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4 votes
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Command & Conquer update from EA (potential remaster of older games)
8 votes -
The twelve best indie metroidvania games
19 votes -
PSN online ID change feature entering PlayStation preview program soon
8 votes -
Borderlands 2 VR | Announcement trailer
6 votes -
Nand Game - Build a computer from scratch
11 votes -
Do you restrict your game purchases to avoid Early Access?
A couple of years ago I had the itch for a 3D platformer and didn't feel like replaying Super Mario 64 for the nth time. I saw that there was a game called Poi and it was clearly inspired by SM64....
A couple of years ago I had the itch for a 3D platformer and didn't feel like replaying Super Mario 64 for the nth time. I saw that there was a game called Poi and it was clearly inspired by SM64. I picked it up and played it while it was in early access.
I enjoyed my time with it, but because the game wasn't content and feature complete, I ended up making my way through an unfinished, buggy version. This is not a complaint, as I knew well that it was still in development, but I can't deny that it hampered my enjoyment of the final product. When I finally sat down to play through the game for the "first" time after its release, my previous experience soured my current one because I was retreading familiar, albeit improved, levels.
Distance, another early access game I purchased, released in full this past month. Unlike with Poi, I actually stopped myself from playing Distance in early access (after trying it out briefly), so that I wouldn't ruin the game for myself. As such, my enjoyment of it has been far greater. Those two games, plus a handful of others, have made it such that I pretty much will no longer buy a game if it's in early access, simply because I'd rather wait for the full thing.
With that in mind, I'm curious if other people do the same thing, or if some people actually like the behind the scenes experience of playing a game as it gets built? Also, what are some early access success stories that have had solid, full releases? What are some that would be considered successes in spite of the fact that they haven't fully released yet?
12 votes -
Microsoft unveils Project xCloud game streaming technology
11 votes -
Assassin’s Creed Odyssey becomes the highest played in the series with 33% more players on Steam than last year
8 votes -
Skybound Games reached a deal with Telltale for completing the last two episodes of The Walking Dead: The Final Season
@skyboundgames: We're SO happy to announce that we've reached a deal with @telltalegames that will allow Skybound to continue #TheWalkingDead: The Final Season! Let's wrap up Clem's story right! More details to come soon.
17 votes -
Does the Expansion Pass for Xenoblade Chronicles 2 improve or break it?
I just got Xenoblade Chronicles 2 and am wondering if it makes sense to get the Expension Pass already from the start or rather wait before I finish the game. What I am concerned about is that it...
I just got Xenoblade Chronicles 2 and am wondering if it makes sense to get the Expension Pass already from the start or rather wait before I finish the game.
What I am concerned about is that it makes the game too easy or that it adds some unneeded items that stick out of the original story/feeling too much.
Is that the case, or is it rather just ironing out some small nit-picks and the DLCs make it better?
7 votes -
The story of Chiller, one very messed up video game
10 votes -
How blind players succeed at sports video games they’ve never seen
11 votes -
A thorough look at Neverwinter Nights
8 votes -
EA have removed pictures of Ronaldo from their website
@fraporzio95: Meanwhile @EA removed #CristianoRonaldo picture from the website. Old and new versions ⬇️
7 votes -
The Tragic End of Telltale Games - How an award-winning studio abruptly shuttered, as told by the people who were there
14 votes -
Sources: Leaked Harry Potter game is real, not developed by Rocksteady
17 votes -
Ultimate Fishing Simulator
4 votes -
GOG.com giving away Shadow Warrior 2 for the next 48 hours
26 votes -
Ubisoft's creative head talks the future of Assassin's Creed and Splinter Cell
4 votes -
Humble RPG Book Bundle: Vampire: The Masquerade (revised edition)
4 votes -
The future of GOG: Mod support, Steam rivalry and problematic tweets
23 votes -
Puppo, the corgi: Cuteness overload with the Unity ML-Agents toolkit
5 votes -
Seattle police try new tactic to give game streamers and others defense against ‘swatting’ crimes
11 votes -
The rise and fall of TLC - the company behind ‘Reader Rabbit’ and all your favorite educational games
7 votes -
Flashpoint, the flash game archival project, hits version five with a new Linux-supported client
21 votes -
Scythe tips and tricks
Hello! I'm an avid fan of the board game Scythe and I've played quite a few games now. While everything seems very well balanced and thought out, no one in my group has ever managed a win using...
