Completely disagree with the other comments here so far. I'm extremely happy that there's actually daytime in 2077 and that they focused on a future that actually has COLOUR in it. The old 80s...
Completely disagree with the other comments here so far. I'm extremely happy that there's actually daytime in 2077 and that they focused on a future that actually has COLOUR in it. The old 80s browns and dusty sludge of Cyberpunk aesthetics with a slap of blue and orange lighting are dated and boring.
Cyberpunk shouldn't be a permanent night time either. Daytime is actually a thing that happens every day.
Super excited for this. Hoping to see yet more steps forwards for the genre from cdpr after Witcher 3.
It's been over 2077 days since we announced our plan to develop Cyberpunk 2077. We released a CGI trailer, gave some interviews and... went dark. Normal procedure for these kinds of things - you announce a game and then shut up, roll up your sleeves, and go to work. We wanted to give you The Witcher 3 and both expansions first, which is why this period of staying silent was longer than we planned. Sorry for that.
As soon as we concluded work on Blood and Wine we were able to go full speed ahead with CP2077's pre-production. But we chose to remain silent. Why? At some point, we made a decision to resume talking about the game only when we have something to show. Something meaningful and substantial. This is because we do realise you've been (im)patiently waiting for a very long time, and we wouldn't want anyone to feel that we're taking this for granted. On the contrary - it gives us a lot of extra motivation. The hype is real, so the sweat and tears need to be real, too :).
But to the point. Today is the day. If you're seeing this, it means you saw the trailer - our vision of Cyberpunk, an alternative version of the future where America is in pieces, megacorporations control all aspects of civilised life, and gangs rule the rest. And, while this world is full of adrenaline, don't let the car chases and guns mislead you. Cyberpunk 2077 is a true single player, story-driven RPG. You'll be able to create your own character and..., well, you'll get to know the rest from what we show at our booth at E3. Be on the lookout for previews!
Before we finish, you probably have some questions, right?
When? When we told you we would only release the game when it's ready, we meant it. We're definitely much, much closer to a release date than we were back then :), but it's still not the time to confirm anything, so patience is still required. Quality is the only thing that drives us - it's the beauty of being an independent studio and your own publisher.
How big? Seriously big, but..., to be honest, we have no bloody clue at this point in time. Once we put it all together, we will openly tell you what you can expect. And we promise we'll do this before we start talking about any pre-orders or ask anything of you.
Free DLC/Expansions/DRM? Expect nothing less than you got with The Witcher 3. As for DRM, CP2077 will be 100% DRM-free on PC.
Microtransactions? In a single player role-playing game? Are you nuts?
Once again, thank you for your patience. If you have a minute, do visit cyberpunk.net and share your opinion (about anything) with us. We read everything you post and we treat it very seriously.
Seriously, cyberpunk isn't about it being night all the time. It's about themes like corporate dominance, ridiculous wealth and power disparity, gangs, violence, drugs and a healthy dose of the...
Seriously, cyberpunk isn't about it being night all the time. It's about themes like corporate dominance, ridiculous wealth and power disparity, gangs, violence, drugs and a healthy dose of the dark side of transhumanism. It's about how the man can't be trusted and how the future will make all the problems we currently face that much worse.
This trailer looks appears to have all that and more. I'm very excited.
Edit:
I looked closer at the trailer and I'm reasonably certain the punk-rock looking gangers at 0m26s are loading remote-detonated grenades into a pink bunny backpack. If that isn't cyberpunk enough, I don't know what is.
The thing is, the aesthetic of cyberpunk is meant to underline those themes through the visuals. There's this stark contrast between the grimy, dark lowlife parts and the rich highlife corporate...
The thing is, the aesthetic of cyberpunk is meant to underline those themes through the visuals. There's this stark contrast between the grimy, dark lowlife parts and the rich highlife corporate shit where the neon originally came in. I think it's really dishonest to say that people who don't like what we're seeing here just hate color and want to see dark nothingness. The problem with this that I see is that it's the watered down version of the visual style that comes from ripping from it without thought and dripping in 80s nostalgia, like you see in Far Cry: Blood Dragon or something. Just pasting neon everywhere is overdone and lazy to me. It also feels far too late. Maybe if they hit before 80s nostalgia was all the way in gear and when the whole vaporwave thing was taking off in 2012 or so, this could've been forgivable. I still wouldn't like the evolution, but it would've been a timely variation that wouldn't be a big deal. Now it feels almost insulting.
