27
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"...new Nintendo published digital titles exclusive to Nintendo Switch 2 will have an MSRP that is different from physical versions."
Link information
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- Title
- About Nintendo Switch 2 Game Pricing - News - Nintendo Official Site
- Word count
- 64 words
For Yoshi (the first title to have this change) there's a $10 USD difference ($60 digital vs. $70 physical), or $15 CAD difference ($85 vs. $100) directly from the Nintendo site.
I'm not sure losing the ability to resell is worth $15, but this seems like a trend in the right direction. It never made sense to me to pay the same for a digital copy as a physical copy.
Honestly, I’m surprised they didn’t just raise the price of physical games to $80 and keep the digital games at $70.
I honestly thought that's what they did, but your comment made me look at game prices, and wow! $105 for Mario Kart World, and a lot of other games are also at that $100 level.
I don't own a Switch 2, but at least Switch (1) games are only $85 CAD.
Adjusted for inflation the first three SMB games were well above $100 each. For over a decade we’ve lived in a golden age of low game prices.
Yea but back then I had that kinda money because 60% of my pay wasn't going to housing and rudimentary medical care.
Modern inflation markers are bullshit because essential goods and services consume 60% or more of wages.
Yeah, I really hate that narrative that games are cheap now. It’s missing the facts that games of the time period were also made with significantly more expensive materials, including custom-made chips that were specific for each version of every game. That’s literally what mask rom chips are. And then there’s the fact that games then came with more things generally, such as manuals and sometimes things like cloth maps, entire guidebooks, and even cosmetic extras.
It’s true that games today cost more to make, but in the past it wasn’t really possible to make the multi-million dollar profits these big companies expect and then continuing millions over time with simple cosmetic updates past launch or have income from turning them into “kiddie casinos”. And even then, our perception of how expensive it can be to make a game is often askew because of AAA gaming excesses.
Digital for Yoshi's is at $60, others report physical will be $70.
I hate to say it, but it makes sense when using custom carts over discs. I'm surprised it didn't happen for Switch 1 honestly. Curious how this will play out long term. My friends consider physical to be more inconvenient but I prefer having carts. This is probably the death knell of them buying carts, unless I get a S2 and want to share games, but I forget, can that be done with digital games on their new game sharing system?
Will used games become less popular? How about their price? Nintendo carts for games that rarely go on sale tend to retain a relatively high resale value already.
if $10 can guarantee I can get a proper physical media and not a fancy digital key, I'd be fine with that. It's a small price for preservation in my eyes.
Unfortunately I wouldn't be surprised if you still just get a download key in a physical cart.
For anyone curious: MSRP stands for Manufacturer's Suggested Retail Price.