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  • Showing only topics in ~games with the tag "shooters". Back to normal view / Search all groups
    1. The next game from the developers of Monster Boy and the Cursed Kingdom is... a Metroid Prime-like?

      Monster Boy and the Cursed Kingdom was one of the best metroidvanias with a retro flavour and an excellent hand-drawn art style and fantastic music of the current console generation, an entry in...

      Monster Boy and the Cursed Kingdom was one of the best metroidvanias with a retro flavour and an excellent hand-drawn art style and fantastic music of the current console generation, an entry in the Wonder Boy series of games. While completing the game gives you a sequel teaser, it had since been reported a long time ago that the development team at French studio Game Atelier had decided not to go forward with plans for a sequel, citing the overcrowdedness of the market for (2d?) metroidvanias.

      I remembered this recently and decided to look up what the studio is working on now. To my surprise, a new game by them has already been announced, and a demo is live on Steam. The game is called Otherskin and is... a Metroid Prime-like? My jaw dropped to the floor when I heard that - these game devs sure know their ambition!

      Otherskin is a 3D action platformer metroidvania. You play as a woman who is stranded on an alien world filled with ruins of a bygone alien civilization and are tasked on eliminating the Corruption™ (yes, that's really what it's called). You progress through the game world by absorbing and copying abilities of enemies you defeat - I'm thinking Kirby or Castlevania: Order of Ecclesia. Or, well, any other kind of metroidvania game. The major difference between this game and Metroid Prime is the 3rd person perspective.

      Grappling hook, wave beam, bombs, your favourites return. It's not all copy-cat though. The very first ability you acquire is a super-jump that makes you fly very high into the air. The movement in the game is great and the environments range from dark, corrupted and gloomy to bright and wonderful. The combat feels dynamic - while you're using your super-jump ability, you can briefly slow down time to shoot at enemies while falling. You can also insta-switch between different weapons with the mouse wheel.

      I'm curious to see how the final game will turn out. The demo has you lose your copy abilities after returning to the hub, for you to have to collect them again from the same enemy in the next level - although this likely doesn't apply to weapon upgrades, only copy abilities like the super-jump and grappling beam. I'm also perplexed that it is a metroidvania game without a map system. Maybe we will see one in the full game? It certainly has me intrigued and looking forward to more.

      6 votes
    2. Can we talk about BattleBit Remastered? It's kind of a big deal.

      Three devs just made one of the best selling games this year. A throwback to when games were more about actual gameplay than story or graphics. I think it's pretty cool. What do you think so far?...

      Three devs just made one of the best selling games this year. A throwback to when games were more about actual gameplay than story or graphics. I think it's pretty cool.

      What do you think so far? What are your favorite classes/loadouts? Any sneaky/funny shenanigans you feel like sharing?

      Did you know the PP19 quick mag is horribly bugged and so the gun has the lowest recoil in the game? It isn't the best weapon, but it is pretty much a laser.

      53 votes
    3. What's the current state of PvP survival shooters?

      I used to absolutely love DayZ when it was still a mod. Even over a decade later I've yet to find a game with the sheer level of adrenaline that it could induce. I fell off the genre when it...

      I used to absolutely love DayZ when it was still a mod. Even over a decade later I've yet to find a game with the sheer level of adrenaline that it could induce. I fell off the genre when it started moving towards crafting and base building since the systems just ended up feeling like busywork and detracted from the intensity of the core gameplay.

      Is there anything newer that captures that experience from early DayZ, or is the Rust/Ark style gameplay loop completely ubiquitous now? I'd love something with good gunplay, a focused set of systems, and a punishing difficulty curve.

      15 votes
    4. Battlebit Remastered is the most fun I've had with a new game all year

      A little indie game made by three people is currently the 11th most played game on steam. 64k players playing at the time of writing, just 10k behind Activision's Modern Warfare 2. Anyone else...

      A little indie game made by three people is currently the 11th most played game on steam.
      64k players playing at the time of writing, just 10k behind Activision's Modern Warfare 2.

      Anyone else having a great time in BattleBit?

      26 votes