I'm mostly just frustrated with the assumption that because some people think this looks uninspired and poorly thought out, we must be traditionalists who don't like any other way that the style could turn. I like Blade Runner, sure, but I also like Diaries of a Spaceport Janitor. I'm fine with disagreeing on what looks good and makes the most sense, I'm not interested in trying to convince people that something they like is bad, but I feel like this comment and its parent are misrepresentations. Reminds me of whenever Nintendo games would be criticized during Nintendo's weaker years and all the fans would shout back something about people who don't like how Mario 3D World looks being drones for the brown military shooters of the time or something. Made me embarrassed to hang out in Nintendo places online.
But, you know, whatever. I'm just here to hate, honestly. I fully expected to hate whatever I saw from CDPR as always and I came in to be a jerk about it, lol. Sorry about that, I'm out!
Where do you see that in the comment you replied to and its parent? Both comments expressed a distaste for overly dark and always-night motifs, and the parent said they disagree with the other...
I think it's really dishonest to say that people who don't like what we're seeing here just hate color and want to see dark nothingness.
Where do you see that in the comment you replied to and its parent? Both comments expressed a distaste for overly dark and always-night motifs, and the parent said they disagree with the other comments (your original presumably included), but they didn't make any judgments about you, and the parent didn't say why they disagreed; it's entirely possible (and in fact I interpreted the comment to mean) that they simply liked what they saw, where you didn't like what you saw. There's no guaranteed implicit deeper judgment there.
Meanwhile, I may not agree with you, but this was the most refreshing honesty I've seen today:
I'm just here to hate, honestly. I fully expected to hate whatever I saw from CDPR as always and I came in to be a jerk about it, lol.
The comment clearly tries to connect their points on daytime, color, and the "old 80s browns and dusty sludge" to the comments they say they disagree with, when all the existing comments said were...
Completely disagree with the other comments here so far. I'm extremely happy that there's actually daytime in 2077 and that they focused on a future that actually has COLOUR in it. The old 80s browns and dusty sludge of Cyberpunk aesthetics with a slap of blue and orange lighting are dated and boring.
Cyberpunk shouldn't be a permanent night time either. Daytime is actually a thing that happens every day.
The comment clearly tries to connect their points on daytime, color, and the "old 80s browns and dusty sludge" to the comments they say they disagree with, when all the existing comments said were that (for me) I didn't like overuse of the neon shiny shit and (for the other one) that they "didn't really get any of the dark and gritty side of cyberpunk." They're contrasting what others think with what they think by having it next to each other and saying that they disagree, which is fine, but the disagreement that they construct isn't necessarily accurate to what those who don't like it really feel, and I wanted to bring that up.
I was more combative than I should have been, though...I just feel like I've been through this loop a lot lmao. None of what they said is horrid or anything, it's just a bit frustrating to read.
This is what gets me, I guess. I completely understand why you read their comments the way you do, and I get that that's also probably informed by other conversations you've had elsewhere. But,...
the disagreement that they construct isn't necessarily accurate to what those who don't like it really feel, and I wanted to bring that up.
This is what gets me, I guess. I completely understand why you read their comments the way you do, and I get that that's also probably informed by other conversations you've had elsewhere. But, giving them the benefit of the doubt, they don't actually say what you suggest they mean, and while it's a reasonable inference, it's also reasonable to infer that they were meaning to highlight the things they liked about the trailer without ascribing any traditionalist characteristics to you in particular.
In the end, it just comes down to the fact that you and the other user have different aesthetic hopes/expectations for the game than the top two parents in this thread and I do, and that's fine. If it's not clear by now, I can only speak for myself, and I think there's a place for the all-night, all-grimy version of cyberpunk as well as the version seen in the trailer, and other versions I'm not familiar with. I don't think there's anything wrong with you for not liking the trailer or for expecting the game to be shit. There's not a game out there that pleases everyone.
Yeah, when it comes down to it, it doesn't really matter. I can easily see how it's just an awkward placement of sentences mixed with my own expectations leading me to read that when it wasn't...
Yeah, when it comes down to it, it doesn't really matter. I can easily see how it's just an awkward placement of sentences mixed with my own expectations leading me to read that when it wasn't their intent.
I sorta meant to just say that there's reasons to dislike this other than having a hatred for color and vibrance, but it got unfocused along the way. Sorry if it felt like I was attacking anyone.
I honestly feel like having spent so much time on reddit is not unlike having been in an abusive relationship. Because of the constant beatings we received there, often for absolutely no...
I honestly feel like having spent so much time on reddit is not unlike having been in an abusive relationship. Because of the constant beatings we received there, often for absolutely no discernible reason other than out of someone’s sadistic desire to hurt someone else, it has damaged all of us and left us covered in scar tissue. Our ability to trust one another and give each other the benefit of the doubt has been severely compromised as a result of that toxic environment and the defensive habits we all picked up as a survival mechanism, while understandable, are ultimately unhealthy and unproductive now that we’re free of it.
