• Activity
  • Votes
  • Comments
  • New
  • All activity
  • Showing only topics in ~games with the tag "video games". Back to normal view / Search all groups
    1. Am I just experiencing some strong selection bias, or are games holding our hands way too much lately?

      I got my hands on a copy of Rise of the Tomb Raider recently, and while playing I noticed that Lara would "helpfully" try to push me toward the correct solution to a puzzle, often while I was...

      I got my hands on a copy of Rise of the Tomb Raider recently, and while playing I noticed that Lara would "helpfully" try to push me toward the correct solution to a puzzle, often while I was simply looking around to make sure I wasn't leaving any loot behind. Worse still, it could be literally every 10-20 seconds or so that she would repeat the same hint. It got infuriating after a while, and I was horrified (okay, I'm exaggerating, but whatever) to find that there wasn't a setting available to get her to shut the hell up.

      I loved Tomb Raider games because you had to solve the puzzles yourself. Having the game hold your hand the entire way kind of defeats the point of that. It was really disappointing knowing that I couldn't play the game without either having a puzzle spoiled for me or having the obvious repeatedly pointed out to me. It was like having Navi from Ocarina of Time nagging me all over again, but worse, because at least I could ignore Navi and just deal with the occasional "Hey, listen!".

      This sort of hand-holding seems to be getting increasingly more common, at least in my experience. The form often differs--e.g. in Skyrim you have quest markers that not only guide you all the way to a dungeon, but all the way through it--but it's there. I feel like the worst of it is that gamers don't get to actually play the game autonomously or at their own pace, and that this sort of thing violates a basic principle of "show, don't tell".

      Am I just really unfortunate with the games I've been playing lately, or is this really as common as it seems? What examples of hand-holding have you run into that you found disappointing?

      16 votes
    2. What two games should bang?

      After watching NakeyJakey (YouTube hot boii) do a series on games he thinks should bang (two games that should combine their best elements to create an entirely new game). I was wondering what two...

      After watching NakeyJakey (YouTube hot boii) do a series on games he thinks should bang (two games that should combine their best elements to create an entirely new game). I was wondering what two games do you think should bang.

      My two are Dark Souls and World of Warcraft

      I'd kill for a game with the scale, community, and lore of World of Warcraft combined with the combat and difficulty of Dark Souls. - but not something like Monster Hunter

      Imagine Dark Souls type combat with full raiding parties filled with clerics, casters, rangers, tanks, barbarians, etc... fighting against a legion of the undead. Or doing dungeons, etc...

      That's just my dream

      What two games do you think should bang?

      15 votes
    3. What have you been playing, and what do you think of it?

      (I really liked the weekly /r/games stickies, would be nice to have similar discussions here) Prey (2017) - Spiritual successor to System Shock 2. An FPS-Survival Horror game with RPG elements. As...

      (I really liked the weekly /r/games stickies, would be nice to have similar discussions here)

      Prey (2017) - Spiritual successor to System Shock 2. An FPS-Survival Horror game with RPG elements. As a huge fan of the original system shock series, this was quite a treat. I've kept reading that this was the underrated game of that year, and after playing it for a dozen hours, I agree. Bioshock games didn't quite scratch that itch for me: exploration felt very 2-D and linear, environments didn't feel like the spaces they represented (living quarters, public squares, etc.), sometimes too much exposition, and it eschewed the detailed interface for a simpler menu. It's a blast to explore all the hidden nooks and crannies in Prey, sometimes getting more story bits, or just extra ammo; it's tense and and rewarding. Story so far is compelling and the twist at the start was 10/10. Here's hoping the rest of the game holds up.

      19 votes
    4. Games you're excited about?

      Anything from the newly introduced games at E3 to older games that you're rediscovering. I personally have come back to Kerbal Space Program after several years of it sitting in my Steam library....

      Anything from the newly introduced games at E3 to older games that you're rediscovering.

      I personally have come back to Kerbal Space Program after several years of it sitting in my Steam library. I used to try to go too quickly through the career mode, but now that I've slowed down I have the chance to actually learn how orbits and transfers work! It's so satisfying to design something with just enough fuel to get there and back again, and achieve MAXIMUM EFFICIENCY.

      16 votes
    5. E3 2108 - EA post discussion thread

      Trailers Battlefield 5 Official Multiplayer Trailer FIFA 19 Official Reveal Trailer with UEFA Champions League Origin Access Premier: Official Reveal Trailer Unravel Two Official Reveal trailer...

