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7 votes
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Divinity: Fallen Heroes | Announcement trailer
4 votes -
Cyber Shadow announcement
4 votes -
Two upcoming Nintendo Switch models inspired by 3DS's split evolution, sources say
13 votes -
I want the next Borderlands to be good... but it probably isn't going to be
So the pre-announcement announcement for the next Borderlands game (which is probably not going to be Bord3rlands but something else) was posted today. It's pretty neato. But, as a HUGE fan of the...
So the pre-announcement announcement for the next Borderlands game (which is probably not going to be Bord3rlands but something else) was posted today. It's pretty neato. But, as a HUGE fan of the first 2 games (Pre-Sequel was aight), to say that I'm pessimistic about the future of the franchise would be the understatement of the decade.
The odds are so completely stacked against the next Borderlands game, that it will be a miracle if the game is anything less than a catastrophe.
Every possible thing that could go wrong with the game, will go wrong, from the industry's standards to the developer and publisher of the title. I want to be wrong about this, but considering the circumstances surrounding it, I'm very comfortable expecting otherwise.
Allow me to go down the list, here:
- The Borderlands formula was built for loot boxes. You could even argue that it was the first AAA game to be designed AROUND them.
The W/G/B/P/O rarity system that the game established has been used by every other similar system since.The entire game revolves around tiered loot, attained primarily through low-chance drop tables which the player has to grind through the game to find. The previous entries in the series made this formula fun for a bunch of reasons that are self-evident while playing, and by some miracle, Borderlands: TPS somehow came out before Overwatch showed the industry just how amazingly profitable it is to put unregulated gambling in a game made for minors.
I expect that the next game won't JUST have monetized loot boxes, but because they'll likely nerf Borderlands 2's already comparatively abysmal drop rates to make them more appealing, the game will REVOLVE around monetized loot boxes. Different tiers, different prices, approximately 30% of which can be earned in game, but only if you grind your heart out, because the game is also going to be designed for that. Next point:
- 2k Games, publisher of the previous three titles, is one of the only AAA publishers out there that hasn't yet successfully jumped onto the "games as services" bandwagon, and with the Borderlands formula basically being that of an MMO minus the enormous playerbase, plus decent shooting mechanics, you can expect it to follow in the footsteps of other such glorious recent titles as Anthem and Destiny 2.
Not only will the game likely be released unfinished and with the standard array of season passes and roadmaps that plague the industry, but the game will likely sacrifice what made the first 2-1/2 compelling and enjoyable (them being first and primarily progression-based RPGs) to keep players playing, grinding, and waiting for the next DLC drop. I'm expecting that the game will not have a proper end or a new-game-plus mode, instead turning the formula on it's head and following the aforementioned "Live Services" in their footsteps to create a dull, grindy experience which will basically serve as a platform to sell the aforementioned loot boxes and whatever else will be included, which, speaking of...
- like every other game produced by a company accountable to shareholders, you can expect aggressive monetization, stopping just short of pay-to-win gameplay, if it even does. 2k is one of the worst offenders for this, and at launch, I'm expecting a full, $60 game with a $25-$30 season pass that's ESSENTIAL to eventually get the finished product, and an array of loot boxes to further dig into your wallet. Not only that, but you can easily also expect other gameplay "enhancements", including:
- Drop chance and quality boosters (to make up for piss-poor drop rates)
- Experience and progression-circumvention boosters (to make up for the god-awful grind)
- A full array of new cosmetic options (now removed from the base game entirely, available only by purchase)
- 2-3 in-game currencies (and at least one premium currency on top of that, used to buy better loot)
- A vast swath of DLC which is NOT included in the season pass, announced anywhere from a few weeks to a few months after launch (most of all of which will be disappointing or the absolute bare minimum, at best)
- this is only barely touching on the gameplay and story itself, which is being developed and produced by Gearbox, a company who is at this point legendary for their inability to... function. From their CEO being one of the industry's most prominent jackasses to
their... interesting... writing departmenttheir (apparently) sexist, rather uber-like office bro-culture, the most astonishing thing about the company is that it still exists - their last and only 3 major releases since Borderlands 2 in 2012 were Borderlands: The Pre-Sequel, Aliens: Colonial Marines, and Battleborn. They're also known for such titles as Bulletstorm, the most recent Duke Nukem, and, hilariously, are front-and-center in the publishing clusterfuck that surrounded We Happy Few being awful.
With their record, it's not just a surprise that they still exist, it's a surprise that the Borderlands franchise was ever produced successfully at all. Now, they're relying basically entirely on the next Borderlands launch in order to stay afloat - only one more nail in the coffin for the above points about monetization.
To say the odds are stacked against this game is doing it a disservice. The idea that it might be DECENT, never mind as good as it's predecessors, is laughable.
It saddens me to say it, too. I hold out hope that they'll pull a rabbit outta the hat on this and that the game will magically be one of the only examples of an uncompromising AAA game in the last 5 years. They somehow managed to produce the first few games in the franchise, and this one's been in development for a hellova lot longer.
But I'm not holding my breath.
10 votes - The Borderlands formula was built for loot boxes. You could even argue that it was the first AAA game to be designed AROUND them.