But I have faith that the damage can be undone, the unhealthy habits slowly broken and we can return to trusting one another again so long as we can sustain a healthy environment here where abuse is forbidden and abusers sent packing. ;)
I do get what you're saying, a lot of cyberpunk is dark and gloomy. "The sky above the port was the color of television, tuned to a dead channel" is an incredibly iconic line from Neuromancer. The...
I do get what you're saying, a lot of cyberpunk is dark and gloomy. "The sky above the port was the color of television, tuned to a dead channel" is an incredibly iconic line from Neuromancer. The previous trailer we saw showed night time in line with what we (or at least I) am used to. Hell, it's even called Night City.
To me this trailer showed the 'punk' side. Watching through the trailer showed stark contrast between the haves and have-nots. Poverty, crime, violence, dirt and graffiti were all prominently displayed. Contrasted against sleek corporate enclaves and heavily armed guards there to keep 'undesirables' out.
That being said, I disagree with your comment about it ripping off 80's nostalgia. In my experience (admittedly, primarily from Shadowrun), the 80's aesthetic is just part of the setting. These systems came out at the tail end of the 80's and that style has been a major part of it for a long time. They're not cashing in, it's been there all along.
I've watched the trailer a few times now and my interpretation is that the greatest use of color (particularly neon) is from all the overwhelming ads. Ads fucking everywhere. Buy NERPS!
Which, IMO, is something I'm used to from the particular style of cyberpunk I'm accustomed too.
I probably can't play this game until in 5 years or so (can't afford a good enough computer) but I wholeheartedly agree. No to dark and bland graphics, yes please to vibrant and bright colors! I'm...
I probably can't play this game until in 5 years or so (can't afford a good enough computer) but I wholeheartedly agree.
No to dark and bland graphics, yes please to vibrant and bright colors! I'm a sucker for the cartoony Fortnite aesthetic for example - that hardly works for a Cyberpunk game though lol
I was expecting more of a Deus Ex-style game, but this looks more like a cyberpunk GTA. I'm still hopeful though, especially since we haven't seen any gameplay yet.
I was expecting more of a Deus Ex-style game, but this looks more like a cyberpunk GTA. I'm still hopeful though, especially since we haven't seen any gameplay yet.
I kinda want it to be cyberpunk GTA but with Witcher levels of fully fleshed out world design, quest/sidequests and characters development. I love driving games, I love CRPGs, I love third person...
I kinda want it to be cyberpunk GTA but with Witcher levels of fully fleshed out world design, quest/sidequests and characters development.
I love driving games, I love CRPGs, I love third person shooters, I love open world games (when done right), and I love, love, LOVE cyberpunk! So this trailer tickled my fancy pretty hard and I trust CD Projekt to get the balance right. ;)
There's a message when the screen glitches out at the end of the trailer. You have to crank up the quality to read it though, 1440p isn't good enough. Long and short of it is that "it'll be out...
There's a message when the screen glitches out at the end of the trailer. You have to crank up the quality to read it though, 1440p isn't good enough.
Long and short of it is that "it'll be out when it's out", there's "100% no DLC on PC" and no microtransactions in their singleplayer RPG.
It looks to me like there will be some variety. Some more affluent areas, but also some less affluent, more slum-like areas. I would wager that there will be plenty of that gritty side elsewhere.
It looks to me like there will be some variety. Some more affluent areas, but also some less affluent, more slum-like areas. I would wager that there will be plenty of that gritty side elsewhere.
Absolutely. I can see how people can find the trailer underwhelming but it shows a lot of scenes from a lot of different scenarios and environments which hopefully means the kind of "alive" world...
Absolutely. I can see how people can find the trailer underwhelming but it shows a lot of scenes from a lot of different scenarios and environments which hopefully means the kind of "alive" world that Witcher 3 had to offer with everything everywhere being a well-written side-quest.
I need time to process this. The first reaction is "I didn't know I needed a cyberpunk animated movie made by CDPR, like right now" The second is "I hope my PC will manage to make it run at least...
I need time to process this. The first reaction is "I didn't know I needed a cyberpunk animated movie made by CDPR, like right now"
The second is "I hope my PC will manage to make it run at least on medium"
I like the overall aesthetic, but I LOVE that black car. On the side it says V-TECH which probably means that the car has a V engine, and that is probably a rarity in this future. I am so excited...
I like the overall aesthetic, but I LOVE that black car. On the side it says V-TECH which probably means that the car has a V engine, and that is probably a rarity in this future. I am so excited for this game.
