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13 votes
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How an alleged dick in a 'Halo 3' trailer started an emergency at Bungie
11 votes -
Tasha's Cauldron of Everything announced
7 votes -
Inside Roblox's war on porn - The game platform is extremely popular with children, and the company is waging an endless fight against "condo games": explicit, often sex-themed user creations
19 votes -
Over three billion people worldwide now play video games, study reports
14 votes -
The Steam Play Proton compatibility layer turns two years old
19 votes -
Magnus Carlsen fought back from the verge of defeat as the world champion clinched his seven-day, 38-game match against Hikaru Nakamura by four sets to three
9 votes -
Why Microsoft's new Flight Simulator should make Google and Amazon nervous
32 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
15 votes -
The storefront conundrum - Thoughts about where to sell a text-based indie game
4 votes -
What are some beautiful/brilliant/inventive games that were panned by critics?
In your opinion, what is a game/what are some games that were inventive/unique/original or just otherwise superb that you feel didn't receive the praise it deserved? Personally, I feel that the...
In your opinion, what is a game/what are some games that were inventive/unique/original or just otherwise superb that you feel didn't receive the praise it deserved?
Personally, I feel that the Scribblenauts series (Mainly the first two) are amazingly imaginative games that I don't hear talked about often. I feel that this is perhaps due to its being on the DS, a platform that was sort of mired in shovelware. I hadn't ever seen a game quite as painstakingly made as this one. The developers clearly had fun thinking of all the different ways to solve their puzzles. The soundtrack is also unexpectedly wonderful, and is very reminiscent (imo) of Katamari Damacy
Edit: I suppose mediocre popular reception would have been a better way to say it instead if critical reception
22 votes -
Vampire: The Masquerade - Bloodlines 2 fires lead narrative designer Brian Mitsoda and creative director Ka’ai Cluney
12 votes -
Eastshade postmortem - A look back at the five-year development of the open-world adventure where you play as a traveling artist
9 votes -
EA Play page for Steam
9 votes -
Hades | v1.0 Launch trailer
6 votes -
Nintendo Switch Indie World Showcase - August 18, 2020
8 votes -
Ubisoft fires former Assassin’s Creed Valhalla creative director following an investigation
8 votes -
Spiritfarer | Launch trailer
7 votes -
Geforce NOW Beta on Chromebook - play.geforcenow.com
6 votes -
Extended interview with Subnautica director Charlie Cleveland
4 votes -
Factorio 1.0 has been released
31 votes -
What games have you been playing, and what's your opinion on them?
What have you been playing lately? Discussion about video games and board games are both welcome. Please don't just make a list of titles, give some thoughts about the game(s) as well.
15 votes -
If you had to teach a class on an element of gaming, which games would you put on your syllabus?
Here's the task: pretend you're a professor! You have to do the following: Choose a focus for your class on gaming (with a snazzy title if you like) Choose the games that you, as a professor, will...
Here's the task: pretend you're a professor! You have to do the following:
- Choose a focus for your class on gaming (with a snazzy title if you like)
- Choose the games that you, as a professor, will have your class dive into in order to convey key concepts
- Explain why each game you chose ties into your overarching exploration
Your class can have any focus, broad or specific: level design in first-person shooters; the history of pixel art; the psychology of non-linear narratives; the use of sound effects in mid-2000 platformers; the limitations of turn-based systems in tabletop strategy games, etc. Anything goes, and any forms of gaming are valid!
After choosing your specific focus, choose games that you would put on your syllabus as a sort of "required playing" for students, and talk about why you've chosen each item and what it brings to the table. If you decide to choose, say, NetHack and The Binding of Isaac for your class on "Roguelikes, Roguelites, and the Fallacy of the Berlin Interpretation", discuss how those particular games illustrate some of the key concepts you want to convey to your learners.
While I'm intending this to be serious and straightforward, I also like the idea of people having fun with it, so feel free to come up with some less serious or more entertaining classes. I'd love to see the outline for course that explored, say, the history of exploding barrels or an investigation of taste levels in the fashion of JRPG outfits.
19 votes -
Tony Hawk's Pro Skater 1+2 demo now available
9 votes -
The making of "Songs of Supergiant Games", a collection of orchestral arrangements of songs from Bastion, Transistor, Pyre, and Hades
10 votes -
Risk of Rain 2 version 1.0 has been released
16 votes -
Cook, Serve, Delicious! 3?! - Launch trailer (releasing in October)
4 votes -
Total War Saga: TROY free for the next twenty-four hours on the Epic Games Store
11 votes -
Tell me a story about a game you're playing
This is different from the what have you been playing thread, which is more of an objective reporting of what we've been doing. I instead want to hear a story about your gameplay. Tell me about a...
This is different from the what have you been playing thread, which is more of an objective reporting of what we've been doing. I instead want to hear a story about your gameplay. Tell me about a discovery you made, the journey of one of your characters, an achievement you're working towards, a funny mishap, a close match, a puzzle that you got stuck on, a realization you had as a player, a glitch that ruined a save, etc.
It can be about anything noteworthy, interesting, exciting, funny, disappointing -- whatever you think makes for a good story. Also, while I'm intending for this to be mostly current -- for games we're playing right now -- feel free to share a great story from times past if you like.
10 votes -
Xbox Series X launching in November, Halo Infinite delayed to 2021
11 votes -
The MUGEN community has put two decades of fan work into creating the ultimate fighting game crossover
6 votes -
Popup Dungeon | Launch trailer
5 votes -
Apple won't allow game streaming services like xCloud and Stadia into the App Store
20 votes -
The Witness - A great game that you shouldn't play
17 votes -
Daniel Mullins (Pony Island, The Hex) unveils his next game, Inscryption
6 votes -
Mörk Borg, the metal role-playing game rocking lockdown – with its dungeons, entrails and metal-inspired hellscapes, this Swedish game has hoovered up awards
5 votes -
Tiny Teams festival - Sales, demos, and streams for games made by small indie teams (mostly 1-3 people)
5 votes -
Untitled Goose Game ditches plastic for its eco-friendly game cases
17 votes -
The Unbearable Now: An interpretation of The Witness (spoiler-heavy)
13 votes -
The Pathless | Gameplay walkthrough
4 votes -
Where Birds Go to Sleep | Teaser trailer
9 votes -
Braid, Anniversary Edition - Entire game re-painted in more detail, upgraded sound and music, with extensive developer commentary. Coming in early 2021
11 votes -
Horizon Zero Dawn PC port analysis
6 votes -
Epic Games closes a $1.78 billion funding round, with the company's valuation now at $17.3 billion
5 votes -
A review of "5D Chess with Multiverse Time Travel"
11 votes -
Walk Monster
7 votes -
Impostor Factory (To the Moon 3) | Official trailer
4 votes -
Pikmin 3 is coming to Nintendo Switch in October with all DLC and a new co-op mode
9 votes -
Digit Dilemma Plus - A mind bending puzzle game in only 1k of JavaScript
15 votes -
Time killers: The strange history of wrist gaming
3 votes