From The Witcher 3 to Cyberpunk: The evolution of CD Projekt Red's quest design Article 2511 words 6 votes
The state of California is investigating Riot Games for gender discrimination Article 431 words 12 votes
Subnautica's design director explains how they crafted an exciting and dangerous experience without allowing the player to fight back Video 19:26 13 votes
The clash between storytelling and selling in Harry Potter: Hogwarts Mystery Article 1626 words 4 votes
All remaining Telltale games will be removed from sale on GOG on Monday, May 27 Article 455 words 7 votes
As Cyberpunk 2077 development intensifies, CD Projekt Red pledges to be 'more humane' to its workers Article 1966 words 20 votes
Bethesda's latest Elder Scrolls adventure taken down amid cries of plagiarism Article 990 words 10 votes
The saga of "Star Citizen," a video game that raised $300 million—but may never be ready to play Article 3492 words 19 votes
Over 150 Riot employees walk out to protest forced arbitration and sexist culture Article 721 words 13 votes
Epic buys Rocket League developer Psyonix, strongly hints it will stop selling the game on Steam Article 399 words 62 votes
Minecraft creator Notch excluded from ten-year anniversary plans for the game because of his "comments and opinions" Article 241 words 61 votes
Designing the linguistic and translation mechanics in Heaven's Vault, a game about science fiction archaeology Article 1543 words 8 votes
Ubisoft is donating €500,000 to help with the restoration and reconstruction of the Notre-Dame Cathedral, and giving away Assassin's Creed Unity for PC Link 15 votes
"Making video games is not a dream job": "The workers behind hits like Fortnite and Call of Duty need unions to protect them from exploitation" Article 1048 words, published Apr 4 2019 10 votes
CD Projekt Red releases 2018 financials - spent heavily on R&D as a whole, including GOG.com profiting only $7800 on $34.5M in revenue Link 16 votes
The Digital Antiquarian: Darklands - The first CRPG ever released by MicroProse Software Article 4903 words 5 votes
Co-founder of Mode 7 (developer of Frozen Synapse) is leaving - Mode 7 will no longer develop large-scale games Link 4 votes
The state of BioWare - With a project over six years in the making, the storied game studio enters a new era Article 4308 words, published Feb 11 2019 8 votes
Niantic is tweaking Pokémon Go to settle a US lawsuit with angry homeowners Article 432 words 12 votes
Fortnite's appropriation issue isn't about copyright law, it's about ethics Article 2622 words 11 votes
Metro developer threatens to drop future PC support in response to boycott Article 531 words 24 votes
Respawn talks Apex Legends, its free-to-play battle royale set in the Titanfall universe that was suddenly released today Article 2558 words 18 votes
Square poaches Blizzard Entertainment CFO, just days after Netflix poaches Activision Blizzard CFO Article 186 words 8 votes
Florence: Award-winning Australian mobile video game takes players on emotional journey of a relationship Article 1236 words 7 votes
How the West was digitized - The making of Rockstar Games’ Red Dead Redemption 2 Article 3991 words 4 votes
The pain of designing Path of Exile’s exquisite balance of restriction and reward Article 1882 words 4 votes
The tragic end of Telltale Games - how an award-winning studio abruptly shuttered, as told by the people who were there Article 2867 words 14 votes
Ubisoft's creative head talks the future of Assassin's Creed and Splinter Cell Article 3451 words 4 votes
Valley forged: How one man made the indie video game sensation Stardew Valley Article 4254 words, published Mar 20 2018 18 votes