In a way, I'm kind of surprised this wasn't posted to Tildes yet, as a remaster of a game frequently cited as one of the best of all time would probably warrant. From IGN: [...] Personal thoughts...
In a way, I'm kind of surprised this wasn't posted to Tildes yet, as a remaster of a game frequently cited as one of the best of all time would probably warrant.
Deus Ex Remastered is on the way, and it already has a release date of February 5, 2026, for PC, Nintendo Switch, PlayStation 5, and Xbox Series X | S.
The newly established Deus Ex Remastered Steam page shares a few more details about what longtime fans and newcomers can expect. The 2000 video game has been given a facelift that includes new elements, such as reimagined lighting, dynamic shadows, water physics, particle effects, and new textures. Players will also notice some updated character models in today's new trailer, with Aspyr promising the remaster comes with better lip-sync animations and ragdoll physics, too.
Quality of life changes in Deus Ex Remastered range from autosaves and faster loading to achievements and cloud saves. There's also controller support on PC, as well as multi-screen support.
Personal thoughts
As a massive fan of the original game, my disappointment is immeasurable and my day is ruined.
Aspyr doesn't exactly have the best reputation when it comes to remasters (see: NWN2, Star Wars Battlefront Classic Collection); I was hoping that a studio such as Nightdive would work on this, but apparently that wasn't an option.
The original had what could be considered dated graphics even for its release year of 2000. This looks like someone ported the game over to the Doom 3 engine and added "shiny realism", remastering the graphics from 1999 to the far-off year of 2004. $30 for a game with awful textures is the gutpunch, considering the original is usually on sale for like a dollar and has a lot of mods that make the graphics look at least a bit more decent.
I doubt the "faster loading" will actually be anything useful, considering the original loads extremely quickly on my laptop.
Other than that, most of the upsides are included in several popular mods already, so this seems to be integrating those changes into a mainline game, which is cool, I guess, but it's still expensive for what it actually is.
The only positive hope I have for this is the notion of multiscreen support. I wonder how that'll work and if it'll be of any use at all.
I was hoping for a proper remaster; this probably won't be it. Now, I'm hoping to be proven wrong.
Saw this yesterday and didn't think about posting it here for some reason. Since the original release, I've bought and rebought Deus Ex probably half a dozen times, easily one of my favorite games...
Saw this yesterday and didn't think about posting it here for some reason.
Since the original release, I've bought and rebought Deus Ex probably half a dozen times, easily one of my favorite games of all time.
I'm content to see how this all plays out, but right now this looks like total ass. JC looks like post plastic surgery Ray Liotta. This is just... There's no need for this and no need for it to be so atrocious looking. Everything is shiny.
I would tend to agree, Aspyr don't inspire much confidence to begin with and the look of the 'remastered' graphics here really isn't helping their case. My only hope is that this could be a...
I would tend to agree, Aspyr don't inspire much confidence to begin with and the look of the 'remastered' graphics here really isn't helping their case. My only hope is that this could be a half-assed attempt from Eidos at testing the waters to see if there is enough interest to justify resurrecting the series properly.
I need the second half of Mankind Divided, seriously.
Somehow the idea of a Deus Ex Remaster with Doom 3 Shiny Realism is more appealing to me than another Unreal Engine 5 remake. It's absolutely baffling but Idk im up for it
Somehow the idea of a Deus Ex Remaster with Doom 3 Shiny Realism is more appealing to me than another Unreal Engine 5 remake. It's absolutely baffling but Idk im up for it
Excellent. They took an entirely playable 25 years old game, made it look like a 20 years old game (edit: lol, I didn't entirely read the top comment which seemingly had the exact same impression)...
Excellent. They took an entirely playable 25 years old game, made it look like a 20 years old game (edit: lol, I didn't entirely read the top comment which seemingly had the exact same impression) and want our money for that. This is exactly what I dreamed of.
Seriously, I am a firm hater of pretty much all remasters, maybe with the exception of Infinity Engine enhanced editions, but even those could perhaps by served by GemRB (if the enhanced editions didn't demotivate the community from working on it) and the new characters added in the enhanced editions are usually ass.
