of weeks, in Bristol. It will be my first time attending a tech conference.
I've been modelling and printing cases for a handful of Wio Tracker L1 nodes, which I couldn't get at short notice with case/battery included, and figured (Thanos meme) that I could do it myself. Unfortunately this was delayed by a day or two after the print head thermistor in my CoreOne copped it, but I should have all cases printed in time for the upcoming con. I want to see how resilient they are with a couple of thousand people nearby. The cases took only a couple of iterations to "work", but I've since printed so many iterations trying to get it as thin as possible with the (admittedly bulky) 2000mah batteries I have, as well as to perfect the button-feel.
My personal link-archiving site is coming along well. I figured out what I’m going to do as an alternative to Tilde’s groups. These are just tags that begin with a tilde. So now I get to define my own categories like ~research, ~opinion, and ~dev (software development).
I also spent some time figuring out how to do auto-tagging. We (the coding agent and I) can define Taggers, which are rules for when to auto-add a tag. In some cases the rules are very simple such as domain name matches, so any link to GitHub gets a ~dev tag. But we’re working on keyword matches using a naive Bayes approach, which should work better for ~health. I have an admin page that does naive-Bayes “training” for a tag, gathering statistics about what words appear in tagged versus untagged Links.
Pretty soon I’ll be ready to start importing all my old links from Tildes.
i have been planning, organizing, and fleshing out systems and mechanics for a video game I want to make over the past few months and now i’m starting to try to learn c++ and unreal engine. i’ll probably make a much simpler game to learn how to use the engine and practice c++ before starting on my actual video game project. will be really exciting to make music for it as well. wish me luck!
Finally got around to starting a blog recently (https://tesseractc.at). I'm hoping that it can be a way to wrap up projects that don't have a good end-goal (I can just publish a blog post to cap off whatever I've been working on).
With that in mind, I published my first blog post where I attempt to replicate a graphics technique used in the upcoming game Shadowglass. This is exactly the kind of thing that I want to put on a blog, because otherwise I would probably want to implement it into like, a game or something, but that would be an immense amount of effort.