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42 votes
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Bungie will lose independence within Sony if Destiny 2 fails financial goals
31 votes -
AAA studios sued for addictive games | Cold Take
9 votes -
Half-Life: 25th anniversary documentary
32 votes -
Why Cities: Skylines II performs poorly – the teeth are not the only problem
23 votes -
Remedy Entertainment has revealed the full system requirements to run its highly-anticipated sequel, Alan Wake II, on PC
13 votes -
How Alan Wake II, one of gaming's lost sequels, finally got made
8 votes -
AI revival of deceased actors' voices should still involve people, company says
10 votes -
Cities: Skylines II performance has not achieved the benchmark we targeted, Paradox admits ahead of launch
38 votes -
Acclaimed roguelike studio behind Slay the Spire releases new deckbuilder after publicly abandoning Unity over fee debacle
27 votes -
Microsoft closes deal to buy Call of Duty maker Activision Blizzard
53 votes -
Game development caution
8 votes -
Five former Ubisoft executives arrested after sexual harassment investigation
37 votes -
Why games are too big
11 votes -
The making of the Burger King games
19 votes -
Fortnite developer Epic Games axing 16% of staff, laying off 830 employees, and sells Bandcamp
30 votes -
Sega cancels Creative Assembly's Hyenas
11 votes -
$600million and a decade later, where is Star Citizen?
38 votes -
Microsoft documents leak new Bethesda games, including an Oblivion remaster
26 votes -
Collective letter from game development companies concerning Unity's runtime fee
36 votes -
Saints Row developer Volition permanently shuts down
53 votes -
How Digital Eclipse set the standard for preserving video game classics with their first Gold Master Series title – The Making of Karateka
8 votes -
Defunct studios discussion - Who remembers Black & White?
I just finished playing through the Fata Deum demo and you can really feel the B&W roots, even if it's minus your pet. While there's lots to be excited about off the back of Fata Deum, it does...
I just finished playing through the Fata Deum demo and you can really feel the B&W roots, even if it's minus your pet.
While there's lots to be excited about off the back of Fata Deum, it does kill me that this IP was left for dead considering how innovative the gameplay was at the time and how much potential it had.
Does anyone have fond memories of other hits from now defunct studios?
31 votes -
Rockstar Games acquires modding team that it previously banned
24 votes -
Making Doom and building the FPS industry at 100 miles per hour | John Romero interview
12 votes -
Embracer Group has shut down Campfire Cabal as the company begins closing down some of its development studios
8 votes -
The offbeat, wonderful Keita Takahashi, creator of Katamari
20 votes -
The team behind Super Smash Bros. Brawl
6 votes -
Hasbro wants old Transformers games to return, but Activision lost them
18 votes -
Tencent to become majority shareholder of Techland
19 votes -
The Digital Antiquarian: Diablo
17 votes -
Game companies are allergic to making fashionable merch — so fans stepped in
13 votes -
Bungie wins landmark lawsuit against player who harassed Destiny staff
https://www.polygon.com/23793493/bungie-destiny-2-harassment-lawsuit Win empowers employers to protect employees from online harm Bungie has won almost $500,000 in damages from a Destiny 2 player...
https://www.polygon.com/23793493/bungie-destiny-2-harassment-lawsuit
Win empowers employers to protect employees from online harm
Bungie has won almost $500,000 in damages from a Destiny 2 player who harassed one of its community managers and his wife with abusive, racist, and distressing calls and messages, and sent an unsolicited pizza order to their home in a manner designed to intimidate and frighten the couple.
According to members of Bungie’s legal team, the judgment from a Washington state court sets important precedents that will empower employers to go after anyone who harasses their employees online, and strengthen the enforcement of laws against online trolling and harassment. “This one is special,” Bungie’s attorney Dylan Schmeyer tweeted.
As laid out in the court’s judgment, the defendant, Jesse James Comer, was “incensed” when the community manager — whom both Bungie and the court declined to name, to protect them from further harassment — spotlighted some fan art by a Black community member. Using anonymous phone numbers, Comer left a string of “hideous, bigoted” voicemails on the community manager’s personal phone, some asking that Bungie create options in Destiny 2 “in which only persons of color would be killed,” before proceeding to threaten the community manager’s wife with more racist voicemails and texts. Then he ordered a pizza to be delivered to their home, leaving instructions for the driver to knock at least five times, loudly, to make the intrusion as frightening as possible.
The court ruled that Comer was liable to pay over $489,000 in damages, fees, and expenses it had accrued in protecting and supporting its employees, investigating Comer, and prosecuting the case against him.
As laid out in a Twitter thread by Kathryn Tewson, a crusading paralegal who worked on the case, the judgment is significant because it recognizes that patterns of harassment escalate from online trolling to real-world violence; establishes that harassment of an employee for doing their job damages the employer as well, which can then use its resources to go after the culprit; and recognized a new tort — a legal term for a form of injury or harm for which courts can impose liability — around cyber and telephone harassment.
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38 votes -
Microsoft wins US FTC fight to buy Activision Blizzard
76 votes -
Daedalic Entertainment ending internal development, work on new Lord of the Rings game halted
24 votes -
Famed writer Stephen King granted Remedy the rights to use his infamous quote that opens the original Alan Wake for just $1
26 votes -
Finland games industry disappointed by new immigration reforms – 30% of the industry is made up of gaming professionals that have immigrated to the country
10 votes -
A dialog in Real Time Strategy - The early years of competition between Blizzard and Westwood
18 votes -
Behind the road tools | Developer insights #1 | Cities: Skylines II
11 votes -
The creators of Disney’s new platformer explain the hard lessons of making games for kids
13 votes -
Microsoft has been temporarily restrained from buying Activision Blizzard, US judge rules
62 votes -
Atlus leaked on Instagram. Persona 3 remake and another Persona 5 spin-off.
16 votes -
‘True Detective was definitely on our mind’ – Remedy explains how the HBO show and '90s movies are key influences for Alan Wake II
3 votes -
Star Wars: The Old Republic going third-party as BioWare focuses on Mass Effect and Dragon Age
8 votes -
The Expanse: A Telltale Series is a love letter to fans of the franchise
15 votes -
Remedy's creative director Sam Lake shares how the long-awaited sequel to Alan Wake finally became a reality
6 votes -
Investigation: Who’s telling the truth about Disco Elysium?
16 votes -
THQ Nordic wants Remedy to change its mind about a digital-only release for Alan Wake II
5 votes -
How I designed Fruit Ninja
9 votes -
Bungie tracks down another Destiny 2 cheat maker – Daniel Larsen was one of the pseudonymous developers involved in last year's Elite Boss Tech lawsuit
5 votes