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17 votes
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Balatro Mobile coming to Google Play, Apple Arcade and App Store on September 26th
40 votes -
P8go
25 votes -
The Epic Games Store launches on mobile
27 votes -
Making games for Apple platforms "like an abusive relationship", say developers
42 votes -
Epic's new game strategy for mobile stores
15 votes -
The free Delta game emulator for iPhones is live on Apple’s App Store
33 votes -
Apple opens the App Store to retro game emulators
24 votes -
Apple terminates Epic Games developer account calling it a ‘threat’ to the iOS ecosystem
57 votes -
Hades is coming to iOS via Netflix Games
13 votes -
TouchHLE announcement
5 votes -
What are some engrossing self-contained iPhone games?
In about 20 days I'll be taking a cruise and will effectively have no internet access. It's going to be a long trip with many sea days, so I'm looking for something that I can pick up on moments...
In about 20 days I'll be taking a cruise and will effectively have no internet access. It's going to be a long trip with many sea days, so I'm looking for something that I can pick up on moments when I just want a bit more stimulation. The last time I took a trip like this I ended up playing Castlevania: Symphony of the Night.
I do have a preference for action-based titles since they tend to be easy to pick up and stop, but I also like games that require a bit of thought.
I was considering subscribing to Apple Arcade again since it would let me access a number of games I would enjoy, but I'm not sure how often it would need to contact Apple to confirm the status of my subscription. Data will be extremely expensive on this trip, especially when out at sea.
11 votes -
Apple Arcade recommendations?
I upgraded to Apple One because it was only $3 more a month for TV and Arcade split between my family plan members. So why not? Looking for recommendations of what's fun to play in the Arcade....
I upgraded to Apple One because it was only $3 more a month for TV and Arcade split between my family plan members. So why not?
Looking for recommendations of what's fun to play in the Arcade. I'll take anything, but if you're looking for what I like the last games I really enjoyed playing were: Fire Emblem: Three Houses, Disco Elysium, Persona 5 Royal and Animal Crossing: New Horizons. As you can tell, I really don't play mobile games much.
Thank in advance.
9 votes -
Microsoft is bringing xCloud to iOS via the web
5 votes -
Free / No IAP / Open Source Puzzle Games for iOS
I play a good deal of Simon Tatham's puzzles (iOS version) and Ordinary Puzzles (which is only one type.) I've spent a good portion of the night trying to find some other open source / free / no...
I play a good deal of Simon Tatham's puzzles (iOS version) and Ordinary Puzzles (which is only one type.)
I've spent a good portion of the night trying to find some other open source / free / no IAP puzzle games, but for the most part I've come up empty.
Anybody know of some treasures out there?
6 votes -
Amazon announces Luna cloud gaming service
6 votes -
App Store review guidelines on streaming games
12 votes -
A Monster's Expedition | Out now on PC and Apple Arcade
6 votes -
Apple won't allow game streaming services like xCloud and Stadia into the App Store
20 votes -
Slay the Spire is coming to iOS this month, with an Android version in the works
14 votes -
Castlevania: Symphony of the Night released for iOS and Android for US $3
12 votes -
List of Apple Arcade games available at launch this Thursday
8 votes -
Mario Kart Tour (iOS, Android)
13 votes -
What mobile games do you play?
I don't play many games on my phone, mostly because I can't find any good ones that arent just lazy cash grabs. What do you play on your phone?
17 votes -
Dota Underlords open beta is now available on Steam, Android, and iOS
13 votes -
Apple Arcade is a game subscription service for iPhones, Mac and Apple TV
11 votes -
Remote Play for PlayStation 4 games is now available on iOS devices
7 votes -
What mobile games are worth playing?
As we all know finding a mobile game usually only brings up microtransaction infested hell so let's share some hidden gems!
47 votes -
Video game 'Donut County' asks big questions about gentrification...
7 votes -
What are some criminally overlooked mobile games?
I've played a few games on Android that are bizarre and wonderful, and nobody else seems to know them. Philipp Stollenmeyer makes nice, tactile, casual puzzle games with a clear and chunky...
I've played a few games on Android that are bizarre and wonderful, and nobody else seems to know them. Philipp Stollenmeyer makes nice, tactile, casual puzzle games with a clear and chunky aesthetic and great sound. Verticow, Zip Zap, Burger, and Okay? are four I can recommend. His art is very Monty Pythonesque, and the games just feel cool to play.
