33 votes

Xbox: continuing our reset [update on Xbox game studio closures]

12 comments

  1. [11]
    knocklessmonster
    Link
    Never in a thousand years did I think we'd get Call of Halo. Obsidian being under Bethesda feels like a slap after Interplay/Black Isle couldn't keep Fallout, and Black Isle reformed mostly as...

    Never in a thousand years did I think we'd get Call of Halo.

    Obsidian being under Bethesda feels like a slap after Interplay/Black Isle couldn't keep Fallout, and Black Isle reformed mostly as Obsidian, but it makes sense, as long as Obsidian can keep doing its own thing when they aren't stuck babysitting Bethesda properties. They had finally gotten to a point of not doing licensed IPs.

    I'm surprised at only 268 more layoffs, sounds like management head cutting and redundancies as they lock in the new structure. Not that I like any layoffs, my heart goes out to these folks entering an already strained gaming labor market.

    20 votes
    1. [6]
      datavoid
      Link Parent
      Halo is going to be so bad

      Halo is going to be so bad

      8 votes
      1. [5]
        stu2b50
        Link Parent
        Nah I honestly trust Activision much more than 343 studios. They've had over 10 years with the franchise and been an utter disaster without hope of improvement.

        Nah I honestly trust Activision much more than 343 studios. They've had over 10 years with the franchise and been an utter disaster without hope of improvement.

        11 votes
        1. [4]
          datavoid
          Link Parent
          That's... fair. It definitely can't get worse.

          That's... fair. It definitely can't get worse.

          4 votes
          1. [3]
            PraiseTheSoup
            Link Parent
            I'm not so sure. That's what I thought after Halo 5, and then we got Infinite. At any rate, if it can get worse, Activision would be my best bet to make it happen.

            I'm not so sure. That's what I thought after Halo 5, and then we got Infinite. At any rate, if it can get worse, Activision would be my best bet to make it happen.

            7 votes
            1. [2]
              Lexinonymous
              Link Parent
              I thought general consensus was that Infinite was better? Never played the single player of either game, but I enjoyed what I played of both multiplayers.

              I thought general consensus was that Infinite was better? Never played the single player of either game, but I enjoyed what I played of both multiplayers.

              2 votes
              1. all_summer_beauty
                (edited )
                Link Parent
                Infinite was good. Campaign gameplay was excellent, story was very good (though with a very forgettable primary antagonist) and a great recovery given what they were left to work with after Halo...

                Infinite was good. Campaign gameplay was excellent, story was very good (though with a very forgettable primary antagonist) and a great recovery given what they were left to work with after Halo 5. Multiplayer was also good, it just suffered from the same problems that all games have when you shoehorn live service mechanics into them. The custom games/forge scene was incredible, if I was still into forge like I was back in Reach/4, I would have spent hundreds of hours just in that (we can make custom campaign missions and firefight maps for crying out loud!). Overall, Infinite was by far the most "Halo" Halo game 343 made.

                2 votes
    2. [3]
      tomorrow-never-knows
      Link Parent
      I'm guessing we're not getting any more small passion projects like Pentiment out of Obsidian in the foreseeable future. Until now I had been holding out hope for a Tyranny 2 getting made once...

      I'm guessing we're not getting any more small passion projects like Pentiment out of Obsidian in the foreseeable future. Until now I had been holding out hope for a Tyranny 2 getting made once fortunes were on the upswing, or at least another trip to Eora at some stage. Oh well, at least their Fallout should be interesting.

      6 votes
      1. [2]
        knocklessmonster
        Link Parent
        I don't think things are particularly bleak for Obsidian's IPs, Bethesda just dropped the ball in a big way with Starfield taking so long, then doing nothing with the main IPs that are known...

        I don't think things are particularly bleak for Obsidian's IPs, Bethesda just dropped the ball in a big way with Starfield taking so long, then doing nothing with the main IPs that are known moneymakers. Currently it's a huge forced change, but the team set up for the new Fallout game has a proven track record with the franchise.

        I find it a bit frustrating that they're finally in a position to build and develop their own IP instead of depending on licensing, and they are forced to do Fallout, but, again, have confidence that they'll do well. A New Vegas-depth RPG on Starfield's skeleton will definitely play great. We got two Grounded games, PoE, Avowed, and two Outer Worlds, and I don't think Xbox is going to let Obsidian wither as a vestigial limb of Bethesda.

        I think once things are at a normal cadence, Obsidian should be back to what they do best, hopefully, but only time will tell.

        I do agree that we'll likely not see another Pentiment, but that was also very much a product of that point in time. Josh Sawyer commented that he didn't think it would sell well, but could potentially find a market on GamePass, which it definitely did, as well as the relatively strong sales for a game designed for a niche audience.

        3 votes
        1. Akir
          Link Parent
          There’s a part of me hoping that Microsoft is planning on having Obsidian take over Bethesda from the inside.

          There’s a part of me hoping that Microsoft is planning on having Obsidian take over Bethesda from the inside.

          3 votes
    3. Minori
      Link Parent
      They said they're ¾ of the way through restructuring, so more cuts are expected. Awful for morale and productivity.

      I'm surprised at only 268 more layoffs

      They said they're ¾ of the way through restructuring, so more cuts are expected. Awful for morale and productivity.

      2 votes
  2. Grzmot
    Link

    First, we are eliminating 268 roles across Halo Studios, other first-party studios, and the XGS management and central functions layer. The actions completed since July, inclusive of the studio divestitures, bring us roughly three-quarters of the way through previously announced restructuring.

    • Activision will expand its remit to World’s Edge, as well as Rare. Activision will also be developing the next Halo title, led by a new, purpose-built team that is separate from ongoing development and plans for Call of Duty. A small team at Halo Studios will continue supporting the Halo community and games in-market.
    • Bethesda will expand its remit to include Obsidian, which will continue its current projects, including Grounded, as well as the new Fallout project made in collaboration with Bethesda Game Studios.
    • King will expand its remit to include Microsoft Casual Games, uniting our two global leaders in casual game design and live operations.
    • Playground and Turn 10 will come together as one studio focused on the Forza and Fable franchises. These two studios have been creative and franchise partners for over a decade, and today’s changes will formally move their work into one team.

    Third, an update on our studio divestitures: In August, Compulsion and Double Fine returned to management with their IP, back catalogs, and runway funding. Undead Labs has now successfully transitioned on similar terms and, with a new publisher, will release State of Decay 3 day one on Game Pass. Unfortunately, two separate agreements for Ninja Theory fell through. We will now begin consultation with employees on a proposed closure while continuing to explore other paths forward. Consultation with Arkane remains underway and is expected to continue through the end of the year.

    8 votes