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CD Projekt Red releases 2018 financials - spent heavily on R&D as a whole, including GOG.com profiting only $7800 on $34.5M in revenue
16 votes -
Firmament by Cyan Worlds (developer of Myst, Riven, Obduction) - a narrative adventure designed for VR (but playable without)
6 votes -
ID@Xbox Game Pass - Indie Showcase - March 26, 2019
3 votes -
Final Fantasy VII | Launch trailer
7 votes -
A new Lord of the Rings video game is coming in 2021
7 votes -
Kickstarter for Firmament, a "next-generation narrative adventure" from Cyan, has launched
5 votes -
No Man's Sky: Beyond — Virtual Reality
14 votes -
PlayStation State of Play | March 25, 2019
3 votes -
No Man’s Sky Online announced, coming as a free update this summer
15 votes -
Multiple upcoming Bethesda games will be released on Steam, as well as Fallout 76 (currently exclusive to Bethesda launcher)
10 votes -
Top Scores - From Pong to Red Dead: Can video game music change the way you play?
5 votes -
Epic Games Store Roadmap
13 votes -
FUZE ⁴ Nintendo Switch - Tech Demo - "Code on your Nintendo Switch."
4 votes -
Steam is finally getting a redesigned library—here's our first look
16 votes -
EverQuest is twenty years old, and people are still playing
6 votes -
Ace Attorney: Wordplay localizations and their consequences
7 votes -
The Digital Antiquarian: Darklands - The first CRPG ever released by MicroProse Software
5 votes -
State of Play: PlayStation’s new video showcase debuts Monday
3 votes -
The Happy Hob officially put a wrap on the entire Soulsborne series yesterday, just in time for Sekiro's release
@the_happy_hob: We Did It!!!!! All 5 Soulsborne games back to back, No hits taken. Just in time for Sekiro. #destinyrun @sekirothegame @DarkSoulsGame
6 votes -
Vampire: The Masquerade - Bloodlines 2 announced for March 2020
Official trailer: https://www.youtube.com/watch?v=SYvWfDxhm_s Website: https://www.bloodlines2.com Up until the announcement an hour ago, Paradox Interactive were doing a fake "Tender" app...
Official trailer: https://www.youtube.com/watch?v=SYvWfDxhm_s
Website: https://www.bloodlines2.com
Up until the announcement an hour ago, Paradox Interactive were doing a fake "Tender" app teaser/promo thing. There was some kind of countdown involved which ended with this announcement, entertaining to watch: https://www.twitch.tv/videos/399100804?t=03h52m54s
13 votes -
Tacoma free on Humble Bundle for a limited time
14 votes -
Two devs automated the process of generating and publishing "garbage" mobile slot machine games on Google Play, and made over $50,000
28 votes -
Nintendo Switch - Nindies Showcase Spring 2019
16 votes -
How designers engineer luck into video games
9 votes -
Apex Legends - Season 1 starts tomorrow at 10 AM PDT, Battle Pass details released
10 votes -
Winners of the 21st annual Independent Games Festival Awards announced - Return of the Obra Dinn takes grand prize
10 votes -
Google Stadia hands-on
12 votes -
Google announces "Stadia", a new game-streaming platform with deep YouTube integration
38 votes -
Heavy Rain, Beyond: Two Souls, and Detroit: Become Human are coming to PC, leading next wave of Epic Games Store exclusives
13 votes -
Remembering Atta Elayyan, CS:S pro and victim of Christchurch Shooting
9 votes -
Guild Wars 2 developer ArenaNet plans for mass layoffs
7 votes -
Co-founder of Mode 7 (developer of Frozen Synapse) is leaving - Mode 7 will no longer develop large-scale games
4 votes -
Towers | Official prototype trailer 1
7 votes -
Sekiro: Shadows Die Twice | Official launch trailer
12 votes -
The state of movement shooters
4 votes -
Snapchat to launch gaming platform next month
10 votes -
Steam announces plans to identify "off-topic review bombs", and remove them from games' review scores
13 votes -
Dwarf Fortress to be released on Steam and itch.io | Announcement teaser
41 votes -
GRID 2 + 2 DLC free for a limited time via Humble Bundle
4 votes -
Hearthstone's next expansion, "Rise of Shadows" will launch on April 9
2 votes -
New Steam client beta supports "Steam Link Anywhere", allowing streaming games outside the local network
9 votes -
Baba Is You is now available on PC and Switch
@babaisyou_: Baba Is You is now out & Win/Mac/Linux! #babaisyou The Nintendo Switch™ version will available later today! Steam: https://t.co/LdRcUT04Yl Nintendo eShop: https://t.co/zTOzPuuJB7 itch: https://t.co/LxkzA1ez08 Official website: https://t.co/IsKiH2pkqz https://t.co/vZTgBnlciv
8 votes -
Solar Ash Kingdom | Announcement trailer
3 votes -
What is the best ‘game within a game’ you have played?
I was playing Stardew Valley recently and ended up playing the mini arcade games in the tavern for a couple hours. I was suprised at the depth they put into a video game that is inside another...
I was playing Stardew Valley recently and ended up playing the mini arcade games in the tavern for a couple hours. I was suprised at the depth they put into a video game that is inside another video game. Truly great.
23 votes -
Designing natural beauty in Eastshade
3 votes