• Activity
  • Votes
  • Comments
  • New
  • All activity
    1. What are some noteworthy games that aren't available through traditional/common means?

      I'm interested in hearing about games that exist off the main map of gaming: games that I can't buy from any of the common storefronts and games that aren't easily playable through an emulator....

      I'm interested in hearing about games that exist off the main map of gaming: games that I can't buy from any of the common storefronts and games that aren't easily playable through an emulator.

      Examples of things I'm interested in hearing about:

      • Long-forgotten abandonware
      • Homebrew games for consoles
      • Romhacks
      • Legally dubious fan-games
      • Total conversion mods
      • ARGs
      • Web games (not ones on sites like Kongregate/GameJolt though)
      • Independently distributed games (that you can't get through, say, itch.io)
      • Games for systems that aren't currently emulatable
      • Games that have been removed from distribution
      • Games with servers or content that are no longer operational
      • Anything else you think fits the question, really

      Tell me about the game(s) you know of and what makes them noteworthy.

      22 votes
    2. How do you feel board games have changed in the last twenty-five years?

      Everyone always refers to the coming of Eurogames a long time back, but I'm wondering about modern games. Where have they come? Where will they go? I'd say the art has gotten better, more...

      Everyone always refers to the coming of Eurogames a long time back, but I'm wondering about modern games. Where have they come? Where will they go? I'd say the art has gotten better, more eye-catching, but I'm more ambivalent about very recent (last five years) game mechanics.

      11 votes
    3. Large overview of game design/development information, tools and other things

      https://twitter.com/TychoBolt/status/1182541355337289728?s=20 Found this on twitter, user TychoBolt compiled this list. There's a lot of information on many topics, as well as a ton of links to...

      https://twitter.com/TychoBolt/status/1182541355337289728?s=20

      Found this on twitter, user TychoBolt compiled this list. There's a lot of information on many topics, as well as a ton of links to tools that aid in level design, narrative and more.

      He also compiled this 122-paged guide on level design; full of tips and tricks for designing levels. I've looked through it for a bit and found quite a lot of interesting information, so I'd reckon this is a valuable asset to anyone developing/designing games.
      https://twitter.com/TychoBolt/status/1272578494543904771?s=20

      PDF available here: https://docs.google.com/document/d/1fAlf2MwEFTwePwzbP3try1H0aYa9kpVBHPBkyIq-caY/preview?pru=AAABcufoPRw*FOD948Ah7NzrIiGTixO_PQ

      7 votes