      Trailers

      Thoughts?

      7 votes
    6. Tildes E3 Bingo?

      So, it seems bingo cards of hype or disappointment have become all the rage nowadays, and with E3 coming up in a few days I was wondering is Tildes wanted to make their own hype/disappointment...

      So, it seems bingo cards of hype or disappointment have become all the rage nowadays, and with E3 coming up in a few days I was wondering is Tildes wanted to make their own hype/disappointment bingo card. Feel free to chime in with suggestions.

      Here's a few:

      "Microsoft does something actually cool." - wishful thinking, but I love my xbox and just want to see it flourish.

      "Video Game movie announcement that doesn't look like shit" - how hard can this be?

      "Sony gets exclusive content" - this is just me being bitter about the exclusive dlc in PS4 Destiny.

      "God of War sequel" - I know it's guaranteed to happen at some point, but it would be hype if they dropped some sort of teaser or something even though it's incredibly early.

      "0 charisma presenters" - why can't these studios just hire someone to hype them up?

      "Awful fucking 'gamer' dialogue" - you know what I'm talking about. Just look up E3 last year with Anthem.

      "Over-focusing on a lack of microtransactions" - this point is gonna be over sold so hard because of Battlefront.

      12 votes
    7. Best single player experience - Offline / MMORPG games?

      I went through the topics and did not see a previous on on this, so I am curious what your current favorites are, from both a single player experience offline (no pvp or multiplayer mode) or...

      I went through the topics and did not see a previous on on this, so I am curious what your current favorites are, from both a single player experience offline (no pvp or multiplayer mode) or MMORPG wise?

      Bonus points for new MMORPGS and undervalued titles which are just fun and engaging to play. I have to have the ability to get up and walk away at a moments notice for work purposes, so pvp and requirements that I spend a lot of continuous time are hard to find in a fun game, even if I do not get called away like that for days at a time. I am into strategy more than FPS, but all are welcome!

      8 votes
    8. What upcoming video games are you looking forward to?

      What video games that are coming out soon do you have your eye on? There's a co-op game for the Switch coming out next year called Rite of Ilk that I think would be fun. I don't have a Switch yet...

      What video games that are coming out soon do you have your eye on?

      There's a co-op game for the Switch coming out next year called Rite of Ilk that I think would be fun. I don't have a Switch yet but I'll probably be getting one in a couple months.

      Also, still waiting patiently for Miegakure like it was Godot.

      22 votes
    9. Games alike to EDF 4.1?

      My friends and I just finished our first run through EDF 4.1, and we had a blast. We each accumulated about 60 hours in the game doing so. Some of that was probably spent goofing around on other...

      My friends and I just finished our first run through EDF 4.1, and we had a blast. We each accumulated about 60 hours in the game doing so. Some of that was probably spent goofing around on other classes or strengthening up a bit for the three or four missions we got stuck on. All in all though, I'm amazed that it took us that long to get through.

      Actually, I'd say that's my response to this game in general. For something I had never really heard of, it was surprisingly good. The game was ridiculous at the start with the giant bugs but as it went it somehow just got crazier and crazier. The scale of the game was just fantastic in terms of enemy variety and size. The hilarity of the B movie writing paired with the outrageous gameplay made it an uproar between the four of us.

      The progression system was decent and probably the weakest point. The sheer amount of equipment was a big plus, since it's always exciting to see something new at the end of a mission and find out if it's any good or not, but it was pretty easy to identify an optimal strategy for each mission. There were some classes of weapons (for ranger at least) that were outright useless in a practical sense, which is disappointing. The variety in weapon design is great, but it's unfortunate that it couldn't be more balanced.

      Are there any other games that really scratch this itch? I can think of a lot of four-player co-op games that don't really fill that void. EDF is too fast-paced, has too many good "wtf moments", and has too enjoyable a progression system. For those of y'all on ~ who have played it: what other games did you enjoy that were sort of alike to EDF 4.1?

      4 votes
    10. Do you value narrative, gameplay, or visuals most when it comes to a game?

      Can one or two of these combined make up deficiency of another? If a game plays really well and has an immersive story, but looks like shit, can you still play it? How about if it plays well and...

      Can one or two of these combined make up deficiency of another? If a game plays really well and has an immersive story, but looks like shit, can you still play it? How about if it plays well and looks good, but the story is a jumbled mess? What if it looks nice and has a nice story, but plays like shit?

      What makes a game a deal breaker to you, and which of these aspects can be a savior to an otherwise deal breaker?

      21 votes