Completely disagree with the other comments here so far. I'm extremely happy that there's actually daytime in 2077 and that they focused on a future that actually has COLOUR in it. The old 80s browns and dusty sludge of Cyberpunk aesthetics with a slap of blue and orange lighting are dated and boring.
Cyberpunk shouldn't be a permanent night time either. Daytime is actually a thing that happens every day.
Super excited for this. Hoping to see yet more steps forwards for the genre from cdpr after Witcher 3.
Hidden text from trailer:
https://i.imgur.com/4THzsNK.png
https://i.imgur.com/sYWoSV4.png
Seriously, cyberpunk isn't about it being night all the time. It's about themes like corporate dominance, ridiculous wealth and power disparity, gangs, violence, drugs and a healthy dose of the dark side of transhumanism. It's about how the man can't be trusted and how the future will make all the problems we currently face that much worse.
This trailer looks appears to have all that and more. I'm very excited.
Edit:
I looked closer at the trailer and I'm reasonably certain the punk-rock looking gangers at 0m26s are loading remote-detonated grenades into a pink bunny backpack. If that isn't cyberpunk enough, I don't know what is.
The thing is, the aesthetic of cyberpunk is meant to underline those themes through the visuals. There's this stark contrast between the grimy, dark lowlife parts and the rich highlife corporate shit where the neon originally came in. I think it's really dishonest to say that people who don't like what we're seeing here just hate color and want to see dark nothingness. The problem with this that I see is that it's the watered down version of the visual style that comes from ripping from it without thought and dripping in 80s nostalgia, like you see in Far Cry: Blood Dragon or something. Just pasting neon everywhere is overdone and lazy to me. It also feels far too late. Maybe if they hit before 80s nostalgia was all the way in gear and when the whole vaporwave thing was taking off in 2012 or so, this could've been forgivable. I still wouldn't like the evolution, but it would've been a timely variation that wouldn't be a big deal. Now it feels almost insulting.
I'm mostly just frustrated with the assumption that because some people think this looks uninspired and poorly thought out, we must be traditionalists who don't like any other way that the style could turn. I like Blade Runner, sure, but I also like Diaries of a Spaceport Janitor. I'm fine with disagreeing on what looks good and makes the most sense, I'm not interested in trying to convince people that something they like is bad, but I feel like this comment and its parent are misrepresentations. Reminds me of whenever Nintendo games would be criticized during Nintendo's weaker years and all the fans would shout back something about people who don't like how Mario 3D World looks being drones for the brown military shooters of the time or something. Made me embarrassed to hang out in Nintendo places online.
But, you know, whatever. I'm just here to hate, honestly. I fully expected to hate whatever I saw from CDPR as always and I came in to be a jerk about it, lol. Sorry about that, I'm out!
Where do you see that in the comment you replied to and its parent? Both comments expressed a distaste for overly dark and always-night motifs, and the parent said they disagree with the other comments (your original presumably included), but they didn't make any judgments about you, and the parent didn't say why they disagreed; it's entirely possible (and in fact I interpreted the comment to mean) that they simply liked what they saw, where you didn't like what you saw. There's no guaranteed implicit deeper judgment there.
Meanwhile, I may not agree with you, but this was the most refreshing honesty I've seen today:
Kudos for the self-awareness.
The comment clearly tries to connect their points on daytime, color, and the "old 80s browns and dusty sludge" to the comments they say they disagree with, when all the existing comments said were that (for me) I didn't like overuse of the neon shiny shit and (for the other one) that they "didn't really get any of the dark and gritty side of cyberpunk." They're contrasting what others think with what they think by having it next to each other and saying that they disagree, which is fine, but the disagreement that they construct isn't necessarily accurate to what those who don't like it really feel, and I wanted to bring that up.
I was more combative than I should have been, though...I just feel like I've been through this loop a lot lmao. None of what they said is horrid or anything, it's just a bit frustrating to read.
This is what gets me, I guess. I completely understand why you read their comments the way you do, and I get that that's also probably informed by other conversations you've had elsewhere. But, giving them the benefit of the doubt, they don't actually say what you suggest they mean, and while it's a reasonable inference, it's also reasonable to infer that they were meaning to highlight the things they liked about the trailer without ascribing any traditionalist characteristics to you in particular.
In the end, it just comes down to the fact that you and the other user have different aesthetic hopes/expectations for the game than the top two parents in this thread and I do, and that's fine. If it's not clear by now, I can only speak for myself, and I think there's a place for the all-night, all-grimy version of cyberpunk as well as the version seen in the trailer, and other versions I'm not familiar with. I don't think there's anything wrong with you for not liking the trailer or for expecting the game to be shit. There's not a game out there that pleases everyone.