I played through most of Deus Ex in the last 2 years for the first time, decided to do a not entirely vanilla run with a couple easily available community mods, and it was entirely playable (and excellent). No need for a remaster.
I agree, but I'm not sure what I would call it, it's more of a remake that completely reimagines some parts. And as a very rare thing it wasn't made for easy profit, on the contrary a big part of...
I agree, but I'm not sure what I would call it, it's more of a remake that completely reimagines some parts. And as a very rare thing it wasn't made for easy profit, on the contrary a big part of the development was done with the intention of releasing it for free.
Like what V17 said, Black Mesa is a full-scale remake. IMO, a remaster is when the base game's visuals are there, but updated. Better resolution, QoL features, maybe some polish overall but no...
Like what V17 said, Black Mesa is a full-scale remake. IMO, a remaster is when the base game's visuals are there, but updated. Better resolution, QoL features, maybe some polish overall but no fundamental changes. A remake like Black Mesa is where they start from the ground up, making new models, textures and animations that re-create the old.
This Deus Ex one feels like some kind of weird middle-ground where it's too distinct to be a remaster, but too undeveloped to be a remake. Worst of both worlds situation IMO; the original animations being used with updated models feels awkwardly janky. I've never played Deus Ex before and this just makes me want to play the original. Even Warcraft 3 Reforged made me want to play it before it released and we saw the flaws under the hood.
Deus Ex is excellent indeed. No actual need for a remaster. IIRC, the BG EE editions feature new (recreated from scratch) assets, because the originals were destroyed in a flood. So they do create...
Deus Ex is excellent indeed. No actual need for a remaster.
IIRC, the BG EE editions feature new (recreated from scratch) assets, because the originals were destroyed in a flood. So they do create some additional value.
One of my favourite games of all time, a true piece of gaming history thats themes become more prophetic every year and I could not have hated the trailer more. Good old Aspyr.
One of my favourite games of all time, a true piece of gaming history thats themes become more prophetic every year and I could not have hated the trailer more.
Honestly would love to see a remake of that one. It's been decades since I played it, but removing the constant loading points would probably go a huge way towards fixing that game.
Honestly would love to see a remake of that one. It's been decades since I played it, but removing the constant loading points would probably go a huge way towards fixing that game.
Has that not been done? Thief 3 had the same problem and same engine and it was easily fixed by the community. The only reason it was done in the first place was because the original X-Box had a...
Has that not been done? Thief 3 had the same problem and same engine and it was easily fixed by the community. The only reason it was done in the first place was because the original X-Box had a tiny amount of RAM when compared to PCs of that time and I guess developers didn't want to make the game so obviously superior on PC.
It is possible that the modding community around Invisible War is too small, so nobody did it, but do look around and maybe you'll find something.
I never did check to be honest. And it's likely they did it because PC gaming wasn't much of anything at the time, I remember the era well. No one really tried that hard to get stuff working well...
I never did check to be honest. And it's likely they did it because PC gaming wasn't much of anything at the time, I remember the era well. No one really tried that hard to get stuff working well on PC because the market just wasn't there, so I don't think worrying about it being better was a concern.
But yeah, I ought to look. It was just never a favorite of mine, especially given my love of the original, so I've largely forgotten about it.
In a way, I'm kind of surprised this wasn't posted to Tildes yet, as a remaster of a game frequently cited as one of the best of all time would probably warrant.
From IGN:
[...]
Personal thoughts
As a massive fan of the original game, my disappointment is immeasurable and my day is ruined.
Aspyr doesn't exactly have the best reputation when it comes to remasters (see: NWN2, Star Wars Battlefront Classic Collection); I was hoping that a studio such as Nightdive would work on this, but apparently that wasn't an option.
The original had what could be considered dated graphics even for its release year of 2000. This looks like someone ported the game over to the Doom 3 engine and added "shiny realism", remastering the graphics from 1999 to the far-off year of 2004. $30 for a game with awful textures is the gutpunch, considering the original is usually on sale for like a dollar and has a lot of mods that make the graphics look at least a bit more decent.
I doubt the "faster loading" will actually be anything useful, considering the original loads extremely quickly on my laptop.