I also tell everyone I know about a game from 2014 called Always Sometimes Monsters. This game was telling an inclusive story before it was cool. It seems to have been made in RPG Maker, and is set in a modern city. There is no combat, just being a person, having conversations, running errands, and trying to accomplish your goals. The dialogue is realistic and sharp, and the story unfolds in a very satisfying (if a bit tropey) way.
I made a friend online a couple weeks ago -- this guy posted his game called Amethlion to an android forum. It's an open world crafting RPG and he was selling it for a buck fifty. I jumped at the chance to play a cool little pixel art adventure and actually get to interact with the creator. It's buggy as all hell, but it is very cute and pretty fun. The creator is a very nice person and has been very grateful to hear my bug reports. Dynamic Zero is the name of his company, and he made the game solo with his brother making the music. It's a family affair and I think that is just so sweet.
What mobile games are you all into these days, if any? And if the answer is none, how come?
31 votes -
Best twenty paid iOS games with no in-app purchases for iPhone and iPad of 2018
5 votes -
Just for funsies: Just Let Me Play! | A review of Bloons TD 6 (Android/iOS)
For those unaware, the Bloons TD series consists of tower defense games where you place monkeys along a track to pop balloons. It's called TD and not Tower Defense because a scumbag company...
For those unaware, the Bloons TD series consists of tower defense games where you place monkeys along a track to pop balloons. It's called TD and not Tower Defense because a scumbag company decided to trademark the name of an entire genre, but that's beside the point.
Since the series's debut as a flash game over a decade ago, the games have evolved to contain a wealth of strategic complexity. Aside from the towers having different attack rates and ranges, there are different types of damage (e.g. popping, fire, explosion) that make each tower unique. Additionally, the balloons occasionally have resistances to certain types of damage. This forces you to be creative with your tower placement, and opens each game up to an incredible depth and variation. This helps keep the game fresh and exciting, as you try out different strategies.
...Or at least, it would do that if it weren't for the arbitrary roadblocks the game puts in place. Presumably in order to ease new players into the mechanics, you're forced to unlock everything through gameplay. This doesn't just include new towers, tracks, and game modes -- you're forced to unlock every single upgrade for every single tower. You unlock these by using the towers to earn them XP.
In theory this wouldn't be so bad. You could argue that it makes you learn the strengths and weaknesses of the towers before you can upgrade them. But why is that learning forced on me by the game? Why can't I learn at my own pace? I care so much because the game's pace is hellishly slow. You will certainly have to spend time grinding in order to unlock everything.
If that sounds ridiculous, it's because it is. I should not have to grind in my mobile tower defense game. I've been playing for two days now, and I'm still incredibly far from being able to play without restrictions. I'm mentally preparing myself for the long haul on this, but I can easily see this alienating new players, or those who just want to experience all the game has to offer.
It really is ridiculous when my own attempts to win the rounds are foiled because the game won't let me have the upgrade I need.
The other major problem I have with the game are its in-app purchases. Ninja Kiwi, the developer, seems to adhere to the despicable model of charging $5 up-front and also charging for things in-game. The game tempts me every time I look at the menu of which upgrades I've unlocked. "Don't you want to use this tower now, instead of many hours from now? Why not pay $5 to unlock all of its upgrades instantly?"
There are in-app purchases for different amounts of Monkey Money (which let you continue to play a failed game) that range from $2 to $55. Double Cash mode, which in previous games was unlocked through playing, now costs $19.
There are good points to this game. The graphics are 3D, which is quite different than the older games, and they look good. They're not an outstanding visual pleasure, but they also aren't irritating or ugly. The word I'd use is serviceable. I preferred the cartoony graphics of Bloons TD 5, but I can see myself getting used to these.
The music is also adequate. Different tracks may have different music, but the repetition may have you cringing as you grind, grind, grind away for hours at unlocking everything. At 20 tracks, there is certainly enough variety to help alleviate some of the drag, but you also have to remember that the more difficult tracks are likely impossible to beat if you still don't have access to every tower's upgrades.
So there you have it. I give Bloons TD 6 three rubbery balloon-husks out of five while shedding a single disappointed tear, because all the fun is locked away behind hours of grinding.
Or you could pay real money to skip all that and actually have fun. Ninja Kiwi, you've broken my heart.
8 votes