Yeah, when it comes down to it, it doesn't really matter. I can easily see how it's just an awkward placement of sentences mixed with my own expectations leading me to read that when it wasn't their intent.
I sorta meant to just say that there's reasons to dislike this other than having a hatred for color and vibrance, but it got unfocused along the way. Sorry if it felt like I was attacking anyone.
I honestly feel like having spent so much time on reddit is not unlike having been in an abusive relationship. Because of the constant beatings we received there, often for absolutely no discernible reason other than out of someone’s sadistic desire to hurt someone else, it has damaged all of us and left us covered in scar tissue. Our ability to trust one another and give each other the benefit of the doubt has been severely compromised as a result of that toxic environment and the defensive habits we all picked up as a survival mechanism, while understandable, are ultimately unhealthy and unproductive now that we’re free of it.
But I have faith that the damage can be undone, the unhealthy habits slowly broken and we can return to trusting one another again so long as we can sustain a healthy environment here where abuse is forbidden and abusers sent packing. ;)
I do get what you're saying, a lot of cyberpunk is dark and gloomy. "The sky above the port was the color of television, tuned to a dead channel" is an incredibly iconic line from Neuromancer. The previous trailer we saw showed night time in line with what we (or at least I) am used to. Hell, it's even called Night City.
To me this trailer showed the 'punk' side. Watching through the trailer showed stark contrast between the haves and have-nots. Poverty, crime, violence, dirt and graffiti were all prominently displayed. Contrasted against sleek corporate enclaves and heavily armed guards there to keep 'undesirables' out.
That being said, I disagree with your comment about it ripping off 80's nostalgia. In my experience (admittedly, primarily from Shadowrun), the 80's aesthetic is just part of the setting. These systems came out at the tail end of the 80's and that style has been a major part of it for a long time. They're not cashing in, it's been there all along.
I've watched the trailer a few times now and my interpretation is that the greatest use of color (particularly neon) is from all the overwhelming ads. Ads fucking everywhere. Buy NERPS!
Which, IMO, is something I'm used to from the particular style of cyberpunk I'm accustomed too.
I probably can't play this game until in 5 years or so (can't afford a good enough computer) but I wholeheartedly agree.
No to dark and bland graphics, yes please to vibrant and bright colors! I'm a sucker for the cartoony Fortnite aesthetic for example - that hardly works for a Cyberpunk game though lol
That music was so hype. Cant wait for this game.
I was expecting more of a Deus Ex-style game, but this looks more like a cyberpunk GTA. I'm still hopeful though, especially since we haven't seen any gameplay yet.
I kinda want it to be cyberpunk GTA but with Witcher levels of fully fleshed out world design, quest/sidequests and characters development.
I love driving games, I love CRPGs, I love third person shooters, I love open world games (when done right), and I love, love, LOVE cyberpunk! So this trailer tickled my fancy pretty hard and I trust CD Projekt to get the balance right. ;)
Well, if it's a cyberpunk GTA with the plot writing of the Witcher, I'm more than ok with that.
There's a message when the screen glitches out at the end of the trailer. You have to crank up the quality to read it though, 1440p isn't good enough.
Long and short of it is that "it'll be out when it's out", there's "100% no DLC on PC" and no microtransactions in their singleplayer RPG.
https://tildes.net/~games/22h/cyberpunk_2077_official_e3_2018_trailer#comment-lyp
Oh so they went for the neon everywhere shiny kind of cyberpunk. Lame.
Not that I expected anything good from CDPR in the first place.
Why don't you expect CDPR to make another good game? Did you not get into any of the Witchers?
Kinda disappointed but like still hopeful for this. Didn't really get any of the dark and gritty side of cyberpunk that I like to see.
It looks to me like there will be some variety. Some more affluent areas, but also some less affluent, more slum-like areas. I would wager that there will be plenty of that gritty side elsewhere.
Absolutely. I can see how people can find the trailer underwhelming but it shows a lot of scenes from a lot of different scenarios and environments which hopefully means the kind of "alive" world that Witcher 3 had to offer with everything everywhere being a well-written side-quest.
I need time to process this. The first reaction is "I didn't know I needed a cyberpunk animated movie made by CDPR, like right now"
The second is "I hope my PC will manage to make it run at least on medium"
I like the overall aesthetic, but I LOVE that black car. On the side it says V-TECH which probably means that the car has a V engine, and that is probably a rarity in this future. I am so excited for this game.
Ditto, that thing was money. I'd drive the hell out of something like that.