Other than that, most of the upsides are included in several popular mods already, so this seems to be integrating those changes into a mainline game, which is cool, I guess, but it's still expensive for what it actually is.
The only positive hope I have for this is the notion of multiscreen support. I wonder how that'll work and if it'll be of any use at all.
I was hoping for a proper remaster; this probably won't be it. Now, I'm hoping to be proven wrong.
Saw this yesterday and didn't think about posting it here for some reason.
Since the original release, I've bought and rebought Deus Ex probably half a dozen times, easily one of my favorite games of all time.
I'm content to see how this all plays out, but right now this looks like total ass. JC looks like post plastic surgery Ray Liotta. This is just... There's no need for this and no need for it to be so atrocious looking. Everything is shiny.
I would tend to agree, Aspyr don't inspire much confidence to begin with and the look of the 'remastered' graphics here really isn't helping their case. My only hope is that this could be a half-assed attempt from Eidos at testing the waters to see if there is enough interest to justify resurrecting the series properly.
I need the second half of Mankind Divided, seriously.
Somehow the idea of a Deus Ex Remaster with Doom 3 Shiny Realism is more appealing to me than another Unreal Engine 5 remake. It's absolutely baffling but Idk im up for it
Excellent. They took an entirely playable 25 years old game, made it look like a 20 years old game (edit: lol, I didn't entirely read the top comment which seemingly had the exact same impression) and want our money for that. This is exactly what I dreamed of.
Seriously, I am a firm hater of pretty much all remasters, maybe with the exception of Infinity Engine enhanced editions, but even those could perhaps by served by GemRB (if the enhanced editions didn't demotivate the community from working on it) and the new characters added in the enhanced editions are usually ass.
I played through most of Deus Ex in the last 2 years for the first time, decided to do a not entirely vanilla run with a couple easily available community mods, and it was entirely playable (and excellent). No need for a remaster.
Black Mesa is kinda nice.
I agree, but I'm not sure what I would call it, it's more of a remake that completely reimagines some parts. And as a very rare thing it wasn't made for easy profit, on the contrary a big part of the development was done with the intention of releasing it for free.
Like what V17 said, Black Mesa is a full-scale remake. IMO, a remaster is when the base game's visuals are there, but updated. Better resolution, QoL features, maybe some polish overall but no fundamental changes. A remake like Black Mesa is where they start from the ground up, making new models, textures and animations that re-create the old.
This Deus Ex one feels like some kind of weird middle-ground where it's too distinct to be a remaster, but too undeveloped to be a remake. Worst of both worlds situation IMO; the original animations being used with updated models feels awkwardly janky. I've never played Deus Ex before and this just makes me want to play the original. Even Warcraft 3 Reforged made me want to play it before it released and we saw the flaws under the hood.
I think Nightdive does a good job with remasters, with some exceptions.
They're not bad, but I still think they're mostly unnecessary.
Deus Ex is excellent indeed. No actual need for a remaster.
IIRC, the BG EE editions feature new (recreated from scratch) assets, because the originals were destroyed in a flood. So they do create some additional value.
One of my favourite games of all time, a true piece of gaming history thats themes become more prophetic every year and I could not have hated the trailer more.
Good old Aspyr.
...invisible war could most use a remaster for modern platforms, methinks...
Honestly would love to see a remake of that one. It's been decades since I played it, but removing the constant loading points would probably go a huge way towards fixing that game.
Has that not been done? Thief 3 had the same problem and same engine and it was easily fixed by the community. The only reason it was done in the first place was because the original X-Box had a tiny amount of RAM when compared to PCs of that time and I guess developers didn't want to make the game so obviously superior on PC.
It is possible that the modding community around Invisible War is too small, so nobody did it, but do look around and maybe you'll find something.
I never did check to be honest. And it's likely they did it because PC gaming wasn't much of anything at the time, I remember the era well. No one really tried that hard to get stuff working well on PC because the market just wasn't there, so I don't think worrying about it being better was a concern.
But yeah, I ought to look. It was just never a favorite of mine, especially given my love of the original, so I've largely forgotten about it.