Hello! I'm an avid fan of the board game Scythe and I've played quite a few games now. While everything seems very well balanced and thought out, no one in my group has ever managed a win using the Saxony faction. Some have come close, but never enough to beat Rusivet and Crimea (the usual victors). If there are some other Scythe fans here, what are your tips and tricks besides focusing on combat?
Some info on our general playstyle:
- Most people go for all their enlist actions
- Factions always have a star or two from combat in the end
- Everyone wants their factory card, all the time
Thanks!
EDIT: I'm going to play a game this evening, will report back on what went on.
EDIT #2: It turns out Saxony wasn't played becuase we used the expansion factions. Coupled with airships, I don't think I can explain it all!6 votes -
Valley forged: How one man made the indie video game sensation Stardew Valley
18 votes -
There are too many video games. What now?
26 votes -
Factorio Friday Facts #262 - Hello my name is: Compilatron
15 votes -
Video game 'Donut County' asks big questions about gentrification...
7 votes -
Heat Signature's "Space Birthday" update released - daily challenge, character traits, 4 unique enemies, 20 features, and on sale for 40% off
8 votes -
Extended Fortnite cross-play beta launches on PS4 starting today
5 votes -
Controller gaming on PC
21 votes -
A Eulogy for Telltale Games
3 votes -
This Dumb Industry: Telltale Autopsy
12 votes -
Telltale Employees Left Stunned By Company Closure, No Severance
27 votes -
“Myst” at 25: How it changed gaming, created addicts, and made enemies
19 votes -
Telltale Games has laid off approximately 90% of their employees, leaving a staff of about twenty-five people
32 votes -
Linux gaming finally doesn't suck!
31 votes -
The Polymega hoax exposed
7 votes -
Yowza! 300 new words added to Scrabble dictionary
9 votes -
The GOG client for Linux is no longer actively being worked on
42 votes -
Favorite recent fighting game that is not well known?
I really like the "idea" of fighting games, as I like playing against others and outplaying them, guessing their moves and the mind games etc. But the only fighting game ive legitimately enjoyed...
I really like the "idea" of fighting games, as I like playing against others and outplaying them, guessing their moves and the mind games etc. But the only fighting game ive legitimately enjoyed was Ultimate Marvel vs Capcom 3, and id like to play something more recent.
It had alot of personality, each character felt different enough despite the size of the roster, and it was easy enough for a casual like me to get into while still not feeling too easy. Out of the new fighting games ive tried Fighterz, but it doesnt have enough character variety (not a dbz fan), the new MvC has a bad roster, Street fighter was too technical and idk boring? MK is very clunky, ive tried tekken but it didnt really grab me, and skullgirls hasn't either.
I want a game I can stick with and get good at, but the mainstream titles don't really appeal to me, does anyone have a suggestion?10 votes -
Two hours with the amazingly detailed Red Dead Redemption 2
20 votes -
Dragon Quest 11 (PC) and Spiderman (ps4) has absolutely consumed my life the past week and a half
The games are masterpieces in their own right. DQ11 probably the best jrpg I've played in a very long time (dq8 ps2) . Spiderman is just a very fun game. It's light hearted enough and has some...
The games are masterpieces in their own right. DQ11 probably the best jrpg I've played in a very long time (dq8 ps2) . Spiderman is just a very fun game. It's light hearted enough and has some intense moments. I'm level 41 I think right now and I have a lot of my abilities unlocked and I just destroy the dudes even if I'm out matched 11 to 1. Very satisfying.
Back to dragon quest. They made huge strides in quality of life with book shelves that actually show you that yes, you can read a book from it. The visible enemies is something that is sort of a relief for me because by my second playthrough of DQ8 I was so sick of random battles I almost just threw in the towel. I can explore and fight if I want. I would neglect exploring in DQ8 because of the random battles. Anyway what are your guys' thoughts on the games?
edit: emulating DQ8 on pcsx2 is very very cool. You can make the graphics look almost exactly like DQ11. The textures work wonderfully with interneral resolution increase. Plus you can trigger "fast mode" when runs the game at like 3x speed, which makes the random battles not so monotonous
6 votes -
DTRPG: Big sale on Chronicles of Darkness PDFs
4 votes -
CrossCode - Release trailer
11 votes -
Factorio Friday Facts #261 - Performance and new player interaction
8 votes -
What games have you have recently completed?
I'm interested what games people are actually played to completion recently. We do talk a lot about how what games we are playing, but which one stuck with you till the end?
25 votes